Difference between revisions of "SilverMasks/MightHold"
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* ... reduce the target’s Appearance by one. | * ... reduce the target’s Appearance by one. | ||
Exalted recover their loss at the rate of 1 dot per day, but it is permanent on mortals, at least until they receive supernatural aid(which also greatly speeds this regeneration). This Charm may be used more than once per action. Lowering an Attribute to 0 renders the character unable to take any action that requires it. For example, an Strength 0 character cannot inflict any damage, although she may still use effects that require a mere touch. | Exalted recover their loss at the rate of 1 dot per day, but it is permanent on mortals, at least until they receive supernatural aid(which also greatly speeds this regeneration). This Charm may be used more than once per action. Lowering an Attribute to 0 renders the character unable to take any action that requires it. For example, an Strength 0 character cannot inflict any damage, although she may still use effects that require a mere touch. | ||
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Latest revision as of 23:32, 22 March 2009
Hold
Spine-Breaking Technique
Cost: 4 motes
Duration: Indefinite
Type: Supplemental
Minimum Strength: 2
Minimum Essence: 2
Prerequisite Charms: None
An impressively brutal movement, the Spine-Breaking Technique demonstrates the awesome power of the Lunar's bestial nature, crushing flesh and bones under his hands as little more than glass. By means of this Charm, the Lunar turns a painful and incapacitating attack into a lethal demonstration of his prowess. The Lunar makes a clinch attack as normal, but may deal lethal damage instead of Bashing. It is very hard to avoid the Spine-Breaking Technique, and the Lunar converts a number of dice into automatic successes equal to his Essence in both the initial attempt and any roll to control the clinch.
Roused Bear Throw
Cost: 3 motes
Duration: Instant
Type: Supplemental
Minimum Strength: 3
Minimum Essence: 2
Prerequisite Charms: Spine-Breaking Technique
Lunar Exalted are masters of close combat. However, at times they want enemies to be anywhere but close. When the Lunar takes control of a grapple, he may activate this Charm to throw his enemy (Strength x Essence) yards away in any direction. This does no damage by itself, but a long fall, or a fall on sharp objects or hazardous areas might.
Throat-Baring Hold
Cost: 3 motes
Duration: Instant
Type: Reflexive
Minimum Strength: 3
Minimum Essence: 3
Prerequisite Charms: Spine-Breaking Technique
Great defenders, a Lunar may put herself in danger to ensure a foe’s defeat! This Charm gives the Lunar the option to inflict no damage in her clinch, but exposes his enemy’s weaknesses for all to see! The Lunar rolls Strength+Combat Ability, and reduces the enemy’s soak by 1 for each success on this roll until his next action. Although the character does not get a chance to exploit this weakness, her compatriots do.
Crushing Constrictor Hold
Cost: 6 motes
Duration: Instant
Type: Supplemental
Minimum Strength: 5
Minimum Essence: 3
Prerequisite Charms: Throat-Baring Hold
Holding the enemy like the mighiest of constrictor snakes, the Lunar tightens his grip on his foe, making sure he cannot escape in any way. Once in the Lunar's grasp, the foe must overcome his strength... or be crushed underh is might. This Charm must be used to supplement a Clinch Control Contest - the opponent loses the option of breaking the clinch even if she takes control - she must choose between dealing damage or not, but leaving is impossible. This is a Perfect Effect.
Jaws of the River Dragon
Cost: 5 motes
Duration: Instant
Type: Reflexive
Minimum Strength: 5
Minimum Essence: 3
Prerequisite Charms: Throat-Baring Hold
A Lunar’s mastery of how to change his own body provides a superior knowledge of how to destroy another’s! Changing his body into something terrible and cold as the jaws of the river dragon, the Lunar breaks and numbs an enemy’s body. The Lunar may activate this Charm when inflicting at least one health level in a clinch to...
- ... reduce any of the target’s Physical Attributes by one.
- ... reduce the target’s Appearance by one.
Exalted recover their loss at the rate of 1 dot per day, but it is permanent on mortals, at least until they receive supernatural aid(which also greatly speeds this regeneration). This Charm may be used more than once per action. Lowering an Attribute to 0 renders the character unable to take any action that requires it. For example, an Strength 0 character cannot inflict any damage, although she may still use effects that require a mere touch.