Difference between revisions of "Pele Cindertind/Pele Cindertind"
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− | + | <pre> | |
+ | == Character Sheet == | ||
+ | |||
+ | <pre> | ||
+ | NAME HOMELAND | ||
+ | Pele Cindertind | ||
+ | CASTE ANIMA POWER | ||
+ | Fire Light self on fire for a scene | ||
+ | NATURE EXPERIANCE | ||
+ | Jester 4 | ||
+ | ----------------------------------------------------------------------------------------- | ||
+ | ATTRIBUTES | ||
+ | ----------------------------------------------------------------------------------------- | ||
+ | PHYSICAL SOCIAL MENTAL | ||
+ | Strength * * * * Charisma * * * * Perception * * * | ||
+ | Dexterity * * * Manipulation * * Intelligence * * | ||
+ | Stamina * * Appearance * * * Wits * * | ||
+ | |||
+ | ----------------------------------------------------------------------------------------- | ||
+ | ABILITIES | ||
+ | ----------------------------------------------------------------------------------------- | ||
+ | --AIR -- --EARTH-- --FIRE-- | ||
+ | □Linguistics * □Awareness * * ■Athletics * * * | ||
+ | □Lore □Craft ■Dodge * * * * | ||
+ | ■Occult * * * * □Endurance * * ■Melee * * * * | ||
+ | □Stealth ■Martial Arts * * * ■Presence * * * | ||
+ | □Thrown □Resistance ■Socialize * * * | ||
+ | |||
+ | --WATER-- --WOOD-- --SPECIALTIES-- | ||
+ | |||
+ | ■Brawl * * * □Archery | ||
+ | □Bureaucracy □Medicine | ||
+ | □Investigation □Performance | ||
+ | □Larceny □Ride * | ||
+ | □Sail □Survival | ||
+ | |||
+ | ----------------------------------------------------------------------------------------- | ||
+ | TEMPERS ESSENCE * * * * VIRTUES | ||
+ | ----------------------------------------------------------------------------------------- | ||
+ | Willpower: Personal: __:15 Compassion * * * | ||
+ | * * * * * * * * Committed: __ Conviction * * | ||
+ | Limit Peripheral: __:61 Temperance * | ||
+ | O O O O O O O O O O Committed: __ Valor * * * * | ||
+ | |||
+ | ---------------------------------------------------------------------------------------- | ||
+ | BACKGROUNDS | ||
+ | ---------------------------------------------------------------------------------------- | ||
+ | BACKGROUND DESCRIPTION | ||
+ | |||
+ | Henchman * * | ||
+ | Artifact * * * | ||
+ | Retainers * * | ||
+ | Connections * * | ||
+ | |||
+ | |||
+ | ----------------------------------------------------------------------------------------- | ||
+ | COMBAT STATISTICS | ||
+ | ----------------------------------------------------------------------------------------- | ||
+ | Initiative: 8 Soak (L/B): (__/__) Mobility: __ | ||
+ | ARMOR: __________ w/Armor: (__/__) Fatigue: __ | ||
+ | |||
+ | HEALTH LEVELS | ||
+ | -0 -1 -2 -4 Incapacitated | ||
+ | O O O O O O O | ||
+ | ----------------------------------------------------------------------------------------- | ||
+ | COMBAT ACTIONS | ||
+ | ----------------------------------------------------------------------------------------- | ||
+ | ATTACKS | ||
+ | |||
+ | WEAPON SPEED ACCURACY DAMAGE DEFENSE | ||
+ | Red Jade Daiklave + 6 + 2 + 6 + 3 | ||
+ | __________ _____ _____ _____ _____ | ||
+ | __________ _____ _____ _____ _____ | ||
+ | |||
+ | |||
+ | Dodge ____ | ||
+ | |||
+ | ----------------------------------------------------------------------------------------- | ||
+ | CHARM DESCRIPTIONS | ||
+ | ----------------------------------------------------------------------------------------- | ||
+ | CHARM COST DURRATION TYPE EFFECT | ||
+ | |||
+ | Loquacious Courtier Technique 1 per 2 die One Scene Simple Increase Socialize Rolls | ||
+ | |||
+ | Blade-Deflecting Palm 1 mote Instant Reflex. Parry w/ brawl | ||
+ | |||
+ | Effortlessly Rising Flame | ||
+ | |||
+ | Threshold Warding Stance | ||
+ | |||
+ | Terrestial Circle | ||
+ | ----------------------------------------------------------------------------------------- | ||
+ | ARTIFACTS | ||
+ | ----------------------------------------------------------------------------------------- | ||
+ | |||
+ | </pre> |
Revision as of 04:42, 16 March 2004
== Character Sheet == <pre> NAME HOMELAND Pele Cindertind CASTE ANIMA POWER Fire Light self on fire for a scene NATURE EXPERIANCE Jester 4 ----------------------------------------------------------------------------------------- ATTRIBUTES ----------------------------------------------------------------------------------------- PHYSICAL SOCIAL MENTAL Strength * * * * Charisma * * * * Perception * * * Dexterity * * * Manipulation * * Intelligence * * Stamina * * Appearance * * * Wits * * ----------------------------------------------------------------------------------------- ABILITIES ----------------------------------------------------------------------------------------- --AIR -- --EARTH-- --FIRE-- □Linguistics * □Awareness * * ■Athletics * * * □Lore □Craft ■Dodge * * * * ■Occult * * * * □Endurance * * ■Melee * * * * □Stealth ■Martial Arts * * * ■Presence * * * □Thrown □Resistance ■Socialize * * * --WATER-- --WOOD-- --SPECIALTIES-- ■Brawl * * * □Archery □Bureaucracy □Medicine □Investigation □Performance □Larceny □Ride * □Sail □Survival ----------------------------------------------------------------------------------------- TEMPERS ESSENCE * * * * VIRTUES ----------------------------------------------------------------------------------------- Willpower: Personal: __:15 Compassion * * * * * * * * * * * Committed: __ Conviction * * Limit Peripheral: __:61 Temperance * O O O O O O O O O O Committed: __ Valor * * * * ---------------------------------------------------------------------------------------- BACKGROUNDS ---------------------------------------------------------------------------------------- BACKGROUND DESCRIPTION Henchman * * Artifact * * * Retainers * * Connections * * ----------------------------------------------------------------------------------------- COMBAT STATISTICS ----------------------------------------------------------------------------------------- Initiative: 8 Soak (L/B): (__/__) Mobility: __ ARMOR: __________ w/Armor: (__/__) Fatigue: __ HEALTH LEVELS -0 -1 -2 -4 Incapacitated O O O O O O O ----------------------------------------------------------------------------------------- COMBAT ACTIONS ----------------------------------------------------------------------------------------- ATTACKS WEAPON SPEED ACCURACY DAMAGE DEFENSE Red Jade Daiklave + 6 + 2 + 6 + 3 __________ _____ _____ _____ _____ __________ _____ _____ _____ _____ Dodge ____ ----------------------------------------------------------------------------------------- CHARM DESCRIPTIONS ----------------------------------------------------------------------------------------- CHARM COST DURRATION TYPE EFFECT Loquacious Courtier Technique 1 per 2 die One Scene Simple Increase Socialize Rolls Blade-Deflecting Palm 1 mote Instant Reflex. Parry w/ brawl Effortlessly Rising Flame Threshold Warding Stance Terrestial Circle ----------------------------------------------------------------------------------------- ARTIFACTS -----------------------------------------------------------------------------------------