Difference between revisions of "Zack/TheUnnamedDaughterofBeautificSilence"

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(Updating for next week's session.)
Line 8: Line 8:
 
<b>Anima:</b> &nbsp;&nbsp;Ghost Tiger<br>
 
<b>Anima:</b> &nbsp;&nbsp;Ghost Tiger<br>
 
<b>Concept:</b> Assassin on the Run<br>
 
<b>Concept:</b> Assassin on the Run<br>
<b>XP</b> <nowiki>Left/Total:</nowiki> 14/40
+
<b>XP</b> <nowiki>Left/Total:</nowiki> 02/60
  
 
<b>Attributes</b>
 
<b>Attributes</b>
Line 30: Line 30:
 
  Valor        [XX...]    Conviction  [XXXX.]  
 
  Valor        [XX...]    Conviction  [XXXX.]  
  
  Willpower    [XXXXXX....]
+
  Willpower    [XXXXX-....]
 
  Resonance    [X.........]
 
  Resonance    [X.........]
  
Line 51: Line 51:
 
  Athletics
 
  Athletics
 
     Raiton's Nimble Perch - 3m, Reflexive (1 scene)
 
     Raiton's Nimble Perch - 3m, Reflexive (1 scene)
 +
    Shadow Races the Light - 2-4 motes, Reflexive (1 turn)
 +
    Crouching Gargoyle Stance - 3 motes, Reflexive (special)
 
  Awareness
 
  Awareness
 
     Fivefold Sensory Exercise - 5m, Simple (1 scene)
 
     Fivefold Sensory Exercise - 5m, Simple (1 scene)
Line 61: Line 63:
 
     Elegant Flowing Deflection - 1 mote/2dice, Reflexive (instant)
 
     Elegant Flowing Deflection - 1 mote/2dice, Reflexive (instant)
 
     Vengeful Riposte - 1 mote, Reflexive (instant)
 
     Vengeful Riposte - 1 mote, Reflexive (instant)
 +
    Fluttering Moth Defence - 2 motes, Reflexive (instant)
 
  Resistance
 
  Resistance
 
     Spirit Hardened Frame - 2 motes per 1B/.5L, Simple (1 scene)
 
     Spirit Hardened Frame - 2 motes per 1B/.5L, Simple (1 scene)
Line 110: Line 113:
 
  Crimson Petal Armour            08
 
  Crimson Petal Armour            08
 
  Endurance Raised to 2          01
 
  Endurance Raised to 2          01
 +
Awareness raised to 4          08
 +
Fluttering Moth Defence        08
 +
Shadow Races the Light          08
 +
Crouching Gargoyle Stance      08
  
  

Revision as of 22:47, 3 July 2005

The Unnamed Daughter of Beautific Silence

A vision shrouded in death, the Unnamed Daughter of Beautific Silence has long, straight hair that she wears twisted into a coronet of raven coils. The dark locks contrast starkly with her pale, swanlike neck, and though her skin lacks the extreme pallor of death, she clearly hasn't seen the sun in quite a long while. Her eyes are also dark, with irises of violet of such a deep colour that unless one looks closely, they appear to be black. Set on her shoulders is a mantle of bone-white metal moulded into a stratus of shining rings around her. It supports the heavy, thick cloak that shrouds her, the hood more often than not casting a shadow across the pale ore. Underneath the cloak, she wears a black sort of sleeveless bodysuit with a mandarin collar that clings closely to her lean torso and ends halfway down her thighs. The skirted part of the bodysuit is notched in the sides, giving glimpses of white flesh up to the bottom of the bustier-like top she wears over the silk. The corseted garment is also made of silk, and the delicate, ancient fabric has been worked with care into a network of mock spiderwebs that crisscross her torso intricately. She wears a pair of long black gloves that reach to just above her elbow, where they then leave her arms exposed to the shoulders. Beneath the skirt, her legs are also bare save for a pair of supple boots that go up just past her knees. Harnessed to her back are two short blades that cross at the middle of her back, their handles pointed down and out a bit to make them easier to draw, even from under the cloak. Her fingers and neck are bereft of jewelry, but in her ears is a pair of decorations. The silver pierces her lobes and then laces its way up the edges of her ears, twining in and out and through flesh seemingly as it will. Upon examination, it becomes increasingly difficult to figure out how she was able to get the jewelry where it is now, and even more difficult to fathom how she might go about removing it. Even though she only appears to be about 14 or so, she smells of olibanum, the scent wafting around her, a little intoxicating.

Caste:   Day
Nature:  Paragon
Anima:   Ghost Tiger
Concept: Assassin on the Run
XP Left/Total: 02/60

Attributes

Strength     [XX...]     Charisma     [XXX..]     Perception     [XX...]
Dexterity    [XXXXX]     Manipulation [XX...]     Intelligence   [XX...]
Stamina      [XXXX.]     Appearance   [XXXX.]     Wits           [XXX..]

Abilities

    (Caste)                   (Favored)                (Other)
Athletics     [XX...]     Endurance    [XX...]     Lore         [X....]
Awareness     [XX...]     Martial Arts [XXX..]     Linguistics  [X....]
Dodge         [XXXXX]     Melee        [XXXXX]     Medicine     [X....]
Larceny       [XXX..]     Resistance   [XXXXX]     Occult       [X....]
Stealth       [XXXX.]     Presence     [XXX..]     Performance  [X....]
Linguistics: Flametongue, Riverspeak
Specialties: Melee (with two weapons +2)

Virtues and Essence

Compassion    [XX...]     Temperance   [XX...] 
Valor         [XX...]     Conviction   [XXXX.] 
Willpower     [XXXXX-....]
Resonance     [X.........]
Essence       [XXX..]    Personal: (15)15  Peripheral: (47)35 (12 commited)

Backgrounds

Manse            [XXXXX]
Artifact         [XXX..]
Liege            [XX...]
Abyssal Command  [XXX..] - This background has been lost in her flight.
Underworld Manse [XX...] - This background has been lost in her flight.

Merits and Flaws

Mute (Whispers)  -1
Ambidexterous    +1

Charms

Athletics
   Raiton's Nimble Perch - 3m, Reflexive (1 scene)
   Shadow Races the Light - 2-4 motes, Reflexive (1 turn)
   Crouching Gargoyle Stance - 3 motes, Reflexive (special)
Awareness
   Fivefold Sensory Exercise - 5m, Simple (1 scene)
Dodge
   Flitting Shadow Form - 1 mote/2 dice, Reflexive (instant)
Larceny
   Cunning Criminal Style - 10 motes, Simple (1 day)
   Theft of Face - 5 motes, Simple (1 hour)
Melee
   Elegant Flowing Deflection - 1 mote/2dice, Reflexive (instant)
   Vengeful Riposte - 1 mote, Reflexive (instant)
   Fluttering Moth Defence - 2 motes, Reflexive (instant)
Resistance
   Spirit Hardened Frame - 2 motes per 1B/.5L, Simple (1 scene)
   Ivory Blossom Carapace - 1 mote per 1B/1L + 1 lethal health level, Simple (1 scene)
   Crimson Petal Armour - 1 mote per 1B/1L + 1 WP + 1 lethal health level, Simple (1 scene)

Equipment

Soulsteel Short Daiklaives
   Spd +1, Acc +3, Dam +4L, Defense +3, Drain 3 motes on a sucessful hit.
Silken Armor
   5L/3B, 0 mobility, 0 fatigue
Skin Mount Amulet
   +10 motes peripheral
Gem of Perfect Mobility
   An extra full action, each round if desired.

Expanded Backgrounds
Manse ••••• The Throne of Flickering Fire
In the deepest South, there is a Manse, set in a volcano, deep within it. Bursts of flame and steam greet the unwary, and sudden flares of burning lava fill its halls, culminating in the hearthstone chamber, where the stone, a Gem of Perfect Mobility Forms. Getting to to the chamber alive is its own challenge however, and anyone who can reach the stone must have enviable mobility already. This was where her dreams of the First Age led The Unnamed Daughter of Beautific Silence, and it was here that she claimed the hearthstone she now wears, when her other tokens of power were de-attuned from her.

Artifact ••• Silken Armor
This black silk outfit is lined with blood red trim. She found it in her Manse, hidden behind a slow waterfall of lava, and recognized it as her own.

Artifact •• Paired Short Daiklaves
These paired short daiklaves, Whisper and Shadow, were also gifted to her by the Princess Magnificent, forged from the souls of her love, and the woman he betrayed her with. Unlike normal soulsteel, the blades do not wail for the blood of the living, but instead, seem to dampen sounds, when they are drawn, in a brief moment of silence.

Artifact •• Skin-Mount Amulet
Another gift from her doting mistress, this small ring of soulsteel is set in the hollow of her right hip, anchored into her flesh and bone. The Gem of Perfect Mobility rests here, though usually hidden by her clothing.

Liege •• Princess Magnificent with Lips of Coral and Robes of Black Feathers
Though hampered in her resources, the Princess Magnificent had but two Deathknights and devoted what time and effort she could to them. She is now apart, being 'chastised' by the First and Forsaken Lion, so there is little more she can do for her Deathknights, besides the gifts she has already given.

Abyssal Command ••• The 49 Assassins of Woe
There are many ways to fight a war, and not all of them are through open battle. Once, the Unnamed Daughter of Beautific Silence commanded more than two score ghosts of assassins, who killed at her command, and could remove every officer above the rank of Talon-Lord from an enemy army in but a single night. But when she fled, she left them behind, and they fled the service of the Princess Magnificent with Lips of Coral and Robes of Black Feathers, and they fled the wrath of the First and Forsaken Lion. None now remain to serve her.

Underworld Manse ••
Once, the Unnamed Daughter of Beautific Silence had several safehouses and hidden manses which belonged to the Princess Magnificent with Lips of Coral and Robes of Black Feather which she could use. Now, with the Princess bent to the Lion's will, the manses claimed, and their attunement broken, they are lost to her.

The Prophecy

Unknown

If the Fates of the Dead are written, then they are in the Stars of the Underworld, and unknown to those who live.

XP LOG

Essence Raised to 3             16
Athletics Raised to 2           01
Crimson Petal Armour            08
Endurance Raised to 2           01
Awareness raised to 4           08
Fluttering Moth Defence         08
Shadow Races the Light          08
Crouching Gargoyle Stance       08


Comments From Her Fellows

Five Pillars: This girl is quiet. And not just the voice. Soran doesn't trust her. I remain cautiously interested. She's no turned Solar, like Laria or Ciel. Only time will tell if she and her Liege are our friends or our enemies.


Combat Cheat Sheet

Init: +9
Attack Pool: 15  (7 actions, maximum split)
Parry Pool:  15  (7 actions, maximum split)
Dodge Pool:  10  (10 dodges, aborting)
Damage 6L+ Attack Sucesses
Soak: 7L/7B in silk armor.  
Spirit Hardened Frame can add 4L/9B 
Crimson Petal Armor can add 9L/9B
Maximum Soak is 20L/25B.