Difference between revisions of "TonyC/MonkeyStarting"

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This is a 2e rebuild of Monkey, a character in [[JesseLoweTonyC/MonkeyStarting/PirateMonkey]] game.
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This is a 2e rebuild of Monkey, a character in [[JesseLowe/PirateMonkey]] game.
  
 
7/9/2006 Second Edition rebuild. Starting character.
 
7/9/2006 Second Edition rebuild. Starting character.

Latest revision as of 01:18, 6 April 2010

This is a 2e rebuild of Monkey, a character in JesseLowe/PirateMonkey game.

7/9/2006 Second Edition rebuild. Starting character.

Monkey

Character Type: Solar Exalted
Player: Tony Chen
Caste: Dawn
Concept: hot-blooded, happy-go-lucky pirate
Motivation: To be the greatest fighter in the world
Anima: A giant albino gorilla

Attributes

Physical: Strength 3, Dexterity 5, Stamina 4
Social: Charisma 3, Manipulation 2, Appearance 5
Mental: Perception 2, Intelligence 2, Wits 3

Abilities

Dawn: *Archery 1, *Martial Arts 1, *Melee 5, *Thrown 1, *War 1
Zenith: Integrity 2, Presence 1, *Resistance 4, Survival 1
Twilight: Lore 1
Night: *Athletics 5, Awareness 1, *Dodge 5, *Larceny 1, Stealth 1
Eclipse: Linguistics 1, *Sail 3
Note: * = Favored skill.
Note: Languages spoken: Seatongue (native), Low Realm (expert)

Virtues: Compassion 2, Conviction 4, Temperance 1, Valor 5
Backgrounds: Artifact 3, Familiar 2, Resources 3
Willpower: 9, Essence: 2, Essence Pool: 15/35 (committed 4)
Virtue Flaw: Foolhardy Contempt (Valor)
Limit Break: O O O O O O O O O O

Merits: Ambidextrous (+2)
Flaws: Wanted (for piracy, -2), Known Anathema (-2)

Charms

  • Athletics
    • Graceful Crane Stance
    • Monkey Leap Technique
  • Dodge
    • Second Dodge Excellency
    • Shadow Over Water
    • Leaping Dodge Method
    • Reflex-Sidestep Technique
  • Melee
    • First Melee Excellency
  • Resistance
    • Ox-Body Technique
    • Durability of Oak Meditation
    • Spirit Strengthens the Skin

Equipment: Ultimately Useful Tube, 10 knives, 4 flame pieces

Join Battle: 4
Attacks:
Clinch: Speed 6, Acc 6, Damage 2B piercing, Defense -, Rate 1
Punch: Speed 5, Acc 7, Damage 2B, Defense 8, Rate 3
Kick: Speed 5, Acc 6, Damage 5B, Defense 4, Rate 2
Knife: Speed 5, Accuracy 11, Damage 4L, Defense 10, Rate 3
Thrown Knife: Speed 5, Accuracy 6, Damage 4L, Rate 3, Range 15
Flame Piece: Speed 5, Accuracy 7 , Damage 8L, Rate 1, Range 8, Flame, Single Shot
Artifact Staff (Ultimately Useful Tube): Speed 6, Accuracy 12, Damage 9B, Defense 12, Rate 2,Two Handed, Reach.
Blow Gun (Ultimately Useful Tube: Accuracy 7, Damage 1L, Rate 2, Range 100 (choice of lethal or paralytic poison)

Dodge DV: 6, Parry DV: 4 (MA fist), 5 (Knife), 6 (Staff) Soak: 4B/2L/0A (unarmored)
Health Levels: -0/-1/-1/-1/-2/-2/-2/-2/-4/ Incapacitated

Character Description

Monkey's a young man, a bit short (5'4"). Short black hair, usually stylishly messy. Not muscular, but fit. He usually goes around barefoot wearing a red jacket. On hot days, he wears a light-colored bandanna. Monkey almost always has a knife tucked in his belt, but when he's expecting trouble, he'll wear a bandolier of knives and have at least two pistols around. No, no straw hat.

History =

Monkey grew up Lapping Water, one of the many small islands of the West, so insignificant that most cartographers would not include it in their grand maps. His childhood was not remarkably different from others of his village. Perhaps slightly quicker to learn, perhaps better at swimming and sailing, but not enough to attract the notice of the rich and powerful. (not finished)

Expanded Backgrounds

Familiar: Monkey's Familiar is an extraordinarily intelligent monkey, Master Jaff, who was practically given to him by "this weird old man" during one of the shopping expedition.

Other Notes

Limit Break 0
Willpower 9/9
Personal 15/15
Peripheral 31/35 (4 committed to artifact)

Comments