Difference between revisions of "HeavenlyLily/InfernalCharms"

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<b>Legend of the Forged Monster</b><br>
 
<b>Legend of the Forged Monster</b><br>
 
<b>Cost:</b> 15m, 2wp; Mins: Essence 5; Type: Simple (Speed 8)<br>
 
<b>Cost:</b> 15m, 2wp; Mins: Essence 5; Type: Simple (Speed 8)<br>
<b>Keywords:</b> Obvious<br>
+
<b>Keywords:</b> Obvious; Blasphemy<br>
 
<b>Duration:</b> One Scene<br>
 
<b>Duration:</b> One Scene<br>
 
<b>Prerequisite Charms:</b> Viridiam Legend Exoskeleton (x3)<br>
 
<b>Prerequisite Charms:</b> Viridiam Legend Exoskeleton (x3)<br>
  
 
When the Infernal activates this charm it expands his size to that of a Warstrider.  Techno-organic metals cover his body as he is stretched and twisted into taking this new form.  It is a painful experience for the Infernal to endure.  Once the transformation is complete the infernal has become the sizr of a first circle hellstrider.  This charm grants the Infernal a soak of 20B/20L.  This charm also adds the Infernals essence score to the Hellstriders strength and stamina ratings.
 
When the Infernal activates this charm it expands his size to that of a Warstrider.  Techno-organic metals cover his body as he is stretched and twisted into taking this new form.  It is a painful experience for the Infernal to endure.  Once the transformation is complete the infernal has become the sizr of a first circle hellstrider.  This charm grants the Infernal a soak of 20B/20L.  This charm also adds the Infernals essence score to the Hellstriders strength and stamina ratings.
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At essence 6 this charm makes the Infernal act as a Second Circle Warstrider.  It is a soak of 22B/22L.  It has no ability or fatigue values.  At essence 7 this charm turns the Infernal into a Third Circle Hellstrider and counts as a Blasphemy when used in Creation.  It gives the Infernal a soak of 30B/30L.
  
 
To gain the other abilities of a Hellstrider the Infernal needs to buy upgrading charms that allows the Hellstrider body to become more willing to accept changes.
 
To gain the other abilities of a Hellstrider the Infernal needs to buy upgrading charms that allows the Hellstrider body to become more willing to accept changes.
  
When designing the Hellstrider form at the first purchase the core demon is the coajutor with stats equal to the Infernals. The demons that make up the limbs use the basic stats of the same demonic type. The first time the Infernal uses this charm he sets the stats and they cannot be changed again afterwards. This charm is subject to the Imperfection of the Demon City.
+
When designing the Hellstrider form at the first purchase the core demon is the coajutor with stats equal to the Infernals. The demons that make up the limbs use the basic stats of the same demonic type. The first time the Infernal uses this charm he sets the stats and they cannot be changed again afterwards. At the second purchase of this charm the demons that make up the limbs again use the Infernals stats and the second circle core is based off the hertitage of the Yozi the Infernal comes from. Upon reaching the third circle his own infernal nature expands to fill that gap and he gains approiate powers established by the ST. Malfeas does not hide his power, an infernal must activate this charm at its highest available level. This charm is subject to the Imperfection of the Demon City.
 
 
Lunar Akuma of Malfeas cannot learn these charms.
 
 
 
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<b>Terror of the Brass Spawned Monster</b><br>
 
<b>Cost:</b> 15m, 2wp; Mins: Essence 6; Type: Simple (Speed 8)<br>
 
<b>Keywords:</b> Obvious<br>
 
<b>Duration:</b> One Scene<br>
 
<b>Prerequisite Charms:</b> Legend of the Forged Monster<br>
 
 
 
In communion with the greatest of demonic smiths they gain Ligers approving gaze. It is in this moment of terrible revelation and pain the Liger takes their soul to his forge and begins a new project. It must be approved by the Yozi patron if the Infernal is not descended from Malfeas. Their soul is hammered into a new form and their twisted essence is gorged with more infernal power. This charm forever upgrades its previous charm. By making them into a Second Circle Warstrider.
 
 
 
The drawbacks to this charm could be considered severe by those who lack the dedication to war and violence like the Chosen of Malfeas are capable of bringing upon their foes. Their ideals of compassion become twisted and distorted through the lense of violence. Compassion becomes a channel for rage directed against those the Infernal cares for. No longer capable of channeling compassion to defend a village, but the infernal could channel compassion to rip apart a bully who picked on the Malfeas's child reguardless of the age or power gap.
 
 
 
The demonic limbs are akin to the Infernals own coajutor with his stat ratings. In his mortal form signs are evident. His flesh is streaked with metal viens. His skin is thicker and plate like. Things writhe beneath his flesh struggling to get free. In his heart a second circle demon is bound. Becoming one with the demon whose power allows the Infernal to gain enterance into the Second Circle. Treat this form like any other second circle hellstrider.
 
 
 
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<b>Unleased Rage of the Forged Monster</b><br>
 
<b>Cost:</b> 5m; Mins: Essence 5; Type: Simple<br>
 
<b>Keywords:</b> Obvious<br>
 
<b>Duration:</b> Permanent<br>
 
<b>Prerequisite Charms:</b> Legend of the Forged Monster<br>
 
 
 
Most Infernals lack the raw strength or stamina of a Hellstrider even with their increased might when they first assume this form. But this expansion charm helps to ensure that is no longer an issue any longer. The mystical bonds between the Infernal and his demonic components. The charm can only be bought twice. Once to increase strength and the other for stamina. They are increased by the Infernals essence rating. The Infernal can choose not to activate these charms but if they do it is 5 motes for each charm. It remains committed until the charm ends.
 
 
 
The increased stats are counted against what can be added through charms.
 
 
 
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<b>Hate of a Lost Age</b><br>
 
<b>Cost:</b> 5m; Mins: Essence 5; Type: Simple<br>
 
<b>Keywords:</b> Obvious<br>
 
<b>Duration:</b> Permanent<br>
 
<b>Prerequisite Charms:</b> Legend of the Forged Monster<br>
 
 
 
As the story unfolds of the Forged Monster the infernal becomes a terrible being of legend. Demonic flesh becoming mutable to accept the most nightmarish of forms. It is said Hegra finds the use of the charm appealing and has granted a boon to those who deplot its methods of psychological warfare against the enemies of the Demon Realm.
 
 
 
When an Infernal leading an army into mass combat assumes this form those with a positive intimacy see him as a divine avatar of their banished gods. They have perfect morale and their might and magnitude is considered 1 higher during the mass combat as they fight with a fervent religious zeal. The enemies of the Infernal suffer a -1 penalty to their might and magnitude as they tremble in fear at the visage of the banished exiles. Any morale tests they mkae are taken at a penalty equal to the Infernals essence if they are in sight. If not the penalty is equal to half the Infernals essence.
 
 
 
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<b>Monstrous Adaptation of the Forged Form</b><br>
 
<b>Cost:</b> varies; Mins: Essence 5; Type: Simple<br>
 
<b>Keywords:</b> Obvious<br>
 
<b>Duration:</b> Permanent<br>
 
<b>Prerequisite Charms:</b> Legend of the Forged Monster<br>
 
 
 
The Infernal opens her soul to and form to being reshaped while in this form. They are always visibly demonic in form. This actually a series of multiple charms each for a different auxillary system for a warstrider. The first time the charm is learn the Infernal chooses one of the options. Any other sub-charm only costs 4xp. Upon activating Legend of the Forged Monster the Infernal may activate any adaptation they choose.
 
 
 
* Aquatic Adaptation - Being a living thing the Infernal adapts to a strictly water environment. Its legs grow and fuse into a massive tail ending in a large fin. Smaller flutes along the length of the tail. Gills develop on the chest of the Infernals Hellstrider body. His water movement is equal to his land speed and he can operate in any water depths freely and can see out to his normal distance. Assuming this adaptation costs 3 committed motes.
 
 
 
* Aerial Adaptation - Massive wings form from the Hellstriders back. They are either bat wings or the wings of crow. It other wise behaves as a warstrider flight system with the number of committed motes to equal the artifacts rating.
 

Revision as of 00:20, 26 February 2010

Legend of the Forged Monster
Cost: 15m, 2wp; Mins: Essence 5; Type: Simple (Speed 8)
Keywords: Obvious; Blasphemy
Duration: One Scene
Prerequisite Charms: Viridiam Legend Exoskeleton (x3)

When the Infernal activates this charm it expands his size to that of a Warstrider. Techno-organic metals cover his body as he is stretched and twisted into taking this new form. It is a painful experience for the Infernal to endure. Once the transformation is complete the infernal has become the sizr of a first circle hellstrider. This charm grants the Infernal a soak of 20B/20L. This charm also adds the Infernals essence score to the Hellstriders strength and stamina ratings.

At essence 6 this charm makes the Infernal act as a Second Circle Warstrider. It is a soak of 22B/22L. It has no ability or fatigue values. At essence 7 this charm turns the Infernal into a Third Circle Hellstrider and counts as a Blasphemy when used in Creation. It gives the Infernal a soak of 30B/30L.

To gain the other abilities of a Hellstrider the Infernal needs to buy upgrading charms that allows the Hellstrider body to become more willing to accept changes.

When designing the Hellstrider form at the first purchase the core demon is the coajutor with stats equal to the Infernals. The demons that make up the limbs use the basic stats of the same demonic type. The first time the Infernal uses this charm he sets the stats and they cannot be changed again afterwards. At the second purchase of this charm the demons that make up the limbs again use the Infernals stats and the second circle core is based off the hertitage of the Yozi the Infernal comes from. Upon reaching the third circle his own infernal nature expands to fill that gap and he gains approiate powers established by the ST. Malfeas does not hide his power, an infernal must activate this charm at its highest available level. This charm is subject to the Imperfection of the Demon City.