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== The Once and Future Dead ==
 
== The Once and Future Dead ==
  
[[/Introduction|Introduction]]
+
[[DKMortals/Introduction|Introduction]]
  
[[/OnceDead|Once Dead]] - Organizational Information.
+
[[DKMortals/OnceDead|Once Dead]] - Organizational Information.
  
[[/NPCs|NPCs]]
+
[[DKMortals/NPCs|NPCs]]
  
[[/PCs|PCs]]
+
[[DKMortals/PCs|PCs]]
  
[[/SettingInfo|Setting]] - Misc. Setting Information.
+
[[DKMortals/SettingInfo|Setting]] - Misc. Setting Information.
  
 
== Session Logs ==
 
== Session Logs ==
Line 15: Line 15:
 
=== Chapter One ===
 
=== Chapter One ===
  
[[/ChapterOne |<b>Business as Usual</b>]]  
+
[[[DKMortals/ChapterOne]] |<b>Business as Usual</b>]]  
  
 
The Haslanti League is a place of tumult, vitality, and energy. Problems of varied size and scope appear with each day, and conflict looms on the horizon. The Once Dead, a band of elite mortal troubleshooters, must solve these problems with no small amount of effort - and bloodshed.
 
The Haslanti League is a place of tumult, vitality, and energy. Problems of varied size and scope appear with each day, and conflict looms on the horizon. The Once Dead, a band of elite mortal troubleshooters, must solve these problems with no small amount of effort - and bloodshed.
Line 25: Line 25:
 
Rumors flow like currency throughout the Haslanti League. Lately, whispers are growing more urgent: increasing raids along the borders, slow, deliberate movement among the Haslanti's neighbors, mixed signals from Gethamane...
 
Rumors flow like currency throughout the Haslanti League. Lately, whispers are growing more urgent: increasing raids along the borders, slow, deliberate movement among the Haslanti's neighbors, mixed signals from Gethamane...
  
[[/SessionTwentySix | <b>Session Twenty-Six</b>]] - New Blood, Part One - Avir, Miruna, and company are in charge of training six new recruits in a vicious hazing process known as the Last Rite...
+
[[[DKMortals/SessionTwentySix]] | <b>Session Twenty-Six</b>]] - New Blood, Part One - Avir, Miruna, and company are in charge of training six new recruits in a vicious hazing process known as the Last Rite...
  
[[/SessionTwentySeven | <b>Session Twenty-Seven</b>]] - New Blood, Part Two - The training continues, and an ancient enemy rears its head...
+
[[[DKMortals/SessionTwentySeven]] | <b>Session Twenty-Seven</b>]] - New Blood, Part Two - The training continues, and an ancient enemy rears its head...
  
[[/SessionTwentyEight | <b>Session Twenty-Eight</b>]] - New Blood, Part Three - Stranded in the Crag Mountains, the Once Dead race to avert utter diaster...
+
[[[DKMortals/SessionTwentyEight]] | <b>Session Twenty-Eight</b>]] - New Blood, Part Three - Stranded in the Crag Mountains, the Once Dead race to avert utter diaster...
  
[[/SessionTwentyNine | <b>Session Twenty-Nine</b>]] - New Blood, Part Four - The Once Dead are captives of the dreaded Lunar Anathema, and Avir will find that he is in a poor position to bargain...
+
[[[DKMortals/SessionTwentyNine]] | <b>Session Twenty-Nine</b>]] - New Blood, Part Four - The Once Dead are captives of the dreaded Lunar Anathema, and Avir will find that he is in a poor position to bargain...
  
[[/SessionThirty | <b>Session Thirty</b>]] - New Blood, Part Five - The Once Dead find shelter at last, but it's not the one they expected...
+
[[[DKMortals/SessionThirty]] | <b>Session Thirty</b>]] - New Blood, Part Five - The Once Dead find shelter at last, but it's not the one they expected...
  
[[/SessionThirtyOne | <b>Session Thirty-One</b>]] - Interlude - Back in Icehome, Otter deals with the fallout of her promise to Hand-of-Ice.
+
[[[DKMortals/SessionThirtyOne]] | <b>Session Thirty-One</b>]] - Interlude - Back in Icehome, Otter deals with the fallout of her promise to Hand-of-Ice.
  
[[/SessionThirtyTwo | <b>Session Thirty-Two</b>]] - New Blood, Part Six - The Once Dead shelter in the Forsaken Green and treat with the dead.
+
[[[DKMortals/SessionThirtyTwo]] | <b>Session Thirty-Two</b>]] - New Blood, Part Six - The Once Dead shelter in the Forsaken Green and treat with the dead.
  
[[/SessionThirtyThree | <b>Session Thirty-Three</b>]] - New Blood, Part Seven - The Once Dead reach Tanstaad, and safety.
+
[[[DKMortals/SessionThirtyThree]] | <b>Session Thirty-Three</b>]] - New Blood, Part Seven - The Once Dead reach Tanstaad, and safety.
  
[[/SessionThirtyFour | <b>Session Thirty-Four</b>]] - Catch Aru!, Part One - The Once Dead are given an order to capture the Fellai merchant, Aru...
+
[[[DKMortals/SessionThirtyFour]] | <b>Session Thirty-Four</b>]] - Catch Aru!, Part One - The Once Dead are given an order to capture the Fellai merchant, Aru...
  
[[/SessionThirtyFive | <b>Session Thirty-Five</b>]] - Catch Aru!, Part Two - The chase concludes. The aftermath is troubling.
+
[[[DKMortals/SessionThirtyFive]] | <b>Session Thirty-Five</b>]] - Catch Aru!, Part Two - The chase concludes. The aftermath is troubling.
  
[[/SessionThirtySix | <b>Session Thirty-Six</b>]] - Interlude - Avir returns to Icehome by way of the Labyrinth.
+
[[[DKMortals/SessionThirtySix]] | <b>Session Thirty-Six</b>]] - Interlude - Avir returns to Icehome by way of the Labyrinth.
  
[[/SessionThirtySeven | <b>Session Thirty-Seven</b>]] - Two Maidens Fair, Part One - Winter Fish and Obligatory Sunshine find themselves assigned missions which seem the same, yet quite different...
+
[[[DKMortals/SessionThirtySeven]] | <b>Session Thirty-Seven</b>]] - Two Maidens Fair, Part One - Winter Fish and Obligatory Sunshine find themselves assigned missions which seem the same, yet quite different...
  
[[/SessionThirtyEight | <b>Session Thirty-Eight</b>]] - Two Maidens Fair, Part Two - Strange things are afoot aboard the airboat <i>Honor</i>...
+
[[[DKMortals/SessionThirtyEight]] | <b>Session Thirty-Eight</b>]] - Two Maidens Fair, Part Two - Strange things are afoot aboard the airboat <i>Honor</i>...
  
[[/SessionThirtyNine | <b>Session Thirty-Nine</b>]] - Two Maidens Fair, Part Three - The <i>Honor</i> has been hijacked by the forces of Shanarinara!
+
[[[DKMortals/SessionThirtyNine]] | <b>Session Thirty-Nine</b>]] - Two Maidens Fair, Part Three - The <i>Honor</i> has been hijacked by the forces of Shanarinara!
  
[[/SessionForty | <b>Session Forty</b>]] - Two Maidens Fair, Part Four - The incident on the <i>Honor</i> is concluded.
+
[[[DKMortals/SessionForty]] | <b>Session Forty</b>]] - Two Maidens Fair, Part Four - The incident on the <i>Honor</i> is concluded.
  
[[/SessionFortyOne | <b>Session Forty-One</b>]] - Interlude - Avir faces the music. Two agents of the Ears of the North face raw horror.
+
[[[DKMortals/SessionFortyOne]] | <b>Session Forty-One</b>]] - Interlude - Avir faces the music. Two agents of the Ears of the North face raw horror.
  
[[/SessionFortyTwo | <b>Session Forty-Two</b>]] - The Voice of the Quiet, Part One - Obligatory Sunshine returns home to confront the conspiracy among the Quiet he has discovered.
+
[[[DKMortals/SessionFortyTwo]] | <b>Session Forty-Two</b>]] - The Voice of the Quiet, Part One - Obligatory Sunshine returns home to confront the conspiracy among the Quiet he has discovered.
  
[[/SessionFortyThree | <b>Session Forty-Three</b>]] - The Voice of the Quiet, Part Two - Obligatory meets the enigmatic Ajax, and not everyone walks away!
+
[[[DKMortals/SessionFortyThree]] | <b>Session Forty-Three</b>]] - The Voice of the Quiet, Part Two - Obligatory meets the enigmatic Ajax, and not everyone walks away!
  
[[/SessionFortyFour | <b>Session Forty-Four</b>]] - The Voice of the Quiet, Part Three - Showdown.
+
[[[DKMortals/SessionFortyFour]] | <b>Session Forty-Four</b>]] - The Voice of the Quiet, Part Three - Showdown.
  
[[/SessionFortyFive | <b>Session Forty-Five</b>]] - Gutwrack, Part One - Iscal, Kekkonen, and several other Once Dead must track down the source of a cholera outbreak in the city...
+
[[[DKMortals/SessionFortyFive]] | <b>Session Forty-Five</b>]] - Gutwrack, Part One - Iscal, Kekkonen, and several other Once Dead must track down the source of a cholera outbreak in the city...
  
[[/SessionFortySix | <b>Session Forty-Six</b>]] - Gutwrack, Part Two - The investigation leads into the Frost Bear encampment and the nearby Deepwell.
+
[[[DKMortals/SessionFortySix]] | <b>Session Forty-Six</b>]] - Gutwrack, Part Two - The investigation leads into the Frost Bear encampment and the nearby Deepwell.
  
[[/SessionFortySeven | <b>Session Forty-Seven</b>]] - Gutwrack, Part Three - In the lair of the disease spirt. Plus, negotiations with gods and catastrophically depressed tribespeople.
+
[[[DKMortals/SessionFortySeven]] | <b>Session Forty-Seven</b>]] - Gutwrack, Part Three - In the lair of the disease spirt. Plus, negotiations with gods and catastrophically depressed tribespeople.
  
[[/SessionFortyEight | <b>Session Forty-Eight</b>]] - Gutwrack, Part Four - The Once Dead trace the outbreak back to its source... and run afoul of the assassins trying to silence the one who summoned it.
+
[[[DKMortals/SessionFortyEight]] | <b>Session Forty-Eight</b>]] - Gutwrack, Part Four - The Once Dead trace the outbreak back to its source... and run afoul of the assassins trying to silence the one who summoned it.
  
[[/SessionFortyNine | <b>Session Forty-Nine</b>]] - Gutwrack, Part Five - Lynx and Iscal conclude the investigation. Iscal gets a nasty surprise.
+
[[[DKMortals/SessionFortyNine]] | <b>Session Forty-Nine</b>]] - Gutwrack, Part Five - Lynx and Iscal conclude the investigation. Iscal gets a nasty surprise.
  
[[/SessionFifty | <b>Session Fifty</b>]] - The Battle of the Chain, Part One - The Once Dead are called in to serve as advisors to the Haslanti militia as Magdala prepares a major offensive.
+
[[[DKMortals/SessionFifty]] | <b>Session Fifty</b>]] - The Battle of the Chain, Part One - The Once Dead are called in to serve as advisors to the Haslanti militia as Magdala prepares a major offensive.
  
[[/SessionFiftyOne | <b>Session Fifty-One</b>]] - The Battle of the Chain, Part Two - The battle begins as the forces of the Winter Wolf approach Siahan Emerald.
+
[[[DKMortals/SessionFiftyOne]] | <b>Session Fifty-One</b>]] - The Battle of the Chain, Part Two - The battle begins as the forces of the Winter Wolf approach Siahan Emerald.
  
[[/SessionFiftyTwo | <b>Session Fifty-Two</b>]] - The Battle of the Chain, Part Three - Onil and Miruna's forces face each other down within Shaha's defile.
+
[[[DKMortals/SessionFiftyTwo]] | <b>Session Fifty-Two</b>]] - The Battle of the Chain, Part Three - Onil and Miruna's forces face each other down within Shaha's defile.
  
[[/SessionFiftyThree | <b>Session Fifty-Three</b>]] - The Battle of the Chain, Part Four - The Once Dead finish their business in the Chain.
+
[[[DKMortals/SessionFiftyThree]] | <b>Session Fifty-Three</b>]] - The Battle of the Chain, Part Four - The Once Dead finish their business in the Chain.
  
[[/SessionFiftyFour | <b>Session Fifty-Four</b>]] - The Quiet and the Dead, Part One - The Once Dead arrive in Sunset Greenfield, Soldas's home. Avir and Wheeling Wintercrow's exchange with the River family could have gone better...
+
[[[DKMortals/SessionFiftyFour]] | <b>Session Fifty-Four</b>]] - The Quiet and the Dead, Part One - The Once Dead arrive in Sunset Greenfield, Soldas's home. Avir and Wheeling Wintercrow's exchange with the River family could have gone better...
  
[[/SessionFiftyFive | <b>Session Fifty-Five</b>]] - The Quiet and the Dead, Part Two - The Once Dead, Kragos, and the Greenwoman Astrid journey to the Quiet Emerald.
+
[[[DKMortals/SessionFiftyFive]] | <b>Session Fifty-Five</b>]] - The Quiet and the Dead, Part Two - The Once Dead, Kragos, and the Greenwoman Astrid journey to the Quiet Emerald.
  
[[/SessionFiftySix | <b>Session Fifty-Six</b>]] - The Quiet and the Dead, Part Three - Arrival in the Emerald shows that all is not as it seems, and death soon follows in the wake of the Once Dead. Isn't that always the way?
+
[[[DKMortals/SessionFiftySix]] | <b>Session Fifty-Six</b>]] - The Quiet and the Dead, Part Three - Arrival in the Emerald shows that all is not as it seems, and death soon follows in the wake of the Once Dead. Isn't that always the way?
  
[[/SessionFiftySeven | <b>Session Fifty-Seven</b>]] - The Quiet and the Dead, Part Four - The Once Dead travel to the nearby shadowland to try to solve the Quiet's problem with the ghosts...
+
[[[DKMortals/SessionFiftySeven]] | <b>Session Fifty-Seven</b>]] - The Quiet and the Dead, Part Four - The Once Dead travel to the nearby shadowland to try to solve the Quiet's problem with the ghosts...
  
[[/SessionFiftyEight | <b>Session Fifty-Eight</b>]] - The Quiet and the Dead, Part Five - Their business in the Shadowland settled, the Once Dead find a new crisis waiting for them at the Quiet Emerald.
+
[[[DKMortals/SessionFiftyEight]] | <b>Session Fifty-Eight</b>]] - The Quiet and the Dead, Part Five - Their business in the Shadowland settled, the Once Dead find a new crisis waiting for them at the Quiet Emerald.
 +
 
 +
[[[DKMortals/SessionFiftyNine]] | <b>Session Fifty-Nine</b>]] - The Quiet and the Dead, Part Six - The Once Dead begin the bloody attempt to retake the Quiet Emerald.
 +
 
 +
[[[DKMortals/SessionSixty]] | <b>Session Sixty</b>]] - The Quiet and the Dead, Part Seven - The battle against the Black Dogs continues.
 +
 
 +
[[[DKMortals/SessionSixty]]-One | <b>Session Sixty-One</b>]] - The Quiet and the Dead, Part Eight - The climactic battle against the Gouger and his allies.
 +
 
 +
[[[DKMortals/SessionSixty]]-Two | <b>Session Sixty-Two</b>]] - Black Dogs Howl, Part One - Miruna, Avia, and Jonah the Lad are sent to eliminate the growing threat of the Black Dogs.
 +
 
 +
[[[DKMortals/SessionSixty]]-Three | <b>Session Sixty-Three</b>]] - Black Dogs Howl, Part Two - The bestial leader of the Dogs reveals himself in battle.
  
 
== Comments ==
 
== Comments ==
  
 
Please leave any comments or questions here! -DK
 
Please leave any comments or questions here! -DK

Revision as of 00:35, 6 April 2010

The Once and Future Dead

Introduction

Once Dead - Organizational Information.

NPCs

PCs

Setting - Misc. Setting Information.

Session Logs

Chapter One

[[[DKMortals/ChapterOne]] |Business as Usual]]

The Haslanti League is a place of tumult, vitality, and energy. Problems of varied size and scope appear with each day, and conflict looms on the horizon. The Once Dead, a band of elite mortal troubleshooters, must solve these problems with no small amount of effort - and bloodshed.

Chapter Two

The Winter War

Rumors flow like currency throughout the Haslanti League. Lately, whispers are growing more urgent: increasing raids along the borders, slow, deliberate movement among the Haslanti's neighbors, mixed signals from Gethamane...

[[[DKMortals/SessionTwentySix]] | Session Twenty-Six]] - New Blood, Part One - Avir, Miruna, and company are in charge of training six new recruits in a vicious hazing process known as the Last Rite...

[[[DKMortals/SessionTwentySeven]] | Session Twenty-Seven]] - New Blood, Part Two - The training continues, and an ancient enemy rears its head...

[[[DKMortals/SessionTwentyEight]] | Session Twenty-Eight]] - New Blood, Part Three - Stranded in the Crag Mountains, the Once Dead race to avert utter diaster...

[[[DKMortals/SessionTwentyNine]] | Session Twenty-Nine]] - New Blood, Part Four - The Once Dead are captives of the dreaded Lunar Anathema, and Avir will find that he is in a poor position to bargain...

[[[DKMortals/SessionThirty]] | Session Thirty]] - New Blood, Part Five - The Once Dead find shelter at last, but it's not the one they expected...

[[[DKMortals/SessionThirtyOne]] | Session Thirty-One]] - Interlude - Back in Icehome, Otter deals with the fallout of her promise to Hand-of-Ice.

[[[DKMortals/SessionThirtyTwo]] | Session Thirty-Two]] - New Blood, Part Six - The Once Dead shelter in the Forsaken Green and treat with the dead.

[[[DKMortals/SessionThirtyThree]] | Session Thirty-Three]] - New Blood, Part Seven - The Once Dead reach Tanstaad, and safety.

[[[DKMortals/SessionThirtyFour]] | Session Thirty-Four]] - Catch Aru!, Part One - The Once Dead are given an order to capture the Fellai merchant, Aru...

[[[DKMortals/SessionThirtyFive]] | Session Thirty-Five]] - Catch Aru!, Part Two - The chase concludes. The aftermath is troubling.

[[[DKMortals/SessionThirtySix]] | Session Thirty-Six]] - Interlude - Avir returns to Icehome by way of the Labyrinth.

[[[DKMortals/SessionThirtySeven]] | Session Thirty-Seven]] - Two Maidens Fair, Part One - Winter Fish and Obligatory Sunshine find themselves assigned missions which seem the same, yet quite different...

[[[DKMortals/SessionThirtyEight]] | Session Thirty-Eight]] - Two Maidens Fair, Part Two - Strange things are afoot aboard the airboat Honor...

[[[DKMortals/SessionThirtyNine]] | Session Thirty-Nine]] - Two Maidens Fair, Part Three - The Honor has been hijacked by the forces of Shanarinara!

[[[DKMortals/SessionForty]] | Session Forty]] - Two Maidens Fair, Part Four - The incident on the Honor is concluded.

[[[DKMortals/SessionFortyOne]] | Session Forty-One]] - Interlude - Avir faces the music. Two agents of the Ears of the North face raw horror.

[[[DKMortals/SessionFortyTwo]] | Session Forty-Two]] - The Voice of the Quiet, Part One - Obligatory Sunshine returns home to confront the conspiracy among the Quiet he has discovered.

[[[DKMortals/SessionFortyThree]] | Session Forty-Three]] - The Voice of the Quiet, Part Two - Obligatory meets the enigmatic Ajax, and not everyone walks away!

[[[DKMortals/SessionFortyFour]] | Session Forty-Four]] - The Voice of the Quiet, Part Three - Showdown.

[[[DKMortals/SessionFortyFive]] | Session Forty-Five]] - Gutwrack, Part One - Iscal, Kekkonen, and several other Once Dead must track down the source of a cholera outbreak in the city...

[[[DKMortals/SessionFortySix]] | Session Forty-Six]] - Gutwrack, Part Two - The investigation leads into the Frost Bear encampment and the nearby Deepwell.

[[[DKMortals/SessionFortySeven]] | Session Forty-Seven]] - Gutwrack, Part Three - In the lair of the disease spirt. Plus, negotiations with gods and catastrophically depressed tribespeople.

[[[DKMortals/SessionFortyEight]] | Session Forty-Eight]] - Gutwrack, Part Four - The Once Dead trace the outbreak back to its source... and run afoul of the assassins trying to silence the one who summoned it.

[[[DKMortals/SessionFortyNine]] | Session Forty-Nine]] - Gutwrack, Part Five - Lynx and Iscal conclude the investigation. Iscal gets a nasty surprise.

[[[DKMortals/SessionFifty]] | Session Fifty]] - The Battle of the Chain, Part One - The Once Dead are called in to serve as advisors to the Haslanti militia as Magdala prepares a major offensive.

[[[DKMortals/SessionFiftyOne]] | Session Fifty-One]] - The Battle of the Chain, Part Two - The battle begins as the forces of the Winter Wolf approach Siahan Emerald.

[[[DKMortals/SessionFiftyTwo]] | Session Fifty-Two]] - The Battle of the Chain, Part Three - Onil and Miruna's forces face each other down within Shaha's defile.

[[[DKMortals/SessionFiftyThree]] | Session Fifty-Three]] - The Battle of the Chain, Part Four - The Once Dead finish their business in the Chain.

[[[DKMortals/SessionFiftyFour]] | Session Fifty-Four]] - The Quiet and the Dead, Part One - The Once Dead arrive in Sunset Greenfield, Soldas's home. Avir and Wheeling Wintercrow's exchange with the River family could have gone better...

[[[DKMortals/SessionFiftyFive]] | Session Fifty-Five]] - The Quiet and the Dead, Part Two - The Once Dead, Kragos, and the Greenwoman Astrid journey to the Quiet Emerald.

[[[DKMortals/SessionFiftySix]] | Session Fifty-Six]] - The Quiet and the Dead, Part Three - Arrival in the Emerald shows that all is not as it seems, and death soon follows in the wake of the Once Dead. Isn't that always the way?

[[[DKMortals/SessionFiftySeven]] | Session Fifty-Seven]] - The Quiet and the Dead, Part Four - The Once Dead travel to the nearby shadowland to try to solve the Quiet's problem with the ghosts...

[[[DKMortals/SessionFiftyEight]] | Session Fifty-Eight]] - The Quiet and the Dead, Part Five - Their business in the Shadowland settled, the Once Dead find a new crisis waiting for them at the Quiet Emerald.

[[[DKMortals/SessionFiftyNine]] | Session Fifty-Nine]] - The Quiet and the Dead, Part Six - The Once Dead begin the bloody attempt to retake the Quiet Emerald.

[[[DKMortals/SessionSixty]] | Session Sixty]] - The Quiet and the Dead, Part Seven - The battle against the Black Dogs continues.

[[[DKMortals/SessionSixty]]-One | Session Sixty-One]] - The Quiet and the Dead, Part Eight - The climactic battle against the Gouger and his allies.

[[[DKMortals/SessionSixty]]-Two | Session Sixty-Two]] - Black Dogs Howl, Part One - Miruna, Avia, and Jonah the Lad are sent to eliminate the growing threat of the Black Dogs.

[[[DKMortals/SessionSixty]]-Three | Session Sixty-Three]] - Black Dogs Howl, Part Two - The bestial leader of the Dogs reveals himself in battle.

Comments

Please leave any comments or questions here! -DK