Difference between revisions of "SilverMasks/Emotion"

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'''Perfect Fear Scent'''<br>
 
'''Perfect Fear Scent'''<br>
'''Cost: ''' 4 motes, 1 willpower<br>
+
'''Cost: ''' 4 motes<br>
 
'''Duration: ''' One Scene<br>
 
'''Duration: ''' One Scene<br>
 
'''Type: ''' Supplemental<br>
 
'''Type: ''' Supplemental<br>
'''Minimum Charisma: ''' 2<br>
+
'''Minimum Charisma: ''' 3<br>
 
'''Minimum Essence: ''' 2<br>
 
'''Minimum Essence: ''' 2<br>
 
'''Prerequisite Charms: ''' Primal Charisma<br>
 
'''Prerequisite Charms: ''' Primal Charisma<br>
Reaching to the feral side of the mind Lunars drive all most primal fears in the open!
+
Lunars drive people's fears in the open. This Charm supplements a social roll to rouse fear on the target, using either Presence or Performance. This roll is at +1 difficulty for every 20 individuals within it. Anyone within it with a willpower less than the number of successes accumulated are affected by the craving. A target may spend 1 willpower for every two successes the Lunar achieved in the roll past their willpower to throw off this effect.
 
 
This Charm supplements a social roll to rouse fear on a target. Anyone within it with a willpower less than the number of successes accumulated in the roll is overwhelmed by fear and depending on their disposition may scurry to leave the Lunar's presence, be frozen in fear or become unusually compliant to the Lunar's demands. A target may spend 1 willpower for every two successes the Lunar achieved in the roll past their willpower to throw off this effect. Targets in combat with the Exalt may be just as likely to throw themselves in suicidal charges as they are to surrender themselves - this Charm is better used with care.
 
 
 
This roll is made at +1 difficulty for every 20 individuals affected by it.  
 
  
 
'''Mind-Blanking Fear Technique'''<br>
 
'''Mind-Blanking Fear Technique'''<br>
'''Cost: ''' 10 motes, 1 willpower<br>
+
'''Cost: ''' 6 motes, 1 willpower<br>
 
'''Duration: ''' Instant<br>
 
'''Duration: ''' Instant<br>
 
'''Type: ''' Simple<br>
 
'''Type: ''' Simple<br>
Line 21: Line 17:
 
'''Minimum Essence: ''' 3<br>
 
'''Minimum Essence: ''' 3<br>
 
'''Prerequisite Charms: ''' Perfect Fear Scent<br>
 
'''Prerequisite Charms: ''' Perfect Fear Scent<br>
The Lunar's force of personality is so great that it may break the minds of his lessers. Shifting details of his shape into those of primordial force and feral might the Lunar assaults the animal portion of another's mind and soul to the point where they will just attempt to deny their memories of the encounter, their minds muddled by a vague, yet overwhelming, recollection of utter fear.
+
The Lunar's force of personality is great, and when forcefully applied, may break the minds of his lessers. The Lunar alters something about him to be so terrible that he forces the mind of his opponents to deny anything just seen, their memories muddled by a vague, yet overwhelming recollection of utter fear. The Lunar rolls Strength or Charisma+Presence, with a difficulty equal to the victim's Willpower. If successful, the Lunar makes the memory fade away. They can recall it dimly by spending 1 willpower and rolling their willpower against the Lunar's Essence. Success allows them to recall vague remembrance.
  
This Charm generates a Charisma+Presence roll that has a Difficulty of the victim's Willpower score. If this roll is successful the Lunar makes the victim forget his Essence Score in turns prior and after the use of this Charm. This only affects memories however - a victim engaged in combat will remain fighting until as she would otherwise, even if she will only recall that fight as a dim, terrifying memory.
+
'''Terrifying Lunar Truth'''<br>
 
+
'''Cost: ''' 3 motes<br>
Victims of this Charm can Stunt and spent 1 willpower to receive vague remembrances of the facts. Those who do this receive the equivalent of the ''Nightmares'' Flaw for a week thereafter as the memory now unearthed comes to haunt them with the Lunar's terrifying form.
 
 
 
'''Fear of Truth'''<br>
 
'''Cost: ''' 5 motes, 1 willpower<br>
 
 
'''Duration: ''' Instant<br>
 
'''Duration: ''' Instant<br>
'''Type: ''' Reflexive<br>
 
'''Minimum Charisma: ''' 5<br>
 
'''Minimum Essence: ''' 3<br>
 
'''Prerequisite Charms: ''' Mind-Blanking Fear Technique<br>
 
Some men are cunning enough to pierce the veil and behold the Lunar's Tell, the anchor of their True Soul, and expose a Moonchild for what they truly are... but the Lunar's authority over the world allows them to silence even those cunning heroes with their terrifying might!
 
 
This Charm can be activated at the moment an opponent notices the Lunar's Tell and generates a Charisma+Presence roll that has a Difficulty of the victim's Willpower score. If this roll is successful the Lunar silences this opponent with the crippling fear of telling this truth to others lest his life be forfeit. Further, victims of this Charm need suceed a Valor roll at Difficulty 2 to initiate any physical action against the Lunar and halve the difficulty of all of the Lunar's intimidation attempts - they have been broken with the knowledge that the Lunar is a dangerous Exalted being.
 
 
The victim can make a Valor roll every dawn - as soon as he has accumulated as many successes in those rolls as the Lunar had in silencing him the effects of this Charm are broken and he becomes able to speak to all about what he has seen. Should one of those Valor rolls be a botch the victim will be unable to roll again for an entire Lunar month however.
 
 
'''Predator's Glory Stance'''<br>
 
'''Cost: ''' 10 motes, 1 willpower<br>
 
'''Duration: ''' One Scene<br>
 
 
'''Type: ''' Simple<br>
 
'''Type: ''' Simple<br>
'''Minimum Charisma: ''' 5<br>
+
'''Minimum Charisma: ''' 4<br>
 
'''Minimum Essence: ''' 3<br>
 
'''Minimum Essence: ''' 3<br>
 
'''Prerequisite Charms: ''' Mind-Blanking Fear Technique<br>
 
'''Prerequisite Charms: ''' Mind-Blanking Fear Technique<br>
With subtle shifts to her form the Lunar becomes the visage of the perfect predator, daunting to look at and even more terrifying to cross! All those who can feel fear increase their Difficulty to strike the Lunar by an ammount equal to her Essence Rating. This penalty can be alleviated with the expenditure of 1 Willpower. All Extras beholding the Lunar must suceed on a Valor roll at Difficulty 2 or be unable to take any actions against the Lunar. A botch makes them run away or lose their minds in fright.
+
Some are perceptive enough to witness a Lunar's Tell. They pierce the veil of the Lunar's illusion and shapeshifting and see the anchor of their True Soul... but powerful Lunars know how to silence those with their might. The Lunar's Tell becomes the discovery of something terrible, and the Lunar's murderous gaze is enough to ensure the silence of any creature. When an opponent notices her Tell, the Lunar may activate this Charm and roll her Strength or Charisma+Essence in a constested roll against the opponent's Willpower. If the Lunar wins, the opponent will not tell anyone of her Tell. He may only watch the Lunar in dread needing to succeed in a Valor roll at difficulty 2 to initiate any physical action against the Lunar, and having a hard time resisting the Lunar's intimidation attempts. The opponent makes a new Valor roll every dawn, and when he achieves as many successes as the Lunar's success margin on the contest, he is free from the effects of this Charm, able to tell anyone about the Lunar's Tell. A botch makes the effects last for a Lunar month.
  
This Charm is a ''Rage'' and can be activated in tandem with Relentless Lunatic Fury for 4 motes giving its benefits for the duration.
+
'''Terrifying Lust Infliction'''<br>
 
+
'''Cost: ''' 5 motes<br>
'''False Burrow Pursuit'''<br>
 
'''Cost: ''' 4 motes<br>
 
'''Duration: ''' One Scene<br>
 
'''Type: ''' Simple<br>
 
'''Minimum Manipulation: ''' 2<br>
 
'''Minimum Essence: ''' 2<br>
 
'''Prerequisite Charms: ''' None<br>
 
The Lunar's magic brings a specific point or detail to the forefront of his target's mind and makes it seem impotant. The player rolls Manipulation+Presence at a difficulty equal to the target's Perception or Ability relevant to the conversation at hand. The Ability depends on what the Lunar deems to make significant: Awareness  for a visual detail or scent, Socialize or Bureaucracy for particular wordings and Melee to notice something about a person's blade katas, for example. On a success, the target catches the detail and simply ''knows'' it is important. The target can throw off this effect by paying 1 willpower for every success the Lunar achieved in the roll.
 
 
 
'''Primal Lust Infliction'''<br>
 
'''Cost: ''' 4 motes, 1 willpower<br>
 
 
'''Duration: ''' One Scene<br>
 
'''Duration: ''' One Scene<br>
 
'''Type: ''' Supplemental<br>
 
'''Type: ''' Supplemental<br>
'''Minimum Manipulation: ''' 3<br>
+
'''Minimum Manipulation: ''' 4<br>
 
'''Minimum Essence: ''' 2<br>
 
'''Minimum Essence: ''' 2<br>
'''Prerequisite Charms: ''' False Burrow Pursuit<br>
+
'''Prerequisite Charms: ''' Ascendant Manipulation<br>
Reaching to the feral side of the mind Lunars bring out the most primal desires in those that hear their words!
+
Lunars bring out people's desires. This Charm supplements a social roll to rouse emotions or hunger, lust or some sort of physical craving in one of the targets, using either Presence or Performance. This roll is at +1 difficulty for every 20 individuals within it. Anyone within it with a willpower less than the number of successes accumulated are affected by the craving. A target may spend 1 willpower for every two successes the Lunar achieved in the roll past their willpower to throw off this effect.
 
 
This Charm supplements a social roll to rouse emotions of hunger, lust or any other sort of physical craving in a target. Anyone within it with a willpower less than the number of successes accumulated in the roll are overwhelmed by this craving and must pursue it by any means they see fit. A target may spend 1 willpower for every two successes the Lunar achieved in the roll past their willpower to throw off this effect.
 
 
 
This roll is made at +1 difficulty for every 20 individuals affected by it.  
 
  
 
'''Ideal Mate's Instinct'''<br>
 
'''Ideal Mate's Instinct'''<br>
'''Cost: ''' 10 motes, 1 willpower, 1 health level<br>
+
'''Cost: ''' 8 motes<br>
 
'''Duration: ''' Instant<br>
 
'''Duration: ''' Instant<br>
 
'''Type: ''' Simple<br>
 
'''Type: ''' Simple<br>
'''Minimum Manipulation: ''' 3<br>
+
'''Minimum Manipulation: ''' 4<br>
 
'''Minimum Essence: ''' 3<br>
 
'''Minimum Essence: ''' 3<br>
'''Prerequisite Charms: ''' Primal Lust Infliction<br>
+
'''Prerequisite Charms: ''' Terrifying Lust Infliction<br>
Tasting the blood of a victim and making the victim taste his blood (or sweat, saliva, strand of hair or anything else wether they perceive it or not) the Lunar attunes himself to the victim's instincts and most primal desires, shaping his form to match every single one. Thereafter the victim must suceed in a Temperance roll at standard Difficulty not to pursue the Lunar - at +2 Difficulty if the Lunar makes outward advances towards her. She also increases the Difficulty of all Mental tasks by the Lunar's Essence/2 as long as the Lunar is where she can see or otherwise perceive him.  
+
The Lunar designates a target, which he must taste something of – a droplet of blood, a part of hair, a goblet of sweat, even leftover saliva left on a cup. He understands that person’s instincts, and changes his shape slightly – his build, his scent, everything that is important but nearly invisible – to match the person’s instinctual responses, becoming the victim’s ideal mate, overriding all logic or reason. For the remainder of the scene the Lunar converts a number of dice into automatic successes equal to his Manipulation in any seduction attempt against the victim, and she victim must roll her Temperance every turn not to give in. Spending willpower equal to the Lunar's Essence(or half the Lunar's Essence if the victim leaves the Lunar’s presence) cancels the effect, and every successful Temperance roll counts as a willpower spent for those purposes.  
  
The victim can spend 1 willpower to prevent herself from giving in. Spending Willpower equal to the Lunar's Essence Score in this manner ends the effects of this Charm. There will always be some part of the victim that will react to the Lunar although this might sour the victim on him - even if the victim does not know shapechanging magic was involved (as her behavior under the effects of this Charm will appear perfectly natural, if overwhelming) few rational beings like to give in to their basest instincts.  
+
Even then, there will be a lasting longing on the victim. This may sour the victim on the Lunar – even if the victim does not know shapechanging magic was involved, few rational beings like to give in to their basest instincts. This Charm has no effect on automata, ghosts, or other beings that possess no response to pheromones. It does, however, affect Gods, Demons and embodied Raksha, if the Lunar can be considered of the right species.
 
 
This Charm has no effect on automata, ghosts, or other beings that possess no response to pheromones.  
 
 
 
It does, however, affect Gods, Demons and embodied Raksha if the Lunar can be considered of the right species.
 
 
 
'''Mirror Sight Dismay'''<br>
 
'''Cost: ''' 4 motes<br>
 
'''Duration: ''' One Scene<br>
 
'''Type: ''' Simple<br>
 
'''Minimum Manipulation: ''' 3<br>
 
'''Minimum Essence: ''' 2<br>
 
'''Prerequisite Charms: ''' False Burrow Pursuit<br>
 
Lunars can be manipulative bastards. With just a word or well-timed phrase, the character convinces a person or people that one thing they believe is factually incorrect. The Charm won't affect general, emotional attittudes(such as one's love of Lookshy) but it can counter specific beliefs(such as thinking that Lookshy's alliance with Marukan is a good thing). The Lunar's player rolls Manipulation+Social Ability at a difficulty equal to the target's Willpower. Any target of this Charm whose willpower is less than the number of successes on this roll mantain their belief for the rest of the scene. The target can throw off this effect by paying 1 willpower for every two successes the Lunar achieved in the roll. The Lunar may not affect more than (Essence x50) targets with this Charm.
 
 
 
'''Falling Leaf Distraction'''<br>
 
'''Cost: ''' 2 motes<br>
 
'''Duration: ''' Instant<br>
 
'''Type: ''' Reflexive<br>
 
'''Minimum Manipulation: ''' 3<br>
 
'''Minimum Essence: ''' 3<br>
 
'''Prerequisite Charms: ''' False Burrow Pursuit<br>
 
Lunars are skilled at misdirection, being very, very subtle socialites. Lunars may use this Charm to conceal an attempt at convincing another in innocent conversation, oration or even musical performances. Characters using this Charm say something unthreatening and usually irrelevant to the intended topic, and yet, it elicits a response to it. Players of characters targeted by Falling Leaf Distraction may roll their Investigation with a difficulty of the Lunar's Manipulation to notice the source of the social action.
 
 
 
Characters realise they are being convinced, but usually chalk it to changing their minds if they cannot find another cause.
 
 
 
'''Lost Mirror Flight'''<br>
 
'''Cost: ''' 20 motes, 1 willpower<br>
 
'''Duration: ''' Instant<br>
 
'''Type: ''' Simple<br>
 
'''Minimum Manipulation: ''' 3<br>
 
'''Minimum Essence: ''' 3<br>
 
'''Prerequisite Charms: ''' Mirror Sight Dismay<br>
 
The Lunar's experience with the Wyld makes them very unhappily familiar with madness. Weaving a scene with words, gestures and convenient props, the character introduces his target to one of the many insanities found in the wyld. With the end of his speech, the character inflicts the insanity on the target. The Lunar rolls Manipulation+Presence with a difficulty equal to the target's willpower. Success allows the player to name one abnormality of the mind, a strong obssession, phobia or similar malady, whose mutation points would not be higher than the success margin. The target may spend a point of willpower to ignore the effects of the madness for a scene. After subduing the insanity for more scenes than twice the Lunar's Essence, this effect ceases. The Lunar may pay 1 willpower to use this Charm against a group.
 

Revision as of 12:24, 16 May 2007

Emotion

Perfect Fear Scent
Cost: 4 motes
Duration: One Scene
Type: Supplemental
Minimum Charisma: 3
Minimum Essence: 2
Prerequisite Charms: Primal Charisma
Lunars drive people's fears in the open. This Charm supplements a social roll to rouse fear on the target, using either Presence or Performance. This roll is at +1 difficulty for every 20 individuals within it. Anyone within it with a willpower less than the number of successes accumulated are affected by the craving. A target may spend 1 willpower for every two successes the Lunar achieved in the roll past their willpower to throw off this effect.

Mind-Blanking Fear Technique
Cost: 6 motes, 1 willpower
Duration: Instant
Type: Simple
Minimum Charisma: 3
Minimum Essence: 3
Prerequisite Charms: Perfect Fear Scent
The Lunar's force of personality is great, and when forcefully applied, may break the minds of his lessers. The Lunar alters something about him to be so terrible that he forces the mind of his opponents to deny anything just seen, their memories muddled by a vague, yet overwhelming recollection of utter fear. The Lunar rolls Strength or Charisma+Presence, with a difficulty equal to the victim's Willpower. If successful, the Lunar makes the memory fade away. They can recall it dimly by spending 1 willpower and rolling their willpower against the Lunar's Essence. Success allows them to recall vague remembrance.

Terrifying Lunar Truth
Cost: 3 motes
Duration: Instant
Type: Simple
Minimum Charisma: 4
Minimum Essence: 3
Prerequisite Charms: Mind-Blanking Fear Technique
Some are perceptive enough to witness a Lunar's Tell. They pierce the veil of the Lunar's illusion and shapeshifting and see the anchor of their True Soul... but powerful Lunars know how to silence those with their might. The Lunar's Tell becomes the discovery of something terrible, and the Lunar's murderous gaze is enough to ensure the silence of any creature. When an opponent notices her Tell, the Lunar may activate this Charm and roll her Strength or Charisma+Essence in a constested roll against the opponent's Willpower. If the Lunar wins, the opponent will not tell anyone of her Tell. He may only watch the Lunar in dread needing to succeed in a Valor roll at difficulty 2 to initiate any physical action against the Lunar, and having a hard time resisting the Lunar's intimidation attempts. The opponent makes a new Valor roll every dawn, and when he achieves as many successes as the Lunar's success margin on the contest, he is free from the effects of this Charm, able to tell anyone about the Lunar's Tell. A botch makes the effects last for a Lunar month.

Terrifying Lust Infliction
Cost: 5 motes
Duration: One Scene
Type: Supplemental
Minimum Manipulation: 4
Minimum Essence: 2
Prerequisite Charms: Ascendant Manipulation
Lunars bring out people's desires. This Charm supplements a social roll to rouse emotions or hunger, lust or some sort of physical craving in one of the targets, using either Presence or Performance. This roll is at +1 difficulty for every 20 individuals within it. Anyone within it with a willpower less than the number of successes accumulated are affected by the craving. A target may spend 1 willpower for every two successes the Lunar achieved in the roll past their willpower to throw off this effect.

Ideal Mate's Instinct
Cost: 8 motes
Duration: Instant
Type: Simple
Minimum Manipulation: 4
Minimum Essence: 3
Prerequisite Charms: Terrifying Lust Infliction
The Lunar designates a target, which he must taste something of – a droplet of blood, a part of hair, a goblet of sweat, even leftover saliva left on a cup. He understands that person’s instincts, and changes his shape slightly – his build, his scent, everything that is important but nearly invisible – to match the person’s instinctual responses, becoming the victim’s ideal mate, overriding all logic or reason. For the remainder of the scene the Lunar converts a number of dice into automatic successes equal to his Manipulation in any seduction attempt against the victim, and she victim must roll her Temperance every turn not to give in. Spending willpower equal to the Lunar's Essence(or half the Lunar's Essence if the victim leaves the Lunar’s presence) cancels the effect, and every successful Temperance roll counts as a willpower spent for those purposes.

Even then, there will be a lasting longing on the victim. This may sour the victim on the Lunar – even if the victim does not know shapechanging magic was involved, few rational beings like to give in to their basest instincts. This Charm has no effect on automata, ghosts, or other beings that possess no response to pheromones. It does, however, affect Gods, Demons and embodied Raksha, if the Lunar can be considered of the right species.