Difference between revisions of "SilverMasks/Feint"

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'''Minimum Essence: ''' 2<br>
 
'''Minimum Essence: ''' 2<br>
 
'''Prerequisite Charms: ''' Serpent Eye Defense.<br>
 
'''Prerequisite Charms: ''' Serpent Eye Defense.<br>
Improving on the technique of Serpent Eye Defense, the Lunar uses shifts of his body or illusion to make an enemy not only miss him, but hit another target. The Lunar rolls his Dexterity or Manipulation+Dodge as a Dodge attempt, with a difficulty equal to the attacker's Perception. If the attacker channelled Temperance it is added to this difficulty. If the Lunar succeeds the strike hits a target within the Lunar's Permanent Essence in yards instead. There must be another target within this range for this Charm to be effective.
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Improving on the technique of Serpent Eye Defense, the Lunar uses shifts of his body or illusion to make an enemy not only miss him, but hit another target. The Lunar rolls his Dexterity or Manipulation+Dodge as a Dodge attempt, with a difficulty equal to the attacker's Perception. If the attacker channelled willpower or Temperance, it is added to this difficulty. If the Lunar suceeds, the Lunar is not hurt, and the strike hits a target within the Lunar's Permanent Essence in yards instead.
  
 
'''Smiling Fox Feint'''<br>
 
'''Smiling Fox Feint'''<br>

Revision as of 12:48, 16 May 2007

Feint

Hypnotic Body Technique
Cost: 3 motes
Duration: One Scene
Type: Reflexive
Minimum Manipulation: 2
Minimum Essence: 2
Prerequisite Charms: None
The Lunar covers himself in marks, be they stripes, scales or plumage, that constantly undulate as he moves, his movements twisting, hypnotic, making it hard for opponents to notice exactly where to strike. The Lunar adds half his Essence, rounded up, to the difficulty of all attacks made against him. This may be circumvented if an opponent decides not to look at the Lunar. Trying to avoid looking at the Lunar adds 2 to the difficulty of all actions involving the Lunar, including attacks and defenses.

Serpent Eye Defense
Cost: 2 motes
Duration: Instant
Type: Reflexive
Minimum Manipulation: 3
Minimum Essence: 2
Prerequisite Charms: Hypnotic Body Technique.
By locking his eyes with an opponent and activating this Charm, the Lunar distracts him, making him miss his strike. The opponent must be able to see, and to see the Lunar in the eye, which usually means he must be within the opponent's Perception x5 yards. The opponent may avoid looking, but he may not do that after the Lunar declares this Charm. Once the Charm has been used, the opponent may declare he is avoiding the Lunar's gaze. Trying to avoid looking at the Lunar adds 2 to the difficulty of all actions involving the Lunar, including attacks and defenses. When an opponent is stung, the Lunar subtracts a number of dice from the attack equal to his Manipulation score.

Snake Body Technique
Cost: 6 motes
Duration: Instant
Type: Reflexive
Minimum Manipulation: 4
Minimum Essence: 2
Prerequisite Charms: Serpent Eye Defense.
With the sinuous movements of a snake, the Lunar uses his enemy's own strengths against him. A blow that looks like it struck the Lunar is moved around his scales to strike its offender. Paying 4 motes, the Lunar receives a Manipulation or Dexterity+Dodge roll, rolled normally. If the Lunar's defense accumulates more successes than the attacker, any damage from the attack is applied to the attacker instead of to the Lunar, with extra successes by the Lunar increasing the damage as usual. This cannot be defended, except by Perfect Defenses. Even if the Lunar fails to fully defend against the attack, the successes on the Dodge roll still count as defensive successes against the attack. Snake Body Technique cannot be used against counterattacks, and it is a form of Dodge, and thus cannot be used against Undodgeable attacks.

Running Through the Herd
Cost: 6 motes
Duration: Instant
Type: Reflexive
Minimum Manipulation: 4
Minimum Essence: 2
Prerequisite Charms: Serpent Eye Defense.
Improving on the technique of Serpent Eye Defense, the Lunar uses shifts of his body or illusion to make an enemy not only miss him, but hit another target. The Lunar rolls his Dexterity or Manipulation+Dodge as a Dodge attempt, with a difficulty equal to the attacker's Perception. If the attacker channelled willpower or Temperance, it is added to this difficulty. If the Lunar suceeds, the Lunar is not hurt, and the strike hits a target within the Lunar's Permanent Essence in yards instead.

Smiling Fox Feint
Cost: 2 motes
Duration: Instant
Type: Supplemental
Minimum Manipulation: 3
Minimum Essence: 2
Prerequisite Charms: Hypnotic Body Technique.
The Lunar strikes by blinding the opponent with silver light, their giggle the only thing that can be heard. While employing this Charm, the Lunar substitutes her Manipulation for her Dexterity while making a close combat attack. This Charm has to be used before the Lunar launches the attack, and while this 'attack' looks like one and can be defended against, it will never hit, wether the defender parries or not. Instead, the Lunar totals the successes in the 'attack' roll, regardless of any defense, to the victim's Perception. Each success beyond this difficulty subtracts one die from the target's defensive rolls against the next attack unaffected by this Charm that the Exalt makes. The dice subtracted are deducted from the first defensive roll, and if any remain after reaching the minimum they are deducted from the second defensive roll, and so on. These pool reductions do not carry over from one attack to the next, however.

Butterfly Eyes Defense
Cost: 3 motes
Duration: Instant
Type: Reflexive
Minimum Manipulation; 4
Minimum Essence: 2
Prerequisite Charms: Serpent Eye Defense.
When the Lunars cannot surpass their foes, at least they can fake it. Wether she fights with a Grand Goremaul or with agile fans, the Moonchild seems to move with unsurpassed grace and deflect any and all attacks. This does not increase the Lunar's defenses, but makes a foe believe he is facing a Perfect Defense if he fails a reflexive Perception+Awareness roll with a difficulty equal to the Lunar's Manipulation. Even if he fails, he may spend 1 willpower to ignore those effects and still strike at the Lunar.

Prince of Tricksters Attittude
Cost: 6 motes, 1 willpower
Duration: Instant
Type: Reflexive
Minimum Manipulation: 5
Minimum Essence: 3
Prerequisite Charms: Butterfly Eyes Defense, Snake-Body Technique
The Lunar assumes the smiling face of Luna, becoming a grinning trickster, dancing around all attacks made against him, making sure all they do is make his foes' life worse! For the remainder of the scene, the Lunar may defend against all incoming attacks, and Social Actions by rolling his Manipulation+Essence. Charms that allow an Exalt to be immune to misdirection and illusion bypass this defense. The Lunar may also use every success he has on a successful defense above the opponent's attack as a penalty on the opponent's actions against the Lunar(including defenses against the Lunar's attacks) on the turn the attack is defended or the next. The penalty for each enemy may not be greater than the Lunar's Manipulation.