Difference between revisions of "Bassist159/Warstriders"

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(Finished the mechanical side of Warstrider Creation Points.)
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= Bassist159's Warstriders =
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Describe the new page here.
 
 
== Commentary of the Creator ==
 
Version 0.5
 
*Basis for Background-to-Creation Points finished.
 
*Basis for Quality finished.
 
*Basis for Frame finished.
 
*To be added:
 
**Additional information for frame
 
**Additional information for quality.
 
**Additional modifications.
 
**Fluffy bits to help explain things.
 
 
 
== The Crunchy Bits! ==
 
 
 
=== Step One: Creation Points ===
 
 
 
<i>Converting Backgrounds to Creation Points</i>
 
*<b>Artifact &bull; :</b>  7 Creation Points
 
*<b>Class &bull; :</b>  4 Creation Points
 
*<b>Resources &bull; :</b>  3 Creation Points
 
*<b>Salary &bull; :</b> 5 Creation Points
 
 
 
*<b>Artifact &bull;&bull; :</b> 14 Creation Points
 
*<b>Class &bull;&bull; :</b> 8 Creation Points
 
*<b>Resources &bull;&bull; :</b> 6 Creation Points
 
*<b>Salary &bull;&bull; :</b> 10 Creation Points
 
 
 
*<b>Artifact &bull;&bull;&bull; :</b> 21 Creation Points
 
*<b>Class &bull;&bull;&bull; :</b> 16 Creation Points
 
*<b>Resources &bull;&bull;&bull; :</b> 9 Creation Points
 
*<b>Salary &bull;&bull;&bull; :</b> 15 Creation Points
 
 
 
*<b>Artifact &bull;&bull;&bull;&bull; :</b> 28 Creation Points
 
*<b>Class &bull;&bull;&bull;&bull; :</b> 32 Creation Points
 
*<b>Resources &bull;&bull;&bull;&bull; :</b> 12 Creation Points
 
*<b>Salary &bull;&bull;&bull;&bull; :</b> 20 Creation Points
 
 
 
*<b>Artifact &bull;&bull;&bull;&bull;&bull; :</b> 35 Creation Points
 
*<b>Class &bull;&bull;&bull;&bull;&bull; :</b> 64 Creation Points
 
*<b>Resources &bull;&bull;&bull;&bull;&bull; :</b> 15 Creation Points
 
*<b>Salary &bull;&bull;&bull;&bull;&bull; :</b> 25 Creation Points
 
 
 
*<b>Artifact &bull;&bull;&bull;&bull;&bull;  &bull; :</b> 42 Creation Points
 
*<b>Resources &bull;&bull;&bull;&bull;&bull;  &bull; :</b> 18 Creation Points
 
*<b>Salary &bull;&bull;&bull;&bull;&bull;  &bull; :</b> 30 Creation Points
 
 
 
*<b>Artifact &bull;&bull;&bull;&bull;&bull;  &bull;&bull; :</b> 49 Creation Points
 
*<b>Resources &bull;&bull;&bull;&bull;&bull;  &bull;&bull; :</b> 21 Creation Points
 
*<b>Salary &bull;&bull;&bull;&bull;&bull;  &bull;&bull; :</b> 35 Creation Points
 
 
 
*<b>Artifact &bull;&bull;&bull;&bull;&bull;  &bull;&bull;&bull; :</b> 56 Creation Points
 
*<b>Resources &bull;&bull;&bull;&bull;&bull;  &bull;&bull;&bull; :</b> 24 Creation Points
 
*<b>Salary &bull;&bull;&bull;&bull;&bull;  &bull;&bull;&bull; :</b> 40 Creation Points
 
 
 
*<b>Artifact &bull;&bull;&bull;&bull;&bull;  &bull;&bull;&bull;&bull; :</b> 63 Creation Points
 
*<b>Resources &bull;&bull;&bull;&bull;&bull;  &bull;&bull;&bull;&bull; :</b> 27 Creation Points
 
*<b>Salary &bull;&bull;&bull;&bull;&bull;  &bull;&bull;&bull;&bull; :</b> 45 Creation Points
 
 
 
*<b>Artifact &bull;&bull;&bull;&bull;&bull;  &bull;&bull;&bull;&bull;&bull; :</b> 70 Creation Points
 
*<b>Resources &bull;&bull;&bull;&bull;&bull;  &bull;&bull;&bull;&bull;&bull; :</b> 30 Creation Points
 
*<b>Salary &bull;&bull;&bull;&bull;&bull;  &bull;&bull;&bull;&bull;&bull; :</b> 50 Creation Points
 
 
 
<i>Creation Point Modifiers</i>
 
*<b>Abyssal Artifacts</b> - If the storyteller wishes, you may treat the Abyssal version of the Artifact background (<i>Exalted: the Abyssals</i>) as a dot higher than it's standard counterpart. However, like all things Abyssal, this really means your Deathlord's loaning out the gear to you, rather than you owning it.
 
*<b>Connections</b> - If allowed by your storyteller, you may expend the Connections (<i>Exalted: The Dragon-Blooded</i>) background in the same manner you spend Resources for creation points.
 
*<b>Damaged Artifact</b> For every level of Damaged Artifact (<i>Exalted Player's Guide</i>), remove one creation dot from their artifact rating multiplier (so, an Artifact <b>&bull;&bull;&bull;&bull;&bull;</b> Warstrider with the flaw Damaged Artifact <b>&bull;&bull;</b> runs through creation as if it were a x5 multiplier instead of x7.)
 
*<b>Gossamer</b> - If the storyteller allows, the Gossamer background can be traded in as if it were Resources 3 levels higher than the background (In example, Gossamer <b>&bull;&bull;</b> trades in as if it were Resources <b>&bull;&bull;&bull;&bull;&bull;</b>).
 
*<b>God-Blooded Artifacts</b> - If the storyteller wishes, you may treat the God-Blooded version of the Artifact background (<i>Exalted Player's Guide</i>) as a dot higher than it's standard counterpart. However, like the background description says, this really means your Patron's loaning out the gear to you, rather than you owning it.
 
*<b>Grave Goods</b> - If the storyteller allows, the Grave Goods background (<i>Exalted: the Abyssals</i>) may be used in place of Resources in character creation for a Warstrider.
 
*<b>Legendary Artifact</b> - If the merit Legendary Artifact (<i>Exalted Player's Guide</i>) is bought in reguards to one of these war-striders, build it with no <i>less</i> than 100 points.
 
*<b>Leige</b> - If allowed by your storyteller, you may expend the Leige (<i>Exalted: the Abyssals</i>) background for a flat 5 points per dot.
 
*<b>Patron</b> - If allowed by your storyteller, you may expend the Patron (<i>Exalted Player's Guide)</i> background for a flat 5 points per dot.
 
 
 
 
 
 
 
<b>Select Quality:</b>
 
*<i>Common</i>
 
**No Modifications
 
**Base Cost: 10
 
*<i>Noble</i>
 
**Additional Strength: 2
 
**Additonal Soak: 4
 
**Additional Health Levels: -1, -2, -4
 
**Additional Mobility Modifer: +2
 
**Aditional Fatigue Value: -2
 
**Base Cost: 12
 
*<i>Royal</i>
 
**Additional Strength: 5
 
**Additional Soak: 10
 
**Additional Health Levels: -0, -1, -1, -2, -2, -4
 
**Additional Mobility Modifier: +4
 
**Additional Fatigue Value: -4
 
**Base Cost:15
 
 
 
<b>Step Three - Select Your Frame:</b>
 
*<i>Ultra-Light</i>
 
**Total Cost Modifer: -4
 
**Base Strength: 5
 
**Base Soak: 10
 
**Base Health Levels: 5 (-0,-1,-2,-4,Total'd)
 
**Base Mobility Value: 0
 
**Base Fatigue Value: 0
 
*<i>Light</i>
 
**Total Cost Modifer: -2
 
**Base Strength: 7
 
**Base Soak: 14
 
**Base Health Levels: 7 (-0,-1,-1,-2,-2,-4,Total'd)
 
**Base Mobility Value: -2
 
**Base Fatigue Value: 2
 
*<i>Standard</i>
 
**Total Cost Modifer: 0
 
**Base Strength: 10
 
**Base Soak: 20
 
**Base Health Levels: 10 (-0,-0,-1,-1,-1,-2,-2,-2,-4,Total'd)
 
**Base Mobility Value: -4
 
**Base Fatigue Value: 4
 
*<i>Heavy</i>
 
**Total Cost Modifer: +2
 
**Base Strength: 12
 
**Base Soak: 24
 
**Base Health Levels: 12 (-0,-0,-1,-1,-1,-1,-2,-2,-2,-2,-4,Total'd)
 
**Base Mobility Value: -6
 
**Base Fatigue Value: 6
 
*<i>Ultra-Heavy</i>
 
**Total Cost Modifer: +4
 
**Base Strength: 15
 
**Base Soak: 30
 
**Base Health Levels: 15 (10 (-0,-0,-0,-1,-1,-1,-1,-2,-2,-2,-2,-4,-4,-4Total'd)
 
**Base Mobility Value: -8
 
**Base Fatigue Value:  8
 
 
 
== Commentary Goes Here ==
 
I realise everything here is very much in development, I'm just giving you a heads up that if as I suspect these 'costs' are in creation points, you're making warstriders much much cheaper. Is this intentional? <br> -- [[Darloth]]
 
:I have gone back and crunched the numbers. Yes, I realize that this makes them cheaper - you could, in fact, easily pay artifact two and get a normal, itemless, bonus-less warstrider. There will be disadvantages to this, however, that will be appearant later on. - [[Bassist159]]
 

Latest revision as of 22:40, 14 September 2006

Describe the new page here.