Difference between revisions of "FormatStandards/ComboFormat"
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== Melee == | == Melee == | ||
A massive attack | A massive attack | ||
− | : | + | :<b>Stoking Bonfire Style</b> (1 mote/2 dice) |
::Adds 2 dice to Melee pool per mote - Supplemental, Instant | ::Adds 2 dice to Melee pool per mote - Supplemental, Instant | ||
− | : | + | :<b>Dragon Graced Weapon</b> (1 mote) |
::Variable Melee effect - Supplemental, Instant | ::Variable Melee effect - Supplemental, Instant | ||
− | : | + | :<b>Falling Star Maneuver</b> (1 mote/2 dice) |
::Adds 2 dice per mote to Damage - Supplemental, Instant (Athletics but can combo with other abilities) | ::Adds 2 dice per mote to Damage - Supplemental, Instant (Athletics but can combo with other abilities) | ||
A massive attack from horseback | A massive attack from horseback | ||
− | : | + | :<b>Stoking Bonfire Style</b> (1 mote/2 dice) |
::Adds 2 dice to Melee pool per mote - Supplemental, Instant | ::Adds 2 dice to Melee pool per mote - Supplemental, Instant | ||
− | : | + | :<b>Dragon Graced Weapon</b> (1 mote) |
::Variable Melee effect - Supplemental, Instant | ::Variable Melee effect - Supplemental, Instant | ||
− | : | + | :<b>Ebony Spur Technique</b> (1 mote/2 dice) |
::Adds 2 dice to hand-to-hand damage per mote - Supplemental, Instant (Ride but can combo) | ::Adds 2 dice to hand-to-hand damage per mote - Supplemental, Instant (Ride but can combo) | ||
An infecting attack | An infecting attack | ||
− | : | + | :<b>Dragon Graced Weapon</b> (1 mote) |
::Variable Melee effect - Supplemental, Instant | ::Variable Melee effect - Supplemental, Instant | ||
− | : | + | :<b>Dread Infection Strike</b> (2 motes) |
::Difficulty to resist infection raised by 2 - Supplemental, Instant (Medicine but can combo) | ::Difficulty to resist infection raised by 2 - Supplemental, Instant (Medicine but can combo) |
Revision as of 07:53, 18 August 2003
When detailing a Combo use the format of the Combos below. Basically,
- Include a description
- Include the name of each Charm, with the cost in brackets
- Include a one line description of the Charm, with type and duration (to confirm that the Combo includes only instants)
Split Combos by Ability (or Attribute for Lunars)
Melee
A massive attack
- Stoking Bonfire Style (1 mote/2 dice)
- Adds 2 dice to Melee pool per mote - Supplemental, Instant
- Dragon Graced Weapon (1 mote)
- Variable Melee effect - Supplemental, Instant
- Falling Star Maneuver (1 mote/2 dice)
- Adds 2 dice per mote to Damage - Supplemental, Instant (Athletics but can combo with other abilities)
A massive attack from horseback
- Stoking Bonfire Style (1 mote/2 dice)
- Adds 2 dice to Melee pool per mote - Supplemental, Instant
- Dragon Graced Weapon (1 mote)
- Variable Melee effect - Supplemental, Instant
- Ebony Spur Technique (1 mote/2 dice)
- Adds 2 dice to hand-to-hand damage per mote - Supplemental, Instant (Ride but can combo)
An infecting attack
- Dragon Graced Weapon (1 mote)
- Variable Melee effect - Supplemental, Instant
- Dread Infection Strike (2 motes)
- Difficulty to resist infection raised by 2 - Supplemental, Instant (Medicine but can combo)