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− | <b><i>Earthquake Punch</i></b>
| + | Earthquake Punch |
− | <b>Cost:</b> 5 motes
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− | <b>Duration:</b> Instant
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− | <b>Type:</b>
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− | <b>Minimum Brawl:</b> 3
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− | <b>Minimum Essence:</b> 2
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− | <b>Prerequisite Charms:</b>
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− | The Solar drives an essence laden attack straight into the ground, dispersing the ripples outwards. The solar rolls dex+brawl. Everyone in within a radius of [Essence x 10] yards of the exalt must make a roll versus knockdown. Shoddy structures are also in danger of collapsing.
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| + | Building Levelling Typhoon |
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− | <b><i>Building Levelling Typhoon</i></b>
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− | <b>Cost:</b> 1 per 2 die
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− | <b>Duration:</b> 1 turn
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− | <b>Type:</b>
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− | <b>Minimum Brawl:</b>
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− | <b>Minimum Essence:</b>
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− | <b>Prerequisite Charms:</b> Sledgehammer Fist Punch
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− | Building on the lessons of the Sledgehammer fist punch, the solar can now purchase up to her strength+brawl in dice when attacking inanimate objects.
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| + | Flaw Finding Fist |
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− | <b><i>Flaw Finding Fist</i></b>
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− | <b>Cost:</b> 3 motes
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− | <b>Duration:</b> 1 turn
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− | <b>Type:</b>
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− | <b>Minimum Brawl:</b>
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− | <b>Minimum Essence:</b>
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− | <b>Prerequisite Charms:</b>
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− | The solar has now refined the lessons of sledgehammer fist punch to affect his opponents armor or weapon. The solar performs a normal brawl attack; however, the damage is applied to his foe's armor or weapons, which can be damage or destroyed. Normal weapons have 5 health levels, exceptional weapons 7, and artifact weapons cannot be destroyed, although with enough damage their attunement will be disrupted
| + | Quicksand Reversal |
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− | <b><i>Quicksand Reversal</i></b>
| + | Shaking the Pillars of Heaven |
− | <b>Cost:</b>
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− | <b>Duration:</b>
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− | <b>Type:</b>
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− | <b>Minimum Brawl:</b>
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− | <b>Minimum Essence:</b>
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− | <b>Prerequisite Charms:</b>
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− | To an experienced brawler, every opponent's attack is the best opportunity to launch an attack. Whenever the solar is attacked, this charm allows the solar to perform a block. If the block is successful, the opponent is put into a clinch.
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− | | + | Golden Wave of Endless Destruction |
− | <b><i>Shaking the Pillars of Heaven</i></b>
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− | <b>Cost:</b>
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− | <b>Duration:</b>
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− | <b>Type:</b>
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− | <b>Minimum Brawl:</b>
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− | <b>Minimum Essence:</b>
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− | <b>Prerequisite Charms:</b>
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− | <b><i>Golden Wave of Endless Destruction</i></b>
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− | <b>Cost:</b> 4 motes, 1 wp
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− | <b>Duration:</b> Scene
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− | <b>Type:</b>
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− | <b>Minimum Brawl:</b>
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− | <b>Minimum Essence:</b>
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− | <b>Prerequisite Charms:</b>
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− | When using this charm, buildings, monuments, and objects fall to dust before the glorious might of the solar. The solar doubles his strength+brawl pool when dealing damage to inanimate objects for an entire scene.
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