Difference between revisions of "Han'ya/IsidorosCharms"

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  <b>Minima:</b> Essence 1
 
  <b>Minima:</b> Essence 1
 
  <b>Prerequisites:</b> None
 
  <b>Prerequisites:</b> None
The Black Boar That Twists The Skies is <i>relentless</i> in his <i>unstoppable</i> advance. In truth, he is as <i>incapable of stopping</i> as he is <i>incapable of restraint</i>. His <i>titanic arrogance</i> exceeds even his <i>titanic form</i>. <i>Strife</i> and <i>competition</i> are his natural environment. He is <i>endlessly destructive</i>, yet oddly <i>immediate in his ravages</i>, in both time and space. He is <i>not impulsive</i>, but he is <i>predictable</i>. He is <i>utterly reckless</i> and <i>completely self-centered</i>. He <i>hates Fate</i>. He is <i>lawless</i>; more, he is <i>chaos embodied</i>. He <i>delights in disorder for its own sake</i> and <i>needs neither justification nor purpose</i> for his deeds. He is <i>brash</i> and <i>loud</i>, to say nothing of <i>fearless</i>. You can <i>hear him coming</i>, but by that time it is <i>too late to get out of the way</i>. Many compare him to Adorjan, but they betray their own ignorance. The two could not be more different. While Adorjan is completely free of the constraints of identity while claiming all the benefits of self, and thus moves free of everything, the totality of Isidoros' being is the product of <i>inertia</i>, and he is as free of outside constraint as he is utterly chained to his own identity. He is eternally <i>charging</i>, <i>moving only forwards</i>. A creature of <i>desire</i>, Isidoros <i>lives for sensation</i>, and he lives <i>in the moment</i>. <i>His word is final</i>, and he <i>will not be swayed from his course</i>. He will always fight for <i>freedom to be oneself</i>. His sacred number is <i>six</i>.<br>
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The Black Boar That Twists The Skies is <i>relentless</i> in his <i>unstoppable</i> advance. In truth, he is as <i>incapable of stopping</i> as he is <i>incapable of restraint</i>. His <i>titanic arrogance</i> exceeds even his <i>titanic form</i>. <i>Strife</i> and <i>competition</i> are his natural environment. He is <i>endlessly destructive</i>, yet oddly <i>immediate in his ravages</i>, in both time and space. He is <i>not impulsive</i>, but he is <i>predictable</i>. He is <i>utterly reckless</i> and <i>completely self-centered</i>. He <i>hates Fate</i>. He is <i>lawless</i>; more, he is <i>chaos embodied</i>. He <i>delights in disorder for its own sake</i> and <i>needs neither justification nor purpose</i> for his deeds. He is <i>brash</i> and <i>loud</i>, to say nothing of <i>fearless</i>, with one notable exception; Isidoros <i>fears being restrained</i> above anything. You can <i>hear him coming</i>, but by that time it is <i>too late to get out of the way</i>. Many compare him to Adorjan, but they betray their own ignorance. The two could not be more different. While Adorjan is completely free of the constraints of identity while claiming all the benefits of self, and thus moves free of everything, the totality of Isidoros' being is the product of <i>inertia</i>, and he is as free of outside constraint as he is utterly chained to his own identity. He is eternally <i>charging</i>, <i>moving only forwards</i>. A creature of <i>desire</i>, Isidoros <i>lives for sensation</i>, and he lives <i>in the moment</i>. <i>His word is final</i>, and he <i>will not be swayed from his course</i>. He will always fight for <i>freedom to be oneself</i>. His sacred number is <i>six</i>.<br>
 
  <b>Isidoros Mythos Exultant</b>
 
  <b>Isidoros Mythos Exultant</b>
 
  <b>Cost:</b> -
 
  <b>Cost:</b> -
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* Mortal extras are now valid targets for Charms that affect only inanimate objects, or affect inanimate objects differently.
 
* Mortal extras are now valid targets for Charms that affect only inanimate objects, or affect inanimate objects differently.
 
This Charm may be purchased a maximum number of times equal to the Infernal's permanent Essence score.
 
This Charm may be purchased a maximum number of times equal to the Infernal's permanent Essence score.
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 +
<b>Snake-Neck Heel Strike</b>
 +
<b>Cost:</b> 3m
 +
<b>Type:</b> Reflexive (Step 9)
 +
<b>Duration:</b> Instant
 +
<b>Keywords:</b> Combo-OK, Counterattack
 +
<b>Minima:</b> Essence 2
 +
<b>Prerequisites:</b> World-Trampling Advance
 +
From time to time, the great serpents Kidunga and Chikalla, lesser souls of Isidoros, will rise from the dust of Malfeas to strike at Isidoros' heels, but he is their master and smites them dead each time. In a similar manner the Infernal reacts at the speed of rage to an attack against them. The Infernal gains a counterattack at full dice pool against an unexpected attack against them.
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 +
<b>Stone-Churning Charge</b>
 +
<b>Cost:</b> 4m
 +
<b>Type:</b> Reflexive
 +
<b>Duration:</b> Indefinite
 +
<b>Keywords:</b> Combo-OK, Inertia, Obvious
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<b>Minima:</b> Essence 2
 +
<b>Prerequisites:</b> Snake-Neck Heel Strike
 +
Isidoros' passing is turbulent and calamitous. In his wake, space and time themselves are shredded, just as the stone of the Demon City. This Charm may be activated when the Infernal dashes. Debris are thrown up from the surface underfoot out a number of yards equal to the Infernal's permanent Essence score, as an environmental hazard with Damage (number of times Infernal has taken World-Trampling Advance)B, Trauma (Essence). At first, the debris plume only causes damage on hard earth. At Essence 3+, the Infernal can cause damage when dashing across such surfaces as water, sand, or thatched roofs. At Essence 4+, the Infernal can cause shockwaves in the very warp and weft of Creation itself even when charging across thin air. A second purchase of this Charm at Essence 4 makes the damage of the environmental effect lethal, as stone shatters into razor shards, water boils into steam, and the air itself bursts into black flame under the Infernal's hooves.

Revision as of 16:36, 5 March 2010

Isidoros Charms

First Isidoros Excellency
Cost: 1m per
Type: Reflexive (Step 1 for attacker, Step 2 for defender)
Duration: Instant
Keywords: Combo-OK
Minima: Essence 1
Prerequisites: None

The Black Boar That Twists The Skies is relentless in his unstoppable advance. In truth, he is as incapable of stopping as he is incapable of restraint. His titanic arrogance exceeds even his titanic form. Strife and competition are his natural environment. He is endlessly destructive, yet oddly immediate in his ravages, in both time and space. He is not impulsive, but he is predictable. He is utterly reckless and completely self-centered. He hates Fate. He is lawless; more, he is chaos embodied. He delights in disorder for its own sake and needs neither justification nor purpose for his deeds. He is brash and loud, to say nothing of fearless, with one notable exception; Isidoros fears being restrained above anything. You can hear him coming, but by that time it is too late to get out of the way. Many compare him to Adorjan, but they betray their own ignorance. The two could not be more different. While Adorjan is completely free of the constraints of identity while claiming all the benefits of self, and thus moves free of everything, the totality of Isidoros' being is the product of inertia, and he is as free of outside constraint as he is utterly chained to his own identity. He is eternally charging, moving only forwards. A creature of desire, Isidoros lives for sensation, and he lives in the moment. His word is final, and he will not be swayed from his course. He will always fight for freedom to be oneself. His sacred number is six.

Isidoros Mythos Exultant
Cost: -
Type: Permanent
Duration: Permanent
Keywords: None
Minima: Essence 3
Prerequisites: First Isidoros Excellency

Whenever the Infernal performs a two-die stunt, they instantly heal a level of bashing damage. With a three-die stunt, they can heal either two bashing or one lethal health level of damage. Two two-die stunts do allow for the healing of a single level of lethal damage if one occurs immediately after the other.


World-Trampling Advance
Cost: -
Type: Permanent
Duration: Permanent
Keywords: None
Minima: Essence 2
Prerequisites: None

Isidoros charges endlessly through the Demon City, and his rampages trample all before him to twisted wreckage. None are so foolish as to stand before the Black Boar That Twists The Skies as he moves. This Charm grants several benefits.

  • The Infernal always successfully dashes through unsteady terrain.
  • The Infernal's dashes are unaffected by fatigue or wound penalties.
  • Whenever the Infernal collides with something, it takes dice of bashing damage equal to the Infernal's (Strength+(Essence x number of times the Infernal has purchased this Charm)+the Infernal's size category (Medium being 1, Large being 2, and so on - essentially, every size-increasing effect the Infernal is under increases this number by 1). Against inanimate objects, this damage pool increases by (distance in yards the Infernal had moved previously in that action).
  • Mortal extras are now valid targets for Charms that affect only inanimate objects, or affect inanimate objects differently.

This Charm may be purchased a maximum number of times equal to the Infernal's permanent Essence score.

Snake-Neck Heel Strike
Cost: 3m
Type: Reflexive (Step 9)
Duration: Instant
Keywords: Combo-OK, Counterattack
Minima: Essence 2
Prerequisites: World-Trampling Advance

From time to time, the great serpents Kidunga and Chikalla, lesser souls of Isidoros, will rise from the dust of Malfeas to strike at Isidoros' heels, but he is their master and smites them dead each time. In a similar manner the Infernal reacts at the speed of rage to an attack against them. The Infernal gains a counterattack at full dice pool against an unexpected attack against them.

Stone-Churning Charge
Cost: 4m
Type: Reflexive
Duration: Indefinite
Keywords: Combo-OK, Inertia, Obvious
Minima: Essence 2
Prerequisites: Snake-Neck Heel Strike

Isidoros' passing is turbulent and calamitous. In his wake, space and time themselves are shredded, just as the stone of the Demon City. This Charm may be activated when the Infernal dashes. Debris are thrown up from the surface underfoot out a number of yards equal to the Infernal's permanent Essence score, as an environmental hazard with Damage (number of times Infernal has taken World-Trampling Advance)B, Trauma (Essence). At first, the debris plume only causes damage on hard earth. At Essence 3+, the Infernal can cause damage when dashing across such surfaces as water, sand, or thatched roofs. At Essence 4+, the Infernal can cause shockwaves in the very warp and weft of Creation itself even when charging across thin air. A second purchase of this Charm at Essence 4 makes the damage of the environmental effect lethal, as stone shatters into razor shards, water boils into steam, and the air itself bursts into black flame under the Infernal's hooves.