Difference between revisions of "BrilliantRain/LedaalXienhua"
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− | So, I finished my Earth Aspected Poison/Alchemy specialist: | + | So, I finished my Earth Aspected Poison[[/Alchemy]] specialist: |
Name: Ledaal Xienhua | Name: Ledaal Xienhua | ||
Line 100: | Line 100: | ||
First Craft (water) Excellency: (1m/2d10, Reflexive, Combo- ok, Instant. | First Craft (water) Excellency: (1m/2d10, Reflexive, Combo- ok, Instant. | ||
− | MoEP:DB pg.128) | + | [[MoEP]]:DB pg.128) |
<br>Add up to (Ability+specialty) dice to any use of | <br>Add up to (Ability+specialty) dice to any use of | ||
the relevant ability. | the relevant ability. | ||
First Craft (air) Excellency: (1m/2d10, Reflexive, Combo-OK, Instant. | First Craft (air) Excellency: (1m/2d10, Reflexive, Combo-OK, Instant. | ||
− | MoEP:DB pg.128) | + | [[MoEP]]:DB pg.128) |
<br>Add up to (Ability+specialty) dice to any use of | <br>Add up to (Ability+specialty) dice to any use of | ||
the relevant ability. | the relevant ability. | ||
Flaw-Finding Examination: (1m touch/3m sight+1wp repair, Simple, Combo-OK, | Flaw-Finding Examination: (1m touch/3m sight+1wp repair, Simple, Combo-OK, | ||
− | One minute.MoEP:DB pg.142) <br>Roll Int+Craft to detect | + | One minute.[[MoEP]]:DB pg.142) <br>Roll Int+Craft to detect |
flaws in any one item. Spend 1WP to repair item | flaws in any one item. Spend 1WP to repair item | ||
instantly. | instantly. | ||
Line 116: | Line 116: | ||
Resistance | Resistance | ||
− | Ox-Body Technique x2 (MoEP:DB pg. 146) <br>Two additional -1 and | + | Ox-Body Technique x2 ([[MoEP]]:DB pg. 146) <br>Two additional -1 and |
-2 healthlevels. | -2 healthlevels. | ||
Line 122: | Line 122: | ||
Second Martial Arts Excellency: (2m/success, Reflexive, Combo-OK, Instant. | Second Martial Arts Excellency: (2m/success, Reflexive, Combo-OK, Instant. | ||
− | MoEP:DB pg.128) <br>Spend up to | + | [[MoEP]]:DB pg.128) <br>Spend up to |
(Ability+Specialty) motes to gain one | (Ability+Specialty) motes to gain one | ||
automatic success on a roll per 2 motes spent. | automatic success on a roll per 2 motes spent. | ||
Line 131: | Line 131: | ||
Posture Aspect - Northern Ice Blossom Posture: +1 to Martial Arts when dueling or fighting one on one. | Posture Aspect - Northern Ice Blossom Posture: +1 to Martial Arts when dueling or fighting one on one. | ||
− | Graceful Tortoise Technique: (2m, Simple, One Scene, SotM pg.64) <br>No mobility- | + | Graceful Tortoise Technique: (2m, Simple, One Scene, [[SotM]] pg.64) <br>No mobility- |
penalty for using a shield. May use a spear or | penalty for using a shield. May use a spear or | ||
pole-arm one-handed if combined with buckler or | pole-arm one-handed if combined with buckler or | ||
target shield. | target shield. | ||
− | Speardancer Concentration: (3m, Supplemental, Combo-OK, Instant, SotM pg. | + | Speardancer Concentration: (3m, Supplemental, Combo-OK, Instant, [[SotM]] pg. |
65) <br>Add extra successes equal to Essence to | 65) <br>Add extra successes equal to Essence to | ||
the Join Battle roll, or resolve attack first if on same | the Join Battle roll, or resolve attack first if on same | ||
Line 153: | Line 153: | ||
<br>DV - Parry: 5(Unarmed) | <br>DV - Parry: 5(Unarmed) | ||
<br>5(Daikalbar) | <br>5(Daikalbar) | ||
− | <br>6(Daikalbar/Shield) | + | <br>6(Daikalbar[[/Shield]]) |
<br>MDV - Dodge: 4 | <br>MDV - Dodge: 4 | ||
<br>MDV - Parry: 2 | <br>MDV - Parry: 2 |
Revision as of 09:02, 3 April 2010
So, I finished my Earth Aspected Poison/Alchemy specialist:
Name: Ledaal Xienhua
Aspec: Earth
Concept: Alchemist
Motivation: To safeguard and expand the Realm at all costs.
Attributes:
Strength: 00
Dexterity: 0000
Stamina: 000
Charisma: 00
Manipulation: 00
Appearance: 000
Perception: 000
Intelligence: 0000
Wits: 000
Abilities:
Aspect:
Awareness: 000
Craft (water): 0000
Craft (air): 000
Integrity:
Resistance: 00
War: 0
Favoured:
Lore: 00000
Occult: 00000
Martial Arts: 000
Other:
Archery: 0
Athletics: 00
Bureaucracy: 00
Larceny: 00
Melee: 00
Medicine: 000
Performance: 0
Presence: 00
Ride: 0
Socialize: 00
Survival: 00
Linguistics: 0
Specialities
Occult (Thaumatugry - Master Alchemist +3)
Backgrounds.
Artifact: 000
Breeding: 0000
Manse: 000
Henchmen: 00
Resources: 000
Virtues
Compassion: 00
Conviction: 0000
Temperance: 000
Valor: 00
Willpower
0 0 0 0 0 0 0
Essence
00
Personal: 7+4 = 11
Peripheral: 21+7 = 28(-10)
Committed: 10 Peripheral.
Health
0 []
-1 [][][][]
-2 [][][][]
-4 []
Inc []
Charms
Craft
First Craft (water) Excellency: (1m/2d10, Reflexive, Combo- ok, Instant.
MoEP:DB pg.128)
Add up to (Ability+specialty) dice to any use of
the relevant ability.
First Craft (air) Excellency: (1m/2d10, Reflexive, Combo-OK, Instant.
MoEP:DB pg.128)
Add up to (Ability+specialty) dice to any use of
the relevant ability.
Flaw-Finding Examination: (1m touch/3m sight+1wp repair, Simple, Combo-OK,
One minute.MoEP:DB pg.142)
Roll Int+Craft to detect
flaws in any one item. Spend 1WP to repair item
instantly.
Resistance
Ox-Body Technique x2 (MoEP:DB pg. 146)
Two additional -1 and
-2 healthlevels.
Martial Arts:
Second Martial Arts Excellency: (2m/success, Reflexive, Combo-OK, Instant.
MoEP:DB pg.128)
Spend up to
(Ability+Specialty) motes to gain one
automatic success on a roll per 2 motes spent.
Crimson Pentacle Blade Style (Scroll of the Monk, page 64.)
Posture Aspect - Northern Ice Blossom Posture: +1 to Martial Arts when dueling or fighting one on one.
Graceful Tortoise Technique: (2m, Simple, One Scene, SotM pg.64)
No mobility-
penalty for using a shield. May use a spear or
pole-arm one-handed if combined with buckler or
target shield.
Speardancer Concentration: (3m, Supplemental, Combo-OK, Instant, SotM pg.
65)
Add extra successes equal to Essence to
the Join Battle roll, or resolve attack first if on same
tick.
Combat Maneuvers
Clinch 6 +0 +0B –- 1 Str • – C, N, P
Kick 5 +0 +3B -2 2 Str •, Dex •• – N
Punch 5 +1 +0B +2 3 Str • – N
Join Battle: 6
Join Debate: 6
DV - Dodge: 3
DV - Parry: 5(Unarmed)
5(Daikalbar)
6(Daikalbar/Shield)
MDV - Dodge: 4
MDV - Parry: 2
Artifacts
White Jade Daikalbar ("Serenity of the Earth's Embrace")
Speed Accuracy Damage Defense Rate Minimums Attune Cost Tags
4 +3 +9L +2 2 Str ••, Mrt • 5 •• 2, R
Set with a Kata-Sculpting Gem
White Jade Hearthstone Bracers
[Artifact ••, Attune: 4]
-1 Speed for hand-to-hand or ranged attacks.
Set with a Memorial Iron Stone
Blue Jade Hearthstone Amulet
[Artifact •, Attune: 1]
Regain one extra mote of Essence per hour.
Set with a Gem of Safe Harvest
Hearthstones
GEM OF SAFE HARVEST (MANSE •••) - Earth
This hearthstone looks like an irregular lump of
unpolished, dark-yellow amber. It transmutes anything
eaten or drunk by the bearer into safe and nourishing
food. Nothing the bearer ingests can cause her any harm,
even if it is poisoned with the deadliest alchemical
venom. The bearer finds a diet of seawater, Yozi venom
and fragments of driftwood to be as safe and nourishing
as the finest meals served to princes and kings.
(Oadenol's Codex, page 90)
KATA-SCULPTING GEM (MANSE ••) - Water
This pearly white disk glows with a faint white
light that brightens and dims in time with its bearer’s
heartbeat. The gem allows a Dragon-Blooded martial
artist to focus her Essence so that she can activate any
known Celestial-level Form-type Charms without her
player having to succeed at a (Dexterity + Martial Arts)
roll. Only Terrestrial Exalts with Martial Arts of 3 or
more possess the precision needed to use the instinctive
knowledge of fighting katas provided by this hearthstone.
This stone also reduces the Essence cost to activate all
Martial Arts Form-type Charms by 2 motes (minimum
of 1); all Exalted can gain this benefit.
(Oadenol's Codex, page 96)
MEMORIAL IRON (MANSE •) - Fire
This hearthstone looks like a smooth nugget of
polished iron. Its bearer can vividly recall (and mentally
relive) any particularly positive and will-reinforcing
memory. This recollection fi res her resolve, enabling
her to recover one point of temporary Willpower each
day. This is in addition to any Willpower recovered
through the normal, daily Conviction roll.
(Oadenol's Codex, page 92)
Appearance:
Ledaal Xienhua is a tall, pale-skinned woman, seemingly in her mid-twenties, with a somewhat bookish air. This is aided by the fact that she habitually wears spectacles, even though she doesn't need them. She prefers to wear her hair in a single braid, although if the situation requires it, she'll sport fantastically elaborate hairstyles. As an Earth-aspect, her hair is the colour of green marble, shot through with strands of white and gold, and her skin sometimes seem to glint like polished stone if the light hits it at the correct angle.
Xienhua prefers practical rather than extravagant clothing, and tends to choose fairly subdued and non-descript clothing for everyday wear, as this helps her avoid undue notice. Her preferred image is the non-descript bureaucrat; neat, but bland.
History:
Ledaal Xienhua is known for being a somewhat tragic figure in Dynastic society; her lineage is impeccable, yet she has shown no aptitude for the Sorcery the House values so highly. A brilliant scholar and graduate of the Heptagram, she's taken up a minor bureaucratic position as an assayer in the Thousand Scales, where her gifts and talents are wasted (some say as punishment from the House Elders for an unkown infraction). While her lineage and breeding would make her a desirable catch for most Houses, the cloud hanging over her has discouraged most of her suitors. By all accounts, Ledaal Xienhua has been consigned to a minor and unimportant role in the great enterprise of the Realm.
And that is just the way she wants it.
The truth is that Xienhua is a valued operative for the All-Seeing Eye. Recruited just after graduating from the Heptagram, her knowledge of poisons and alchemical formulae has proven invaluable in several cases. Her position in the Thousand Scales is a smoke-screen deliberately designed to give her plausible excuses for traveling to wherever her skills are needed. The lack of suitors doesn't bother her much, as she's being kept far too busy with her work to take the time she feels would be necessary to sufficiently vet a prospective husband.
OTHER NOTES:
Well, here's my Earth Aspect's character sheet. Originally, I was going to submit it without having spent any XP. However, I've spent 59 of the available XP on the following, to ensure that she can back up her claims about what she can do:
Occult 5 - 7 XP
Lore 5 - 7 XP
Thaumaturgy - Alchemy Initiate 8 XP
- Alchemy Adept 8 XP
- Alchemy Master 8 XP
Medicine 2 - 2 XP
Medicine 3 - 4 XP
Speardancer Concentration Charm - 10 XP
Athletics 1 - 3
Athletics 2 - 2
That's it, more or less. If this looks ok, I'm planning on spending 30 more XP to get Essence 3 and Crimson Pentacle Blade form, 5 XP to raise Martial Arts to 4, and 9 XP to get Connections (Thousand Scales) 3, using the proposed method from Scroll of Errata for purchasing Backgrounds with XP.
Regards:
-TLM