Difference between revisions of "User:Kraken/SwiftFalcon"

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== Bonus Points ==
 
== Bonus Points ==
  
See [[User:Kraken/SwiftFalcon/BP]]
+
See [[User:Kraken/SwiftFalcon/BP|BP]] page.

Latest revision as of 08:55, 6 April 2010

Swift Falcon

Game
TheGatesOfCreation
Caste
Twilight
Nature
Explorer
Concept
Railway Engineer
Limit Break
Ascetic Drive


Attributes

Physical
Strength 2, Dexterity 4, Stamina 3
Social
Charisma 2, Manipulation 2, Appearance 3
Mental
Perception 4, Intelligence 4, Wits 3

Abilities

Dawn
Archery 5, Melee 2
Zenith
Integrity 3, Resistance 2
Twilight
Craft 5 (Magitech, Mechanics +1), Lore 5, Occult 5
Night
Athletics 2, Awareness 2, Dodge 5
Eclipse
Bureaucracy 2, Linguistics 1, Sail 2

Spirit

Virtues
Compassion 2, Conviction 2, Temperance 3, Valor 3
Willpower
6
Essence
3

Charms

Excellencies

  • First Archery Excellency
  • First Dodge Excellency
  • First Lore Excellency
  • Second Craft Excellency
  • Second Occult Excellency

Archery

  • Essence Arrow Attack
    • Dazzling Flare

Craft

  • Object Strengthening Touch
  • Craftsman Needs No Tools

Dodge

  • Shadow Over Water

Integrity

  • Integrity Protecting Prana

Occult

  • Spirit-Detecting Glance
  • Spirit-Cutting Attack

Resistance

  • Ox-Body Technique

Backgrounds

Resources 3

Hexmachina (Artefact 2)

Plasma Tongue Repeater

Folding Servant (Artefact 2)

Thaumaturgy

Proceedures

Alchemy

Alchemical Weapon Fuel
(2, Intelligence, 4, 3 h): Creates enough ammunition to fully refuel a personal alchemical fire weapon of any type.
Ardent Embrace Resin
(2, Intelligence, 2, one hour): Creates a sticky goo, that bursts into flame on contact with air or water; bonfire environmental dmg for 1 min.
Eagle's Eye Potion
(1, Wit, 3, 1 h): Adds 1 extra dice to all vision related Perception rolls for 5h.

Bonus Points

See BP page.