Difference between revisions of "GryffonDurime/AuroralCreation"
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The first step in playing an Auroral is in understanding the intense way in which an Auroral is connected to his past lives: the same Essential soul has animated the current Auroral and every since one of his past incarnations. While their echoes linger on the edge of Lethe, they are not ghosts—they feel pain when the Auroral does, albeit it only faintly. They share a link, a connection that technically renders them not only living beings, but the SAME living being. These echo-selves form a generally helpful cooperative known as an Auroral’s Choir. | The first step in playing an Auroral is in understanding the intense way in which an Auroral is connected to his past lives: the same Essential soul has animated the current Auroral and every since one of his past incarnations. While their echoes linger on the edge of Lethe, they are not ghosts—they feel pain when the Auroral does, albeit it only faintly. They share a link, a connection that technically renders them not only living beings, but the SAME living being. These echo-selves form a generally helpful cooperative known as an Auroral’s Choir. | ||
− | Aurorals are few in number, but effectively immortal: they can construct a new body for themselves within only one week’s time, possibly faster given the interaction of Charms. Their innate magic is somewhere between a Dragon-Blooded and a Celestial Exalt’s, but their ability to grow stronger through death while other Exalted are crippled makes the Aurorals singularly capable of suicidal missions. | + | Aurorals are few in number, but effectively immortal: they can construct a new body for themselves within only one week’s time, possibly faster given the interaction of Charms. Their innate magic is somewhere between a Dragon-Blooded and a Celestial Exalt’s, but their ability to grow stronger through death while other Exalted are crippled makes the Aurorals singularly capable of suicidal missions. |
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Revision as of 00:52, 4 August 2009
The first step in playing an Auroral is in understanding the intense way in which an Auroral is connected to his past lives: the same Essential soul has animated the current Auroral and every since one of his past incarnations. While their echoes linger on the edge of Lethe, they are not ghosts—they feel pain when the Auroral does, albeit it only faintly. They share a link, a connection that technically renders them not only living beings, but the SAME living being. These echo-selves form a generally helpful cooperative known as an Auroral’s Choir.
Aurorals are few in number, but effectively immortal: they can construct a new body for themselves within only one week’s time, possibly faster given the interaction of Charms. Their innate magic is somewhere between a Dragon-Blooded and a Celestial Exalt’s, but their ability to grow stronger through death while other Exalted are crippled makes the Aurorals singularly capable of suicidal missions.