Difference between revisions of "HeroicExalted/UniversalCharms"
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+ | * Back to [[MadGreenSon/HeroicExalted|Heroic Exalted]] | ||
+ | * Back to [[HeroicExalted/AttributeCharms|Attribute Charms]] | ||
+ | * Back to MadGreenSon | ||
+ | == Universal Attribute Charms == | ||
+ | |||
+ | <b><i>Mastery of (Attribute) Discipline </b></i><br> | ||
+ | <b>Cost</b>: 1 mote per die<br> | ||
+ | <b>Duration</b>: Instant<br> | ||
+ | <b>Type</b>: Supplemental<br> | ||
+ | <b>Minimum (Attribute)</b>: 1<br> | ||
+ | <b>Minimum Essence</b>: 3<br> | ||
+ | <b>Prerequisite Charms</b>: None<br> | ||
+ | |||
+ | This Charm is actually a set of nine Charms that must be purchased seperately for each Attribute that the Heroic Exalt wishes to enhance. <br> | ||
+ | The Exalt channels essence through their mind, body, or spirit, greatly enhancing their natural, inborn abilities.<br> | ||
+ | This Charm adds extra dice to a roll involving the relevant Attribute, you may not add more dice than the rating of the Attribute this charm was taken for. | ||
+ | === Comments === |
Revision as of 14:43, 24 January 2006
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Universal Attribute Charms
Mastery of (Attribute) Discipline </b>
<b>Cost: 1 mote per die
Duration: Instant
Type: Supplemental
Minimum (Attribute): 1
Minimum Essence: 3
Prerequisite Charms: None
This Charm is actually a set of nine Charms that must be purchased seperately for each Attribute that the Heroic Exalt wishes to enhance.
The Exalt channels essence through their mind, body, or spirit, greatly enhancing their natural, inborn abilities.
This Charm adds extra dice to a roll involving the relevant Attribute, you may not add more dice than the rating of the Attribute this charm was taken for.