Difference between revisions of "Savare/SessionTwo"

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Latest revision as of 19:17, 10 February 2005

All Good Things

Session 002
The group concludes their business with Howard and are off. They travel for the most part unhindered by forces of evil. They will see a few guard patrols but nothing too much out of the ordinary. They make their way to the small town of Lansire. There they see a crushed people . They find out that these people are under the thrall of a local bandit organization. This bandit organization is called the HAND. And that they will be attacking in a few days. They are asked to defend the town from this evil.

After the battle is over and the pc's have saved the town, they realize that the last evil act that the commander did was to burn down the town. This single act of desperation has left the township in ruins. They ask them to take them south to the town of Landcaster.

At Landcaster, the players will observe several of the bandits there being treated for medical aid. What that means is that the township here is run by someone who had influence with the bandits or at least has offered shelter to them. The marshal of this town is actually an evil man who is partnered with the bandit leaders. He gives them shelter and supplies and gladly takes money and items off their hands. He runs his town with an iron fist and thinks of himself as a grand general. Again, the player characters will be asked to intervine as deligates from the solar dilberative.


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