Difference between revisions of "OperatorsLunarsCastes"

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<b>LUNAR CASTES</b>
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<b>FULL MOON</b><br>
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Warriors, guardians and champions of the Lunars. Powerful, commanding and vigilant.<br>
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Caste Attributes: Strength, Charisma, Perception<br>
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Anima Powers: May spend 5 motes to add their Essence to damage of all attacks for a scene.<br>
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<b>WAXING MOON</b><br>
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Luna's chosen priests, courtiers, and negotiators. Unflagging, elegant and silver-tongued.<br>
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Caste Attributes: Stamina, Appearance, Wits<br>
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Anima Powers: May spend 5 motes to evoke an aura of tranquility, adding (their Essence/2, rounded up) to the difficulty of all attacks targeting them.<br>
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<b>HALF MOON</b><br>
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Lunar strategists, tacticians and generals. Tenacious, plotting and sagacious.<br>
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Caste Attributes: Stamina, Manipulation, Perception<br>
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Anima Powers: May spend 5 motes to add their Essence to natural bashing and lethal soak for a scene.<br>
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<b>WANING MOON</b><br>
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Hidden agents of Luna; spies, tricksters and scouts who rely on quickness, cunning and clarity.<br>
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Caste Attributes: Dexterity, Manipulation, Wits<br>
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Anima Powers: May spend 5 motes to add (their Essence/2, rounded up) to base initiative and all attack and damage rolls for the scene.<br>
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<b>NO MOON</b><br>
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Sorcerers, historians and storytellers. Graceful, inspiring and wisest among the Chosen of Luna.<br>
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Caste Attributes: Dexterity, Charisma, Intelligence<br>
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Anima Powers: May spend 5 motes to add (their Essence x 2 to base initiative for the scene).<br>

Revision as of 01:58, 10 May 2005

LUNAR CASTES


FULL MOON
Warriors, guardians and champions of the Lunars. Powerful, commanding and vigilant.
Caste Attributes: Strength, Charisma, Perception
Anima Powers: May spend 5 motes to add their Essence to damage of all attacks for a scene.


WAXING MOON
Luna's chosen priests, courtiers, and negotiators. Unflagging, elegant and silver-tongued.
Caste Attributes: Stamina, Appearance, Wits
Anima Powers: May spend 5 motes to evoke an aura of tranquility, adding (their Essence/2, rounded up) to the difficulty of all attacks targeting them.


HALF MOON
Lunar strategists, tacticians and generals. Tenacious, plotting and sagacious.
Caste Attributes: Stamina, Manipulation, Perception
Anima Powers: May spend 5 motes to add their Essence to natural bashing and lethal soak for a scene.


WANING MOON
Hidden agents of Luna; spies, tricksters and scouts who rely on quickness, cunning and clarity.
Caste Attributes: Dexterity, Manipulation, Wits
Anima Powers: May spend 5 motes to add (their Essence/2, rounded up) to base initiative and all attack and damage rolls for the scene.


NO MOON
Sorcerers, historians and storytellers. Graceful, inspiring and wisest among the Chosen of Luna.
Caste Attributes: Dexterity, Charisma, Intelligence
Anima Powers: May spend 5 motes to add (their Essence x 2 to base initiative for the scene).