Difference between revisions of "BogModAlternateSidereals/Awareness"
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<b>Prerequisite Charms:</b> None | <b>Prerequisite Charms:</b> None | ||
− | All things have a proper end so say Heaven's Guardeners. Though they might not admit it they still wish, as does any mortal, that their own end was far away. Luckily their attunement to the way things should be gives them a heads up when someone might try to bring their end around too early. When the Sidereal is about to suffer immidiate damage from an undetected threat they receive warning of it. Before they take that step forward, before they drink their wine, or just before an enemy attack. This charm costs 1m to activate normally but if a Sidereal has no motes left it gives them a point of Limit instead. | + | All things have a proper end so say Heaven's Guardeners. Though they might not admit it they still wish, as does any mortal, that their own end was far away. Luckily their attunement to the way things should be gives them a heads up when someone might try to bring their end around too early. When the Sidereal is about to suffer immidiate damage from an undetected threat they receive warning of it. Before they take that step forward, before they drink their wine, or just before an enemy attack. This charm costs 1m to activate normally but if a Sidereal has no motes left it gives them a point of Limit instead. |
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− | + | This charm will not activate if a Sidereal has allready used a charm that turn. At Awareness 4, the Sidereal can buy this charm a second time to make using this charm not count as a charm action. | |
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<b>Anticipation of Violence Awareness</b><br> | <b>Anticipation of Violence Awareness</b><br> | ||
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In the troubled times of the Second Age it is a sad fact that most do not die quietly in their beds. For many death comes in the form of violence brought onto them by others. While this charm is active the Vizier is assumed to have made a successful Reading Motivation roll to determine who around them would like to committ violence. Who they want to do it to, or even if they would do it in the setting they are in is not revealed but this heads up can help a Sidereal prepare for events. | In the troubled times of the Second Age it is a sad fact that most do not die quietly in their beds. For many death comes in the form of violence brought onto them by others. While this charm is active the Vizier is assumed to have made a successful Reading Motivation roll to determine who around them would like to committ violence. Who they want to do it to, or even if they would do it in the setting they are in is not revealed but this heads up can help a Sidereal prepare for events. | ||
+ | ---------------- | ||
+ | <b>False Heart Flies Away</b><br> | ||
+ | <b>Cost:</b> 3m; <b>Mins:</b> Awareness 3, Essence 3, House of Endings 1; <b>Type:</b> Reflexive<br> | ||
+ | <b>Keywords:</b> College<br> | ||
+ | <b>Duration:</b> Permanent<br> | ||
+ | <b>Prerequisite Charms:</b> Any Awareness Excellency | ||
+ | |||
+ | Those under the influence of the Crow see the end of illusions. This is perhaps normally seen as more metaphorical but the Sidereals have found advantage in the literal as well as the more poetic takes on things. This charm acts as a perfect social defense against any charm that has the Illusion keyword. If the Sidereal has House of Endings 3 she can spend 1wp when activating this charm to break the effects of a long term charm with the Illusion keyword on herself. No effect can keep the Sidereal from using this charm in that way if she has the motes and willpower to use it. | ||
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<b>God Chosen Awareness</b><br> | <b>God Chosen Awareness</b><br> | ||
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<b>Down-the-Road Observation</b><br> | <b>Down-the-Road Observation</b><br> | ||
− | <b>Cost:</b> | + | <b>Cost:</b> 3m; <b>Mins:</b> Awareness 5, Essence 4; <b>Type:</b> Simple<br> |
<b>Keywords:</b> Combo-OK<br> | <b>Keywords:</b> Combo-OK<br> | ||
<b>Duration:</b> One scene<br> | <b>Duration:</b> One scene<br> | ||
<b>Prerequisite Charms:</b> Stargazer's Sight Method | <b>Prerequisite Charms:</b> Stargazer's Sight Method | ||
− | Though distant Sidereals can see the layout of Heaven's plan on the ceiling of Creation with utter ease. This charm cancels out any penalties to vision related rolls except for physical obstruction. If another charm would make a character hard to see or invisable(aside from being dematerialized) this charm causes a contested effect roll off. As one final perk this charm lets a Sidereal perform Art of Astrology readings without any equipment and it can be done at anytime of the day. They need only look upward to see the star layout even when deep underground. This aspect still works in other realms of existance but | + | Though distant Sidereals can see the layout of Heaven's plan on the ceiling of Creation with utter ease. This charm cancels out any penalties to vision related rolls except for physical obstruction. If another charm would make a character hard to see or invisable(aside from being dematerialized) this charm causes a contested effect roll off. As one final perk this charm lets a Sidereal perform Art of Astrology readings without any equipment and it can be done at anytime of the day. They need only look upward to see the star layout even when deep underground. This aspect still works in other realms of existance and she can still effectively perform such arts in any place but the Wyld which has no reason to it at all. |
+ | --------- | ||
+ | <b>Thread-of-Present Reading</b><br> | ||
+ | <b>Cost:</b> 7m, 1wp; <b>Mins:</b> Awareness 5, Essence 5; <b>Type:</b> Reflexive<br> | ||
+ | <b>Keywords:</b> College, Combo-OK<br> | ||
+ | <b>Duration:</b> One scene<br> | ||
+ | <b>Prerequisite Charms:</b> Stargazer's Sense Method | ||
+ | Anything that happens is followed the the end of the what was the state of things before. Things that do not change have only so long before their time is up. After invoking this charm the Sidereal has perfect awareness of everything that happens within Essence * 5 yards of her to the limit it has a physical effect or spiritual effect. She can not read minds or tell truth from lies, but aside from that she is assumed to be aware of anything and beat any contested rolls. All attacks against her lose the Unexpected quality. She is aware of dematerialized creatures as well in the same way. In any roll off add her Essence in successes to the roll-off. If she possesses the House of Endings college trait at 3 or more she adds double her Essence in successes instead. | ||
== Comments == | == Comments == | ||
+ | |||
+ | [[BogModAlternateSidereals]] |
Latest revision as of 09:17, 26 February 2011
Awareness is the Crow
Improper Endings Detection Method
Cost: 1m; Mins: Awareness 3, Essence 2; Type: Reflexive
Keywords: Combo-OK
Duration: Instant
Prerequisite Charms: None
All things have a proper end so say Heaven's Guardeners. Though they might not admit it they still wish, as does any mortal, that their own end was far away. Luckily their attunement to the way things should be gives them a heads up when someone might try to bring their end around too early. When the Sidereal is about to suffer immidiate damage from an undetected threat they receive warning of it. Before they take that step forward, before they drink their wine, or just before an enemy attack. This charm costs 1m to activate normally but if a Sidereal has no motes left it gives them a point of Limit instead.
This charm will not activate if a Sidereal has allready used a charm that turn. At Awareness 4, the Sidereal can buy this charm a second time to make using this charm not count as a charm action.
Anticipation of Violence Awareness
Cost: 4m; Mins: Awareness 4, Essence 2; Type: Reflexive
Keywords: Combo-OK
Duration: One scene
Prerequisite Charms: Improper Endings Detection Method
In the troubled times of the Second Age it is a sad fact that most do not die quietly in their beds. For many death comes in the form of violence brought onto them by others. While this charm is active the Vizier is assumed to have made a successful Reading Motivation roll to determine who around them would like to committ violence. Who they want to do it to, or even if they would do it in the setting they are in is not revealed but this heads up can help a Sidereal prepare for events.
False Heart Flies Away
Cost: 3m; Mins: Awareness 3, Essence 3, House of Endings 1; Type: Reflexive
Keywords: College
Duration: Permanent
Prerequisite Charms: Any Awareness Excellency
Those under the influence of the Crow see the end of illusions. This is perhaps normally seen as more metaphorical but the Sidereals have found advantage in the literal as well as the more poetic takes on things. This charm acts as a perfect social defense against any charm that has the Illusion keyword. If the Sidereal has House of Endings 3 she can spend 1wp when activating this charm to break the effects of a long term charm with the Illusion keyword on herself. No effect can keep the Sidereal from using this charm in that way if she has the motes and willpower to use it.
God Chosen Awareness
Cost: 5m; Mins: Awareness 5, Essence 3; Type: Reflexive
Keywords: Combo-OK
Duration: Instant
Prerequisite Charms: Anticipation of Violence Awareness
Chosen to be the advisors and the wisest of the Exalted the Sidereals must often warn their fellows when they get in over their head and face unexpected threats. This charm functions as a more expensive version of Improper Endings Detection Method except that it triggers when a nearby ally or allies is in danger. The player has the choice of wether or not this charm activates though and if it does then whatever unexpected threat the others face becomes known. A Sidereal with 3 dots in House of Endings can perform this charm without it counting as charm use.
Keen (Sense) Technique
Cost: 3m; Mins: Awareness 3, Essence 2; Type: Reflexive
Keywords: Combo-OK
Duration: One scene
Prerequisite Charms: Any Awareness Excellency
Keen Sense Technique is actually 3 charms and functionally identical to the Solar charm of the same name.
Stargazer's (Sense) Method
Cost: 3m; Mins: Awareness 5, Essence 3; Type: Reflexive
Keywords: Combo-OK
Duration: One scene
Prerequisite Charms: Appropriate Keen (Sense) Technique
This charm is actually three charms. Aside from its mins and cost its functionally identical to the Unsurpassed (Sense) Discipline Solar charms.
Down-the-Road Observation
Cost: 3m; Mins: Awareness 5, Essence 4; Type: Simple
Keywords: Combo-OK
Duration: One scene
Prerequisite Charms: Stargazer's Sight Method
Though distant Sidereals can see the layout of Heaven's plan on the ceiling of Creation with utter ease. This charm cancels out any penalties to vision related rolls except for physical obstruction. If another charm would make a character hard to see or invisable(aside from being dematerialized) this charm causes a contested effect roll off. As one final perk this charm lets a Sidereal perform Art of Astrology readings without any equipment and it can be done at anytime of the day. They need only look upward to see the star layout even when deep underground. This aspect still works in other realms of existance and she can still effectively perform such arts in any place but the Wyld which has no reason to it at all.
Thread-of-Present Reading
Cost: 7m, 1wp; Mins: Awareness 5, Essence 5; Type: Reflexive
Keywords: College, Combo-OK
Duration: One scene
Prerequisite Charms: Stargazer's Sense Method
Anything that happens is followed the the end of the what was the state of things before. Things that do not change have only so long before their time is up. After invoking this charm the Sidereal has perfect awareness of everything that happens within Essence * 5 yards of her to the limit it has a physical effect or spiritual effect. She can not read minds or tell truth from lies, but aside from that she is assumed to be aware of anything and beat any contested rolls. All attacks against her lose the Unexpected quality. She is aware of dematerialized creatures as well in the same way. In any roll off add her Essence in successes to the roll-off. If she possesses the House of Endings college trait at 3 or more she adds double her Essence in successes instead.