Difference between revisions of "LiberiLunaris/UnarmedCombat4"
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<b>Body Weapon Technique:</b> Now Permanent, allowing the Lunar to commit 1 mote to cause Lethal Damage with all unarmed attacks, through growth of claws, quills, etc, which does not interfere with manual dexterity in any way.<br> | <b>Body Weapon Technique:</b> Now Permanent, allowing the Lunar to commit 1 mote to cause Lethal Damage with all unarmed attacks, through growth of claws, quills, etc, which does not interfere with manual dexterity in any way.<br> | ||
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=== Additional Notes === | === Additional Notes === |
Revision as of 07:28, 3 July 2006
Unarmed Combat 4
- Back to Liberi Lunaris
- Back to Charms
Initial Notes
Unarmed combat 4 is based on getting past armour and inanimate objects, and it is fine as it is.
Note: Evolution Charms will be marked with a dotted border, Charms with No prerequisites will be marked by Grey backgrounds.
Please note changes after tree.
http://i4.tinypic.com/16j07cy.jpg
Changes
Body Weapon Technique: Now Permanent, allowing the Lunar to commit 1 mote to cause Lethal Damage with all unarmed attacks, through growth of claws, quills, etc, which does not interfere with manual dexterity in any way.
Additional Notes
Theres always room for expansion, a logical progression would be a capacity to damage items of the 5MM, or do more damage vs man-made objects.