Difference between revisions of "Lance/Aelia"
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Player: Lance Motivation: Become a Paragon of -COMPASSIONATE- Immaculate Virtue, and reform the Peleps image. | Player: Lance Motivation: Become a Paragon of -COMPASSIONATE- Immaculate Virtue, and reform the Peleps image. | ||
Element: Water Anima: | Element: Water Anima: | ||
− | + | ||
− | + | ||
− | + | === Attributes === | |
+ | (Physical) (Social) (Mental) | ||
Strength [XXX..] Charisma [XXXX.] Perception [XXX..] | Strength [XXX..] Charisma [XXXX.] Perception [XXX..] | ||
Dexterity [XXXXX] Manipulation [X....] Intelligence [XX...] | Dexterity [XXXXX] Manipulation [X....] Intelligence [XX...] | ||
Stamina [XX...] Appearance [XXXX.] Wits [XX...] | Stamina [XX...] Appearance [XXXX.] Wits [XX...] | ||
− | |||
+ | === Abilities === | ||
(Air) (Earth) (Fire) | (Air) (Earth) (Fire) | ||
Linguistics [X....] *Integrity [XXXB.] Athletics [XXXB.] | Linguistics [X....] *Integrity [XXXB.] Athletics [XXXB.] | ||
Lore [XX...] *Resistance [XXX..] Dodge [.....] | Lore [XX...] *Resistance [XXX..] Dodge [.....] | ||
− | Occult [.....] War | + | Occult [.....] War [X....] Melee [X....] |
− | Thrown [.....] Craft | + | Thrown [.....] Craft [.....] Presence [X....] |
Stealth [.....] Awareness [XXX..] Socialize [XX...] | Stealth [.....] Awareness [XXX..] Socialize [XX...] | ||
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− | + | === Charms === | |
Pasiap's Humility (4m, Reflexive, One Scene) | Pasiap's Humility (4m, Reflexive, One Scene) | ||
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with armor of -2 or greater penalty. | with armor of -2 or greater penalty. | ||
− | + | === Intimacies, Merits, Flaws === | |
− | |||
Intimacies: | Intimacies: | ||
* The Immaculate Order | * The Immaculate Order | ||
* The Freedom of all to Sail on the Seas | * The Freedom of all to Sail on the Seas | ||
* ...Sweets. | * ...Sweets. | ||
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− | |||
Merits: | Merits: | ||
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Flaws: | Flaws: | ||
Beacon of Power (4 pt) - Only have a Peripheral Pool | Beacon of Power (4 pt) - Only have a Peripheral Pool | ||
+ | |||
+ | === Equipment === | ||
Combat Equipment: | Combat Equipment: | ||
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-Gemstone of Solid Water (Solidify, not freeze, twelve cubic yards of water for 2 motes of essence) | -Gemstone of Solid Water (Solidify, not freeze, twelve cubic yards of water for 2 motes of essence) | ||
-Seacalm Gemstone (Fuck you, weather! Magical and nonmagical at sea) | -Seacalm Gemstone (Fuck you, weather! Magical and nonmagical at sea) | ||
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Mundane Equipment: | Mundane Equipment: | ||
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*Flame Piece | *Flame Piece | ||
− | + | === BP Record === | |
− | === | ||
− | BP Record | ||
− | === | ||
+4 BP: Beacon of Power | +4 BP: Beacon of Power | ||
2 BP: Face 0 --> 2 | 2 BP: Face 0 --> 2 |
Revision as of 16:53, 22 January 2010
Name: Peleps Aelia Player: Lance Motivation: Become a Paragon of -COMPASSIONATE- Immaculate Virtue, and reform the Peleps image. Element: Water Anima:
=== Attributes ===
(Physical) (Social) (Mental)
Strength [XXX..] Charisma [XXXX.] Perception [XXX..] Dexterity [XXXXX] Manipulation [X....] Intelligence [XX...] Stamina [XX...] Appearance [XXXX.] Wits [XX...]
=== Abilities === (Air) (Earth) (Fire) Linguistics [X....] *Integrity [XXXB.] Athletics [XXXB.] Lore [XX...] *Resistance [XXX..] Dodge [.....] Occult [.....] War [X....] Melee [X....] Thrown [.....] Craft [.....] Presence [X....] Stealth [.....] Awareness [XXX..] Socialize [XX...]
(Water) (Wood) (Specialties) *Bureaucracy [.....] Archery [X....] *Investigation [XX...] Medicine [XX...] *Martial Arts [XXXSB] Ride [X....] *Larceny [.....] *Performance [XXXB.] *Sail [XXXBB] Survival [.....]
Languages:
(=Backgrounds=) Artifact [XXX..] (Black Jade Dragon Claws [2], Reinforced Breastplate [3], Hearthstone Amulet [1]) Manse [XXXB.] (Seacalm Gemstone [4], Gemstone of Solid Water [4]) Breeding [XXX..] Resources [XXX..] Face [BB...] Connections [BB...] Areas of Influence: Peleps, Immaculate Order (=Virtues=)
Valor [XX...] Temperance [X....] Compassion [XXX..] Conviction [XXX..]
Condition: (=Attacks=) Essence [XXB.......] Black Jade Dragon Claw: Speed 4/Acc +4/Damage +5L/Defense 6/Rate 3 Willpower [XXXXXX....] Parry DV: 8, Dodge DV: 4, Soak: 11L/11B, Join: 5, Hardness: 8L/8B Limit [..........] Dodge MDV: 6, Parry MDV: 3 Health Levels: Periph Ess 41/41 -0: [ ] Committed : 10 Periph -1: [ ] [ ] -2: [ ] [ ] -4: [ ] Incap[ ]
Charms
Pasiap's Humility (4m, Reflexive, One Scene) Allows you to see immaterial spirits; however, ALL actions with targets in the material world, suffer a -2 internal penalty.
Moment of Danaa'd (3m, 1wp, Simple, One Scene, Combo-Basic, Enlightening) Can interact with immaterial spirits physically; can learn Celestial Martial Arts; negate the -2 penalty from Pasiap's Humility.
Flowing Water Defense (1m, Reflexive, Combo-OK, [Essence] Actions) While this charm is in effect, the user subtracts 1 dice from their attack pools; all attacking him subtract 3 dice from theirs.
Rippling Water Strike (2m, Supplemental, Combo-OK, Obvious, Instant) Everyone within ten feet of the target takes dice bashing damage equal to the damage dealt to the target. It hits allies too, unless if the user is Essence 4 and spends a mote per ignored target.
Drowning In Blood Technique (4m, Simple [Speed 4], Combo-OK, Stackable, Instant) The attack does not damage the target; instead, if it hits, roll (Strength + Martial Arts) vs (Stamina + Resistance). For each success over the opponent, they lose a dot of stamina for an action. (So 3 success = -1 stamina for 3 actions). If you hit 0 stamina, you are dead.
Shrugging Water Dragon Escape (3m, Simple, Combo-Basic, Instant) Nullify all mundane restraints permanently, and supernatural ones for (Martial Arts * 3) ticks. Water Dragon Form (5m, Simple [Speed 5], One Scene, Form-Type) Add Martial Arts to your bashing/lethal soak, and soak lethal with your full stamina. Can increase soak during step 7 by spending one mote per two soak added. Applies only to that attack. Add Essence to the Martial Arts ability for the scene, too; cannot be used with armor of -2 or greater penalty.
Intimacies, Merits, Flaws
Intimacies: * The Immaculate Order * The Freedom of all to Sail on the Seas * ...Sweets. Merits: Acute Sense (Sight) (2 pt) - +1 to rolls involving sight. Double-Jointed (3 pt) - +3 to Dexterity, Athletics, and Larceny rolls related to flexibility. -1 External Penalty to would-be grapplers, -2 Difficulty to escaping non-magical bonds. Flaws: Beacon of Power (4 pt) - Only have a Peripheral Pool
=== Equipment ===
Combat Equipment:
Jade Breastplate (10L/9B Soak, 8L/8B Hardness, -1 Mobility) Black Jade Dragon Claws (Speed 4/Acc +4/Damage +5L/Defense 6/Rate 3) Hearthstone Amulet (+1 Ess/regen an hour) -Gemstone of Solid Water (Solidify, not freeze, twelve cubic yards of water for 2 motes of essence) -Seacalm Gemstone (Fuck you, weather! Magical and nonmagical at sea)
Mundane Equipment:
*Fancy Clothing *Silk Cloak *Maiden Tea *Sai *Seven-Section Staff *Flame Piece
BP Record
+4 BP: Beacon of Power 2 BP: Face 0 --> 2 7 BP: Ess 2 --> Ess 3 1 BP: MA 4 --> 5 2 BP: Sail 3 --> 5 3 BP: Integrity 3 --> 4; Performance 3 --> 4, Athletics 3 --> 4 2 BP: Manse 3 --> 4
2 BP remaining