Difference between revisions of "JungleBook/QuaraVaschir"

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Caste: Dawn <br>
+
Caste: Dawn
Nature: Rebel <br>
+
Nature: Rebel
Anima: <br>
+
Anima:  
Unspent XP: 9 <br>
+
Unspent XP: 9  
Concept: Selfish Jerk / Hero by Default <br>
+
Concept: Selfish Jerk / Hero by Default
  
  
Attributes<br>
+
Attributes
Str: 3, Cha: 3, Per: 3<br>
+
Str: 3, Cha: 3, Per: 3
Dex: 4, Man: 2, Int: 2<br>
+
Dex: 4, Man: 2, Int: 2
Sta: 4, App: 3, Wit: 4 <br>
+
Sta: 4, App: 3, Wit: 4  
  
Abilities<br>
+
Abilities
<b>Dawn</b> <br>
+
Dawn  
Brawl: 3 <br>
+
Brawl: 3  
Melee: 3 <br>
+
Melee: 3  
Thrown: 2 <br>
+
Thrown: 2  
  
Zenith <br>
+
Zenith  
Endurance: 1 <br>
+
Endurance: 1  
Presence: 2 <br>
+
Presence: 2  
Resistence: 2 <br>
+
Resistence: 2  
  
Twilight<br>
+
Twilight  
Investigation: 1 <br>
+
Investigation: 1  
Lore: 1 <br>
+
Lore: 1  
  
Night <br>
+
Night  
Athletics: 2 <br>
+
Athletics: 2  
Awareness: 2 <br>
+
Awareness: 2  
Dodge: 2 <br>
+
Dodge: 2  
Larceny: 3 <br>
+
Larceny: 3  
Stealth: 2 <br>
+
Stealth: 2  
  
Eclipse <br>
+
Eclipse  
Linguistics: 1 (Old Realm; native language: Wavetounge) <br>
+
Linguistics: 1 (Old Realm; native language: Wavetounge)  
Sail: 3 (Piracy, obviously) <br>
+
Sail: 3 (Piracy, obviously)  
Socialize: 1 <br>
+
Socialize: 1  
  
Advantages<br>
+
Advantages
Virtues<br>
+
Virtues
Compassion: 2<br>
+
Compassion: 2
Temperance: 2<br>
+
Temperance: 2
Conviction: 3<br>
+
Conviction: 3
<b>Valor:</b> 3 (Megalomania)<br>
+
Valor: 3 (Megalomania)  
Essence: 2<br>
+
Essence: 2
Personal: 12<br>
+
Personal: 12
Peripheral: 37 <br>
+
Peripheral: 37  
  
Backgrounds<br>
+
Backgrounds Artifact: 3 (astrolabe)
Artifact: 3 (astrolabe)<br>
+
Resources: 2 (various stashes of loot in remote locations and in the hands of unsavory fixers in various cities)
Resources: 2 (various stashes of loot in remote locations and in the hands of unsavory fixers in various cities)<br>
+
Contacts: 1 (assorted derelicts and ne'erdowells in assorted ports of call)
Contacts: 1 (assorted derelicts and ne'erdowells in assorted ports of call)<br>
 
  
  
  
Charms<br>
+
Charms
  
Brawl <br>
+
Brawl  
Sledgehammer Fist Punch <br>
+
Sledgehammer Fist Punch  
Heaven Thunder Hammer (by popular request) <br>
+
Heaven Thunder Hammer (by popular request)  
  
Melee <br>
+
Melee  
Excellent Strike <br>
+
Excellent Strike  
One Weapon, Two Blows <br>
+
One Weapon, Two Blows  
Peony Blossom Attack <br>
+
Peony Blossom Attack  
  
Athletics <br>
+
Athletics  
Graceful Crance Stance <br>
+
Graceful Crance Stance  
  
Larceny <br>
+
Larceny  
Seasoned Criminal Method <br>
+
Seasoned Criminal Method  
  
Sail <br>
+
Sail  
Salty Dog Method <br>
+
Salty Dog Method  
Perfect Reckoning Technique <br>
+
Perfect Reckoning Technique  
Wind-Defying Course Technique <br>
+
Wind-Defying Course Technique

Revision as of 00:32, 30 May 2005

Caste: Dawn Nature: Rebel Anima: Unspent XP: 9 Concept: Selfish Jerk / Hero by Default


Attributes Str: 3, Cha: 3, Per: 3 Dex: 4, Man: 2, Int: 2 Sta: 4, App: 3, Wit: 4

Abilities Dawn Brawl: 3 Melee: 3 Thrown: 2

Zenith Endurance: 1 Presence: 2 Resistence: 2

Twilight Investigation: 1 Lore: 1

Night Athletics: 2 Awareness: 2 Dodge: 2 Larceny: 3 Stealth: 2

Eclipse Linguistics: 1 (Old Realm; native language: Wavetounge) Sail: 3 (Piracy, obviously) Socialize: 1

Advantages Virtues Compassion: 2 Temperance: 2 Conviction: 3 Valor: 3 (Megalomania) Essence: 2 Personal: 12 Peripheral: 37

Backgrounds Artifact: 3 (astrolabe) Resources: 2 (various stashes of loot in remote locations and in the hands of unsavory fixers in various cities) Contacts: 1 (assorted derelicts and ne'erdowells in assorted ports of call)


Charms

Brawl Sledgehammer Fist Punch Heaven Thunder Hammer (by popular request)

Melee Excellent Strike One Weapon, Two Blows Peony Blossom Attack

Athletics Graceful Crance Stance

Larceny Seasoned Criminal Method

Sail Salty Dog Method Perfect Reckoning Technique Wind-Defying Course Technique