Difference between revisions of "Raccoon/DeckartSnapjaw"

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<b>Concept</b>: Charismatic Saboteur<br>
 
<b>Concept</b>: Charismatic Saboteur<br>
 
<b>Nature</b>: Conniver<br>
 
<b>Nature</b>: Conniver<br>
−
<b>Tell</b>: Lizard-like ridges across his brow and down his  
+
<b>Tell</b>: Lizard-like ridges across his brow and down his spine, with small patches of scales on his shoulders and upper arms, as well as his hips.<br>
−
 
+
<b>Anima</b>: Bright silver light which seems to be valiantly but unsuccessfully warding off a dark, dark blue shadow that encompasses it.
−
spine, with small patches of scales on his shoulders and upper  
 
−
 
 
−
arms, as well as his hips.<br>
 
−
<b>Anima</b>: Bright silver light which seems to be valiantly but  
 
−
 
 
−
unsuccessfully warding off a dark, dark blue shadow that  
 
−
 
 
−
encompasses it.
 
  
 
=== Attributes ===
 
=== Attributes ===
Line 43: Line 35:
  
 
<b>Physical</b><br>
 
<b>Physical</b><br>
−
Strength  
+
Strength ●●●●●●●●<br>
 +
Dexterity ●●●●●●●<br>
 +
Stamina ●●●●●●●●
  
−
●●●●●●●●<
 
−
 
−
br>
 
−
Dexterity
 
−
 
−
●●●●●●●<br>
 
−
Stamina
 
−
 
−
●●●●●●●●
 
  
 
=== Abilities ===
 
=== Abilities ===
Line 93: Line 78:
  
 
Athletics: Climbing ●●● (-2 BP)<br>
 
Athletics: Climbing ●●● (-2 BP)<br>
−
Awareness: Sharp Sight* ● &#9679 (-1 BP)<br>
+
Awareness: Sharp Sight* ●● (-1 BP)<br>
 
Survival: Hunt* ●● (-1 BP)
 
Survival: Hunt* ●● (-1 BP)
  
−
(* = Favored/Caste)
+
(* = favored/caste)
  
 
=== Backgrounds ===
 
=== Backgrounds ===
Line 107: Line 92:
 
Defensive: Hide-Toughening Essence<br>
 
Defensive: Hide-Toughening Essence<br>
 
Shapechanging: Finding the Spirit's Shape<br>
 
Shapechanging: Finding the Spirit's Shape<br>
−
Shapechanging: Deadly Beastman Transformation (Gift of Hands,  
+
Shapechanging: Deadly Beastman Transformation (Gift of Hands, Horrifying Might. Strength ●● - Dexterity ●● - Stamina ●)<br>
−
 
+
Shapechanging: Deadly Beastman Transformation (Resilience of Nature. Strength ● - Dexterity ●)<br>
−
Horrifying Might. Strength ●● - Dexterity  
+
Shapechanging: Deadly Beastman Transformation (Lightning Speed. Strength ●● - Stamina ●)<br>
−
 
+
Shapechanging: Deadly Beastman Transformation (Rugged Hide. Stamina ●●●)<br>
−
●● - Stamina ●)<br>
 
−
Shapechanging: Deadly Beastman Transformation (Resilience of  
 
−
 
 
−
Nature. Strength ● - Dexterity ●)<br>
 
−
Shapechanging: Deadly Beastman Transformation (Lightning  
 
−
 
 
−
Speed. Strength ●● - Stamina ●)<br>
 
−
Shapechanging: Deadly Beastman Transformation (Rugged Hide.  
 
−
 
 
−
Stamina ●●●)<br>
 
  
 
=== Merits and Flaws ===
 
=== Merits and Flaws ===
  
−
These flaws are the result of a string of rather unlucky events  
+
These flaws are the result of a string of rather unlucky events leading up to his Exaltation, but you can surely blame it all on Luna. The latter one is simply a problem with his body and the warm climate he grew up in.
−
 
 
−
leading up to his Exaltation, but you can surely blame it all on  
 
−
 
 
−
Luna. The latter one is simply a problem with his body and the  
 
−
 
 
−
warm climate he grew up in.
 
  
 
<b>Flaws:</b>
 
<b>Flaws:</b>
  
−
Amnesia: Memory before Exaltation lost, events just prior are very  
+
Amnesia: Memory before Exaltation lost, events just prior are very hazy (+2 BP)<br>
−
 
+
Enemy: One experienced, influential, and dangerous soldier in the Realm (+3 BP)<br>
−
hazy (+2 BP)<br>
+
Wanted: If at such a time he uses the given name of 'Deckart' within the Realm, around soldiers who are familiar with the incident, he is likely to be hunted once more (+3 BP)<br>
−
Enemy: One experienced, influential, and dangerous soldier in the  
+
Climate Sensitive - Especially vulnerable to cold, much like a reptile himself. +1 to Survival, Endurance, and Resistance rolls in cold climates (+2 BP)
−
 
 
−
Realm (+3 BP)<br>
 
−
Wanted: If at such a time he uses the given name of 'Deckart'  
 
−
 
 
−
within the Realm, around soldiers who are familiar with the  
 
−
 
 
−
incident, he is likely to be hunted once more (+3 BP)
 
−
Climate Sensitive - Especially vulnerable to cold, much like a  
 
−
 
 
−
reptile himself. +1 to Survival, Endurance, and Resistance rolls in  
 
−
 
 
−
cold climates (+2 BP)
 
  
 
=== Virtues ===
 
=== Virtues ===
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Essence ●●●● (-10 x 2 = -20 BP)<br>  
 
Essence ●●●● (-10 x 2 = -20 BP)<br>  
−
Willpower: 3 (Conviction) + 3 (Temperance) =  
+
Willpower: 3 (Conviction) + 3 (Temperance) = ●●●●●●<br>
−
 
 
−
●●●●●●<br>
 
 
Personal Essence (Essence + [Willpower x 2]): 4 + 12 = 16<br>
 
Personal Essence (Essence + [Willpower x 2]): 4 + 12 = 16<br>
 
Peripheral Essence ([Essence x 4] + [Willpower x 2] + [Highest  
 
Peripheral Essence ([Essence x 4] + [Willpower x 2] + [Highest  

Latest revision as of 12:56, 16 January 2006

Deckart Snapjaw

A Look Into The Past

The Man, The Beast

Deckart's Character Sheet (Remaining exp: 0)

Name: Deckart Snapjaw
Player: Raccoon
Caste: Changing Moon
Concept: Charismatic Saboteur
Nature: Conniver
Tell: Lizard-like ridges across his brow and down his spine, with small patches of scales on his shoulders and upper arms, as well as his hips.
Anima: Bright silver light which seems to be valiantly but unsuccessfully warding off a dark, dark blue shadow that encompasses it.

Attributes

Physical
Strength ●●●
Dexterity ●●●●
Stamina ●●●

Social
Charisma ●●●●
Manipulation ●●●●●
Appearance ●●●

Mental
Perception ●●●
Intelligence ●●
Wits ●●●

Deadly Beastman Transformation

Physical
Strength ●●●●●●●●
Dexterity ●●●●●●●
Stamina ●●●●●●●●


Abilities

War
Archery
Athletics* ●●●
Awareness ●●
Brawl ●●
Dodge* ●●●
Endurance
Martial Arts
Melee* ●●●
Resistance ●●
Thrown

Life
Craft
Larceny
Linguistics
Performance
Presence
Ride
Sail
Socialize ●●●
Stealth* ●●●
Survival* ●●

Wisdom
Bureaucracy
Investigation●●
Lore
Medicine
Occult

(* = favored abilities)

Specialties

Athletics: Climbing ●●● (-2 BP)
Awareness: Sharp Sight* ●● (-1 BP)
Survival: Hunt* ●● (-1 BP)

(* = favored/caste)

Backgrounds

  • Heart's Blood ●●

Charms

Body Enhancement: Ox-Body Technique (x3)
Defensive: Hide-Toughening Essence
Shapechanging: Finding the Spirit's Shape
Shapechanging: Deadly Beastman Transformation (Gift of Hands, Horrifying Might. Strength ●● - Dexterity ●● - Stamina ●)
Shapechanging: Deadly Beastman Transformation (Resilience of Nature. Strength ● - Dexterity ●)
Shapechanging: Deadly Beastman Transformation (Lightning Speed. Strength ●● - Stamina ●)
Shapechanging: Deadly Beastman Transformation (Rugged Hide. Stamina ●●●)

Merits and Flaws

These flaws are the result of a string of rather unlucky events leading up to his Exaltation, but you can surely blame it all on Luna. The latter one is simply a problem with his body and the warm climate he grew up in.

Flaws:

Amnesia: Memory before Exaltation lost, events just prior are very hazy (+2 BP)
Enemy: One experienced, influential, and dangerous soldier in the Realm (+3 BP)
Wanted: If at such a time he uses the given name of 'Deckart' within the Realm, around soldiers who are familiar with the incident, he is likely to be hunted once more (+3 BP)
Climate Sensitive - Especially vulnerable to cold, much like a reptile himself. +1 to Survival, Endurance, and Resistance rolls in cold climates (+2 BP)

Virtues

Compassion ●●
Conviction ●●●
Temperance ●
Valor ●●●

Essence and Willpower

Essence ●●●● (-10 x 2 = -20 BP)
Willpower: 3 (Conviction) + 3 (Temperance) = ●●●●●●
Personal Essence (Essence + [Willpower x 2]): 4 + 12 = 16
Peripheral Essence ([Essence x 4] + [Willpower x 2] + [Highest

Virtue x 4]): 16 + 12 + 12 = 40

Health Levels

-0 x 1
-1 x 4
-2 x 10
-4 x 1
Incapacitated

Equipment

(Work on this later)