Difference between revisions of "NihilioSolarDodge"
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== Dodge Charms == | == Dodge Charms == | ||
− | <b><i>Dreamlike Evasion</b></i> | + | ----<b><i>Dreamlike Evasion</b></i> |
− | <b>Cost:</b> 10 motes + 1 willpower | + | <b>Cost:</b> 10 motes + 1 willpower\\ |
− | <b>Duration:</b> Scene | + | <b>Duration:</b> Scene\\ |
− | <b>Type:</b> Reflexive | + | <b>Type:</b> Reflexive\\ |
− | <b>Min. Dodge:</b> 5 | + | <b>Min. Dodge:</b> 5\\ |
− | <b>Min Essence:</b> 4 | + | <b>Min Essence:</b> 4\\ |
− | <b>Prereqs:</b> Flow like blood | + | <b>Prereqs:</b> Flow like blood\\ |
+ | |||
Created by a pascifist Exalted who abhored violence during the first age, this charm allows its user to avoid harm both to herself and her attackers. Actualy being an improved version of Flow like blood, it allows the user to automatically roll her full dexterity + dodge pool to dodge any attack against her. Additionaly it makes her movements hazy, such as in a dream. For every attack against the Exalt, the attacker must roll her conviction. On a failure she takes a -1 colmulative penalty as the hazy movement makes her drowsy. When this penalty equals her permanent willpower, she becomes so convinced she is in a dream that she falls asleep until the charm ends. While the charm is active the exalt cannot take any offencive action against her opponents. On such an action, the charm automatically ends, and the penalties are removed. | Created by a pascifist Exalted who abhored violence during the first age, this charm allows its user to avoid harm both to herself and her attackers. Actualy being an improved version of Flow like blood, it allows the user to automatically roll her full dexterity + dodge pool to dodge any attack against her. Additionaly it makes her movements hazy, such as in a dream. For every attack against the Exalt, the attacker must roll her conviction. On a failure she takes a -1 colmulative penalty as the hazy movement makes her drowsy. When this penalty equals her permanent willpower, she becomes so convinced she is in a dream that she falls asleep until the charm ends. While the charm is active the exalt cannot take any offencive action against her opponents. On such an action, the charm automatically ends, and the penalties are removed. | ||
= Comments = | = Comments = |
Revision as of 22:20, 19 March 2004
Dodge Charms
Dreamlike Evasion</b>
<b>Cost:10 motes + 1 willpower\\ Duration: Scene\\ Type: Reflexive\\ Min. Dodge: 5\\ Min Essence: 4\\ Prereqs: Flow like blood\\
Created by a pascifist Exalted who abhored violence during the first age, this charm allows its user to avoid harm both to herself and her attackers. Actualy being an improved version of Flow like blood, it allows the user to automatically roll her full dexterity + dodge pool to dodge any attack against her. Additionaly it makes her movements hazy, such as in a dream. For every attack against the Exalt, the attacker must roll her conviction. On a failure she takes a -1 colmulative penalty as the hazy movement makes her drowsy. When this penalty equals her permanent willpower, she becomes so convinced she is in a dream that she falls asleep until the charm ends. While the charm is active the exalt cannot take any offencive action against her opponents. On such an action, the charm automatically ends, and the penalties are removed.