Difference between revisions of "XerExaltedLite/Brawling"

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== Brawling Moves ==
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Depreciated
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Brawling moves are various moves like punch, kick, uppercut, etc.  They are not compatible with 'Brawling Aids' which basically replace these maneuvers.  Nor is there a 'Clinch' maneuver, which actually falls under Clinch Aid.
 
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Naturally, there is no resource cost for this, and thus no benefit.  You add your Brawl or Combat as appropriate to the points you have to spend, however.  You begin with 5 points.
 
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Accuracy: 1 point per +1, to a maximum of +3. May be traded for points down to -3.
 
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Attack Higher: 5 points. Reduce the difficulty penalty of attacking advantagious opponents by one.
 
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Block Lethal: 10 points.
 
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Damage: 2 points per 1B. No maximum, but the minimum damage is 0.
 
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Defense: 1 point per +1, to a maximum of +3. May be traded for points down to -3.
 
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Piercing: 5 points.
 
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Speed: Accuracy + Defense.  Damage does not add to the total.
 
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=== Common (Brawl 0) Examples ===
 
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<B>Punch:</B> Speed: +1  Accuracy: +1  Damage: +2B  Defense: +0
 
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<B>Kick:</B> Speed: -1  Accuracy: +1  Damage: +3B  Defense: -2
 
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<B>Ram:</B> Speed: -5  Accuracy: -2  Damage: +5B  Defense: -3
 
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=== Masterful (Brawl 6) Examples ===
 
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<B>Deflect:</B> Speed: -1  Accuracy: -3  Damage: +0B  Defense: +3  : Blocks Lethal
 
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== Comments ==
 

Latest revision as of 09:56, 27 January 2005

Depreciated