Difference between revisions of "BuzzChild/Combos"

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= Buzzchilds Combos =
 
= Buzzchilds Combos =
 
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Go back to [[BuzzChild]] 's page,Go back to [[Combos]], or read on....
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Go back to BuzzChild 's page,Go back to [[Combos]], or read on....
 
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I overhauled this page and organised it under the following headings, Lunar combos, Solar combos, Abyssal Combos, Terrestrial Combos, and Martial Arts Combos. I only have a few lunar combos typed so once i have re-organised this page, i likely wont come back to it for a while because of all the the other stuff i have typed up for other sections.  
 
I overhauled this page and organised it under the following headings, Lunar combos, Solar combos, Abyssal Combos, Terrestrial Combos, and Martial Arts Combos. I only have a few lunar combos typed so once i have re-organised this page, i likely wont come back to it for a while because of all the the other stuff i have typed up for other sections.  
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<br>I posted my combos on their own pages when i first started on the wiki and i dont have any idea how to delet those pages(so i just erased all the links to them) or where to post my combos... ill post them all on this page for now and when i figure out which combos page to post them ill post em there as well.some advice would be greatly appreciated on this matter.
 
== Lunar Combos ==
 
== Lunar Combos ==
 
    
 
    
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<b><i>Impact of the Charging Bear</i></b> written by [[BuzzChild]]
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<b><i>Impact of the Charging Bear</i></b> written by BuzzChild
 
<br>The lunar gets low to the ground and charges towards his enemies, his form swelling into
 
<br>The lunar gets low to the ground and charges towards his enemies, his form swelling into
 
giant proportions as he smashes into his prey, doing incredible damage, and knocking his enemy down.
 
giant proportions as he smashes into his prey, doing incredible damage, and knocking his enemy down.
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<br>cost: 1 willpower + 5 motes + 1 mote/die + 1 mote/ 2 dice knockback
 
<br>cost: 1 willpower + 5 motes + 1 mote/die + 1 mote/ 2 dice knockback
 
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<b><i>Mauled by the Bear</i></b> written by [[BuzzChild]]
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<b><i>Mauled by the Bear</i></b> written by BuzzChild
 
<br>When the Lunar activates this combo he begins mauling his enemy, repeatedly striking at his enemy with essence laden blows.
 
<br>When the Lunar activates this combo he begins mauling his enemy, repeatedly striking at his enemy with essence laden blows.
 
:<b>Hydra Head Attack</b> (1W + 3m/attack) - Extra Action, Instant
 
:<b>Hydra Head Attack</b> (1W + 3m/attack) - Extra Action, Instant
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<br>cost: 2 Willpower + (3 Motes + (Dexterity in motes)per attack
 
<br>cost: 2 Willpower + (3 Motes + (Dexterity in motes)per attack
 
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<b><i>Crushing the Enemies Will</i></b> written by [[BuzzChild]]
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<b><i>Crushing the Enemies Will</i></b> written by BuzzChild
 
<br>A lunar uses this combo to render a mighty foe unconscious.
 
<br>A lunar uses this combo to render a mighty foe unconscious.
 
:<b>Tyrant Lizard Strike</b> (1M / die up to dex)- supplemental, Instant
 
:<b>Tyrant Lizard Strike</b> (1M / die up to dex)- supplemental, Instant
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<br>cost: 1 Willpower + (Dexterity in Motes)+ (Strength in Motes)
 
<br>cost: 1 Willpower + (Dexterity in Motes)+ (Strength in Motes)
 
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<b><i>The Bear Mauls The Armadillo</i></b> written by [[BuzzChild]]
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<b><i>The Bear Mauls The Armadillo</i></b> written by BuzzChild
 
<br>With this combo a the lunar reinforces his musculature, and lands multiple piercing blows against an armored foe.
 
<br>With this combo a the lunar reinforces his musculature, and lands multiple piercing blows against an armored foe.
 
:<b>Hydra Head Attack</b> (1W + 3m/attack) - Extra Action, Instant
 
:<b>Hydra Head Attack</b> (1W + 3m/attack) - Extra Action, Instant
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<br>cost: 2 Willpower + (3 Motes + (Dexterity in Motes)+ (2x(Dexterity in Motes))per attack
 
<br>cost: 2 Willpower + (3 Motes + (Dexterity in Motes)+ (2x(Dexterity in Motes))per attack
 
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<b><i>Destruction of the Unnatural</i></b> written by [[BuzzChild]]
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<b><i>Destruction of the Unnatural</i></b> written by BuzzChild
 
<br>With this combo a the lunar reinforces his musculature, and lands multiple blows against an innanimate object, dealing devastating damage.
 
<br>With this combo a the lunar reinforces his musculature, and lands multiple blows against an innanimate object, dealing devastating damage.
 
:<b>Hydra Head Attack</b> (1W + 3m/attack) - Extra Action, Instant
 
:<b>Hydra Head Attack</b> (1W + 3m/attack) - Extra Action, Instant
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<br>cost: 2 Willpower + (3 Motes + (Dexterity in Motes)+ (Strength in Motes))per attack  
 
<br>cost: 2 Willpower + (3 Motes + (Dexterity in Motes)+ (Strength in Motes))per attack  
 
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<b><i>The Bears Hug</i></b> written by [[BuzzChild]]
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<b><i>The Bears Hug</i></b> written by BuzzChild
 
<br>With this combo the Lunar fortifies his musculature allowing him to crush his enemy to death in a painfull clinch.
 
<br>With this combo the Lunar fortifies his musculature allowing him to crush his enemy to death in a painfull clinch.
 
:<b>Mighty Bear Crush</b> (2 mote/ Damage Dice up to Strength) - Supplemental, Instant
 
:<b>Mighty Bear Crush</b> (2 mote/ Damage Dice up to Strength) - Supplemental, Instant
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<b><i>Releasing the Hostage</i></b> written by [[BuzzChild]]
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<b><i>Releasing the Hostage</i></b> written by BuzzChild
 
<br>With this combo a seemingly unarmed Lunar can deliver a devastating ranged attack
 
<br>With this combo a seemingly unarmed Lunar can deliver a devastating ranged attack
  
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<b><i>Disgracing the Enemy</i></b> written by [[BuzzChild]]
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<b><i>Disgracing the Enemy</i></b> written by BuzzChild
 
<br> This combo allows the lunar to cause a single unarmed attack directed at him, to hit the attacker.
 
<br> This combo allows the lunar to cause a single unarmed attack directed at him, to hit the attacker.
 
:<b>Snake Body Technique</b> (5M) - Extra Action, Instant
 
:<b>Snake Body Technique</b> (5M) - Extra Action, Instant
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===== Comments =====
 
===== Comments =====
  
Hey, [[BuzzChild]]. About two years ago, you asked for assistance in deleting the original bevy of pages that you have since consolidated here. Doesn't look like anyone helped you. I've created a page called [[HowDoIDoThat]] which should help in the future. I've also redirected all those old pages to point to this one, so it should now be "cleaned". Sorry it took so long. - [[Wordman]]
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Hey, BuzzChild. About two years ago, you asked for assistance in deleting the original bevy of pages that you have since consolidated here. Doesn't look like anyone helped you. I've created a page called HowDoIDoThat which should help in the future. I've also redirected all those old pages to point to this one, so it should now be "cleaned". Sorry it took so long. - [[Wordman]]
  
THANK YOU WORDMAN YOU ARE MY HERO!!! ~ [[BuzzChild]]
 
 
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Go back to [[BuzzChild]] 's page, or Go back to [[Combos]].
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Go back to BuzzChild 's page, or Go back to [[Combos]].

Revision as of 21:31, 28 March 2008

Buzzchilds Combos


Go back to BuzzChild 's page,Go back to Combos, or read on....


I overhauled this page and organised it under the following headings, Lunar combos, Solar combos, Abyssal Combos, Terrestrial Combos, and Martial Arts Combos. I only have a few lunar combos typed so once i have re-organised this page, i likely wont come back to it for a while because of all the the other stuff i have typed up for other sections.
I posted my combos on their own pages when i first started on the wiki and i dont have any idea how to delet those pages(so i just erased all the links to them) or where to post my combos... ill post them all on this page for now and when i figure out which combos page to post them ill post em there as well.some advice would be greatly appreciated on this matter.

Lunar Combos

I made these combos for a Lunar i played named Bear they are all the lunar combos i have created so far. enjoy

lunar unarmed combos


Impact of the Charging Bear written by BuzzChild
The lunar gets low to the ground and charges towards his enemies, his form swelling into giant proportions as he smashes into his prey, doing incredible damage, and knocking his enemy down.

Tyrant Lizard Strike (1 mote/1 die up to dex) - Supplemental, Instant
1 mote buys additional attack dice up to the lunars dex.
Body Breaking Kata (5 motes)- Supplemental, Instant
must move 1/2 moving distance, double extra success b4 soak
Angry Rhino Charge (1 mote/ 2 knockback dmg dice)- Supplemental, Instant
the amount of dice bought with this charm determines the difficulty to avoid
knockdown, can purchase dice up to strength attribute

Mechanically, the Player buys dice up to his characters dexterity with the charm Tyrant Lizard Strike for his attack roll.The attack roll is the roll for the charm Body Breaking Kata (Try to get lots of extra succesess because they count double for lethal damage). The player then buys Knockback dice up to his strength with Angry Rhino Charge, and the difficulty to avoid Knockback is the number of dice purchased.
cost: 1 willpower + 5 motes + 1 mote/die + 1 mote/ 2 dice knockback


Mauled by the Bear written by BuzzChild
When the Lunar activates this combo he begins mauling his enemy, repeatedly striking at his enemy with essence laden blows.

Hydra Head Attack (1W + 3m/attack) - Extra Action, Instant
For every 3 motes the character gets an extra action at his full pool
Tyrant Lizard Strike (1M/die up to dex)- supplemental, Instant
the character can buy extra dice up to his dexterity on a single attack roll

Mechanically, The Player buys Extra Attacks (up to his iniative divided by 3 or his dex)with Hydra Head Attack and extra dice for each of those attacks with Tyrant Lizard Strike. Each attack costs 3 motes + the characters dexterity in motes and grants the character a full dice action at double his dexterity.
cost: 2 Willpower + (3 Motes + (Dexterity in motes)per attack


Crushing the Enemies Will written by BuzzChild
A lunar uses this combo to render a mighty foe unconscious.

Tyrant Lizard Strike (1M / die up to dex)- supplemental, Instant
the character can buy extra dice up to his dexterity on a single attack roll
Subdoing the Honoured Foe (1M / Bashing Success up to Strength)
-Supplemental, Instant
the character can convert Strength dice into automatic bashing successes

Mechanically, The player buys his Dexterity in extra dice on an attack roll with Tyrant Lizard Strike, then converts his Strength dice into automatic bashing successes on the damage roll with Subdoing the Honoured Foe if the attack is successful.
cost: 1 Willpower + (Dexterity in Motes)+ (Strength in Motes)


The Bear Mauls The Armadillo written by BuzzChild
With this combo a the lunar reinforces his musculature, and lands multiple piercing blows against an armored foe.

Hydra Head Attack (1W + 3m/attack) - Extra Action, Instant
For every 3 motes the character gets an extra action at his full pool
Tyrant Lizard Strike (1M/die up to dex)- Supplemental, Instant
the character can buy extra dice up to his dexterity on a single attack roll
Hunter's Eye Technique (2M/-1 Soak)- Supplemental, Instant
every 2 motes reduces the targets armor soak by 1, not more than the Lunars Dexterity or below zero

Mechanically, The Player buys Extra Attacks (up to his iniative divided by 3 or his dex)with Hydra Head Attack</i> and extra dice for each of those attacks with <b>Tyrant Lizard Strike. In addition the player reduces her targets soak on each attack by the lunars Dexterity with Hunter's Eye Technique. Each attack costs 3 motes + (the characters dexterity)+ (2x(the characters dexterity) in motes and grants the character a full dice action at double his dexterity and reduces the targets soak by the Lunars Dexterity.
cost: 2 Willpower + (3 Motes + (Dexterity in Motes)+ (2x(Dexterity in Motes))per attack


Destruction of the Unnatural written by BuzzChild
With this combo a the lunar reinforces his musculature, and lands multiple blows against an innanimate object, dealing devastating damage.

Hydra Head Attack (1W + 3m/attack) - Extra Action, Instant
For every 3 motes the character gets an extra action at his full pool
Tyrant Lizard Strike (1M/die up to dex)- Supplemental, Instant
the character can buy extra dice up to his dexterity on a single attack roll
Door Breaking Method (1M / Damage dice)- Simple, Instant
every 1 mote buys an additional damage dice or 2 automatic damage against man made objects.
cannot spend more motes than his characters strength

Mechanically, The Player buys Extra Attacks (up to his iniative divided by 3 or his dex)with Hydra Head Attack and extra dice for each of those attacks with Tyrant Lizard Strike. In addition the player purchases extra damage dice or automatic successes with Door Breaking Method. Each attack costs 3 motes + (the characters dexterity)+ (the characters Strength) in motes and grants the character a full dice action at double his dexterity and does extra damage against innanimate objects(or 2x the characters strength in automatic damage successes against man made objects.
cost: 2 Willpower + (3 Motes + (Dexterity in Motes)+ (Strength in Motes))per attack


The Bears Hug written by BuzzChild
With this combo the Lunar fortifies his musculature allowing him to crush his enemy to death in a painfull clinch.

Mighty Bear Crush (2 mote/ Damage Dice up to Strength) - Supplemental, Instant
2 mote converts dice into automatic damage successes up to the Lunars Strength
Spine Breaking (3 motes) - Supplemental, Instant
Does only lethal, add the Lunars strength in automatic succeses towards any attempt
at escape

Mechanically, the Player makes his attack roll for the clinch normally (becuase Spine Breaking Technique is incompatible with charms that increase dexterity). If the attack roll is successful then Spine Breaking Technique gives the lunar his strength in automatic successes on any roll to resist escape attempts and lethal damage in a clinch. The Player can then turn damage dice up to his strength into automatic successes on the damage roll at a cost of 2 motes per point of damage with Mighty Bear Crush.
cost: 1 willpower + 3 motes + 2m/per die converted


lunar ranged combos


Releasing the Hostage written by BuzzChild
With this combo a seemingly unarmed Lunar can deliver a devastating ranged attack

Ossific Shard Shot (2m) -simple, instant
Allows the lunar to launch a bone fragment with accuracy -1 9l range of (Perception x 10yrds)
Eagle Eye Advantage (2m/suc up to Dexterity)-Supplemental, Instant
Allows the Lunar to convert Dexterity dice into automatic successes for a range attack
Wolf Eye Technique (2m)-Supplemental, Instant
Allows the character to treat visibility as 2 times its value
Natures Harmony (3m)-Supplemental, Instant
Ignore environmental penalties, wind, rain
Knowing the Arrows Path (3m)-Supplemental, Instant
Ignore cover penalties on a single ranged attack
Deadly Assassin's Shot (3m/damage success)-Supplemental, Instant
Convert damage dice up the characters strength into automatic Damage successes

Mechanically,the character fires a piece of bone out of his arm with Ossific Shard Shot, he ignores weather penalties because of Natures Harmony and can treat visibility as double it's value because of Wolf Eye Technique. In addition the character converts dice up to his Dexterity into automatic successes with Eagle Eye Advantage and can ignore all cover penalties with Knowing the Arrows Path. Lastly, The character converts damage dice up to his Strength on the damage roll with Deadly Assassin's Shot.


cost: 1willpower + 10motes + (2xdexterity in motes) + (3mxstrength in motes)


lunar defense combos


Disgracing the Enemy written by BuzzChild
This combo allows the lunar to cause a single unarmed attack directed at him, to hit the attacker.

Snake Body Technique (5M) - Extra Action, Instant
Make a dodge attempt against a single unarmed attack, if you succeed the damage is rolled against the attacker not the target, extra successes on dodge add to damage.
Bending Before the Storm (1M/success up to dex)- Supplemental, Instant
convert dice up to his dexterity into automatic successes on a single dodge roll


Mechanically, The Player converts dice up to his Dexterity into automatic successes using Bending Before the Storm on the dodge roll for Snake Body Tecnique which, if succesful, allows the Lunar to redirect the attack towards the attacker with any extra successes on the characters dodge roll counting towards extra damage dice.


cost: 1 Willpower + (5 Motes + (Dexterity in Motes)


Comments

Hey, BuzzChild. About two years ago, you asked for assistance in deleting the original bevy of pages that you have since consolidated here. Doesn't look like anyone helped you. I've created a page called HowDoIDoThat which should help in the future. I've also redirected all those old pages to point to this one, so it should now be "cleaned". Sorry it took so long. - Wordman


Go back to BuzzChild 's page, or Go back to Combos.