Difference between revisions of "Bassist159/Warstriders"

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(Frame and Quality redux. Commentary appreciated!)
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= Bassist159's Warstriders =
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Describe the new page here.
 
 
== Commentary of the Creator ==
 
 
 
Well, a cursory glance should show that these ain't your pappy's warstriders. This an entirely different version of war-striders, the way I always saw them - more as giant robots, and less as suits of armour. As always, commentary is appreciated.
 
 
 
==== Revision Histories ====
 
Version 0.5
 
*Wiki-Page started.
 
*Basis for Background-to-Creation Points finished.
 
*Basis for Quality finished.
 
*Basis for Frame finished.
 
 
 
Version 0.6
 
*Backgrounds and Merits finalized.
 
 
 
Version 0.7
 
*Quality information finalized.
 
*Frame information finalized.
 
*To be added:
 
**Modifications section.
 
**Weaponry section.
 
**Repair section.
 
**Fluffy bits to help explain things.
 
 
 
== Guidelines ==
 
 
 
=== Step One: Creation Points ===
 
<i>Converting Backgrounds to Creation Points</i>
 
*<b>Artifact &bull; :</b>  7 Creation Points
 
*<b>Class &bull; :</b>  4 Creation Points
 
*<b>Resources &bull; :</b>  3 Creation Points
 
*<b>Salary &bull; :</b> 5 Creation Points
 
 
 
*<b>Artifact &bull;&bull; :</b> 14 Creation Points
 
*<b>Class &bull;&bull; :</b> 8 Creation Points
 
*<b>Resources &bull;&bull; :</b> 6 Creation Points
 
*<b>Salary &bull;&bull; :</b> 10 Creation Points
 
 
 
*<b>Artifact &bull;&bull;&bull; :</b> 21 Creation Points
 
*<b>Class &bull;&bull;&bull; :</b> 16 Creation Points
 
*<b>Resources &bull;&bull;&bull; :</b> 9 Creation Points
 
*<b>Salary &bull;&bull;&bull; :</b> 15 Creation Points
 
 
 
*<b>Artifact &bull;&bull;&bull;&bull; :</b> 28 Creation Points
 
*<b>Class &bull;&bull;&bull;&bull; :</b> 32 Creation Points
 
*<b>Resources &bull;&bull;&bull;&bull; :</b> 12 Creation Points
 
*<b>Salary &bull;&bull;&bull;&bull; :</b> 20 Creation Points
 
 
 
*<b>Artifact &bull;&bull;&bull;&bull;&bull; :</b> 35 Creation Points
 
*<b>Class &bull;&bull;&bull;&bull;&bull; :</b> 64 Creation Points
 
*<b>Resources &bull;&bull;&bull;&bull;&bull; :</b> 15 Creation Points
 
*<b>Salary &bull;&bull;&bull;&bull;&bull; :</b> 25 Creation Points
 
 
 
*<b>Artifact &bull;&bull;&bull;&bull;&bull;  &bull; :</b> 42 Creation Points
 
*<b>Resources &bull;&bull;&bull;&bull;&bull;  &bull; :</b> 18 Creation Points
 
*<b>Salary &bull;&bull;&bull;&bull;&bull;  &bull; :</b> 30 Creation Points
 
 
 
*<b>Artifact &bull;&bull;&bull;&bull;&bull;  &bull;&bull; :</b> 49 Creation Points
 
*<b>Resources &bull;&bull;&bull;&bull;&bull;  &bull;&bull; :</b> 21 Creation Points
 
*<b>Salary &bull;&bull;&bull;&bull;&bull;  &bull;&bull; :</b> 35 Creation Points
 
 
 
*<b>Artifact &bull;&bull;&bull;&bull;&bull;  &bull;&bull;&bull; :</b> 56 Creation Points
 
*<b>Resources &bull;&bull;&bull;&bull;&bull;  &bull;&bull;&bull; :</b> 24 Creation Points
 
*<b>Salary &bull;&bull;&bull;&bull;&bull;  &bull;&bull;&bull; :</b> 40 Creation Points
 
 
 
*<b>Artifact &bull;&bull;&bull;&bull;&bull;  &bull;&bull;&bull;&bull; :</b> 63 Creation Points
 
*<b>Resources &bull;&bull;&bull;&bull;&bull;  &bull;&bull;&bull;&bull; :</b> 27 Creation Points
 
*<b>Salary &bull;&bull;&bull;&bull;&bull;  &bull;&bull;&bull;&bull; :</b> 45 Creation Points
 
 
 
*<b>Artifact &bull;&bull;&bull;&bull;&bull;  &bull;&bull;&bull;&bull;&bull; :</b> 70 Creation Points
 
*<b>Resources &bull;&bull;&bull;&bull;&bull;  &bull;&bull;&bull;&bull;&bull; :</b> 30 Creation Points
 
*<b>Salary &bull;&bull;&bull;&bull;&bull;  &bull;&bull;&bull;&bull;&bull; :</b> 50 Creation Points
 
 
 
<i>Creation Point Modifiers</i>
 
*<b>Abyssal Artifacts</b> - If the storyteller wishes, you may treat the Abyssal version of the Artifact background (<i>Exalted: the Abyssals</i>) as a dot higher than it's standard counterpart. However, like all things Abyssal, this really means your Deathlord's loaning out the gear to you, rather than you owning it.
 
*<b>Connections</b> - If allowed by your storyteller, you may expend the Connections (<i>Exalted: The Dragon-Blooded</i>) background in the same manner you spend Resources for creation points.
 
*<b>Damaged Artifact</b> For every level of Damaged Artifact (<i>Exalted Player's Guide</i>), remove one creation dot from their artifact rating multiplier (so, an Artifact <b>&bull;&bull;&bull;&bull;&bull;</b> Warstrider with the flaw Damaged Artifact <b>&bull;&bull;</b> runs through creation as if it were a x5 multiplier instead of x7.)
 
*<b>Gossamer</b> - If the storyteller allows, the Gossamer background can be traded in as if it were Resources 2 levels higher than the background (In example, Gossamer <b>&bull;&bull;</b> trades in as if it were Resources <b>&bull;&bull;&bull;&bull;</b>).
 
*<b>God-Blooded Artifacts</b> - If the storyteller wishes, you may treat the God-Blooded version of the Artifact background (<i>Exalted Player's Guide</i>) as a dot higher than it's standard counterpart. However, like the background description says, this really means your Patron's loaning out the gear to you, rather than you owning it.
 
*<b>Grave Goods</b> - If the storyteller allows, the Grave Goods background (<i>Exalted: the Abyssals</i>) may be used in place of Resources in character creation for a Warstrider.
 
*<b>Legendary Artifact</b> - If the merit Legendary Artifact (<i>Exalted Player's Guide</i>) is bought in reguards to one of these war-striders, build it with no <i>less</i> than 100 points.
 
*<b>Leige</b> - If allowed by your storyteller, you may expend the Leige (<i>Exalted: the Abyssals</i>) background for a flat 5 points per dot.
 
*<b>Patron</b> - If allowed by your storyteller, you may expend the Patron (<i>Exalted Player's Guide)</i> background for a flat 5 points per dot.
 
 
 
=== Step Two: Select Quality ===
 
<b>Scout</b>
 
*Total Modifications:
 
**<i>Strength Modifier:</i> -2
 
**<i>Dexterity Modifier:</i> +5
 
**<i>Soak Modifier:</i> -4B/-2L/-1A
 
**<i>Health Levels:</i> None
 
**<i>Upgrade Levels:</i> Common
 
**<i>Frame Types:</i> Ultra-Light, Light, Normal
 
**<i>Base Cost:</i> 07
 
 
 
<b>Common</b>
 
*Total Modifications:
 
**<i>No Frame Alterations</i>
 
**<i>Upgrade Levels:</i> Common
 
**<i>Frame Types:</i> All
 
**<i>Base Cost:</i> 10
 
 
 
<b>Noble</b>
 
*Total Modifications:
 
**<i>Strength Modifier:</i> +2
 
**<i>Dexterity Modifier:</i> +2
 
**<i>Soak Modifier:</i> 4B/2L/1A
 
**<i>Health Levels:</i> -0,-1,-2,-4
 
**<i>Upgrade Levels:</i> Common, Noble
 
**<i>Frame Types:</i> All
 
**<i>Base Cost:</i> 15
 
 
 
<b>Royal</b>
 
*Total Modifications:
 
**<i>Strength Modifier:</i> +5
 
**<i>Dexterity Modifier:</i> +5
 
**<i>Soak Modifier:</i> 10B/5L/2A
 
**<i>Health Levels:</i> -0,-0,-1,-1,-2,-2,-4,-4
 
**<i>Upgrade Levels:</i> Common, Noble, Royal
 
**<i>Frame Types:</i> All, Save Ultra-Light
 
**<i>Base Cost:</i> 20
 
 
 
<b>Juggernaut</b>
 
*Total Modifications:
 
**<i>Strength Modifier:</i> +10
 
**<i>Dexterity Modifier</i>: -5
 
**<i>Soak Modifier:</i> 20B/10L/5A
 
**<i>Health Levels:</i> -0,-0,-0,-1,-1,-1,-2,-2,-2,-4,-4,-4
 
**<i>Upgrade Levels:</i> Common, Nobel, Royal
 
**<i>Frame Types:</i> Heavy, Ultra-Heavy
 
**<i>Base Cost:</i> 25
 
 
 
=== Step Three: Select Frame ===
 
 
 
<b>Ultra-Light</b>
 
*Basic Attributes:
 
**<i>Strength:</i> 8
 
**<i>Dexterity:</i> 20
 
**<i>Soak:</i> 16B/8L/4A
 
**<i>Health Levels:</i> -0,-1,-2,-4,Totaled
 
**<i>Cost Modifier:</i> 12
 
 
 
<b>Light</b>
 
*Basic Attributes:
 
**<i>Strength:</i> 10
 
**<i>Dexterity:</i> 15
 
**<i>Soak:</i> 20B/10L/5A
 
**<i>Health Levels:</i> -0,-1,-1,-2,-2,-4,Totaled
 
**<i>Cost Modifier:</i> 10
 
 
 
<b>Standard</b>
 
*Basic Attributes:
 
**<i>Strength:</i> 10
 
**<i>Dexterity:</i> 10
 
**<i>Soak:</i> 20B/10L/5A
 
**<i>Health Levels:</i> -0,-0,-1,-1,-1,-2,-2,-2,-4,Totaled
 
**<i>Cost Modifier:</i> 10
 
 
 
<b>Heavy</b>
 
*Basic Attributes:
 
**<i>Strength:</i> 15
 
**<i>Dexterity:</i> 10
 
**<i>Soak:</i> 30B/15L/7A
 
**<i>Health Levels:</i> -0,-0,-0,-1,-1,-1,-1,-2,-2,-2,-2,-4,-4,Totaled
 
**<i>Cost Modifier:</i> 15
 
 
 
<b>Ultra-Heavy</b>
 
*Basic Attributes:
 
**<i>Strength:</i> 20
 
**<i>Dexterity:</i> 8
 
**<i>Soak:</i> 40B/20L/10A
 
**<i>Health Levels:</i> -0,-0,-0,-0,-1,-1,-1,-1,-1,-2,-2,-2,-2,-2,-4,-4,-4,Totaled
 
**<i>Cost Modifier:</i> 20
 
 
 
== Commentary From Others ==
 
I realise everything here is very much in development, I'm just giving you a heads up that if as I suspect these 'costs' are in creation points, you're making warstriders much much cheaper. Is this intentional? <br> -- [[Darloth]]
 
:I have gone back and crunched the numbers. Yes, I realize that this makes them cheaper - you could, in fact, easily pay artifact two and get a normal, itemless, bonus-less warstrider. There will be disadvantages to this, however, that will be appearant later on. - [[Bassist159]]
 

Latest revision as of 22:40, 14 September 2006

Describe the new page here.