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− | Back to | + | Back to TheHoverpope<BR> |
− | back to | + | back to TheHoverpope/Characters<BR> |
=== Arazzh Denizhee === | === Arazzh Denizhee === | ||
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Abilities: | Abilities: | ||
Dawn: Archery, <B>Martial Arts 5 (+3 tiger claws), Melee 5,</B> Thrown, War<BR> | Dawn: Archery, <B>Martial Arts 5 (+3 tiger claws), Melee 5,</B> Thrown, War<BR> | ||
− | Zenith: <B>Integrity 5</B>, Performance 1, Presence 1, Resistance | + | Zenith: <B>Integrity 5</B>, Performance 1, Presence 1, Resistance, Survival<BR> |
Twilight: Craft, <B>Investigation 1</B>, Lore , Occult , Medicine<BR> | Twilight: Craft, <B>Investigation 1</B>, Lore , Occult , Medicine<BR> | ||
− | <B>Night: Athletics 5, Awareness 3, Dodge 5 (+3 | + | <B>Night: Athletics 5, Awareness 3, Dodge 5 (+3 , Larceny, Stealth 3</B><BR> |
Eclipse: Bureaucracy, <B>Linguistics 1</B>, Ride, Sail, Socialize<BR> | Eclipse: Bureaucracy, <B>Linguistics 1</B>, Ride, Sail, Socialize<BR> | ||
Backgrounds<BR> | Backgrounds<BR> | ||
Artifact: 4 - Orichalcum perfected kata bracers<BR> | Artifact: 4 - Orichalcum perfected kata bracers<BR> | ||
− | Manse: 3 | + | Manse: 3 <BR> |
Artifact 5 (Alchemical Essence reservoir)<BR> | Artifact 5 (Alchemical Essence reservoir)<BR> | ||
− | Artifact | + | Artifact 4 (Soulsteel black widow razors)<BR> |
− | Artifact | + | Artifact 4 (jade elemental armor)<BR> |
− | + | Artifact 2 (oath- banquet of crumbs, defining the parameters of battle)<BR> | |
− | Artifact 2 ( | + | |
Merits and Flaws: <BR> | Merits and Flaws: <BR> | ||
Derangement -3<BR> | Derangement -3<BR> | ||
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Temperance 2<BR> | Temperance 2<BR> | ||
Valor 4<BR> | Valor 4<BR> | ||
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Willpower: 8<BR> | Willpower: 8<BR> | ||
Essence: 5<BR> (72 xp) | Essence: 5<BR> (72 xp) | ||
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Revision as of 00:48, 7 October 2009
Back to TheHoverpope
back to TheHoverpope/Characters
Arazzh Denizhee
Find himself a purpose:
Attributes:
4/5/2, 2/1/4, 3/2/4
Abilities:
Dawn: Archery, Martial Arts 5 (+3 tiger claws), Melee 5, Thrown, War
Zenith: Integrity 5, Performance 1, Presence 1, Resistance, Survival
Twilight: Craft, Investigation 1, Lore , Occult , Medicine
Night: Athletics 5, Awareness 3, Dodge 5 (+3 , Larceny, Stealth 3
Eclipse: Bureaucracy, Linguistics 1, Ride, Sail, Socialize
Backgrounds
Artifact: 4 - Orichalcum perfected kata bracers
Manse: 3
Artifact 5 (Alchemical Essence reservoir)
Artifact 4 (Soulsteel black widow razors)
Artifact 4 (jade elemental armor)
Artifact 2 (oath- banquet of crumbs, defining the parameters of battle)
Merits and Flaws:
Derangement -3
Superstition -3
Greater Flaw (-4)
Virtues: (6 xp)
Compassion 2
Conviction 4
Temperance 2
Valor 4
Willpower: 8
Essence: 5
(72 xp)
Charms:
Bonus points: