|
|
Line 1: |
Line 1: |
− | <pre>
| + | #REDIRECT [[Maylin/Miakonda]] |
− | NAME HOMELAND
| |
− | Miakonda The Lap
| |
− | CASTE ANIMA BANNER
| |
− | New Moon Staffs forming a sun
| |
− | NATURE EXPERIANCE
| |
− | Follower 0
| |
− | TOTEM TELL
| |
− | Rabbit White fur, very fine
| |
− | | |
− | --------------------------------ATTRIBUTES---------------------------------------------
| |
− | PHYSICAL SOCIAL MENTAL
| |
− | Strength 3 Charisma 3 Perception 5
| |
− | Dexterity 4 Manipulation 2 Intelligence 3
| |
− | Stamina 3 Appearance 3 Wits 4
| |
− | | |
− | --------------------------------ABILITIES----------------------------------------------
| |
− | --WAR-- --LIFE-- --WISDOM--
| |
− | □Archery □Crafts * □Bureaucracy
| |
− | ■Athletics ** □Larceny □Investigation
| |
− | ■Awareness *** □Linguistics * □Lore *
| |
− | □Brawl □Performance ■Medicine ***
| |
− | □Dodge *** □Presence * □Occult
| |
− | □Endurance □Ride
| |
− | ■Martial Arts ***** □Sail **
| |
− | □Melee * □Socialize
| |
− | □Resistance ** □Stealth
| |
− | □Thrown ■Survival **
| |
− | ---------------------------------------------------------------------------------------
| |
− | TEMPERS ESSENCE *** VIRTUES
| |
− | ---------------------------------------------------------------------------------------
| |
− | Willpower: 7 Personal: 17:__ Compassion ***
| |
− | O O O O O O O O Committed: None (Succor 7:__)
| |
− | Limit Peripheral: 38:__ Conviction *
| |
− | O O O O O O O O O O Committed: none (Mettle 3:__)
| |
− | Temperance ***
| |
− | (Cunning 4:__)
| |
− | Valor **
| |
− | (Glory 6:__)
| |
− | | |
− | ---------------------------------------------------------------------------------------
| |
− | BACKGROUNDS
| |
− | ---------------------------------------------------------------------------------------
| |
− | BACKGROUND DESCRIPTION
| |
− | Allies * Burns
| |
− | Hearts Blood *** 12 forms
| |
− | Mentor ** Dies Proudly with Enemy's Heart in Hand
| |
− | Renown * Nain-ya
| |
− | Contacts ** Pirates
| |
− | ---------------------------------------------------------------------------------------
| |
− | COMBAT STATISTICS
| |
− | ---------------------------------------------------------------------------------------
| |
− | HUMAN: Initiative: 7 Soak (L/B): (1/3)
| |
− | ARMOR: None w/Armor: (__/__)
| |
− |
| |
− | HEALTH LEVELS
| |
− | -0 -1 -2 -4 Incapacitated Negative
| |
− | O O O O O O O
| |
− | | |
− | ---------------------------------------------------------------------------------------
| |
− | COMBAT ACTIONS
| |
− | ---------------------------------------------------------------------------------------
| |
− | ATTACKS
| |
− | | |
− | WEAPON SPEED ACCURACY DAMAGE DEFENSE
| |
− | Seven Section +3 -2 +2L +2
| |
− | Staff
| |
− | DODGE 7
| |
− | ---------------------------------------------------------------------------------------
| |
− | CHARM DESCRIPTIONS
| |
− | ---------------------------------------------------------------------------------------
| |
− | CHARM COST DURRATION TYPE EFFECT
| |
− | Finding the Spirit's 1 Mote Instant Reflexive Take either Human or Animal
| |
− | Shape true form (Once per turn)
| |
− | | |
− | Humble Mouse Shape 0 Mote Indefident Special Allows small forms
| |
− | | |
− | Infection Resisting 1/1 Instant Reflexive Stamina die become successes
| |
− | Method
| |
− | | |
− | Lick Wound 2/1 Instant Simple player may purchase dice to
| |
− | add to ally's efforts to
| |
− | resist. Or for player to
| |
− | overcome disease or illness.
| |
− | | |
− | Sense-Sharpening 1/1 One Scene Simple adds bonus die to Perception
| |
− | Change rolls.
| |
− | | |
− | Heightened Sight 5 10 turns Simple Perception dice are auto
| |
− | Method success. Only role ability die
| |
− | | |
− | Spirit-Scenting 2 1 scene Simple Lunar can "see" spirits around
| |
− | Technique her.
| |
− | | |
− | Pulse of the 8 1 scene Simple can sense Essence flows.
| |
− | Invisible
| |
− | | |
− | Body Weapon Technique 1 Instant Supplemental Unarmed blows deal Lethal.
| |
− | ----------------------------------------------------------------------------------------
| |
− | GEAR
| |
− | ----------------------------------------------------------------------------------------
| |
− | ITEM QUANTITY NOTES
| |
− | Seven Section Staff 1 carried
| |
− | ----------------------------------------------------------------------------------------
| |
− | ARTIFACTS/HEARTHSTONES
| |
− | ----------------------------------------------------------------------------------------
| |
− | NAME COMMITMENT DESCRIPTION
| |
− | | |
− | -----------------------------------------------------------------------------------------
| |
− | Shapes
| |
− | -----------------------------------------------------------------------------------------
| |
− | Rabbit
| |
− | Coyote
| |
− | Cobra
| |
− | Hawk
| |
− | Shark
| |
− | Boar
| |
− | Horse
| |
− | Crocodile
| |
− | Dolphin
| |
− | Seagull
| |
− | Monkey
| |
− | Rat
| |
− | </pre>
| |
− | | |
− | * back to [[Maylin]]
| |