Difference between revisions of "SolarBrawl/Vizzeroth"

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<b><i>Earthquake Punch</i></b>
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Earthquake Punch
  <b>Cost:</b> 5 motes
 
  <b>Duration:</b> Instant
 
  <b>Type:</b>
 
  <b>Minimum Brawl:</b> 3
 
  <b>Minimum Essence:</b> 2
 
  <b>Prerequisite Charms:</b>
 
  
The Solar drives an essence laden attack straight into the ground, dispersing the ripples outwards.  The solar rolls dex+brawl.  Everyone in within a radius of [Essence x 10] yards of the exalt must make a roll versus knockdown.  Shoddy structures are also in danger of collapsing.
 
  
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Building Levelling Typhoon
  
<b><i>Building Levelling Typhoon</i></b>
 
  <b>Cost:</b> 1 per 2 die
 
  <b>Duration:</b> 1 turn
 
  <b>Type:</b>
 
  <b>Minimum Brawl:</b>
 
  <b>Minimum Essence:</b>
 
  <b>Prerequisite Charms:</b> Sledgehammer Fist Punch
 
Building on the lessons of the Sledgehammer fist punch, the solar can now purchase up to her strength+brawl in dice when attacking inanimate objects.
 
  
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Flaw Finding Fist
  
<b><i>Flaw Finding Fist</i></b>
 
  <b>Cost:</b> 3 motes
 
  <b>Duration:</b> 1 turn
 
  <b>Type:</b>
 
  <b>Minimum Brawl:</b>
 
  <b>Minimum Essence:</b>
 
  <b>Prerequisite Charms:</b>
 
  
The solar has now refined the lessons of sledgehammer fist punch to affect his opponents armor or weapon.  The solar performs a normal brawl attack; however, the damage is applied to his foe's armor or weapons, which can be damage or destroyed.  Normal weapons have 5 health levels, exceptional weapons 7, and artifact weapons cannot be destroyed, although with enough damage their attunement will be disrupted
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Quicksand Reversal
  
  
<b><i>Quicksand Reversal</i></b>
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Shaking the Pillars of Heaven
  <b>Cost:</b>
 
  <b>Duration:</b>
 
  <b>Type:</b>
 
  <b>Minimum Brawl:</b>
 
  <b>Minimum Essence:</b>
 
  <b>Prerequisite Charms:</b>
 
  
To an experienced brawler, every opponent's attack is the best opportunity to launch an attack.  Whenever the solar is attacked, this charm allows the solar to perform a block.  If the block is successful, the opponent is put into a  clinch.
 
  
 
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Golden Wave of Endless Destruction
<b><i>Shaking the Pillars of Heaven</i></b>
 
  <b>Cost:</b>
 
  <b>Duration:</b>
 
  <b>Type:</b>
 
  <b>Minimum Brawl:</b>
 
  <b>Minimum Essence:</b>
 
  <b>Prerequisite Charms:</b>
 
 
 
 
 
<b><i>Golden Wave of Endless Destruction</i></b>
 
  <b>Cost:</b> 4 motes, 1 wp
 
  <b>Duration:</b> Scene
 
  <b>Type:</b>
 
  <b>Minimum Brawl:</b>
 
  <b>Minimum Essence:</b>
 
  <b>Prerequisite Charms:</b>
 
 
 
When using this charm, buildings, monuments, and objects fall to dust before the glorious might of the solar.  The solar doubles his strength+brawl pool when dealing damage to inanimate objects for an entire scene.
 

Revision as of 06:11, 1 July 2005

Earthquake Punch


Building Levelling Typhoon


Flaw Finding Fist


Quicksand Reversal


Shaking the Pillars of Heaven


Golden Wave of Endless Destruction