Difference between revisions of "Eldmar/EldmarMantana"

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<b>Name </b> Eldmar <b>Caste</b> Twighlight <b>Nature</b> Caregiver
 
 
<b>Name </b> Eldmar <br>
 
<b>Caste</b> Twighlight <br>
 
<b>Nature</b> Caregiver <br>
 
  
 
<b><i>Attributes</b></i>
 
<b><i>Attributes</b></i>
  
*<b>Str</b> 4, <b>Dex</b> 4, <b>Sta</b> 3,
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*<b>Stre</b> 4 <b>Char</b> 3 <b>Per</b> 3
*<b>Char</b> 3, <b>Man</b> 2, <b>App</b> 2,
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*<b>Dex</b> 4 <b>Man</b> 2 <b>Intel</b> 3
*<b>Per</b> 3, <b>Intel</b> 3, <b>Wits</b> 3,
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*<b>Sta</b> 3 <b>App</b> 2 <b>Wits</b> 3
  
 
<b><i> Abilities</b></i>
 
<b><i> Abilities</b></i>
  
*<b> (C) Craft</b> 5, <b>(C) Investigation</b> 3, <b>(C) Medicine</b> 5, <b>(C) Occult</b> 5, <b>(C) Lore</b> 4,
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*<b> (C) Craft</b> 5, <b>(C) Investigation</b> 3, <b>(C) Medicine</b> 5, <b>(C) Occult</b> 4, <b>(C) Lore</b> 4,
*<b> (F) Melee</b> 5, <b> (F) Martial Arts</b> 4, <b> (F) Archery</b> 4, <b> (F) Ride</b> 4, <b> (F) Linguistics</b> 3,
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*<b> (F) Melee</b> 5, <b> (F) Martial Arts</b>4, <b> (F) Archery</b>4, <b> (F) Ride</b> 4, <b> (F) Linguistics</b> 3,
 
*<b> Survival</b> 1, <b> Endurance</b> 1, <b>Stealth</b> 2, <b>Thrown </b> 1, <b>Bureaucracy </b> 1, <b>Awareness </b> 2, <b>Dodge </b> 2(5), <b>Athletics </b> 1.
 
*<b> Survival</b> 1, <b> Endurance</b> 1, <b>Stealth</b> 2, <b>Thrown </b> 1, <b>Bureaucracy </b> 1, <b>Awareness </b> 2, <b>Dodge </b> 2(5), <b>Athletics </b> 1.
  
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*<b> Resources </b> 5 <i> : (Large Marukani Horse / Cattle Ranch and Farm) </i>
 
*<b> Resources </b> 5 <i> : (Large Marukani Horse / Cattle Ranch and Farm) </i>
*<b> Artefact</b> ? <i> : (Moonsilver Daiklave - temp loan for a mission) </i>
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*<b> Artefact</b> 5 <i> : (Orichalcum Reaver Daiklave – See below) </i>
*<b> Artefact</b> ? <i> : (Orichalcum Fate Wire, protects from astrology. 5 motes) </i>
 
 
*<b> Artefact</b> 5 <i> : (Spell Chord, Diamond Circle) </i>
 
*<b> Artefact</b> 5 <i> : (Spell Chord, Diamond Circle) </i>
 
*<b> Artefact</b> 5 <i> : (Bronze Legion warriors, 1 Fang) </i>
 
*<b> Artefact</b> 5 <i> : (Bronze Legion warriors, 1 Fang) </i>
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*<b> Artefact</b> 4 <i> : (Orichalcum Hearthstone bracers, +3 dodge, +2 dam) </i>
 
*<b> Artefact</b> 4 <i> : (Orichalcum Hearthstone bracers, +3 dodge, +2 dam) </i>
 
*<b> Artefact</b> 3 <i> : (Orichalcum Reinforced Breastplate) </i>
 
*<b> Artefact</b> 3 <i> : (Orichalcum Reinforced Breastplate) </i>
*<b> Artefact</b> 2 <i> : (Orichalcum Short Power Bow) </i>
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*<b> Artefact</b> 2 <i> : (Moonsilver Wedding Band +2 Soak, Empathic connection) </i>
 
*<b> Artefact</b> 2 <i> : (Moonsilver Wedding Band +2 Soak, Empathic connection) </i>
 
*<b> Artefact</b> 2 <i> : (Moonsilver Wedding Band +2 Soak, Empathic connection) </i>
 
*<b> Artefact</b> 1 <i> : (Hearthstone Amulet) </i>
 
*<b> Artefact</b> 1 <i> : (Hearthstone Amulet) </i>
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*<b> <i>Melee</b> : Dipping swallow Defence</i>
 
*<b> <i>Melee</b> : Dipping swallow Defence</i>
 
*<b> <i>Melee</b> : Bulwark Stance</i>
 
*<b> <i>Melee</b> : Bulwark Stance</i>
*<b> <i>Melee</b> : Five Fold Bulwark Stance</i>
 
 
*<b> <i>Endurance</b> : Essence Gathering Temper</i>
 
*<b> <i>Endurance</b> : Essence Gathering Temper</i>
 
*<b> <i>Endurance</b> : Ox Body Technique</i>
 
*<b> <i>Endurance</b> : Ox Body Technique</i>
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*<b> <i> Occult </b> : Spirit Cutting Attack</i>
 
*<b> <i> Occult </b> : Spirit Cutting Attack</i>
 
*<b> <i> Occult </b> : Ghost Eating Technique</i>
 
*<b> <i> Occult </b> : Ghost Eating Technique</i>
*<b> <i> Occult </b> : All Encompassing Sorcerer's Sight</i>
 
 
*<b> <i> Occult </b> : Emerald Circle Sorcery</i>
 
*<b> <i> Occult </b> : Emerald Circle Sorcery</i>
 
*<b> <i> Occult </b> : Sapphire Circle Sorcery</i>
 
*<b> <i> Occult </b> : Sapphire Circle Sorcery</i>
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<b> <i> Equipment</b> </i>
 
<b> <i> Equipment</b> </i>
  
all standard outdoor gear, plus desert survival equipment, Exceptional Lamellar armor (Earth attuned), an exceptional cavalry saber (fire attuned), An exceptional Self bow (fire attuned), sets of clothing (attuned to fire and air),
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Eldmars Daiklave is a level 5 Reaver Daiklave, it has the standard stats, it can be summoned to the hand for 1 mote across any distance, plus it allows the following charm activations - Heavenly Guardian defence, 5 fold bulwark stance, plus a custom charm, 5 motes 1 wp, grants a scene long counter attack giving perm essence counter attacks per turn at full dice pool.
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<b> <i> Description and History</b> </i>
 
<b> <i> Description and History</b> </i>
 
Eldmar is a man of 5 foot 10 inches, and of a large build wieghing 15 stones (120ish kg). He has brown eyes, brown shoulder length hair and a neatly trimed beared. He is quiet and introspective, often distracted by the simplest of things such as the patterns of ripples on a pond or the falling of leaves. He has an almost fanatical passion for the Occult and Sorcery, which has got him into trouble many times. He wears expensive clothing, almost always in the highly decorative and colourful style of the Marukani peoples. He has a number of manses, some shared with his circle. One of these contains a vast library of First Age texts including artifact and manse construction, sorcery and the Occult. This manse is gaurded by a variety of traps and a fang of First Age Bronze Legion soldiers.
 
  
 
[[/Backstory1|First Age History]] <br>
 
[[/Backstory1|First Age History]] <br>
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[[/Backstory3|Post Exaltation History]] <br>
 
[[/Backstory3|Post Exaltation History]] <br>
  
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Back to [[/Solarpc|Solar Characters]]
 
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<b> <i> Comments</b> </i>
 
<b> <i> Comments</b> </i>

Revision as of 17:09, 2 November 2005

Name Eldmar Caste Twighlight Nature Caregiver

Attributes</b>

  • <b>Stre 4 Char 3 Per 3
  • Dex 4 Man 2 Intel 3
  • Sta 3 App 2 Wits 3

Abilities</b>

  • <b> (C) Craft 5, (C) Investigation 3, (C) Medicine 5, (C) Occult 4, (C) Lore 4,
  • (F) Melee 5, (F) Martial Arts4, (F) Archery4, (F) Ride 4, (F) Linguistics 3,
  • Survival 1, Endurance 1, Stealth 2, Thrown 1, Bureaucracy 1, Awareness 2, Dodge 2(5), Athletics 1.

Specialties</b>

  • <b>Martial Arts -Air Dragon Style 2
  • Martial Arts – Multiple Opponents 1
  • Melee – 1H Swords 3
  • Archery – Self Bow 1
  • Archery – Short Power Bow 1
  • Lore – First Age 2
  • Lore – Research 2
  • Craft – 5 Magical Materials 2
  • Craft – Manse Construction 2
  • Occult – Artefacts 2
  • Medicine – Combat Trauma 1

Backgrounds </b>

  • <b> Resources 5  : (Large Marukani Horse / Cattle Ranch and Farm)
  • Artefact 5  : (Orichalcum Reaver Daiklave – See below)
  • Artefact 5  : (Spell Chord, Diamond Circle)
  • Artefact 5  : (Bronze Legion warriors, 1 Fang)
  • Artefact 5  : (Occult Library – See below)
  • Artefact 4  : (Orichalcum Hearthstone bracers, +3 dodge, +2 dam)
  • Artefact 3  : (Orichalcum Reinforced Breastplate)
  • Artefact 2  : (Moonsilver Wedding Band +2 Soak, Empathic connection)
  • Artefact 2  : (Moonsilver Wedding Band +2 Soak, Empathic connection)
  • Artefact 1  : (Hearthstone Amulet)
  • Manse 3  : (Sorcerers stone - Reduces Essence cost for Emerald circle spells by 2x Perm Essence)
  • Manse 2  : (Hand Kill Gem – Unarmed Attack Damage Becomes Lethal )
  • Manse 1  : (Health Stone – Adds 3 Dice To All Medicine Rolls )

Charms </b>

  • <b> Martial Arts </b> : Air Dragon Sight
  • <b> Melee</b> : Excellent Strike
  • <b> Melee</b> : Golden Essence Block
  • <b> Melee</b> : Dipping swallow Defence
  • <b> Melee</b> : Bulwark Stance
  • <b> Endurance</b> : Essence Gathering Temper
  • <b> Endurance</b> : Ox Body Technique
  • <b> Archery</b> : Wise Arrow
  • <b> Occult</b> : Spirit Detecting Glance
  • <b> Occult </b> : Spirit Cutting Attack
  • <b> Occult </b> : Ghost Eating Technique
  • <b> Occult </b> : Emerald Circle Sorcery
  • <b> Occult </b> : Sapphire Circle Sorcery
  • <b> Craft</b> : Flawless Handiwork Method
  • <b> Ride</b> : Master Horsemans Eye
  • <b> Medicine</b> : Body Mending Meditation
  • <b> Medicine </b> : Flawless Diagnosis Technique
  • <b> Medicine </b> : Ailment Rectifying Method
  • <b> Medicine </b> : Contagion Curing Touch
  • <b> Medicine </b> : Touch of Blissful Release
  • <b> Medicine </b> : Grievous Injury Recovery Method
  • <b> Medicine </b> : Wound Mending Care Technique
  • <b> Medicine </b> : Bodily Regeneration Prana
  • <b> Medicine </b> : Anointment of Miraculous Health
  • <b> Medicine </b> : Wound Healing Trance


<b> Spells </b>

  • Disguise of the new face
  • Death of obsidian butterflies
  • Emerald counter magic
  • Flight of separation
  • Floral ferry
  • Food from the aerial table
  • Impenetrable frost barrier
  • Invulnerable Skin of bronze
  • Incantation of effective restoration
  • Ritual of elemental empowerment
  • Silent words of dreams and nightmare
  • Spirit of might
  • Stalwart earth Guardian
  • Storm wind rider
  • Summon elemental
  • Unbreakable bones of stone
  • Unstoppable fountain of the depths
  • Violent opening of closed portals
  • Sapphire counter magic
  • Swift spirit of winged transportation
  • Unity of Dreams


<b> Essence </b>  : 4

<b> Virtues </b>

  • <b> Temperance </b>  : 2
  • <b> Compassion </b>  : 3
  • <b> Valour </b>  : 3
  • <b> Conviction </b>  : 4

<b> Willpower </b>  : 7

<b> Equipment</b>

Eldmars Daiklave is a level 5 Reaver Daiklave, it has the standard stats, it can be summoned to the hand for 1 mote across any distance, plus it allows the following charm activations - Heavenly Guardian defence, 5 fold bulwark stance, plus a custom charm, 5 motes 1 wp, grants a scene long counter attack giving perm essence counter attacks per turn at full dice pool.


<b> Description and History</b>

First Age History
Pre Exaltation History
Post Exaltation History


Back to Solar Characters


<b> Comments</b>