Difference between revisions of "FrivYeti/EnliCharm4"
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<b>Duration:</b> (Essence) Actions | <b>Duration:</b> (Essence) Actions | ||
The character gestures, and a rip appears in the air itself. She may choose any location that she owns, or any location that she is familiar with that is within (Essence x5) miles of her current location. The portal itself may be from 4 feet to 10 feet tall, and equally wide. Anyone passing through in either location will be instantly transported to the other. Anyone who cannot fit into the portal cannot pass through; anyone standing in the portal when it closes will be forced out on whatever side is appropriate. | The character gestures, and a rip appears in the air itself. She may choose any location that she owns, or any location that she is familiar with that is within (Essence x5) miles of her current location. The portal itself may be from 4 feet to 10 feet tall, and equally wide. Anyone passing through in either location will be instantly transported to the other. Anyone who cannot fit into the portal cannot pass through; anyone standing in the portal when it closes will be forced out on whatever side is appropriate. | ||
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Revision as of 20:32, 23 July 2007
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Essence 4 Charms
Elemental Mastery</b>
<b>Cost: 20 motes, 1 Willpower, Type: Simple Keywords: Elemental, Obvious Duration: One Scene
The character unleashes the full power of elemental fury, marshalling and crafting the elements as needed. This is a collection of five Charms, each of which controls one element. For the duration of the scene, the character may shape, direct, create, or banish the selected element as needed, at a range of (Essence x20) yards. If shaped into an attack or to defend, Elemental Mastery is considered to have a Speed of 5, Accuracy +0, Damage (Essence)L, Defense +0, Rate 3. Shaped into armour, it grants (Essence -1) soak. Used to create conditions, it can apply a +3 die advantage or -3 die penalty to any action in which direct elemental control could have an effect (this will vary by element).
Enforce Behaviour</b>
<b>Cost: 20 motes, 2 Willpower, Type: Simple Keywords: Compulsion, Obvious Duration: Instant
By focusing her Essence on the soul of a target, the character applies mystical enforcement to her words. This Charm may be activated in response to a spoken promise; the character must be physically present and must make it clear that the enforcement is taking place. If the target wishes to resist, they must roll their Willpower at a difficulty of the character's Essence. If they fail, or if they do not resist, they become prone to mystical compulsion; in order to act against their promise, they must spend 1 Willpower and then succeed on a Willpower roll at difficulty 3. This must be done per action. No more than three Willpower must be spent per scene, although the rolls must still be made. This effect lasts until the conditions of the promise are met, and remains a magical effect despite Essence not being committed to it.
Portal</b>
<b>Cost: 15 motes, 1 Willpower, Type: Simple (Speed 5, DV -1) Keywords: Obvious Duration: (Essence) Actions
The character gestures, and a rip appears in the air itself. She may choose any location that she owns, or any location that she is familiar with that is within (Essence x5) miles of her current location. The portal itself may be from 4 feet to 10 feet tall, and equally wide. Anyone passing through in either location will be instantly transported to the other. Anyone who cannot fit into the portal cannot pass through; anyone standing in the portal when it closes will be forced out on whatever side is appropriate.