Difference between revisions of "MoonSwordCreatures/SeaSerpents"
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Bite: Speed 5, Accuracy 8, Damage 15L, Rate 1<br> | Bite: Speed 5, Accuracy 8, Damage 15L, Rate 1<br> | ||
Claws: Speed 6, Accuracy 8, Damage 11L, Rate 2 (but cannot bite)<br> | Claws: Speed 6, Accuracy 8, Damage 11L, Rate 2 (but cannot bite)<br> | ||
− | <b>Dodge DV/Soak:</b> 3/8B/14L<br> | + | <b>Dodge DV[[/Soak]]:</b> 3/8B/14L<br> |
This describes a sea serpent of perhaps thirty to forty feet. Covered in large, tough scales that glimmer in the faintest light, sea serpents attempt to tear chunks out of their prey. Most dangerously, they are occasionally seen in packs. A sea serpent can swim at great speeds, twice as fast as its Dexterity score would normally indicate. Occasionally, a sea serpent will be taken and tamed by a Fair Folk noble as a grand mount. Some also have Wyld mutations, becoming even more deadly. Adding Dragon's Fire is, while cruel, quite amusing. | This describes a sea serpent of perhaps thirty to forty feet. Covered in large, tough scales that glimmer in the faintest light, sea serpents attempt to tear chunks out of their prey. Most dangerously, they are occasionally seen in packs. A sea serpent can swim at great speeds, twice as fast as its Dexterity score would normally indicate. Occasionally, a sea serpent will be taken and tamed by a Fair Folk noble as a grand mount. Some also have Wyld mutations, becoming even more deadly. Adding Dragon's Fire is, while cruel, quite amusing. |
Revision as of 09:04, 3 April 2010
Throughout human history, man has watched the waves with fear. The seas, unknowable and eternal, have long represented terror and the unknown to the human psyche. We have long suspected that, out, beyond the edge human knowledge, there were dragons beneath that surface. In Exalted, where legends are real and heroes bear the power of the gods and once slew the Primordials, this fear is no less existent... but it is far more justified. Here there be dragons.
Attributes: Strength 15, Dexterity 4, Stamina 7, Charisma 0, Manipulation 0, Appearance 0, Perception 3, Intelligence 1, Wits 3
Abilities: Athletics 3, Awareness 3, Dodge 2, Integrity 2, Martial Arts 4, Presence 4, Resistance 4, Stealth 1 (Swimming +3), Survival 3
Health Levels: -0x3, -1x4, -2x4, -4x3, Incapacitated
Attacks:
Bite: Speed 5, Accuracy 8, Damage 15L, Rate 1
Claws: Speed 6, Accuracy 8, Damage 11L, Rate 2 (but cannot bite)
Dodge DV/Soak: 3/8B/14L
This describes a sea serpent of perhaps thirty to forty feet. Covered in large, tough scales that glimmer in the faintest light, sea serpents attempt to tear chunks out of their prey. Most dangerously, they are occasionally seen in packs. A sea serpent can swim at great speeds, twice as fast as its Dexterity score would normally indicate. Occasionally, a sea serpent will be taken and tamed by a Fair Folk noble as a grand mount. Some also have Wyld mutations, becoming even more deadly. Adding Dragon's Fire is, while cruel, quite amusing.