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Anji, 100 XP Heroic Mortal / Wilderness Scout and Hunter

Attributes

  • Physical:
    • Strength: 4
    • Dexterity: 5
    • Stamina: 4
  • Mental:
    • Perception: 4
    • Intelligence: 2
    • Wits: 3
  • Social:
    • Charisma: 2
    • Manipulation: 1
    • Appearance: 3

Abilities

  • Athletics 3
  • Archery 4 (Hunting +2 dice)
  • Awareness 3
  • Craft (Fletcher) 2
  • Dodge 2
  • Endurance 2
  • Linguistics 2 (High Realm, Riverspeak, Flametongue)
  • Lore 1
  • Melee 3
  • Resistance 4
  • Ride 3
  • Stealth 4
  • Survival 5 (Jungle +2 dice)

Backgrounds:

  • Familiar 4
  • Resources 3

Nature, Essence, Willpower, and Virtues

Nature: Thrillseeker

Permanent Essence: 1

Willpower: 7

Virtues

  • Compassion 1
  • Temperance 2
  • Conviction 3
  • Valor 4

Possessions

Equipment:

  • Breastplate (Lethal 4 / Blunt 2, Mobility –1, Fatigue 1)
  • Composite Bow (Speed 8, Accuracy 9, 11 when hunting, Base Damage 4, Rate 3, Range 250 yds)
  • Slashing Sword (Speed 11, Accuracy 9, 6 Lethal, Defense 9)

Miscellaneous

  • Lethal Soak: 4
  • Bashing Soak: 6
  • Dodge: 7 dice ( 6 dice with armor)
  • Fatigue: Difficulty 1 on 6 dice
  • Mobility Penalty: -1
  • Health:
    • 1 –0
    • 2 –1
    • 2 –2
    • 1 –4
    • Incap.


Appearance

Anji was dark-skinned and red-haired, leading some to compare her appearance to a volcano. She usually let her hair grow out during the cold season, then cropped it short for the summer time expeditions. She wore hunting clothing most of the time.

Personality:

Anji was an easily bored woman who was most happy when heading into dangerous territories where exciting things would happen. She tended, like Raja and her boss, Lord Nybraxus, to do things flamboyantly or not at all. She was very fond of animals, perhaps too fond at times, as she was the sort of person who would spot the Triple-Banded Darkscuttler, the most poisonous snake in the East, then loudly announce its presence, then try to catch it with her bare hands. This did help her build up her poison resistance, but...

History:

Anji was born near the fringe of the Realm's territory around the Lap. She grew up learning how to ride swiftly, how to hunt, and how to survive in the jungles of the Southwest. When she came of age, she joined the local Realm auxillary corps, where her skills brought her to the attention of Captain Sesus Nybraxus. He liked her style as well, and so when he eventually left the military, he invited her to come and be his huntmaster. She accepted the job, but quickly found the cushy lifestyle was driving her crazy from boredom. She helped push Nybraxus into the expeditions to the Threshold which he made every year for most of the years after his retirement from the military. She paid the price for her excitement in the final expedition, which ended with the death or at least disappearance of all concerned.

Familiar

Anji's familiar is her owl, Mouseslayer. She rescued him from a trap in the forest, and he stuck with her after that. He is about as smart as a young child, and able to talk to her and share senses. Mouseslayer tends to be her voice of caution.


Storyteller's Notes:

Anji the Scout is one of the three Henchmen of Lord Sesus Nybraxus and will generally be found in his company.

  • Lord Sesus Nybraxus and Company
    • [[[JohnBiles/AnjiTheScout/LordSesusNybraxus]] | Lord Sesus Nybraxus]]
    • [[[JohnBiles/AnjiTheScout/LadyLedaalHelena]] | Lord Ledaal Helena]]
    • The Henchtrio
      • [[[JohnBiles/AnjiTheScout/RajaTheCook]] | Raja the Cook ]]
      • [[[JohnBiles/AnjiTheScout/AnjiTheScout]] | Anji the Scout]]
      • [[[JohnBiles/AnjiTheScout/KragTheButler]] | Krag the Butler]]