Difference between revisions of "Taerinshar/Unknown Blah"
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Journeys: <b>Integrity 1, Ride 0, Sail 3, Survival 2, Thrown 2 </b> <br> | Journeys: <b>Integrity 1, Ride 0, Sail 3, Survival 2, Thrown 2 </b> <br> | ||
Serenity: Craft 0, Dodge 2, Linguistics 2, Performance 1, Socialize 1 <br> | Serenity: Craft 0, Dodge 2, Linguistics 2, Performance 1, Socialize 1 <br> | ||
− | Battles: Archery 0, Melee 2, Presence | + | Battles: Archery 0, Melee 2, Presence 1, Resistance 2, War 0 <br> |
Secrets: Investigaiton 0, Larceny 0, Lore 3, Occult 2, <b> Stealth 1 </b> <br> | Secrets: Investigaiton 0, Larceny 0, Lore 3, Occult 2, <b> Stealth 1 </b> <br> | ||
− | Endings: <b>Athletics 2 </b>, Awareness 2, Bureaucracy 3, <b>Martial Arts | + | Endings: <b>Athletics 2 </b>, Awareness 2, Bureaucracy 3, <b>Martial Arts 2 </b> Medicine 0 <br> |
+ | |||
+ | 10 Extra dots are currently going into Integrity 1, Thrown 2, Dodge 2, Performance 1, Melee 2, Bureaucracy +1 (to 3) Presence 1). Also need to assign 1 more favoured ability (war? Medicine?) <br> | ||
+ | |||
+ | Charms (Start with 12 at least 6 favoured)<br> | ||
+ | *Adopting the Untamed Face<br> | ||
+ | *Sky and Rain Mantra<br> | ||
+ | *Willful Weapon Method<br> | ||
+ | *Life Gets Worse Approach <br> | ||
+ | *Air Dragon Sight <br> | ||
+ | *Burn Life <br> | ||
+ | Impeding the Flow <br> | ||
+ | Ox Body <br> | ||
+ | Methodology of Secrets<br> | ||
+ | Underling Invisibility Method<br> | ||
+ | *Unhearing Dedication <br> | ||
+ | Prior Warning <br> | ||
+ | |||
+ | <br> | ||
+ | Virtues: <br> | ||
+ | Temperance 3<br> | ||
+ | Conviction 2<br> | ||
+ | Compassion 1 <br> | ||
+ | Valor 3 <br> | ||
+ | |||
+ | <br> Backgrounds | ||
+ | |||
+ | Sifu: 3 <br> | ||
+ | Backing: Bureau of Nature 2<br> | ||
+ | Allies: Lunars 2 <br> | ||
+ | Acquaintances 2 (Halta) <br> | ||
+ | 2 - Manse in Yu-Shan, gives Hearthstone Gem of 1st Impressions (or go with a 4 dot manse with bonus pts and get Wilderness Gem)<br> | ||
+ | Artifacts: <br> | ||
+ | 1 - Perfect Boots<br> | ||
+ | 2-3 - Rest and Repose (Artifact Chakrams) <br> | ||
+ | 1 - Starmetal Breastplate<br> | ||
+ | |||
+ | <br> | ||
+ | |||
+ | <b>Flaws and Merits </b> <br> | ||
+ | Flaws:<br> | ||
+ | ? points - Oathbound to not eat meat unless killed by himself to ensure the animal didn't suffer.<br> | ||
+ | ? Phobia/Internal penalty - Claustrophobia.<br> | ||
+ | |||
+ | Merits<br> | ||
+ | 2 pts - Lucky!<br> | ||
+ | |||
+ | Bonus Point Spending: <br> | ||
+ | 6 - Virtues to 4 for Temperance and Valor <br> | ||
+ | 1 - Linguistics Specialty (Old Realm and Icetongue, have Woodtongue as natural language) | ||
+ | 1 - Martial Arts to 5 | ||
+ | 1 - Survival 4 | ||
+ | 1 - Thrown 4 | ||
+ | 1 - Survival/Thrown 5 |
Revision as of 22:14, 7 August 2009
Chosen of Journeys
Motivation: Circle creation and ensure its safety against the wyld.
Attributes:
Str/Dex/Sta : 4/5/2
Cha/Man/App : 4/1/2
Per/Int/Wit : 3/2/4
Abilities:
Journeys: Integrity 1, Ride 0, Sail 3, Survival 2, Thrown 2
Serenity: Craft 0, Dodge 2, Linguistics 2, Performance 1, Socialize 1
Battles: Archery 0, Melee 2, Presence 1, Resistance 2, War 0
Secrets: Investigaiton 0, Larceny 0, Lore 3, Occult 2, Stealth 1
Endings: Athletics 2 , Awareness 2, Bureaucracy 3, Martial Arts 2 Medicine 0
10 Extra dots are currently going into Integrity 1, Thrown 2, Dodge 2, Performance 1, Melee 2, Bureaucracy +1 (to 3) Presence 1). Also need to assign 1 more favoured ability (war? Medicine?)
Charms (Start with 12 at least 6 favoured)
- Adopting the Untamed Face
- Sky and Rain Mantra
- Willful Weapon Method
- Life Gets Worse Approach
- Air Dragon Sight
- Burn Life
Impeding the Flow
Ox Body
Methodology of Secrets
Underling Invisibility Method
- Unhearing Dedication
Prior Warning
Virtues:
Temperance 3
Conviction 2
Compassion 1
Valor 3
Backgrounds
Sifu: 3
Backing: Bureau of Nature 2
Allies: Lunars 2
Acquaintances 2 (Halta)
2 - Manse in Yu-Shan, gives Hearthstone Gem of 1st Impressions (or go with a 4 dot manse with bonus pts and get Wilderness Gem)
Artifacts:
1 - Perfect Boots
2-3 - Rest and Repose (Artifact Chakrams)
1 - Starmetal Breastplate
Flaws and Merits
Flaws:
? points - Oathbound to not eat meat unless killed by himself to ensure the animal didn't suffer.
? Phobia/Internal penalty - Claustrophobia.
Merits
2 pts - Lucky!
Bonus Point Spending:
6 - Virtues to 4 for Temperance and Valor
1 - Linguistics Specialty (Old Realm and Icetongue, have Woodtongue as natural language)
1 - Martial Arts to 5
1 - Survival 4
1 - Thrown 4
1 - Survival/Thrown 5