Difference between revisions of "SilverMasks/FalseWorld"

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= False World =
 
  
'''Veils over the World'''<br>
 
'''Cost: ''' 5 motes<br>
 
'''Duration: ''' One Scene<br>
 
'''Type: ''' Simple<br>
 
'''Minimum Manipulation: ''' 2<br>
 
'''Minimum Essence: ''' 2<br>
 
'''Prerequisite Charms: ''' None<br>
 
The third principle of illusion  is the ability to change great things in the world. Landscapes, structures, natural features... to say a river is not there, to say a river is a aflame, to turn a house into an abandoned shack or show a destroyed bridge. This illusion cannot be pierced, but is dispelled if it is touched up close by one's hands. The Lunar may convince others who might believe otherwise(who would not, for example, believe in a river aflame) of this truth by rolling Manipulation+Presence against their Intelligence+Conviction.
 
 
'''Palace of Dreams Method'''<br>
 
'''Cost: ''' 4 motes, 1 willpower<br>
 
'''Duration: ''' One Lunar Phase<br>
 
'''Type: ''' Simple<br>
 
'''Minimum Manipulation: ''' 3<br>
 
'''Minimum Essence: ''' 2<br>
 
'''Prerequisite Charms: ''' Veils over the World<br>
 
A favorite trick of the Waxing Moons, the Lunar pulls a veil of illusion over a place, a room or a building, something with clear boundaries up to the Lunar's (Essencex100) in yards. It becomes something else, anything he chooses it to be. It may look as luxurious as he wishes, or as terrible. This illusion may not be pierced except by Fair Folk and Charms that see Essence. If one takes something from the place and looks at it in detail, it will seem like it truly is, but for all intents and purposes, for all five senses, the place is as the Lunar wishes it to be. It cannot, however, create a place that is not there - the Lunar may make a crumbling tower into a luxurious pearlescent spire, may make a clearing into an open feasting hall, but may not create a tower where there is none, or make a clearing into a lake. He may turn a particularly-looking tree into a fountain, however. One can drink the wine of this fountain and feel sated, but he will not be truly sated.
 
 
'''A World of Deceit'''<br>
 
'''Cost: ''' 6 motes<br>
 
'''Duration: ''' Instant<br>
 
'''Type: ''' Simple<br>
 
'''Minimum Manipulation: ''' 4<br>
 
'''Minimum Essence: ''' 3<br>
 
'''Prerequisite Charms: ''' Palace of Dreams Method<br>
 
With this Charm, the Lunar purposefully changes the world so as to bring harm to another. An oasis that does not exist, and calls for one to drink its sand as water. A bridge that does not exist and calls for others to jump upon it. The Lunar rolls Manipulation+Performance against the character's Wits+Awareness for those who see it to notice it is a fake. If they lose, they still have one more way out, that is, they may spend willpower equal to half the difference in the rolls(rounded down) to dispel it instead. The illusion affects all senses, but stops when something as drastic as a wound or a fall is apparent. Although this and other illusions affects all senses, it is nothing but an illusion: fire only appear to burn and does not really burns, a bridge will never allow one to walk through it, and one who drinks sand thinking its water will have to contend with the consequences. This Charm only works on a number of individuals equal to the Exalt's Permanent Essence at any given time.
 

Latest revision as of 17:03, 26 March 2008