Difference between revisions of "User:Kraken/SwiftFalcon"
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;'''Zenith''': ''Integrity'' 3, Resistance 2 | ;'''Zenith''': ''Integrity'' 3, Resistance 2 | ||
;'''''Twilight''''': ''Craft'' 5 (Magitech, Mechanics +1), ''Lore'' 4, ''Occult'' 4 | ;'''''Twilight''''': ''Craft'' 5 (Magitech, Mechanics +1), ''Lore'' 4, ''Occult'' 4 | ||
− | ;'''Night''': Athletics 2, ''Awareness'' 2, ''Dodge'' | + | ;'''Night''': Athletics 2, ''Awareness'' 2, ''Dodge'' 5 |
;'''Eclipse''': Bureaucracy 2, Linguistics 1 | ;'''Eclipse''': Bureaucracy 2, Linguistics 1 | ||
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;Virtues: Compassion 2, Conviction 2, Temperance 3, Valor 3 | ;Virtues: Compassion 2, Conviction 2, Temperance 3, Valor 3 | ||
;Willpower: 6 | ;Willpower: 6 | ||
− | ;Essence: | + | ;Essence: 3 |
== Charms == | == Charms == | ||
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=== Craft === | === Craft === | ||
* Object Strengthening Touch | * Object Strengthening Touch | ||
+ | * Craftsman Needs No Tools | ||
=== Dodge === | === Dodge === | ||
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;Ardent Embrace Resin: (2, Intelligence, 2, one hour): Creates a sticky goo, that bursts into flame on contact with air or water; bonfire environmental dmg for 1 min. | ;Ardent Embrace Resin: (2, Intelligence, 2, one hour): Creates a sticky goo, that bursts into flame on contact with air or water; bonfire environmental dmg for 1 min. | ||
;Eagle's Eye Potion: (1, Wit, 3, 1 h): Adds 1 extra dice to all vision related Perception rolls for 5h. | ;Eagle's Eye Potion: (1, Wit, 3, 1 h): Adds 1 extra dice to all vision related Perception rolls for 5h. | ||
+ | |||
+ | == Bonus Points == | ||
+ | |||
+ | ;Earned: 19 | ||
+ | ;Spent: 12 | ||
+ | |||
+ | === Spendings === | ||
+ | |||
+ | * Essence 3 - 7 | ||
+ | * Craftsman Needs No Tools - 4 | ||
+ | * Dodge 5 - 1 |
Revision as of 21:48, 14 October 2009
Contents
Swift Falcon
- Game
- TheGatesOfCreation
- Caste
- Twilight
- Nature
- Explorer
- Concept
- Railway Engineer
- Limit Break
- Ascetic Drive
Attributes
- Physical
- Strength 2, Dexterity 4, Stamina 3
- Social
- Charisma 2, Manipulation 2, Appearance 3
- Mental
- Perception 4, Intelligence 4, Wits 3
Abilities
- Dawn
- Archery 4, Melee 2
- Zenith
- Integrity 3, Resistance 2
- Twilight
- Craft 5 (Magitech, Mechanics +1), Lore 4, Occult 4
- Night
- Athletics 2, Awareness 2, Dodge 5
- Eclipse
- Bureaucracy 2, Linguistics 1
Spirit
- Virtues
- Compassion 2, Conviction 2, Temperance 3, Valor 3
- Willpower
- 6
- Essence
- 3
Charms
Excellencies
- First Archery Excellency
- First Lore Excellency
- Second Craft Excellency
- Second Occult Excellency
Archery
- Essence Arrow Attack
- Dazzling Flare
Craft
- Object Strengthening Touch
- Craftsman Needs No Tools
Dodge
- Shadow Over Water
Occult
- Spirit-Detecting Glance
- Spirit-Cutting Attack
Resistance
- Ox-Body Technique
Backgrounds
Resources 3
Hexmachina (Artefact 2)
Plasma Tongue Repeater
Folding Servant (Artefact 2)
Thaumaturgy
Proceedures
Alchemy
- Alchemical Weapon Fuel
- (2, Intelligence, 4, 3 h): Creates enough ammunition to fully refuel a personal alchemical fire weapon of any type.
- Ardent Embrace Resin
- (2, Intelligence, 2, one hour): Creates a sticky goo, that bursts into flame on contact with air or water; bonfire environmental dmg for 1 min.
- Eagle's Eye Potion
- (1, Wit, 3, 1 h): Adds 1 extra dice to all vision related Perception rolls for 5h.
Bonus Points
- Earned
- 19
- Spent
- 12
Spendings
- Essence 3 - 7
- Craftsman Needs No Tools - 4
- Dodge 5 - 1