Difference between revisions of "Rafilar/Creatures"
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− | Came across this while I was doing [[UserFriendlyCategories | de-orphaning work]], and I wholeheartedly support it. Look forwards to seeing what else you come up with. :) - FrivYeti | + | Came across this while I was doing [[UserFriendlyCategories | de-orphaning work]], and I wholeheartedly support it. Look forwards to seeing what else you come up with. :) - [[FrivYeti]] |
Revision as of 09:04, 3 April 2010
Okay, here's my philosophy on creatures... Exalted needs more of them.
I'm sorry, but I'm coming here from D&D. I'm used to having entire books full of statted-out monsters than I can grab at a moment's notice. When I need something to fight in D&D, I don't have to make it up out of whole cloth, nor do I have to go through hours of character generation to get an advanced NPC at the appropriate challenge level. I can just grab the Monster Manual (or any of the four later manuals in the series). Lo and behold, hundreds of ready opponents.
Anyway, I'm attempting to fix that for Exalted.
Comments
Allo allo,
Came across this while I was doing de-orphaning work, and I wholeheartedly support it. Look forwards to seeing what else you come up with. :) - FrivYeti