Difference between revisions of "JesseLowe/WhitePinesMilitia"
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=== Scale (25 soldiers) === | === Scale (25 soldiers) === | ||
<b>ATTACK</b><br> | <b>ATTACK</b><br> | ||
− | <i>Initiative:</i> (Leader's Charisma + Presence) + Drill (1) - Magnitude ( | + | <i>Initiative:</i> (Leader's Charisma + Presence) + Drill (1) - Magnitude (2) + 1d10<br> |
<i>HTH Attack Modifier:</i> + (Magnitude difference between this unit and its opposition) + 3 successes<br> | <i>HTH Attack Modifier:</i> + (Magnitude difference between this unit and its opposition) + 3 successes<br> | ||
<i>HTH Damage Modifier:</i> + 2<br> | <i>HTH Damage Modifier:</i> + 2<br> | ||
Line 42: | Line 42: | ||
<i>Valor:</i> 2<br> | <i>Valor:</i> 2<br> | ||
<i>Starting Order:</i> Relaxed<br> | <i>Starting Order:</i> Relaxed<br> | ||
− | <i>Magnitude:</i> 1 ( | + | <i>Magnitude:</i> 2 (25 troops @ 3 HL each)<br> |
+ | <i>Drill:</i> 2<br> | ||
+ | <i>Might:</i> 0 (ordinary mortals) | ||
+ | |||
+ | === Talon === | ||
+ | <b>ATTACK</b><br> | ||
+ | <i>Initiative:</i> (Leader's Charisma + Presence) + Drill (1) - Magnitude (3) + 1d10<br> | ||
+ | <i>HTH Attack Modifier:</i> + (Magnitude difference between this unit and its opposition) + 3 successes<br> | ||
+ | <i>HTH Damage Modifier:</i> + 2<br> | ||
+ | <i>Ranged Attack Modifier:</i> + (Magnitude difference between this unit and its opposition) + 2 successes<br> | ||
+ | <i>Ranged Damage Modifier:</i> +1<br> | ||
+ | <i>Minimum Damage:</i> +1<br> | ||
+ | |||
+ | <b>DEFENSE</b><br> | ||
+ | <i>Parry Modifier:</i> + (Magnitude difference between this unit and its opposition) + 2 successes<br> | ||
+ | <i>Armor Soak Modifier:</i> +1L<br> | ||
+ | <i>Defensive Essence Modifier:</i> +0<br> | ||
+ | <i>Health Levels:</i> x 3<br> | ||
+ | |||
+ | <b>OTHER</b><br> | ||
+ | <i>Movement:</i> 280 yards per long turn<br> | ||
+ | <i>Valor:</i> 2<br> | ||
+ | <i>Starting Order:</i> Relaxed<br> | ||
+ | <i>Magnitude:</i> 3 (125 troops @ 3 HL each)<br> | ||
<i>Drill:</i> 2<br> | <i>Drill:</i> 2<br> | ||
<i>Might:</i> 0 (ordinary mortals) | <i>Might:</i> 0 (ordinary mortals) | ||
== Comments == | == Comments == |
Revision as of 19:15, 28 February 2005
White Pines Militia
This stat block is representative of one the manorial levies of Calrushan Wood, or of a typical clan warrior -- part time soldier acting on behalf of his lord or patriarch / matriarch.
Type: Ordinary mortal
Nature: Varies widely
Attributes: Strength 2, Dexterity 2, Stamina 2, Charisma 2, Manipulation 2, Appearance 2, Perception 2, Intelligence 2, Wits 2
Abilities: Archery 1, Athletics 1, Awareness 1, Brawl 2, Craft 2, Dodge 2, Endurance 1, Melee 2, Presence 1, Resistance 1, Socialize 1, Stealth 1, Survival 1
Virtues: Compassion 2, Conviction 2, Temperance 2, Valor 2
Willpower: 4, Essence: 1
Equipment: Buff jacket, short spear, long knife, self bow, twenty arrows.
Base Initiative: 4
Attacks
Short Spear: Speed 9, Accuracy 6, Damage 6L, Defense 5, Rate 2
Self Bow: Speed 4, Accuracy 4, Damage 4L, Rate 3, Range 150 (Broadhead arrows)
Dodge: 4/3, Soak: 6B/3L/3A (Buff Jacket, +4B/3L, -1 mobility, fatigue 2
Health Levels: -0/-1/-1/-2/-2/-4/ Incapacitated
Mail and Steel Stats
Scale (25 soldiers)
ATTACK
Initiative: (Leader's Charisma + Presence) + Drill (1) - Magnitude (2) + 1d10
HTH Attack Modifier: + (Magnitude difference between this unit and its opposition) + 3 successes
HTH Damage Modifier: + 2
Ranged Attack Modifier: + (Magnitude difference between this unit and its opposition) + 2 successes
Ranged Damage Modifier: +1
Minimum Damage: +1
DEFENSE
Parry Modifier: + (Magnitude difference between this unit and its opposition) + 2 successes
Armor Soak Modifier: +1L
Defensive Essence Modifier: +0
Health Levels: x 3
OTHER
Movement: 280 yards per long turn
Valor: 2
Starting Order: Relaxed
Magnitude: 2 (25 troops @ 3 HL each)
Drill: 2
Might: 0 (ordinary mortals)
Talon
ATTACK
Initiative: (Leader's Charisma + Presence) + Drill (1) - Magnitude (3) + 1d10
HTH Attack Modifier: + (Magnitude difference between this unit and its opposition) + 3 successes
HTH Damage Modifier: + 2
Ranged Attack Modifier: + (Magnitude difference between this unit and its opposition) + 2 successes
Ranged Damage Modifier: +1
Minimum Damage: +1
DEFENSE
Parry Modifier: + (Magnitude difference between this unit and its opposition) + 2 successes
Armor Soak Modifier: +1L
Defensive Essence Modifier: +0
Health Levels: x 3
OTHER
Movement: 280 yards per long turn
Valor: 2
Starting Order: Relaxed
Magnitude: 3 (125 troops @ 3 HL each)
Drill: 2
Might: 0 (ordinary mortals)