Difference between revisions of "Han'ya/RMMB"
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− | == Magical Material Bonuses == | + | == Revised Magical Material Bonuses == |
=== Melee === | === Melee === | ||
− | *<b>Orichalcum</b>: +1 Accuracy, +1 Defense, +1 Rate | + | *<b>Orichalcum</b>: +1 Accuracy, Defense, Rate |
+ | **<b>Electrum</b>: +2 Accuracy, +1 Defense, +1 Rate | ||
+ | **<b>Radiant Destiny</b>: +2 Accuracy, +1 Defense, +3 Damage | ||
*<b>Moonsilver</b>: +2 Accuracy & Defense | *<b>Moonsilver</b>: +2 Accuracy & Defense | ||
+ | **<b>Flowsteel</b>: +2 Accuracy & Defense, drains (wielder's Essence)m from target whenever it inflicts damage | ||
*<b>Starmetal</b>: +1 Accuracy, +3 Damage | *<b>Starmetal</b>: +1 Accuracy, +3 Damage | ||
− | *<b>White Jade</b>: +2 Damage | + | *<b>White Jade</b>: +1 Defense, +2 Damage |
− | *<b>Black Jade</b>: | + | *<b>Black Jade</b>: -1 Speed, +1 Accuracy |
− | *<b>Red Jade</b>: + | + | *<b>Red Jade</b>: -1 Speed, +1 Damage |
− | *<b>Green Jade</b>: | + | *<b>Green Jade</b>: -1 Defense, +2 Rate |
*<b>Blue Jade</b>: -2 Speed, -1 Defense | *<b>Blue Jade</b>: -2 Speed, -1 Defense | ||
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*<b>Sanguine Jade</b>: -1 Speed, +1 Damage | *<b>Sanguine Jade</b>: -1 Speed, +1 Damage | ||
− | *<b>Luminous Jade</b>: -1 Defense | + | *<b>Luminous Jade</b>: -1 Defense, +2 Rate |
− | *<b>Osseous Jade</b>: + | + | *<b>Osseous Jade</b>: +1 Defense, +1 Rate |
− | *<b>Cinerary Jade</b>: -2 Speed, -1 | + | *<b>Cinerary Jade</b>: -2 Speed, -1 Defense |
*<b>Soulsteel</b>: +2 Accuracy, drains (wielder's Essence)m from target whenever damage is inflicted | *<b>Soulsteel</b>: +2 Accuracy, drains (wielder's Essence)m from target whenever damage is inflicted | ||
+ | *<b>Hexsteel</b>: +3 Accuracy, +1 Damage | ||
=== Ranged I (Archery) === | === Ranged I (Archery) === | ||
*<b>Orichalcum</b>: +1 Accuracy, +1 Damage, +50 Range | *<b>Orichalcum</b>: +1 Accuracy, +1 Damage, +50 Range | ||
+ | **<b>Electrum</b>: +1 Accuracy, +1 Damage, +100 Range | ||
+ | **<b>Radiant Destiny</b>: +2 Accuracy, +2 Damage | ||
*<b>Moonsilver</b>: +1 Accuracy, +100 Range | *<b>Moonsilver</b>: +1 Accuracy, +100 Range | ||
+ | **<b>Flowsteel</b>: +1 Accuracy, +1 Damage, +100 Range | ||
*<b>Starmetal</b>: +1 Accuracy, +2 Damage | *<b>Starmetal</b>: +1 Accuracy, +2 Damage | ||
− | + | *<b>Black Jade</b>: -2 Speed | |
− | *<b>Black Jade</b>: - | ||
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*<b>Blue Jade</b>: +100 Range | *<b>Blue Jade</b>: +100 Range | ||
− | + | *<b>Green Jade</b>: -1 Speed, +50 Range | |
− | *<b> | + | *<b>Red Jade</b>: +1 Damage, +50 Range |
− | *<b> | + | **<b>Purple Jade</b>: +1 Damage, +150 Range |
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− | * | ||
− | *<b> | ||
*<b>Soulsteel</b>: +2 Accuracy, +2 Damage, only when target is alive | *<b>Soulsteel</b>: +2 Accuracy, +2 Damage, only when target is alive | ||
+ | *<b>Hexsteel</b>: +2 Accuracy, +1 Damage, +50 Range, only when target is alive | ||
=== Ranged II (Thrown) === | === Ranged II (Thrown) === | ||
*<b>Orichalcum</b>: +1 Accuracy, +1 Damage, +10 Range | *<b>Orichalcum</b>: +1 Accuracy, +1 Damage, +10 Range | ||
+ | **<b>Electrum</b>: +1 Accuracy, +1 Damage, +20 Range | ||
+ | **<b>Radiant Destiny</b>: +2 Accuracy, +2 Damage | ||
*<b>Moonsilver</b>: +1 Accuracy, +20 Range | *<b>Moonsilver</b>: +1 Accuracy, +20 Range | ||
+ | **<b>Flowsteel</b>: +1 Accuracy, +1 Damage, +20 Range | ||
*<b>Starmetal</b>: +1 Accuracy, +2 Damage | *<b>Starmetal</b>: +1 Accuracy, +2 Damage | ||
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*<b>Blue Jade</b>: +20 Range | *<b>Blue Jade</b>: +20 Range | ||
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*<b>Luminous Jade</b>: +1 Damage, +10 Range | *<b>Luminous Jade</b>: +1 Damage, +10 Range | ||
*<b>Sanguine Jade</b>: +2 Damage | *<b>Sanguine Jade</b>: +2 Damage | ||
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*<b>Soulsteel</b>: +2 Accuracy, +2 Damage, only when target is alive | *<b>Soulsteel</b>: +2 Accuracy, +2 Damage, only when target is alive | ||
=== Armor === | === Armor === | ||
*<b>Orichalcum</b>: <nowiki>+1B/1L Hardness, +2B/2L Soak</nowiki> | *<b>Orichalcum</b>: <nowiki>+1B/1L Hardness, +2B/2L Soak</nowiki> | ||
− | **<b>Electrum</b>: <nowiki>+1B/1L Hardness, +2B/2L Soak, +1 Mobility ( | + | **<b>Electrum</b>: <nowiki>+1B/1L Hardness, +2B/2L Soak, +1 Mobility (min. -0)</nowiki> |
*<b>Moonsilver</b>: No mobility penalty | *<b>Moonsilver</b>: No mobility penalty | ||
− | **<b>Flowsteel</b>: <nowiki>+1B/1L Hardness, +2B/2L Soak, +1 Mobility ( | + | **<b>Flowsteel</b>: <nowiki>+1B/1L Hardness, +2B/2L Soak, +1 Mobility (min. -0)</nowiki> |
*<b>Starmetal</b>: <nowiki>+1B/1L Hardness, -1 to foe's post-soak damage (min. 0)</nowiki> | *<b>Starmetal</b>: <nowiki>+1B/1L Hardness, -1 to foe's post-soak damage (min. 0)</nowiki> | ||
*<b>White Jade</b>: <nowiki>+2B/2L Soak</nowiki> | *<b>White Jade</b>: <nowiki>+2B/2L Soak</nowiki> | ||
− | *<b>Black Jade</b>: | + | *<b>Black Jade</b>: No fatigue value |
*<b>Blue Jade</b>: No fatigue value | *<b>Blue Jade</b>: No fatigue value | ||
− | *<b>Green Jade</b>: | + | *<b>Green Jade</b>: No fatigue value |
*<b>Red Jade</b>: No fatigue value | *<b>Red Jade</b>: No fatigue value | ||
− | *<b>Sanguine Jade</b>: +1 Mobility ( | + | *<b>Sanguine Jade</b>: <nowiki>+1 Mobility (min. -0)</nowiki> |
*<b>Cinerary Jade</b>: <nowiki>+2B/2L Soak</nowiki> | *<b>Cinerary Jade</b>: <nowiki>+2B/2L Soak</nowiki> | ||
*<b>Osseous Jade</b>: <nowiki>+1B/1L Hardness</nowiki> | *<b>Osseous Jade</b>: <nowiki>+1B/1L Hardness</nowiki> | ||
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*<b>Soulsteel</b>: <nowiki>+1B/1L Hardness, +2B/2L Soak</nowiki> | *<b>Soulsteel</b>: <nowiki>+1B/1L Hardness, +2B/2L Soak</nowiki> | ||
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== Comments == | == Comments == | ||
Wow, this is some extensive stuff! Where did you come up with the ideas for things like Flowsteel and Electrum? Or is it in a source-material that I don't own yet? - [[SamAndrews]] | Wow, this is some extensive stuff! Where did you come up with the ideas for things like Flowsteel and Electrum? Or is it in a source-material that I don't own yet? - [[SamAndrews]] | ||
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Revision as of 23:07, 23 July 2008
Contents
Revised Magical Material Bonuses
Melee
- Orichalcum: +1 Accuracy, Defense, Rate
- Electrum: +2 Accuracy, +1 Defense, +1 Rate
- Radiant Destiny: +2 Accuracy, +1 Defense, +3 Damage
- Moonsilver: +2 Accuracy & Defense
- Flowsteel: +2 Accuracy & Defense, drains (wielder's Essence)m from target whenever it inflicts damage
- Starmetal: +1 Accuracy, +3 Damage
- White Jade: +1 Defense, +2 Damage
- Black Jade: -1 Speed, +1 Accuracy
- Red Jade: -1 Speed, +1 Damage
- Green Jade: -1 Defense, +2 Rate
- Blue Jade: -2 Speed, -1 Defense
- Sanguine Jade: -1 Speed, +1 Damage
- Luminous Jade: -1 Defense, +2 Rate
- Osseous Jade: +1 Defense, +1 Rate
- Cinerary Jade: -2 Speed, -1 Defense
- Soulsteel: +2 Accuracy, drains (wielder's Essence)m from target whenever damage is inflicted
- Hexsteel: +3 Accuracy, +1 Damage
Ranged I (Archery)
- Orichalcum: +1 Accuracy, +1 Damage, +50 Range
- Electrum: +1 Accuracy, +1 Damage, +100 Range
- Radiant Destiny: +2 Accuracy, +2 Damage
- Moonsilver: +1 Accuracy, +100 Range
- Flowsteel: +1 Accuracy, +1 Damage, +100 Range
- Starmetal: +1 Accuracy, +2 Damage
- Black Jade: -2 Speed
- Blue Jade: +100 Range
- Green Jade: -1 Speed, +50 Range
- Red Jade: +1 Damage, +50 Range
- Purple Jade: +1 Damage, +150 Range
- Soulsteel: +2 Accuracy, +2 Damage, only when target is alive
- Hexsteel: +2 Accuracy, +1 Damage, +50 Range, only when target is alive
Ranged II (Thrown)
- Orichalcum: +1 Accuracy, +1 Damage, +10 Range
- Electrum: +1 Accuracy, +1 Damage, +20 Range
- Radiant Destiny: +2 Accuracy, +2 Damage
- Moonsilver: +1 Accuracy, +20 Range
- Flowsteel: +1 Accuracy, +1 Damage, +20 Range
- Starmetal: +1 Accuracy, +2 Damage
- Blue Jade: +20 Range
- Green Jade: -1 Speed, +10 Range
- Red Jade: +2 Damage
- Cinerary Jade: +20 Range
- Luminous Jade: +1 Damage, +10 Range
- Sanguine Jade: +2 Damage
- Soulsteel: +2 Accuracy, +2 Damage, only when target is alive
Armor
- Orichalcum: +1B/1L Hardness, +2B/2L Soak
- Electrum: +1B/1L Hardness, +2B/2L Soak, +1 Mobility (min. -0)
- Moonsilver: No mobility penalty
- Flowsteel: +1B/1L Hardness, +2B/2L Soak, +1 Mobility (min. -0)
- Starmetal: +1B/1L Hardness, -1 to foe's post-soak damage (min. 0)
- White Jade: +2B/2L Soak
- Black Jade: No fatigue value
- Blue Jade: No fatigue value
- Green Jade: No fatigue value
- Red Jade: No fatigue value
- Sanguine Jade: +1 Mobility (min. -0)
- Cinerary Jade: +2B/2L Soak
- Osseous Jade: +1B/1L Hardness
- Soulsteel: +1B/1L Hardness, +2B/2L Soak
Comments
Wow, this is some extensive stuff! Where did you come up with the ideas for things like Flowsteel and Electrum? Or is it in a source-material that I don't own yet? - SamAndrews