Difference between revisions of "BogModAlternateSidereals/Medicine"

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Sidereal doctors are more often thought of as people to help one peacefully pass on rather then to help people get better.  A cruel stereotype but one that is accurate fairly often.  Still they can work to ensure people do not die when they are not meant to.  After spending an hour tending to a patient the Sidereal can spend 4m which lets them heal as if they were exalted for the rest of the week.
 
Sidereal doctors are more often thought of as people to help one peacefully pass on rather then to help people get better.  A cruel stereotype but one that is accurate fairly often.  Still they can work to ensure people do not die when they are not meant to.  After spending an hour tending to a patient the Sidereal can spend 4m which lets them heal as if they were exalted for the rest of the week.
 
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<b>Vitality Ensuring Technique</b><br>
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<b>Cost:</b> 3m; <b>Mins:</b> Medicine 4, Essence 2; <b>Type:</b> Supplemental<br>
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<b>Keywords:</b> Combo-OK<br>
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<b>Duration:</b> Instant<br>
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<b>Prerequisite Charms:</b> Any Medicine Excellency, Violet Medicine Technique
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Revision as of 05:58, 22 September 2009

Medicine is the Corpse


Violet Medicine Technique
Cost: 4m; Mins: Medicine 2, Essence 2; Type: Supplemental
Keywords: Combo-OK
Duration: One day
Prerequisite Charms: None

Sidereal doctors are more often thought of as people to help one peacefully pass on rather then to help people get better. A cruel stereotype but one that is accurate fairly often. Still they can work to ensure people do not die when they are not meant to. After spending an hour tending to a patient the Sidereal can spend 4m which lets them heal as if they were exalted for the rest of the week.


Vitality Ensuring Technique
Cost: 3m; Mins: Medicine 4, Essence 2; Type: Supplemental
Keywords: Combo-OK
Duration: Instant
Prerequisite Charms: Any Medicine Excellency, Violet Medicine Technique



Taget heals as Exalt(1). Any Med Ex(2). Fateful Ex(3)

Condition curer(5, builds off 1 and 2).

Faster healing(6, builds off 5). Magic condition curer(7, builds off 5).

College, extend sids lifespan(8, builds off 7). Ghost Ender(9, builds off 3 and 7)


Willing target can safely and smoothly die, no ghost, no need to get herded to Lethe.(1b)

Poison(2b, builds off 1b). Sickness(3b, builds off 1b).

Plague maker, college(4b, builds off 2b and 3b)

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