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− | <b>Name:</b> Guardian of Inauspicious Passings<br>
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− | <b>Caste:</b> Midnight<br>
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− | <b>Nature:</b> Architect<br>
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− | <b>Concept:</b> Tactician<br>
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− | <b>Attributes:</b><br>
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− | Strength 3, Dexterity 3, Stamina 3 <br>
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− | Charisma 3, Manipulation 2, Appearance 2<br>
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− | Perception 4, Intelligence 3, Wits 4<br>
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− | <b>Abilities:</b><br>
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− | Crafts (Armour) 2, *Brawl 4, *Melee 3, *Endurance 4, *Performance 4, *Presence 3, *Resistance 3, *Survival 4, *Lore 4, Medicine 1, Occult 3, *Athletics 2, Awareness 2, *Dodge 3, LInguistics 1, Ride 1
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− | <b>Backgrounds:</b> <br>
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− | Liege 3, Artifact 3, Abyssal Command 1, Resources 3, Followers 1, Familiar 2, Whispers 3
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− | <b>Virtues:</b><br>
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− | Compassion 1, Conviction 3 , Temperance 2, Valor 3
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− | <b>Willpower:</b> 7 <br>
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− | <b>Health:</b> -0, -1, -1, -1, -1, -1, -2, -2, -2, -2, -2, -2, -2, -2, -4, Incap
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− | <b>Essence:</b> 3 <br>
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− | <b>Essence pool:</b> 16/37<br>
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− | <b>Charms:</b><br>
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− | Armor-Calling Kata, Furious Blade, Void Sheath Technique, Blade-Summoning Gesture, Savage Shade Style, Ravaging Strike, Lashing Tempest Attack, Shadowlands Circle Necromancy, Pain-Eating Focus, Enduring Huntsman Method, Morbid Fascination Style, Haunting Inflection Trick, Flesh-Mending Discipline.
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− | <b>Spells:</b><br>
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− | Flesh and Bone winds, Seat of Deadly Splendours
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− | <b>Equipment:</b> <br>
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− | <b>Combat:</b><br>
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− | <b>Base initiative:</b> 7 <br>
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− | <b>Soak:</b> 19/15/14<br>
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− | <b>Dodge:</b> 9<br>
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− | <b>Attacks:</b><br>
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