Difference between revisions of "Zack/Rae"

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  Dodge Pool: 13 dice (3 ess 5 dex 5 dodge)  
 
  Dodge Pool: 13 dice (3 ess 5 dex 5 dodge)  
 
  Parry Pool: 9 dice  
 
  Parry Pool: 9 dice  
  Soak: 4/4 L[[/B]]
+
  Soak: 4/4 LZack/Rae/B

Latest revision as of 08:08, 5 April 2010

Name: Rae Windrider
Age: 23
Caste: Night
Nature: Thrillseeker 
Anima: Hawk with arrows becoming feathers (whilte gold purple)
Concept: Tya bow for hire
Virtue Flaw: Deliberate Cruelty (Trigger: Backed against the wall, severe stress, etc.)
XP Left:  13
Xp Total: 49
Attributes:
Strength     [XXX..]     Charisma     [XX...]     Perception     [XXXX.]
Dexterity    [XXXXX]     Manipulation [XX...]     Intelligence   [XX...]
Stamina      [XXX..]     Appearance   [XX...]     Wits           [XXX..]
Abilities: X denote ability, x denote BP
   Dawn                 Zenith               Twilight
-Archery  [XXXxx]   -Endurance  [XX...]    Craft          [.....]
Brawl     [xx...]   Perform     [.....]    Investigation  [.....]
M.Arts    [.....]   Presence    [x....]    Lore           [X....]
Melee     [.....]   Resistance  [XX...]    -Medicine      [X....]
Thrown    [.....]   -Survival   [XX...]    Occult         [.....]
   Night                Eclipse
Athletics [XXXxx]   Bureaucracy [.....]
Awareness [XXXx.]   Linguistics [.....] 
Dodge     [XXXxx]   Ride        [.....]
Larceny   [X....]   -Sail       [XX...]
Stealth   [XX...]   Socialize   [.....]
-:Favored
Specialities:
Archery (Longbow +2)
Virtues and Essence :
Compassion    [XX...](2)  Temperance   [XX...] (2)
Valor         [XX...](2)  Conviction   [XXX..] (3)
Willpower     [XXXXX.....]
Limit         [XXXXXX....]
Essence       [XXX..]    Personal: 11/11     Peripheral: 26/28
Backgrounds: 
Contacts  [XX...] Other Tya, job offers
Resources [XXX..] Saved up job funds
Mentor    [XX...] Tya mentor
Merits:
Heirloom 1 pt Exceptional Longbow given to her by Tya mentor before leaving
Flaws:
Sterile 1 pt. (Tya custom)
Charms: x'ed ones are bought with BP
(Archery)
Wise Arrow                                         Supp.Inst.1 mote per die
 Sight Without Eyes                               Supp.Inst.1 mote for no penalty for visual conditions
  xAccuracy Without Distance                      Supp.Inst.1 mote 1 WP for perfect shot
Fiery Arrow Attack                                 Supp.Inst.2 motes to ignite arrow and +Ess to damage
 Dazzling Flare Attack                            Supp.Inst.1 mote per 2 damage and 1 die
(Endurance)
Ox Body Technique                                  Perm. -1,-2,-2
(Athletics)
Graceful Crane Stance                              Refl.Scene.3 motes to become balancemonkey
 Monkey Leap Technique                            Refl.Turn.1 mote to leap 10 x strength yards vertically or double horizon)
 Lightning Speed                                  Refl.Turn.1 mote to double sprint without exertion
   Feather-Foot Style                             Refl.Scene.5 motes to cross fluid surfaces & double run/sprint
   Spider-Foot Style                              Refl.Scene.3 motes to go up walls and hang along ceilings

( Awareness)

Sensory Acuity Prana                               Simp.Scene.5 motes +Ess to awareness rolls
(Dodge)
Reed in the Wind                                   Refl.Inst.1 mote per 2 dice to dodge
  Shadow Over Water                                Refl.Inst.2 motes to dodge attack one is aware of
(Medicine)
Body Mending Meditation                            Refl.Day.10 motes to multiply healing rate by 10


Equipment 
Weapon: 
Quiver 1: 5 Broadheads, 2+str
Quiver 2: 
Quiver 3: 
Weapon: Cestus - Def 2, Rate 4, Lethal brawl damage
Armor: Chain Shirt- Soak 3/1 Mob -0 Fatigue 1


Health Levels
-0 [.]
-1 [...]
-2 [....]
-4 [.]
Incap
Quick and dirty:
Init: 8
Brawl Pool: 7 dice
Dodge Pool: 13 dice (3 ess 5 dex 5 dodge) 
Parry Pool: 9 dice 
Soak: 4/4 LZack/Rae/B