Difference between revisions of "Han'ya/Crusaders"
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− | This | + | = The Isidorean Caste = |
+ | |||
+ | The Crusaders are those warriors chosen to reclaim the world for the Yozis and smite all who would oppose their most just lords. They are the generals, the warriors, the assassins, the mighty sorcerers of the demonic armies. They can be anyone before they are chosen, but after they are chosen they live for blood and conquest, and the punishing of the unrighteous. They are the iron fists of their Circles, their sworn defenders and mighty weapons. | ||
+ | |||
+ | == Anima Banner, Effects, and Caste Mark == | ||
+ | |||
+ | The Crusader's caste mark is a flaring green spiked circle on their brow, shining with the acidic light of Ligier, and mimicking his dread silhouette. | ||
+ | |||
+ | For 1 Willpower, they may add their permanent Essence score in dice to all attacks (dividing it among the individual rolls as they wish) for the duration of the scene, as well as adding half their Essence to their DV. This is not considered a dice bonus from Charms. Also, for 2 motes, they may command any of Malfeas's progeny whose Essence is lower than theirs for a scene. | ||
+ | |||
+ | The Crusader anima banner is normally some shade of pale green, and pulses dully from their forehead in rhythm with Ligier's heartbeat. | ||
+ | |||
+ | == Traits == | ||
+ | |||
+ | The Crusaders have a natural affinity for the Abilities of Melee, War, Archery, Thrown, and Martial Arts. | ||
+ | |||
+ | == Associations == | ||
+ | |||
+ | Malfeas, the colors of emerald and saffron, orichalcum, the first day of Calibration, and moving in an outwards spiral. | ||
+ | |||
+ | == Sobriquets == | ||
+ | |||
+ | Brass Dragons, Green Suns, Flame Lords, Those Who Clear The Way, Lights Overwhelming | ||
+ | |||
+ | == Concepts == | ||
+ | |||
+ | Mighty sorceror, general without an army, disillusioned knight, bloodthirsty serial killer, berserker warrior, knight-errant, contract killer, orphaned child |
Revision as of 22:47, 27 December 2007
Contents
The Isidorean Caste
The Crusaders are those warriors chosen to reclaim the world for the Yozis and smite all who would oppose their most just lords. They are the generals, the warriors, the assassins, the mighty sorcerers of the demonic armies. They can be anyone before they are chosen, but after they are chosen they live for blood and conquest, and the punishing of the unrighteous. They are the iron fists of their Circles, their sworn defenders and mighty weapons.
Anima Banner, Effects, and Caste Mark
The Crusader's caste mark is a flaring green spiked circle on their brow, shining with the acidic light of Ligier, and mimicking his dread silhouette.
For 1 Willpower, they may add their permanent Essence score in dice to all attacks (dividing it among the individual rolls as they wish) for the duration of the scene, as well as adding half their Essence to their DV. This is not considered a dice bonus from Charms. Also, for 2 motes, they may command any of Malfeas's progeny whose Essence is lower than theirs for a scene.
The Crusader anima banner is normally some shade of pale green, and pulses dully from their forehead in rhythm with Ligier's heartbeat.
Traits
The Crusaders have a natural affinity for the Abilities of Melee, War, Archery, Thrown, and Martial Arts.
Associations
Malfeas, the colors of emerald and saffron, orichalcum, the first day of Calibration, and moving in an outwards spiral.
Sobriquets
Brass Dragons, Green Suns, Flame Lords, Those Who Clear The Way, Lights Overwhelming
Concepts
Mighty sorceror, general without an army, disillusioned knight, bloodthirsty serial killer, berserker warrior, knight-errant, contract killer, orphaned child