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Revision as of 19:59, 11 January 2005
Name: Grala's Joy
Concept: Wild Child
Nature: Jester
History: The tree-dwellers of the small Haltan city of Enda at first thought that some rogue San-beast was responsible for their missing food, so cunning was the thief at evading their traps. Soon it was discovered to be a young girl, barely into adolescence, who had apparently grown up in the wilderness without any parentage. Possessed
of a curious and carefree nature, she soon became a regular sight in the town, tho it took a while to get her used to the idea of wearing clothes. The townspeople have unofficially adopted her as sort of a mascot, and take turns teaching her the ways of civilization. She has only recently learned to talk, but still plays with words and phrases
in silly ways. They have named her Grala's Joy, after the mistress of the hunt, tho whether there is any real connection between the two is doubtful; the spirit-blood in her veins is evident, however, by her bright tiger-striped hair and cat ears...
Attributes:
Strength: 1 - Dex: 4 - Stamina: 2
Charisma: 2 - Manipulation: 2 - Appearance: 2
Perception: 4 - Intelligence: 2 - Wits: 4
Abilities:
Athletics [F]: 4 (+2 In Trees)
Awareness: 3
Brawl: 3
Dodge: 3
Endurance: 2
Resistance: 2
Thrown: 3
Performance: 2
Presence: 2
Stealth: 2
Survival [F]: 4 (+2 Hunting)
Medicine: 1
Backgrounds:
Inheritance: 2
Allies: 4 (Haltans, Forest Spirits)
Mentor: 3 (Enda Townsfolk)
Reputation: 1
Merits & Flaws:
Prodigy
Acute Sense (Smell & Hearing)
God-Body (10pt)
Daredevil
Lucky
Signature Style (Feline)
Barbarian
Unusual Appearance
Child
Ignorant of Self
Weapons:
Lucky Rock
Virtues:
Willpower: 6
Compassion: 3
Temp: 2
Conviction: 2
Valor: 2
Essence: 1
Soak: 2B/2L (skin)
HL: Standard
Originally posted by Hand-of-Omega
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