Difference between revisions of "Ketrus/Reacher In The Depths"

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  Name: Reacher in the Depths  Concept: Tentacled speed freak stealth guy     
 
  Name: Reacher in the Depths  Concept: Tentacled speed freak stealth guy     
 
  Player: Zeke                  Anima: a Kraken
 
  Player: Zeke                  Anima: a Kraken
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  Resources      [X....]        Conviction [X....]    Valor      [X....]
 
  Resources      [X....]        Conviction [X....]    Valor      [X....]
 
  Manse          [XX...]        Virtue Flaw:  Red Rage of Compassion
 
  Manse          [XX...]        Virtue Flaw:  Red Rage of Compassion
  Artifact Tat  [XX...]        Condition: Unable to directly assist suffering innocents
+
  Artifact Tat  [XX...]        Condition: unable to directly assist suffering innocents
 
  Cult          [X....]           
 
  Cult          [X....]           
 
                                           (=Attacks=)
 
                                           (=Attacks=)
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  (Stamina)
 
  (Stamina)
 
  Towering Beast Form                           
 
  Towering Beast Form                           
   allows forms up to Yeddim[[/Tyrant]] lizard size
+
   allows forms up to Yeddim/Tyrant lizard size
  
 
  Deadly Beastman Transformation  (12 pts)             
 
  Deadly Beastman Transformation  (12 pts)             
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  First Strength Excellency
+
  First Strength Excellency                   (1m per die, instant, reflexive)
Essence overwhelming                        (1m per die, instant, reflexive)
 
 
   up to (strength) dice added to str based rolls
 
   up to (strength) dice added to str based rolls
  
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(Dexterity)
 
(Dexterity)
  
  First Dexterity Excellency
+
  First Dexterity Excellency                   (1m per die, instant, reflexive)
Essence overwhelming                        (1m per die, instant, reflexive)
 
 
   up to (dexterity) dice added to dex based rolls
 
   up to (dexterity) dice added to dex based rolls
  
 
  (Stamina)
 
  (Stamina)
  
  First Stamina Excellency
+
  First Stamina Excellency                     (1m per die, instant, reflexive)
Essence overwhelming                        (1m per die, instant, reflexive)
 
 
   up to (Stamina) dice added to Stamina based rolls
 
   up to (Stamina) dice added to Stamina based rolls
  
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  Armour-Forming Technique                      (1 per 3 soak, scene, reflexive [step 7])
 
  Armour-Forming Technique                      (1 per 3 soak, scene, reflexive [step 7])
   3 points of B[[/L]] and 1 point of A soak per mote spent, up to Essence. cannot wear armour except moonsilver/moon-faced mail. counts as armour for charms/piercing weapons.
+
   3 points of B/L and 1 point of A soak per mote spent, up to Essence. cannot wear armour except moonsilver/moon-faced mail. counts as armour for charms/piercing weapons.
  
  
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Heart's Blood (4-10):
 
Heart's Blood (4-10):
Giant Squid (spirit shape),
+
Giant Squid (spirit shape)
Octopus,
+
Octopus
Nautilus,
+
Nautilus
Blue Shark,
+
Blue Shark
Monkey,
+
Monkey
Lobster,
+
Lobster
  
  
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from 50:
 
from 50:
27: ess 4!!!!
+
27: ess4!!!!
 
11: terrifying beastman transformation
 
11: terrifying beastman transformation
 
10: first stamina excellency
 
10: first stamina excellency

Revision as of 07:41, 9 June 2007

Name: Reacher in the Depths   Concept: Tentacled speed freak stealth guy    
Player: Zeke                  Anima: a Kraken
Caste:  Full Moon             XP left/total:  6/54
Motivation:  Preventing interference in the destiny of mortals, fulfilling a favor 
Tell:  Front teeth are fused, smells like the ocean 
                            (=Attributes=)
(Physical)              (Social)                (Mental)
Strength      [XXXX.]   Charisma      [XXX..]   Perception    [XXX..]
Dexterity     [XXX..]   Manipulation  [XXX..]   Intelligence  [XX...]
Stamina       [XXXX.]   Appearance    [XXXX.]   Wits          [XX...]
                            (=Abilities=)
(Dawn)                  (Zenith)                (Twilight)
Archery       [.....]   Integrity     [X....]   Craft         [.....]
Martial Arts  [XXX..]   Perform       [.....]   Investigation [X....]
Melee         [.....]   Presence      [.....]   Lore          [X....]
Thrown        [.....]   Resistance    [XXX..]   Medicine      [.....]
War           [.....]   *Survival     [XX...]   Occult        [.....]
(Night)                 (Eclipse)               (Specialties)
Athletics     [XXX..]   Bureaucracy   [.....]   Stealth (camoflage)  [XX...]
Awareness     [XXX..]   Linguistics   [X....]   
Dodge         [XXX..]   Ride          [.....]
Larceny       [.....]   Sail          [.....]
*Stealth      [XXXXX]   Socialize     [X....]
Languages: 
   (=Backgrounds=)                        (=Virtues=)
Heart's Blood  [XX...]        Compassion [XXXX.]    Temperance  [XXX..]
Resources      [X....]        Conviction [X....]    Valor       [X....]
Manse          [XX...]        Virtue Flaw:  Red Rage of Compassion
Artifact Tat   [XX...]        Condition: unable to directly assist suffering innocents
Cult           [X....]           
                                          (=Attacks=)
Essence        [XXXX......]   Name:   spd,  acc,  dam,  def,  rate, 
Willpower      [XXXXXXX...]   Punch:  5,    +1,   +0B,  +2,   2
Limit          [.........!]   kick:   5,    +0,   +3B,  -2,   3
                              Claws:  5,    +4,   +7L/5,+2,   2


                              DV:7 , Soak: 21/18/4, Join: 7, MDV: 
Health Levels:                Personal Ess   18/18
-0:  [ ]                      Periph Ess     46/46
-1:  [ ] [ ]                  Committed       0/4 (bracers)
-2:  [ ] [ ]
-4:  [ ]
Incap[ ]


                             (=Knacks=)
(Stamina)
Towering Beast Form                           
  allows forms up to Yeddim/Tyrant lizard size
Deadly Beastman Transformation   (12 pts)            
   +1 all physical stats
   Spider Legs (adds 10 yards per action to running speed and 2 dice to resist knockback, knockdown, and grappling maneuvers. can climb any surface that is not frictionless without a roll, can hang upside down from a ceiling. +4 to strength/ath for how high/far he can jump and can fall double vert jumping distance without injury (6 points)
   Chameleon (+1 to survival rolls, +2 to stealth rolls involving sight) 2 points
   Gazelle's Pace (+4 dex for combat movement, +4st for jumping. +2 die for competetive running, runs as fast as a horse) 2 points
   Thick Skin (+2L/+2B soak) 2 points


Terrifying Beastman Transformation
   Essx2+4 mutation instead of ess+4
   base for MDV discovering tell is now 8


                             (=Charms=)
(Strength)


First Strength Excellency                    (1m per die, instant, reflexive)
  up to (strength) dice added to str based rolls


Instinctive Strength unity                   (2m per m +1WP, scene, simple)
  for every 2 motes spent, free 1m for first excellency for entire scene. minimum 0


Claws of the Silver Moon                      (4M+1WP, scene, simple (speed 4)
  unarmed attacks do +2L damage

at 3 ess: can add two more motes for +dex acc at 4 ess: can add two more motes for damage: (str+2)L/(essence+1) overwhelming while in War Form, 3 motes for best combination (7L/5Overwhelming, +3acc)


(Dexterity)

First Dexterity Excellency                    (1m per die, instant, reflexive)
  up to (dexterity) dice added to dex based rolls
(Stamina)
First Stamina Excellency                      (1m per die, instant, reflexive)
  up to (Stamina) dice added to Stamina based rolls
Western Mastery Technique                     (6M, indefinite, reflexive)
  is comfortable and can breathe at all depths
Armour-Forming Technique                       (1 per 3 soak, scene, reflexive [step 7])
  3 points of B/L and 1 point of A soak per mote spent, up to Essence. cannot wear armour except moonsilver/moon-faced mail. counts as armour for charms/piercing weapons.


(Combos)
Name                                          (cost)
  description
Intimacies:
Merits: none
Flaws: none
Backgrounds:

Heart's Blood (4-10): Giant Squid (spirit shape) Octopus Nautilus Blue Shark Monkey Lobster



Notable Equipment: Moonsilver Hearthstone Bracer tattoo (+2L soak) Monkey Stone (reduces difficulty of climbing, leaping, balance by two, double climbing speed and jumping distance)


XP expenditures:

from 50: 27: ess4!!!! 11: terrifying beastman transformation 10: first stamina excellency

2 remaining +4 June 8/9