Difference between revisions of "Abilities/War"
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== Charms == | == Charms == | ||
− | * AbyssalWar | + | * [[AbyssalWar]] |
− | * DragonBloodedWar | + | * [[DragonBloodedWar]] |
− | * SiderealWar | + | * [[SiderealWar]] |
− | * SolarWar | + | * [[SolarWar]] |
== Other Pages == | == Other Pages == | ||
− | * MailAndSteel | + | * [[MailAndSteel]] |
Revision as of 09:01, 3 April 2010
- back to Abilities
War governs combat at a strategic and tactical level. It is used for:
- 2E caste/aspect ability for: Dawn, Dusk, Earth, Battles
- Knowledge of strategies, tools or war, formations (ex2e.132)
- Coordinating attackers (ex2e.144)
- Limits combat skills in mass combat (ex2e.162)
- Joining wars (ex2e.163)
- Unit dashing (ex2e.164)
- Unit combat actions (ex2e.164-165)
- Avoiding unit exhaustion (ex2e.168)
- Mandate of Heaven (sesc.130-155).