Difference between revisions of "Shorlixa/ChimingBell"

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Armour      Soak(L[[/B]])  Mobility Penalty Fatigue
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Armour      Soak(LShorlixa/[[ChimingBell/B]])  Mobility Penalty Fatigue
 
None        0/0              -0          0
 
None        0/0              -0          0
  

Latest revision as of 08:07, 5 April 2010

Chiming Bell

Presenting Chiming Bell.

Name: Chiming Bell                Caste: Eclipse
Age:                              Concept:
Motivation:
Intimacies:
Anima:

Attributes
 Strength 2        Charisma 4          Perception 3
 Dexterity 4       Manipulation 4      Intelligence 2
 Stamina 1         Appearance 3        Wits 4

Abilities (*favoured/caste)
 Dawn              Zenith              Twilight
*Archery 4         Integrity 0         Craft 0
 Martial Arts 0   *Performance 5       Investigation 1
*Melee 5          *Presence 2          Lore 1
 Thrown 0          Resistance 0        Medicine 0
 War 0             Survival 0          Occult 0

 Night             Eclipse             Specialities
 Athletics 1      *Bureaucracy 3       
 Awareness 3      *Linguistics 3       
 Dodge 0          *Ride 3
*Larceny 3        *Sail 0
 Stealth 0        *Socialize 3

Languages Known

Merits

Flaws

Charms

First Archery - 1m/die
There Is No Wind - 3m (remove all penalties except wound and multiple action for one shot) 5m (shoot as far as he can see)
Essence Arrow Attack - 2m add essence in dmg + Righteous Judgement Arrow (spend 1 more mote to add 4 dmg dice)
Phantom Arriow Technique - 1m/attack create arrows from motes. Reflexive, not charm use
Summoning the Loyal Bow - may banish archery weapon elsewhere

Second Melee - 2m/success
Dipping Swallow Defense - 2m remove all DV penalties against one attack
Bulwark Stance - 5m Ignore penalties to parry DV till next action
Heavenly Guardian Defense - 4m perfectly defends against one attack (Flaw:Compassion)
5 Fold Bulward Defense - 5m, 1wp Onslaught penalties are removed. Defence penalty imposed by each action is reduced 
by 1. Coordinated attack penalties are halved (rounded down).

Master Horseman's Technique - Permanent:

Wild Revelry Approach - 3m, 1wp Socialize based attack to make a group feel one strong emotion.
Mastery of Small Manners - 1m Treat all enemy groups with 1 less magnitude. Increase effective app by 1. Understand 
basic motivations of everyone present in the scene.

Graceful Crane Stance - 3m wuxia balance
First Performance - 1m/die
Heart Compelling Method - 6m supplements a Performance roll to rouse emotion in others

Backgrounds

Artifact 3
Contacts 1
Familiar 5
Followers 2
Resources 2

Fighting Stats
Weapon                  Speed Accuracy Damage Defense  Rate  Range
Firelance (Charge)        5      +1    +4L/7L   +2      2
                                      (+8L/11L when charged)
Firelance (Streamer)      5      +2     10L      -      2     150
Firelance (Fire Fan)      5      +5     7L       -      1     100


Armour      Soak(LShorlixa/[[ChimingBell/B]])   Mobility Penalty Fatigue
None         0/0               -0           0

Soak
0B | 0L | 0A

Hardness:

Join Battle: 7
Dodge DV: 4

Willpower: 6/6

Virtues
Compassion 3      Temperance 1
Conviction 3      Valor 2

Limit Break: 0/10
Virtue Flaw: Red Rage of Compassion
Description: Attacks the most immediate cause of suffering. Simple acts are beyond him. No wound penalties. If no 
target, move from area to area smashing things, and lashing out at people foolish enough to intervene.
Partial Control: Attack immediate source of suffering, but more intelligently. If no target, will seek out nearby 
oppressors he has seen before. He attacks anyone who attempts to stop him and suffers normal wound penalties.
Limit Break Condition: He sees innocents suffering and is unable to effectively intervene.

Essence: 3
Personal      4 | 15
Peripheral   30 | 33
Committed      3

Health Levels:
-0 ()
-1 ()()
-2 ()()
-4 ()
Incapacitated ()

Experience

Total Experience: 9
Spent Experience: 0
Current Experience: 9

Expenditure: