Difference between revisions of "PoD/Pokedex"

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Latest revision as of 01:17, 6 April 2010

The stats are in a bit of an odd order thanks to my method of conversion. Relax, they're easy enough to pick out and slot in. Other defaults include Compassion 2, Perception 3, and Intelligence is equal to Rarity.

When a quest item of some sort is mentioned as an evolutionary trigger, it can take place at any stage of Growth.

001 - Bulbasaur (Type: Grass, Rarity: 1/common) (Specials: Overgrow) (Stats: 6 HLs; Str 2, Brawl 1; Sta 4, Temp 1; Dex 2, Dodge 1; Wit 3, Conv 2; Res 2, Valor 1)
      1: (Tackle, Growl) 2: (Leech Seed, Vine Whip) 3: (Poisonpowder, Sleep Powder, Razor Leaf) 4: (Sweet Scent, Growth) 5: (Synthesis, Solarbeam); evolves to: Ivysaur
002 - Ivysaur (Type: Grass, Rarity: 2/uncommon) (Specials: Overgrow) (Stats: 6 HLs; Str 4, Brawl 2; Sta 4, Temp 1; Dex 2, Dodge 1; Wit 3, Conv 2; Res 2, Valor 1)
      1: (Tackle, Growl, Leech Seed) 2: (Vine Whip, Poisonpowder) 3: (Sleep Powder, Razor Leaf, Sweet Scent) 4: (Growth, Synthesis) 5: (Solarbeam); evolves to: Venusaur
003 - Venusaur (Type: Grass, Rarity: 3/unusual) (Specials: Overgrow) (Stats: 6 HLs; Str 4, Brawl 2; Sta 6, Temp 2; Dex 3, Dodge 2; Wit 4, Conv 3; Res 3, Valor 2)
      1: (Tackle, Growl, Leech Seed, Vine Whip) 2: (Poisonpowder, Sleep Powder) 3: (Razor Leaf, Sweet Scent, Growth) 4: (Synthesis, Solarbeam) 5: (none)
004 - Charmander (Type: Fire, Rarity: 1/common) (Specials: Blaze) (Stats: 4 HLs; Str 2, Brawl 1; Sta 4, Temp 1; Dex 2, Dodge 1; Wit 2, Conv 1; Res 2, Valor 1)
      1: (Scratch, Growl) 2: (Ember, Metal Claw) 3: (Smokescreen, Leer, Rage) 4: (Scary Face, Flamethrower, Slash) 5: (Dragon Rage, Fire Spin); evolves to: Charmeleon
005 - Charmeleon (Type: Fire, Rarity: 2/uncommon) (Specials: Blaze) (Stats: 6 HLs; Str 4, Brawl 2; Sta 4, Temp 1; Dex 3, Dodge 2; Wit 3, Conv 2; Res 2, Valor 1)
      1: (Scratch, Growl, Ember) 2: (Metal Claw, Smokescreen) 3: (Leer, Rage, Scary Face) 4: (Flamethrower, Slash, Dragon Rage) 5: (Fire Spin); evolves to: Charizard
006 - Charizard (Type: Fire, Rarity: 3/unusual) (Specials: Blaze, Flying) (Stats: 6 HLs; Str 4, Brawl 2; Sta 4, Temp 1; Dex 4, Dodge 3; Wit 4, Conv 3; Res 3, Valor 2)
      1: (Heat Wave, Scratch, Growl, Ember) 2: (Metal Claw, Smokescreen, Leer) 3: (Rage, Scary Face, Flamethrower) 4: (Wing Attack, Slash, Dragon Rage) 5: (Fire Spin)
007 - Squirtle (Type: Water, Rarity: 1/common) (Specials: Torrent) (Stats: 6 HLs; Str 2, Brawl 1; Sta 4, Temp 1; Dex 2, Dodge 1; Wit 2, Conv 1; Res 2, Valor 1)
      1: (Tackle, Tail Whip) 2: (Bubble, Withdraw) 3: (Water Gun, Bite, Rapid Spin) 4: (Protect, Rain Dance) 5: (Skull Bash, Hydro Pump); evolves to: Wartortle
008 - Wartortle (Type: Water, Rarity: 2/uncommon) (Specials: Torrent) (Stats: 6 HLs; Str 4, Brawl 2; Sta 4, Temp 1; Dex 2, Dodge 1; Wit 3, Conv 2; Res 2, Valor 1)
      1: (Tackle, Tail Whip, Bubble) 2: (Withdraw, Water Gun) 3: (Bite, Rapid Spin, Protect) 4: (Rain Dance, Skull Bash) 5: (Hydro Pump); evolves to: Blastoise
009 - Blastoise (Type: Water, Rarity: 3/unusual) (Specials: Torrent) (Stats: 6 HLs; Str 4, Brawl 2; Sta 6, Temp 2; Dex 3, Dodge 2; Wit 3, Conv 2; Res 3, Valor 2)
      1: (Tackle, Tail Whip, Bubble, Withdraw) 2: (Water Gun, Bite) 3: (Rapid Spin, Protect, Rain Dance) 4: (Skull Bash, Hydro Pump) 5: (none)
010 - Caterpie (Type: Grass, Rarity: 1/common) (Specials: Shield Dust) (Stats: 6 HLs; Str 1, Brawl 0; Sta 2, Temp 1; Dex 2, Dodge 1; Wit 1, Conv 1; Res 1, Valor 1)
      1: (Tackle, String Shot) 2: (none) 3: (none) 4: (none) 5: (none); evolves to: Metapod (may evolve following Growth 1 instead of Growth 3)
011 - Metapod (Type: Grass, Rarity: 2/uncommon) (Specials: Shed Skin) (Stats: 6 HLs; Str 1, Brawl 0; Sta 4, Temp 1; Dex 1, Dodge 0; Wit 1, Conv 1; Res 1, Valor 1)
      1: (Harden) 2: (Harden) 3: (none) 4: (none) 5: (none); evolves to: Butterfree (may evolve following Growth 1 instead of Growth 3)
012 - Butterfree (Type: Grass, Rarity: 3/unusual) (Specials: Compound Eyes, Flying) (Stats: 6 HLs; Str 2, Brawl 1; Sta 4, Temp 1; Dex 3, Dodge 2; Wit 3, Conv 2; Res 2, Valor 1)
      1: (Confusion, Poisonpowder) 2: (Stun Spore, Sleep Powder) 3: (Supersonic, Whirlwind) 4: (Gust, Psybeam) 5: (Safeguard, Silver Wind)
013 - Weedle (Type: Grass, Rarity: 1/common) (Specials: Shield Dust) (Stats: 4 HLs; Str 2, Brawl 1; Sta 2, Temp 1; Dex 2, Dodge 1; Wit 1, Conv 1; Res 1, Valor 1)
      1: (Poison Sting, String Shot) 2: (none) 3: (none) 4: (none) 5: (none); evolves to: Kakuna (may evolve following Growth 1 instead of Growth 3)
014 - Kakuna (Type: Grass, Rarity: 2/uncommon) (Specials: Shed Skin) (Stats: 6 HLs; Str 1, Brawl 0; Sta 4, Temp 1; Dex 2, Dodge 1; Wit 1, Conv 1; Res 1, Valor 1)
      1: (Harden) 2: (Harden) 3: (none) 4: (none) 5: (none); evolves to: Beedrill (may evolve following Growth 1 instead of Growth 3)
015 - Beedrill (Type: Grass, Rarity: 3/unusual) (Specials: Swarm) (Stats: 6 HLs; Str 4, Brawl 2; Sta 2, Temp 1; Dex 3, Dodge 2; Wit 2, Conv 1; Res 2, Valor 1)
      1: (Fury Attack) 2: (Focus Energy, Twineedle) 3: (Rage, Pursuit) 4: (Pin Missile, Agility) 5: (Endeavor)
016 - Pidgey (Type: Normal, Rarity: 1/common) (Specials: Keen Eye, Flying) (Stats: 4 HLs; Str 2, Brawl 1; Sta 2, Temp 1; Dex 2, Dodge 1; Wit 2, Conv 1; Res 1, Valor 1)
      1: (Tackle, Sand-Attack) 2: (Gust) 3: (Quick Attack, Whirlwind) 4: (Wing Attack, Featherdance) 5: (Agility, Mirror Move); evolves to: Pidgeotto
017 - Pidgeotto (Type: Normal, Rarity: 2/uncommon) (Specials: Keen Eye, Flying) (Stats: 6 HLs; Str 2, Brawl 1; Sta 4, Temp 1; Dex 3, Dodge 2; Wit 2, Conv 1; Res 2, Valor 1)
      1: (Tackle, Sand-Attack, Gust) 2: (Quick Attack) 3: (Whirlwind, Wing Attack) 4: (Featherdance, Agility) 5: (Mirror Move); evolves to: Pidgeot
018 - Pidgeot (Type: Normal, Rarity: 3/unusual) (Specials: Keen Eye, Flying) (Stats: 8 HLs; Str 4, Brawl 2; Sta 4, Temp 1; Dex 4, Dodge 3; Wit 3, Conv 2; Res 2, Valor 1)
      1: (Tackle, Sand-Attack, Gust, Quick Attack) 2: (Whirlwind) 3: (Wing Attack, Featherdance) 4: (Agility, Mirror Move) 5: (none)
019 - Rattata (Type: Normal, Rarity: 1/common) (Specials: Guts, Run Away) (Stats: 4 HLs; Str 2, Brawl 1; Sta 2, Temp 1; Dex 3, Dodge 2; Wit 1, Conv 1; Res 1, Valor 1)
      1: (Tackle, Tail Whip) 2: (Quick Attack) 3: (Hyper Fang, Focus Energy) 4: (Pursuit, Super Fang) 5: (Endeavor); evolves to: Raticate
020 - Raticate (Type: Normal, Rarity: 2/uncommon) (Specials: Guts, Run Away) (Stats: 6 HLs; Str 4, Brawl 2; Sta 4, Temp 1; Dex 4, Dodge 3; Wit 2, Conv 1; Res 2, Valor 1)
      1: (Tackle, Tail Whip, Quick Attack) 2: (Hyper Fang, Scary Face) 3: (Pursuit, Focus Energy) 4: (Super Fang, Endeavor) 5: (none)
021 - Spearow (Type: Normal, Rarity: 1/common) (Specials: Keen Eye, Flying) (Stats: 4 HLs; Str 2, Brawl 1; Sta 2, Temp 1; Dex 3, Dodge 2; Wit 2, Conv 1; Res 1, Valor 1)
      1: (Peck, Growl) 2: (Leer, Fury Attack) 3: (Pursuit, Aerial Ace) 4: (Mirror Move, Drill Peck) 5: (Agility); evolves to: Fearow
022 - Fearow (Type: Normal, Rarity: 2/uncommon) (Specials: Keen Eye, Flying) (Stats: 6 HLs; Str 4, Brawl 2; Sta 4, Temp 1; Dex 4, Dodge 3; Wit 3, Conv 2; Res 2, Valor 1)
      1: (Peck, Growl, Leer) 2: (Fury Attack, Pursuit) 3: (Mirror Move) 4: (Drill Peck, Agility) 5: (none)
023 - Ekans (Type: Grass, Rarity: 1/common) (Specials: Intimidate, Shed Skin) (Stats: 4 HLs; Str 2, Brawl 1; Sta 4, Temp 1; Dex 2, Dodge 1; Wit 2, Conv 1; Res 2, Valor 1)
      1: (Wrap, Leer) 2: (Poison Sting, Bite) 3: (Glare, Screech, Acid) 4: (Stockpile, Swallow, Spit Up) 5: (Haze); evolves to: Arbok
024 - Arbok (Type: Grass, Rarity: 2/uncommon) (Specials: Intimidate, Shed Skin) (Stats: 6 HLs; Str 4, Brawl 2; Sta 4, Temp 1; Dex 3, Dodge 2; Wit 3, Conv 2; Res 2, Valor 1)
      1: (Wrap, Leer, Poison Sting) 2: (Bite, Glare) 3: (Screech, Acid) 4: (Stockpile, Swallow, Spit Up, Haze) 5: (none)
025 - Pikachu (Type: Electric, Rarity: 1/common) (Specials: Static) (Stats: 4 HLs; Str 2, Brawl 1; Sta 2, Temp 1; Dex 3, Dodge 2; Wit 2, Conv 1; Res 1, Valor 1)
      1: (Thundershock, Growl) 2: (Tail Whip, Thunder Wave, Quick Attack) 3: (Double Team, Headbutt, Slam) 4: (Thunderbolt, Swift, Agility) 5: (Thunder, Light Screen); evolves to: Raichu (with Thunderstone)
026 - Raichu (Type: Electric, Rarity: 3/unusual) (Specials: Static) (Stats: 6 HLs; Str 4, Brawl 2; Sta 4, Temp 1; Dex 4, Dodge 3; Wit 3, Conv 2; Res 2, Valor 1)
      1: (Thundershock, Tail Whip) 2: (Quick Attack) 3: (Thunderbolt) 4: (Growl) 5: (Thunder Wave)
027 - Sandshrew (Type: Normal, Rarity: 1/common) (Specials: Sand Veil, Grounded) (Stats: 6 HLs; Str 4, Brawl 2; Sta 6, Temp 2; Dex 2, Dodge 1; Wit 1, Conv 1; Res 1, Valor 1)
      1: (Scratch) 2: (Defense Curl, Sand-Attack) 3: (Poison Sting, Slash) 4: (Swift, Fury Swipes) 5: (Sand Tomb, Sandstorm); evolves to: Sandslash
028 - Sandslash (Type: Normal, Rarity: 2/uncommon) (Specials: Sand Veil, Grounded) (Stats: 6 HLs; Str 6, Brawl 3; Sta 6, Temp 2; Dex 3, Dodge 2; Wit 2, Conv 1; Res 2, Valor 1)
      1: (Scratch, Defense Curl) 2: (Sand-Attack, Poison Sting) 3: (Slash, Swift) 4: (Fury Swipes, Sand Tomb) 5: (Sandstorm)
029 - [[NidoranF]] (Type: Grass, Rarity: 1/common) (Specials: Poison Point) (Stats: 6 HLs; Str 2, Brawl 1; Sta 4, Temp 1; Dex 2, Dodge 1; Wit 2, Conv 1; Res 1, Valor 1)
      1: (Growl, Tackle) 2: (Scratch, Tail Whip) 3: (Double Kick, Poison Sting, Bite) 4: (Helping Hand, Fury Swipes) 5: (Flatter, Crunch); evolves to: Nidorina
030 - Nidorina (Type: Grass, Rarity: 3/unusual) (Specials: Poison Point) (Stats: 6 HLs; Str 4, Brawl 2; Sta 4, Temp 1; Dex 2, Dodge 1; Wit 2, Conv 1; Res 2, Valor 1)
      1: (Growl, Tackle, Scratch) 2: (Tail Whip, Double Kick, Poison Sting) 3: (Bite, Helping Hand) 4: (Fury Swipes, Flatter) 5: (Crunch); evolves to: Nidoqueen (with Moon Stone)
031 - Nidoqueen (Type: Grass, Rarity: 4/rare) (Specials: Poison Point, Grounded) (Stats: 8 HLs; Str 4, Brawl 2; Sta 6, Temp 2; Dex 3, Dodge 2; Wit 3, Conv 2; Res 3, Valor 2)
      1: (Scratch, Tail Whip) 2: (Double Kick, Sand-Attack) 3: (Tackle, Poison Sting) 4: (Body Slam) 5: (Superpower)
032 - [[NidoranM]] (Type: Grass, Rarity: 1/common) (Specials: Poison Point) (Stats: 6 HLs; Str 2, Brawl 1; Sta 2, Temp 1; Dex 2, Dodge 1; Wit 2, Conv 1; Res 1, Valor 1)
      1: (Leer, Peck) 2: (Focus Energy, Tackle) 3: (Horn Attack, Double Kick, Poison Sting) 4: (Helping Hand, Fury Attack) 5: (Flatter, Horn Drill); evolves to: Nidorino
033 - Nidorino (Type: Grass, Rarity: 3/unusual) (Specials: Poison Point) (Stats: 6 HLs; Str 4, Brawl 2; Sta 4, Temp 1; Dex 3, Dodge 2; Wit 2, Conv 1; Res 2, Valor 1)
      1: (Leer, Peck, Focus Energy) 2: (Tackle, Horn Attack) 3: (Double Kick, Poison Sting, Helping Hand) 4: (Fury Attack, Flatter) 5: (Horn Drill); evolves to: Nidoking (with Moon Stone)
034 - Nidoking (Type: Grass, Rarity: 4/rare) (Specials: Poison Point, Grounded) (Stats: 8 HLs; Str 6, Brawl 3; Sta 4, Temp 1; Dex 3, Dodge 2; Wit 3, Conv 2; Res 2, Valor 1)
      1: (Peck, Focus Energy) 2: (Double Kick, Poison Sting) 3: (Tackle, Horn Attack) 4: (Thrash) 5: (Megahorn)
035 - Clefairy (Type: Normal, Rarity: 3/unusual) (Specials: Cute Charm) (Stats: 6 HLs; Str 2, Brawl 1; Sta 4, Temp 1; Dex 2, Dodge 1; Wit 2, Conv 1; Res 2, Valor 1)
      1: (Pound, Growl) 2: (Encore, Sing, Doubleslap) 3: (Follow Me, Minimize, Defense Curl) 4: (Metronome, Cosmic Power, Moonlight) 5: (Light Screen, Meteor Mash); evolves to: Clefable (with Moon Stone)
036 - Clefable (Type: Normal, Rarity: 4/rare) (Specials: Cute Charm) (Stats: 8 HLs; Str 4, Brawl 2; Sta 4, Temp 1; Dex 2, Dodge 1; Wit 3, Conv 2; Res 3, Valor 2)
      1: (Sing) 2: (Doubleslap) 3: (Minimize) 4: (Metronome) 5: (none)
037 - Vulpix (Type: Fire, Rarity: 1/common) (Specials: Flash Fire) (Stats: 4 HLs; Str 2, Brawl 1; Sta 2, Temp 1; Dex 2, Dodge 1; Wit 2, Conv 1; Res 2, Valor 1)
      1: (Ember, Tail Whip) 2: (Roar, Quick Attack) 3: (Will-O-Wisp, Confuse Ray, Imprison) 4: (Safeguard, Grudge, Roar) 5: (Flamethrower, Fire Spin); evolves to: Ninetales (with Fire Stone)
038 - Ninetales (Type: Fire, Rarity: 3/unusual) (Specials: Flash Fire) (Stats: 6 HLs; Str 4, Brawl 2; Sta 4, Temp 1; Dex 4, Dodge 3; Wit 3, Conv 2; Res 3, Valor 2)
      1: (Ember, Quick Attack) 2: (Confuse Ray, Safeguard) 3: (Tail Whip) 4: (Roar) 5: (Fire Spin)
039 - Jigglypuff (Type: Normal, Rarity: 1/common) (Specials: Cute Charm) (Stats: 8 HLs; Str 2, Brawl 1; Sta 2, Temp 1; Dex 1, Dodge 0; Wit 2, Conv 1; Res 1, Valor 1)
      1: (Sing, Defense Curl) 2: (Pound, Disable) 3: (Rollout, Doubleslap, Rest) 4: (Body Slam, Mimic) 5: (Hyper Voice, Double-Edge); evolves to: Wigglytuff (with Moon Stone)
040 - Wigglytuff (Type: Normal, Rarity: 3/unusual) (Specials: Cute Charm) (Stats: 10 HLs; Str 4, Brawl 2; Sta 4, Temp 1; Dex 2, Dodge 1; Wit 3, Conv 2; Res 2, Valor 1)
      1: (Sing) 2: (Defense Curl) 3: (Disable) 4: (Doubleslap) 5: (none)
041 - Zubat (Type: Grass, Rarity: 1/common) (Specials: Inner Focus, Flying) (Stats: 4 HLs; Str 2, Brawl 1; Sta 2, Temp 1; Dex 2, Dodge 1; Wit 1, Conv 1; Res 1, Valor 1)
      1: (Leech Life, Astonish) 2: (Supersonic, Bite) 3: (Wing Attack, Confuse Ray, Air Cutter) 4: (Mean Look, Poison Fang) 5: (Scary Face, Haze); evolves to: Golbat
042 - Golbat (Type: Grass, Rarity: 2/uncommon) (Specials: Inner Focus, Flying) (Stats: 6 HLs; Str 4, Brawl 2; Sta 4, Temp 1; Dex 3, Dodge 2; Wit 3, Conv 2; Res 2, Valor 1)
      1: (Leech Life, Astonish, Supersonic) 2: (Bite, Screech, Wing Attack) 3: (Confuse Ray, Air Cutter, Mean Look) 4: (Poison Fang, Scary Face) 5: (Haze); evolves to: Crobat
043 - Oddish (Type: Grass, Rarity: 1/common) (Specials: Chlorophyll) (Stats: 6 HLs; Str 2, Brawl 1; Sta 4, Temp 1; Dex 1, Dodge 0; Wit 3, Conv 2; Res 2, Valor 1)
      1: (Absorb, Sweet Scent) 2: (Poisonpowder, Stun Spore) 3: (Sleep Powder, Acid) 4: (Moonlight, Petal Dance) 5: (Solarbeam); evolves to: Gloom
044 - Gloom (Type: Grass, Rarity: 2/uncommon) (Specials: Chlorophyll) (Stats: 6 HLs; Str 4, Brawl 2; Sta 4, Temp 1; Dex 2, Dodge 1; Wit 3, Conv 2; Res 2, Valor 1)
      1: (Absorb, Sweet Scent, Poisonpowder) 2: (Stun Spore, Sleep Powder) 3: (Acid, Moonlight) 4: (Petal Dance, Solarbeam) 5: (none); evolves to: Vileplume (with Leaf Stone) or Bellossom (with Sun Stone)
045 - Vileplume (Type: Grass, Rarity: 3/unusual) (Specials: Chlorophyll) (Stats: 6 HLs; Str 4, Brawl 2; Sta 6, Temp 2; Dex 2, Dodge 1; Wit 4, Conv 3; Res 3, Valor 2)
      1: (Absorb, Sweet Scent) 2: (Stunspore, Mega Drain) 3: (Sleep Powder, Poisonpowder) 4: (Aromatherapy) 5: (Petal Dance)
046 - Paras (Type: Grass, Rarity: 1/common) (Specials: Effect Spore) (Stats: 4 HLs; Str 4, Brawl 2; Sta 4, Temp 1; Dex 1, Dodge 0; Wit 2, Conv 1; Res 2, Valor 1)
      1: (Scratch, Stun Spore) 2: (Poisonpowder, Leech Life) 3: (Spore, Slash) 4: (Growth) 5: (Giga Drain, Aromatherapy); evolves to: Parasect
047 - Parasect (Type: Grass, Rarity: 2/uncommon) (Specials: Effect Spore) (Stats: 6 HLs; Str 6, Brawl 3; Sta 4, Temp 1; Dex 1, Dodge 0; Wit 2, Conv 1; Res 2, Valor 1)
      1: (Scratch, Stun Spore, Poisonpowder) 2: (Leech Life, Spore) 3: (Slash, Growth) 4: (Giga Drain) 5: (Aromatherapy)
048 - Venonat (Type: Grass, Rarity: 1/common) (Specials: Compound Eyes) (Stats: 6 HLs; Str 2, Brawl 1; Sta 4, Temp 1; Dex 2, Dodge 1; Wit 2, Conv 1; Res 2, Valor 1)
      1: (Tackle, Disable) 2: (Foresight, Supersonic) 3: (Confusion, Poisonpowder, Leech Life) 4: (Stun Spore, Psybeam) 5: (Sleep Powder, Psychic); evolves to: Venomoth
049 - Venomoth (Type: Grass, Rarity: 2/uncommon) (Specials: Shield Dust) (Stats: 6 HLs; Str 4, Brawl 2; Sta 4, Temp 1; Dex 3, Dodge 2; Wit 3, Conv 2; Res 2, Valor 1)
      1: (Silver Wind, Tackle, Disable, Foresight) 2: (Supersonic, Confusion, Poisonpowder) 3: (Leech Life, Stun Spore, Gust) 4: (Psybeam, Sleep Powder) 5: (Psychic)
050 - Diglett (Type: Normal, Rarity: 1/common) (Specials: Arena Trap, Sand Veil, Grounded) (Stats: 4 HLs; Str 2, Brawl 1; Sta 2, Temp 1; Dex 4, Dodge 3; Wit 2, Conv 1; Res 2, Valor 1)
      1: (Sand-Attack, Scratch) 2: (Growl, Magnitude) 3: (Dig, Fury Swipes) 4: (Mud-Slap, Slash) 5: (Earthquake, Fissure); evolves to: Dugtrio
051 - Dugtrio (Type: Normal, Rarity: 2/uncommon) (Specials: Arena Trap, Sand Veil, Grounded) (Stats: 4 HLs; Str 4, Brawl 2; Sta 4, Temp 1; Dex 4, Dodge 3; Wit 2, Conv 1; Res 2, Valor 1)
      1: (Tri Attack, Scratch, Sand-Attack, Growl) 2: (Magnitude, Dig) 3: (Fury Swipes, Mud-Slap, Sand Tomb) 4: (Slash, Earthquake) 5: (Fissure)
052 - Meowth (Type: Normal, Rarity: 1/common) (Specials: Pick Up) (Stats: 4 HLs; Str 2, Brawl 1; Sta 2, Temp 1; Dex 3, Dodge 2; Wit 2, Conv 1; Res 1, Valor 1)
      1: (Scratch, Growl) 2: (Bite, Pay Day) 3: (Faint Attack, Screech) 4: (Fury Swipes, Slash) 5: (Fake Out, Swagger); evolves to: Persian
053 - Persian (Type: Normal, Rarity: 2/uncommon) (Specials: Limbre) (Stats: 6 HLs; Str 4, Brawl 2; Sta 4, Temp 1; Dex 4, Dodge 3; Wit 3, Conv 2; Res 2, Valor 1)
      1: (Scratch, Growl, Bite) 2: (Pay Day, Faint Attack) 3: (Screech, Fury Swipes) 4: (Slash, Fake Out) 5: (Swagger)
054 - Psyduck (Type: Water, Rarity: 2/uncommon) (Specials: Cloud Nine, Damp) (Stats: 6 HLs; Str 2, Brawl 1; Sta 4, Temp 1; Dex 2, Dodge 1; Wit 3, Conv 2; Res 2, Valor 1)
      1: (Water Sport, Scratch) 2: (Tail Whip, Disable) 3: (Confusion, Screech) 4: (Psych Up, Fury Swipes) 5: (Hydro Pump); evolves to: Golduck
055 - Golduck (Type: Water, Rarity: 3/unusual) (Specials: Cloud Nine, Damp) (Stats: 6 HLs; Str 4, Brawl 2; Sta 4, Temp 1; Dex 3, Dodge 2; Wit 4, Conv 3; Res 2, Valor 1)
      1: (Water Sport, Scratch, Tail Whip) 2: (Disable, Confusion) 3: (Screech, Psych Up) 4: (Fury Swipes, Hydro Pump) 5: (none)
056 - Mankey (Type: Fighting, Rarity: 1/common) (Specials: Vital Spirit) (Stats: 4 HLs; Str 4, Brawl 2; Sta 2, Temp 1; Dex 3, Dodge 2; Wit 2, Conv 1; Res 2, Valor 1)
      1: (Scratch, Leer) 2: (Low Kick, Karate Chop) 3: (Fury Swipes, Focus Energy, Seismic Toss) 4: (Cross Chop, Swagger) 5: (Screech, Thrash); evolves to: Primeape
057 - Primeape (Type: Fighting, Rarity: 2/uncommon) (Specials: Vital Spirit) (Stats: 6 HLs; Str 6, Brawl 3; Sta 4, Temp 1; Dex 4, Dodge 3; Wit 2, Conv 1; Res 2, Valor 1)
      1: (Scratch, Leer, Low Kick) 2: (Rage, Karate Chop, Fury Swipes) 3: (Focus Energy, Seismic Toss, Cross Chop) 4: (Swagger, Screech) 5: (Thrash)
058 - Growlithe (Type: Fire, Rarity: 2/uncommon) (Specials: Flash Fire, Intimidate) (Stats: 6 HLs; Str 4, Brawl 2; Sta 4, Temp 1; Dex 2, Dodge 1; Wit 3, Conv 2; Res 2, Valor 1)
      1: (Bite, Roar) 2: (Ember, Leer) 3: (Odor Sleuth, Take Down) 4: (Flame Wheel, Helping Hand) 5: (Agility, Flamethrower); evolves to: Arcanine (with Fire Stone)
059 - Arcanine (Type: Fire, Rarity: 4/rare) (Specials: Flash Fire, Intimidate) (Stats: 8 HLs; Str 6, Brawl 3; Sta 4, Temp 1; Dex 4, Dodge 3; Wit 4, Conv 3; Res 2, Valor 1)
      1: (Bite, Roar) 2: (Ember, Leer) 3: (Odor Sleuth) 4: (Take Down) 5: (Extremespeed)
060 - Poliwag (Type: Water, Rarity: 1/common) (Specials: Damp, Water Absorb) (Stats: 4 HLs; Str 2, Brawl 1; Sta 2, Temp 1; Dex 3, Dodge 2; Wit 2, Conv 1; Res 1, Valor 1)
      1: (Bubble, Hypnosis) 2: (Water Gun, Doubleslap) 3: (Rain Dance) 4: (Body Slam, Belly Drum) 5: (Amnesia, Hydro Pump); evolves to: Poliwhirl
061 - Poliwhirl (Type: Water, Rarity: 2/uncommon) (Specials: Damp, Water Absorb) (Stats: 6 HLs; Str 4, Brawl 2; Sta 4, Temp 1; Dex 3, Dodge 2; Wit 2, Conv 1; Res 2, Valor 1)
      1: (Bubble, Hypnosis, Water Gun) 2: (Doubleslap, Rain Dance) 3: (Body Slam) 4: (Belly Drum, Amnesia) 5: (Hydro Pump); evolves to: Poliwrath (with Water Stone) or Politoed (with digitization, holding King's Rock)
062 - Poliwrath (Type: Water, Rarity: 4/rare) (Specials: Damp, Water Absorb) (Stats: 8 HLs; Str 4, Brawl 2; Sta 6, Temp 2; Dex 3, Dodge 2; Wit 3, Conv 2; Res 3, Valor 2)
      1: (Hypnosis, Water Gun) 2: (Doubleslap, Rain Dance) 3: (Body Slam) 4: (Submission) 5: (Mind Reader)
063 - Abra (Type: Psychic, Rarity: 2/uncommon) (Specials: Inner Focus, Synchronize) (Stats: 4 HLs; Str 1, Brawl 0; Sta 2, Temp 1; Dex 3, Dodge 2; Wit 4, Conv 3; Res 2, Valor 1)
      1: (none) 2: (Teleport) 3: (none) 4: (none) 5: (none); evolves to: Kadabra (may evolve following Growth 2 instead of Growth 3)
064 - Kadabra (Type: Grass, Rarity: 3/unusual) (Specials: Inner Focus, Synchronize) (Stats: 4 HLs; Str 2, Brawl 1; Sta 2, Temp 1; Dex 4, Dodge 3; Wit 4, Conv 3; Res 2, Valor 1)
      1: (Teleport) 2: (Kinesis, Confusion) 3: (Disable, Psybeam, Reflect) 4: (Recover, Future Sight, Role Play) 5: (Psychic, Trick, Reflect); evolves to: Alakazam (with digitization)
065 - Alakazam (Type: Psychic, Rarity: 4/rare) (Specials: Inner Focus, Synchronize) (Stats: 6 HLs; Str 2, Brawl 1; Sta 4, Temp 1; Dex 4, Dodge 3; Wit 4, Conv 4; Res 3, Valor 2)
      1: (Teleport, Kinesis, Confusion) 2: (Disable, Psybeam, Reflect) 3: (Recover, Future Sight, Calm Mind) 4: (Psychic, Trick) 5: (Reflect)
066 - Machop (Type: Fighting, Rarity: 1/common) (Specials: Guts) (Stats: 6 HLs; Str 4, Brawl 2; Sta 4, Temp 1; Dex 2, Dodge 1; Wit 2, Conv 1; Res 1, Valor 1)
      1: (Low Kick, Leer) 2: (Focus Energy, Karate Chop) 3: (Seismic Toss, Foresight, Revenge) 4: (Vital Throw, Submission, Cross Chop) 5: (Scary Face, Dynamicpunch); evolves to: Machoke
067 - Machoke (Type: Fighting, Rarity: 2/uncommon) (Specials: Guts) (Stats: 6 HLs; Str 6, Brawl 3; Sta 4, Temp 1; Dex 2, Dodge 1; Wit 2, Conv 1; Res 2, Valor 1)
      1: (Low Kick, Leer, Focus Energy) 2: (Karate Chop, Seismic Toss) 3: (Foresight, Revenge, Vital Throw) 4: (Submission, Cross Chop, Scary Face) 5: (Dynamicpunch); evolves to: Machamp (with digitization)
068 - Machamp (Type: Fighting, Rarity: 3/unusual) (Specials: Guts) (Stats: 8 HLs; Str 8, Brawl 4; Sta 4, Temp 1; Dex 2, Dodge 1; Wit 3, Conv 2; Res 3, Valor 2)
      1: (Low Kick, Leer, Focus Energy, Karate Chop) 2: (Seismic Toss, Foresight) 3: (Revenge, Vital Throw, Submission) 4: (Cross Chop, Scary Face, Dynamicpunch) 5: (none)
069 - Bellsprout (Type: Grass, Rarity: 1/common) (Specials: Chlorophyll) (Stats: 6 HLs; Str 4, Brawl 2; Sta 2, Temp 1; Dex 2, Dodge 1; Wit 3, Conv 2; Res 1, Valor 1)
      1: (Vine Whip, Growth) 2: (Wrap, Sleep Powder) 3: (Poisonpowder, Stun Spore, Acid) 4: (Sweet Scent, Razor Leaf) 5: (Headbutt, Slam); evolves to: Weepinbell
070 - Weepinbell (Type: Grass, Rarity: 2/uncommon) (Specials: Chlorophyll) (Stats: 6 HLs; Str 4, Brawl 2; Sta 4, Temp 1; Dex 2, Dodge 1; Wit 3, Conv 2; Res 2, Valor 1)
      1: (Vine Whip, Growth, Wrap) 2: (Sleep Powder, Poisonpowder) 3: (Stun Spore, Acid, Sweet Scent) 4: (Razor Leaf, Headbutt) 5: (Slam); evolves to: Victreebel (with Leaf Stone)
071 - Victreebel (Type: Grass, Rarity: 3/unusual) (Specials: Chlorophyll) (Stats: 6 HLs; Str 6, Brawl 3; Sta 4, Temp 1; Dex 3, Dodge 2; Wit 4, Conv 3; Res 2, Valor 1)
      1: (Vine Whip, Growth, Wrap, Sleep Powder) 2: (Poisonpowder, Stun Spore) 3: (Acid, Sweet Scent, Razor Leaf) 4: (Headbutt, Slam) 5: (Stockpile, Spit Up, Swallow)
072 - Tentacool (Type: Water, Rarity: 1/common) (Specials: Clear Body, Liquid Ooze) (Stats: 4 HLs; Str 2, Brawl 1; Sta 2, Temp 1; Dex 3, Dodge 2; Wit 2, Conv 1; Res 3, Valor 2)
      1: (Poison Sting, Supersonic) 2: (Constrict, Wrap) 3: (Acid, Bubblebeam, Water Gun) 4: (Barrier, Screech) 5: (Hydro Pump); evolves to: Tentacruel
073 - Tentacruel (Type: Water, Rarity: 2/uncommon) (Specials: Clear Body, Liquid Ooze) (Stats: 6 HLs; Str 4, Brawl 2; Sta 4, Temp 1; Dex 4, Dodge 3; Wit 3, Conv 2; Res 3, Valor 2)
      1: (Poison Sting, Supersonic, Constrict) 2: (Wrap, Acid) 3: (Bubblebeam, Water Gun, Barrier) 4: (Screech, Hydro Pump) 5: (none)
074 - Geodude (Type: Rock, Rarity: 1/common) (Specials: Rock Head, Sturdy, Grounded) (Stats: 4 HLs; Str 4, Brawl 2; Sta 6, Temp 2; Dex 1, Dodge 0; Wit 1, Conv 1; Res 1, Valor 1)
      1: (Tackle, Defense Curl) 2: (Mud Sport, Rock Throw) 3: (Magnitude, Selfdestruct, Harden) 4: (Rollout, Rock Blast, Earthquake) 5: (Explosion, Double-Edge); evolves to: Graveler
075 - Graveler (Type: Rock, Rarity: 2/uncommon) (Specials: Rock Head, Sturdy, Grounded) (Stats: 6 HLs; Str 6, Brawl 3; Sta 6, Temp 2; Dex 2, Dodge 1; Wit 2, Conv 1; Res 2, Valor 1)
      1: (Tackle, Defense Curl, Mud Sport) 2: (Rock Throw, Magnitude) 3: (Selfdestruct, Harden, Rollout) 4: (Rock Blast, Earthquake, Explosion) 5: (Double-Edge); evolves to: Golem (with digitization)
076 - Golem (Type: Rock, Rarity: 3/unusual) (Specials: Rock Head, Sturdy, Grounded) (Stats: 6 HLs; Str 6, Brawl 3; Sta 8, Temp 3; Dex 2, Dodge 1; Wit 2, Conv 1; Res 2, Valor 1)
      1: (Tackle, Defense Curl, Mud Sport, Rock Throw) 2: (Magnitude, Selfdestruct) 3: (Harden, Rollout, Rock Blast) 4: (Earthquake, Explosion, Double-Edge) 5: (none)
077 - Ponyta (Type: Fire, Rarity: 2/uncommon) (Specials: Flash Fire, Run Away) (Stats: 6 HLs; Str 4, Brawl 2; Sta 4, Temp 1; Dex 3, Dodge 2; Wit 3, Conv 2; Res 2, Valor 1)
      1: (Quick Attack, Tackle) 2: (Growl, Tail Whip) 3: (Ember, Stomp, Fire Spin) 4: (Takedown, Agility) 5: (Bounce, Fire Blast); evolves to: Rapidash
078 - Rapidash (Type: Fire, Rarity: 3/unusual) (Specials: Flash Fire, Run Away) (Stats: 6 HLs; Str 6, Brawl 3; Sta 4, Temp 1; Dex 4, Dodge 3; Wit 3, Conv 2; Res 2, Valor 1)
      1: (Quick Attack, Tackle, Growl) 2: (Tail Whip, Ember, Stomp) 3: (Fire Spin, Takedown, Agility) 4: (Fury Attack, Bounce) 5: (Fire Blast)
079 - Slowpoke (Type: Psychic, Rarity: 2/uncommon) (Specials: Oblivious, Own Tempo) (Stats: 8 HLs; Str 4, Brawl 2; Sta 4, Temp 1; Dex 1, Dodge 0; Wit 2, Conv 1; Res 1, Valor 1)
      1: (Yawn, Tackle) 2: (Curse, Growl) 3: (Water Gun, Confusion, Disable) 4: (Headbutt, Slam) 5: (Amnesia, Psychic); evolves to: Slowbro (natural) or Slowking (with digitization, holding King's Rock)
080 - Slowbro (Type: Psychic, Rarity: 3/unusual) (Specials: Oblivious, Own Tempo) (Stats: 8 HLs; Str 4, Brawl 2; Sta 6, Temp 2; Dex 1, Dodge 0; Wit 4, Conv 3; Res 3, Valor 2)
      1: (Yawn, Tackle, Curse) 2: (Growl, Water Gun) 3: (Confusion, Disable, Headbutt) 4: (Amnesia, Slam, Withdraw) 5: (Psychic, Psych Up)
081 - Magnemite (Type: Electric, Rarity: 1/common) (Specials: Magnet Pull, Sturdy) (Stats: 4 HLs; Str 2, Brawl 1; Sta 4, Temp 1; Dex 2, Dodge 1; Wit 4, Conv 3; Res 2, Valor 1)
      1: (Metal Sound, Tackle) 2: (Thundershock, Supersonic) 3: (Sonicboom, Thunder Wave, Spark) 4: (Lock-On, Swift) 5: (Screech, Zap Cannon); evolves to: Magneton
082 - Magneton (Type: Electric, Rarity: 3/unusual) (Specials: Magnet Pull, Sturdy) (Stats: 6 HLs; Str 2, Brawl 1; Sta 6, Temp 2; Dex 3, Dodge 2; Wit 4, Conv 3; Res 2, Valor 1)
      1: (Metal Sound, Tackle, Thundershark) 2: (Supersonic, Sonicboom) 3: (Thunder Wave, Spark, Lock-On) 4: (Tri Attack, Swift, Screech) 5: (Zap Cannon)
083 - Farfetch'd (Type: Normal, Rarity: 3/unusual) (Specials: Inner Focus, Keen Eye, Flying) (Stats: 6 HLs; Str 4, Brawl 2; Sta 4, Temp 1; Dex 2, Dodge 1; Wit 2, Conv 1; Res 2, Valor 1)
      1: (Peck, Sand-Attack) 2: (Leer, Fury Attack) 3: (Knock Off, Fury Cutter) 4: (Swords Dance, Agility) 5: (Slash, False Swipe)
084 - Doduo (Type: Normal, Rarity: 1/common) (Specials: Early Bird, Run Away, Flying) (Stats: 4 HLs; Str 4, Brawl 2; Sta 4, Temp 1; Dex 3, Dodge 2; Wit 2, Conv 1; Res 1, Valor 1)
      1: (Peck, Growl) 2: (Pursuit, Fury Attack) 3: (Tri Attack, Rage) 4: (Uproar, Drill Peck) 5: (Agility); evolves to: Dodrio
085 - Dodrio (Type: Normal, Rarity: 2/uncommon) (Specials: Early Bird, Run Away, Flying) (Stats: 6 HLs; Str 6, Brawl 3; Sta 4, Temp 1; Dex 4, Dodge 3; Wit 2, Conv 1; Res 2, Valor 1)
      1: (Peck, Growl, Pursuit) 2: (Fury Attack, Tri Attack) 3: (Rage, Uproar) 4: (Drill Peck, Agility) 5: (none)
086 - Seel (Type: Water, Rarity: 1/common) (Specials: Thick Fat) (Stats: 6 HLs; Str 2, Brawl 1; Sta 4, Temp 1; Dex 2, Dodge 1; Wit 2, Conv 1; Res 2, Valor 1)
      1: (Slam, Headbutt) 2: (Growl, Icy Wind) 3: (Aurora Beam, Rest) 4: (Take Down, Ice Beam) 5: (Safeguard); evolves to: Dewgong
087 - Dewgong (Type: Water, Rarity: 2/uncommon) (Specials: Thick Fat) (Stats: 8 HLs; Str 4, Brawl 2; Sta 4, Temp 1; Dex 3, Dodge 2; Wit 3, Conv 2; Res 3, Valor 2)
      1: (Slam, Signal Beam, Headbutt, Growl) 2: (Icy Wind, Aurora Beam) 3: (Rest, Sheer Cold, Take Down) 4: (Ice Beam, Safeguard) 5: (none, Safeguard)
088 - Grimer (Type: Grass, Rarity: 1/common) (Specials: Stench, Sticky Hold) (Stats: 6 HLs; Str 4, Brawl 2; Sta 4, Temp 1; Dex 1, Dodge 0; Wit 2, Conv 1; Res 2, Valor 1)
      1: (Poison Gas, Pound) 2: (Harden, Disable) 3: (Sludge, Minimize) 4: (Screech, Acid Armor) 5: (Sludge Bomb, Memento); evolves to: Muk
089 - Muk (Type: Grass, Rarity: 3/unusual) (Specials: Stench, Sticky Hold) (Stats: 8 HLs; Str 6, Brawl 3; Sta 4, Temp 1; Dex 2, Dodge 1; Wit 3, Conv 2; Res 3, Valor 2)
      1: (Poison Gas, Pound, Harden) 2: (Disable, Sludge) 3: (Minimize, Screech) 4: (Acid Armor, Sludge Bomb) 5: (Memento)
090 - Shellder (Type: Water, Rarity: 1/common) (Specials: Shell Armor) (Stats: 4 HLs; Str 4, Brawl 2; Sta 6, Temp 2; Dex 2, Dodge 1; Wit 2, Conv 1; Res 1, Valor 1)
      1: (Tackle, Withdraw) 2: (Icicle Spear, Supersonic) 3: (Aurora Beam, Protect) 4: (Leer, Clamp) 5: (Ice Beam); evolves to: Cloyster
091 - Cloyster (Type: Water, Rarity: 3/unusual) (Specials: Shell Armor) (Stats: 6 HLs; Str 6, Brawl 3; Sta 10, Temp 4; Dex 3, Dodge 2; Wit 3, Conv 2; Res 2, Valor 1)
      1: (Tackle, Withdraw, Icicle Spear) 2: (Supersonic, Aurora Beam) 3: (Protect, Spikes) 4: (Leer, Clamp) 5: (Spike Cannon)
092 - Gastly (Type: Psychic, Rarity: 2/uncommon) (Specials: Levitate) (Stats: 4 HLs; Str 2, Brawl 1; Sta 2, Temp 1; Dex 3, Dodge 2; Wit 4, Conv 3; Res 1, Valor 1)
      1: (Hypnosis, Lick) 2: (Spite, Curse) 3: (Night Shade, Confuse Ray, Dream Eater) 4: (Destiny Bond, Shadow Ball) 5: (Nightmare, Mean Look); evolves to: Haunter
093 - Haunter (Type: Psychic, Rarity: 3/unusual) (Specials: Levitate) (Stats: 6 HLs; Str 2, Brawl 1; Sta 4, Temp 1; Dex 4, Dodge 3; Wit 4, Conv 3; Res 2, Valor 1)
      1: (Hypnosis, Lick, Spite) 2: (Curse, Night Shade, Confuse Ray) 3: (Shadow Punch, Dream Eater, Destiny Bond) 4: (Shadow Ball, Nightmare) 5: (Mean Look); evolves to: Gengar (with digitization)
094 - Gengar (Type: Psychic, Rarity: 4/rare) (Specials: Levitate) (Stats: 6 HLs; Str 4, Brawl 2; Sta 4, Temp 1; Dex 4, Dodge 3; Wit 4, Conv 4; Res 2, Valor 1)
      1: (Hypnosis, Lick, Spite, Curse) 2: (Night Shade, Confuse Ray, Shadow Punch) 3: (Dream Eater, Destiny Bond, Shadow Ball) 4: (Nightmare, Mean Look) 5: (none)
095 - Onix (Type: Rock, Rarity: 3/unusual) (Specials: Rock Head, Sturdy, Grounded) (Stats: 4 HLs; Str 2, Brawl 1; Sta 8, Temp 3; Dex 3, Dodge 2; Wit 1, Conv 1; Res 2, Valor 1)
      1: (Tackle, Screech) 2: (Bind, Rock Throw) 3: (Harden, Rage, Dragonbreath) 4: (Sandstorm, Slam, Headbutt) 5: (Iron Tail, Sand Tomb, Double-Edge); evolves to: Steelix (with digitization, holding Metal Coat)
096 - Drowzee (Type: Psychic, Rarity: 3/unusual) (Specials: Insomnia) (Stats: 6 HLs; Str 2, Brawl 1; Sta 4, Temp 1; Dex 2, Dodge 1; Wit 2, Conv 1; Res 3, Valor 2)
      1: (Pound, Hypnosis) 2: (Disable, Confusion) 3: (Headbutt, Slam, Poison Gas) 4: (Meditate, Psychic, Psych Up) 5: (Swagger, Future Sight); evolves to: Hypno
097 - Hypno (Type: Psychic, Rarity: 4/rare) (Specials: Insomnia) (Stats: 8 HLs; Str 4, Brawl 2; Sta 4, Temp 1; Dex 3, Dodge 2; Wit 3, Conv 2; Res 3, Valor 2)
      1: (Nightmare, Pound, Hypnosis, Disable) 2: (Confusion, Headbutt, Slam) 3: (Poison Gas, Meditate, Psychic) 4: (Psych Up, Swagger) 5: (Future Sight)
098 - Krabby (Type: Water, Rarity: 1/common) (Specials: Hyper Cutter, Shell Armor) (Stats: 4 HLs; Str 6, Brawl 3; Sta 6, Temp 2; Dex 2, Dodge 1; Wit 1, Conv 1; Res 1, Valor 1)
      1: (Bubble, Leer) 2: (Vicegrip, Harden) 3: (Mud Shot, Stomp) 4: (Guillotine, Protect) 5: (Crabhammer, Flail); evolves to: Kingler
099 - Kingler (Type: Water, Rarity: 2/uncommon) (Specials: Hyper Cutter, Shell Armor) (Stats: 6 HLs; Str 8, Brawl 4; Sta 6, Temp 2; Dex 3, Dodge 2; Wit 2, Conv 1; Res 2, Valor 1)
      1: (Metal Claw, Bubble, Leer, Vicegrip) 2: (Harden, Mud Shot) 3: (Stomp, Guillotine) 4: (Protect, Crabhammer) 5: (Flail)
100 - Voltorb (Type: Electric, Rarity: 1/common) (Specials: Soundproof, Static) (Stats: 4 HLs; Str 1, Brawl 0; Sta 4, Temp 1; Dex 4, Dodge 3; Wit 2, Conv 1; Res 2, Valor 1)
      1: (Charge, Tackle) 2: (Screech, Sonicboom) 3: (Spark, Selfdestruct, Rollout) 4: (Light Screen, Swift) 5: (Explosion, Mirror Coat); evolves to: Electrode
101 - Electrode (Type: Electric, Rarity: 2/uncommon) (Specials: Soundproof, Static) (Stats: 6 HLs; Str 2, Brawl 1; Sta 4, Temp 1; Dex 4, Dodge 4; Wit 3, Conv 2; Res 2, Valor 1)
      1: (Charge, Tackle, Screech) 2: (Sonicboom, Spark) 3: (Selfdestruct, Rollout, Light Screen) 4: (Swift, Explosion) 5: (Mirror Coat)
102 - Exeggcute (Type: Grass, Rarity: 2/uncommon) (Specials: Chlorophyll) (Stats: 6 HLs; Str 2, Brawl 1; Sta 4, Temp 1; Dex 2, Dodge 1; Wit 2, Conv 1; Res 2, Valor 1)
      1: (Barrage, Uproar) 2: (Hypnosis, Reflect) 3: (Leech Seed, Confusion) 4: (Stun Spore, Poisonpowder) 5: (Sleep Powder, Solarbeam); evolves to: Exeggutor
103 - Exeggutor (Type: Grass, Rarity: 3/unusual) (Specials: Chlorophyll) (Stats: 8 HLs; Str 6, Brawl 3; Sta 6, Temp 2; Dex 2, Dodge 1; Wit 4, Conv 4; Res 2, Valor 1)
      1: (Barrage, Reflect) 2: (Hypnosis) 3: (Confusion) 4: (Stomp) 5: (Egg Bomb)
104 - Cubone (Type: Normal, Rarity: 1/common) (Specials: Lightning Rod, Rock Head, Grounded) (Stats: 6 HLs; Str 2, Brawl 1; Sta 6, Temp 2; Dex 2, Dodge 1; Wit 2, Conv 1; Res 2, Valor 1)
      1: (Growl, Tail Whip) 2: (Bone Club, Slam, Headbutt) 3: (Leer, Focus Energy, Bonemerang) 4: (Rage, False Swipe, Thrash) 5: (Bone Rush, Double-Edge); evolves to: Marowak
105 - Marowak (Type: Normal, Rarity: 2/uncommon) (Specials: Lightning Rod, Rock Head, Grounded) (Stats: 6 HLs; Str 4, Brawl 2; Sta 6, Temp 2; Dex 2, Dodge 1; Wit 2, Conv 1; Res 2, Valor 1)
      1: (Growl, Tail Whip, Bone Club) 2: (Slam, Headbutt, Leer) 3: (Focus Energy, Bonemerang, Rage) 4: (False Swipe, Thrash, Bone Rush) 5: (Double-Edge)
106 - Hitmonlee (Type: Fighting, Rarity: 2/uncommon) (Specials: Limbre) (Stats: 6 HLs; Str 6, Brawl 3; Sta 4, Temp 1; Dex 3, Dodge 2; Wit 2, Conv 1; Res 3, Valor 2)
      1: (Revenge, Double Kick) 2: (Meditate, Rolling Kick, Jump Kick) 3: (Brick Break, Focus Energy, Hi Jump Kick) 4: (Mind Reader, Foresight, Endure) 5: (Mega Kick, Reversal)
107 - Hitmonchan (Type: Fighting, Rarity: 2/uncommon) (Specials: Keen Eye) (Stats: 6 HLs; Str 6, Brawl 3; Sta 4, Temp 1; Dex 3, Dodge 2; Wit 2, Conv 1; Res 3, Valor 2)
      1: (Revenge, Comet Punch) 2: (Agility, Pursuit, Mach Punch) 3: (Thunderpunch, Fire Punch, Ice Punch) 4: (Sky Uppercut, Mega Punch) 5: (Detect, Counter)
108 - Lickitung (Type: Normal, Rarity: 3/unusual) (Specials: Oblivious, Own Tempo) (Stats: 8 HLs; Str 2, Brawl 1; Sta 4, Temp 1; Dex 1, Dodge 0; Wit 2, Conv 1; Res 2, Valor 1)
      1: (Lick, Supersonic) 2: (Defense Curl, Knock Off) 3: (Stomp, Wrap, Disable) 4: (Headbutt, Slam) 5: (Screech, Refresh)
109 - Koffing (Type: Grass, Rarity: 1/common) (Specials: Levitate) (Stats: 4 HLs; Str 4, Brawl 2; Sta 6, Temp 2; Dex 2, Dodge 1; Wit 2, Conv 1; Res 2, Valor 1)
      1: (Poison Gas, Tackle) 2: (Smog, Selfdestruct) 3: (Sludge, Smokescreen) 4: (Haze, Explosion) 5: (Destiny Bond, Memento); evolves to: Weezing
110 - Weezing (Type: Grass, Rarity: 2/uncommon) (Specials: Levitate) (Stats: 6 HLs; Str 4, Brawl 2; Sta 6, Temp 2; Dex 2, Dodge 1; Wit 3, Conv 2; Res 2, Valor 1)
      1: (Poison Gas, Tackle, Smog) 2: (Selfdestruct, Sludge) 3: (Smokescreen, Haze) 4: (Explosion, Destiny Bond) 5: (Memento)
111 - Rhyhorn (Type: Normal, Rarity: 1/common) (Specials: Lightning Rod, Rock Head, Grounded) (Stats: 6 HLs; Str 4, Brawl 2; Sta 6, Temp 2; Dex 1, Dodge 0; Wit 1, Conv 1; Res 1, Valor 1)
      1: (Horn Attack, Tail Whip) 2: (Stomp, Fury Attack) 3: (Scary Face, Rock Blast, Horn Drill) 4: (Leer, Take Down) 5: (Earthquake, Megahorn); evolves to: Rhydon
112 - Rhydon (Type: Normal, Rarity: 2/uncommon) (Specials: Lightning Rod, Rock Head, Grounded) (Stats: 8 HLs; Str 8, Brawl 4; Sta 8, Temp 3; Dex 2, Dodge 1; Wit 2, Conv 1; Res 2, Valor 1)
      1: (Horn Attack, Tail Whip, Stomp) 2: (Fury Attack, Scary Face) 3: (Rock Blast, Horn Drill, Leer) 4: (Take Down, Earthquake) 5: (Megahorn)
113 - Chansey (Type: Normal, Rarity: 3/unusual) (Specials: Natural Cure, Serene Grace) (Stats: 16 HLs; Str 1, Brawl 0; Sta 2, Temp 1; Dex 2, Dodge 1; Wit 2, Conv 1; Res 3, Valor 2)
      1: (Pound, Growl) 2: (Tail Whip, Refresh) 3: (Softboiled, Doubleslap, Minimize) 4: (Sing, Egg Bomb, Defense Curl) 5: (Light Screen, Double-Edge); evolves to: Blissey
114 - Tangela (Type: Grass, Rarity: 2/uncommon) (Specials: Chlorophyll) (Stats: 6 HLs; Str 2, Brawl 1; Sta 6, Temp 2; Dex 2, Dodge 1; Wit 4, Conv 3; Res 1, Valor 1)
      1: (Ingrain, Constrict) 2: (Sleep Powder, Absorb) 3: (Growth, Poisonpowder, Vine Whip) 4: (Bind, Mega Drain, Stun Spore) 5: (Headbutt, Tickle, Slam)
115 - Kangaskhan (Type: Normal, Rarity: 3/unusual) (Specials: Early Bird) (Stats: 8 HLs; Str 6, Brawl 3; Sta 4, Temp 1; Dex 3, Dodge 2; Wit 2, Conv 1; Res 2, Valor 1)
      1: (Comet Punch, Leer) 2: (Bite, Tail Whip) 3: (Fake Out, Mega Punch) 4: (Rage, Endure) 5: (Dizzy Punch, Reversal)
116 - Horsea (Type: Water, Rarity: 1/common) (Specials: Swift Swim) (Stats: 4 HLs; Str 2, Brawl 1; Sta 4, Temp 1; Dex 2, Dodge 1; Wit 3, Conv 2; Res 1, Valor 1)
      1: (Bubble, Smokescreen) 2: (Leer) 3: (Water Gun, Twister) 4: (Agility, Hydro Pump) 5: (Dragon Dance); evolves to: Seadra
117 - Seadra (Type: Water, Rarity: 2/uncommon) (Specials: Poison Point) (Stats: 6 HLs; Str 4, Brawl 2; Sta 6, Temp 2; Dex 3, Dodge 2; Wit 4, Conv 3; Res 2, Valor 1)
      1: (Bubble, Smokescreen, Leer) 2: (Water Gun) 3: (Twister, Agility) 4: (Hydro Pump, Dragon Dance) 5: (none); evolves to: Kingdra (with digitization, holding Dragon Scale)
118 - Goldeen (Type: Water, Rarity: 1/common) (Specials: Swift Swim, Water Veil) (Stats: 6 HLs; Str 4, Brawl 2; Sta 4, Temp 1; Dex 3, Dodge 2; Wit 2, Conv 1; Res 2, Valor 1)
      1: (Peck, Tail Whip) 2: (Water Sport, Supersonic) 3: (Horn Attack, Flail, Fury Attack) 4: (Waterfall, Horn Drill) 5: (Agility, Megahorn); evolves to: Seaking
119 - Seaking (Type: Water, Rarity: 2/uncommon) (Specials: Swift Swim, Water Veil) (Stats: 6 HLs; Str 6, Brawl 3; Sta 4, Temp 1; Dex 3, Dodge 2; Wit 3, Conv 2; Res 2, Valor 1)
      1: (Peck, Tail Whip, Water Sport) 2: (Supersonic, Horn Attack) 3: (Flail, Fury Attack, Waterfall) 4: (Horn Drill, Agility) 5: (Megahorn)
120 - Staryu (Type: Water, Rarity: 1/common) (Specials: Illuminate, Natural Cure) (Stats: 4 HLs; Str 2, Brawl 1; Sta 4, Temp 1; Dex 3, Dodge 2; Wit 3, Conv 2; Res 2, Valor 1)
      1: (Tackle, Harden) 2: (Water Gun, Rapid Spin) 3: (Recover, Camouflage, Swift) 4: (Bubblebeam, Minimize, Light Screen) 5: (Cosmic Power, Hydro Pump); evolves to: Starmie
121 - Starmie (Type: Water, Rarity: 3/unusual) (Specials: Illuminate, Natural Cure) (Stats: 6 HLs; Str 4, Brawl 2; Sta 6, Temp 2; Dex 4, Dodge 3; Wit 4, Conv 3; Res 3, Valor 2)
      1: (Tackle, Harden, Water Gun) 2: (Rapid Spin, Recover) 3: (Swift) 4: (Confuse Ray) 5: (none)
122 - Mr. Mime (Type: Psychic, Rarity: 3/unusual) (Specials: Soundproof) (Stats: 4 HLs; Str 2, Brawl 1; Sta 4, Temp 1; Dex 3, Dodge 2; Wit 4, Conv 3; Res 3, Valor 2)
      1: (Barrier, Confusion, Substitute) 2: (Meditate, Doubleslap, Light Screen) 3: (Reflect, Magical Leaf, Encore, Psybeam) 4: (Recycle, Trick, Role Play) 5: (Psychic, Baton Pass, Safeguard)
123 - Scyther (Type: Grass, Rarity: 3/unusual) (Specials: Swarm, Flying) (Stats: 6 HLs; Str 6, Brawl 3; Sta 4, Temp 1; Dex 4, Dodge 3; Wit 2, Conv 1; Res 2, Valor 1)
      1: (Quick Attack, Leer) 2: (Focus Energy, Pursuit) 3: (False Swipe, Agility, Wing Attack) 4: (Slash, Swords Dance) 5: (Double Team, Fury Cutter); evolves to: Scizor (with digitization, holding Metal Coat)
124 - Jynx (Type: Psychic, Rarity: 3/unusual) (Specials: Oblivious) (Stats: 6 HLs; Str 2, Brawl 1; Sta 2, Temp 1; Dex 4, Dodge 3; Wit 4, Conv 3; Res 3, Valor 2)
      1: (Pound, Lick) 2: (Lovely Kiss, Powder Snow, Sing) 3: (Doubleslap, Ice Punch, Mean Look) 4: (Fake Tears, Body Slam, Perish Song) 5: (Thrash, Blizzard)
125 - Electabuzz (Type: Electric, Rarity: 3/unusual) (Specials: Static) (Stats: 6 HLs; Str 4, Brawl 2; Sta 4, Temp 1; Dex 4, Dodge 3; Wit 4, Conv 3; Res 3, Valor 2)
      1: (Quick Attack, Leer, Thundershock) 2: (Thunderpunch, Light Screen) 3: (Swift, Screech) 4: (Thunderbolt, Thunder) 5: (none)
126 - Magmar (Type: Fire, Rarity: 3/unusual) (Specials: Flame Body) (Stats: 6 HLs; Str 6, Brawl 3; Sta 4, Temp 1; Dex 4, Dodge 3; Wit 4, Conv 3; Res 3, Valor 2)
      1: (Ember, Leer, Smog) 2: (Fire Punch, Smokescreen) 3: (Sunny Day, Flamethrower) 4: (Confuse Ray, Fire Blast) 5: (none)
127 - Pinsir (Type: Grass, Rarity: 3/unusual) (Specials: Hyper Cutter) (Stats: 6 HLs; Str 8, Brawl 4; Sta 6, Temp 2; Dex 3, Dodge 2; Wit 2, Conv 1; Res 2, Valor 1)
      1: (Vicegrip, Focus Energy) 2: (Bind, Seismic Toss) 3: (Harden, Revenge, Brick Break) 4: (Guillotine, Submission) 5: (Slash, Swords Dance)
128 - Tauros (Type: Normal, Rarity: 2/uncommon) (Specials: Intimidate) (Stats: 6 HLs; Str 6, Brawl 3; Sta 6, Temp 2; Dex 4, Dodge 3; Wit 2, Conv 1; Res 2, Valor 1)
      1: (Tackle, Stomp) 2: (Tail Whip, Leer) 3: (Rage, Horn Attack, Scary Face) 4: (Pursuit, Swagger, Rest) 5: (Thrash, Take Down)
129 - Magikarp (Type: Water, Rarity: 1/common) (Specials: Swift Swim) (Stats: 4 HLs; Str 1, Brawl 0; Sta 4, Temp 1; Dex 3, Dodge 2; Wit 1, Conv 1; Res 1, Valor 1)
      1: (Splash) 2: (Tackle) 3: (Flail) 4: (none) 5: (none); evolves to: Gyarados
130 - Gyarados (Type: Water, Rarity: 3/unusual) (Specials: Intimidate) (Stats: 8 HLs; Str 8, Brawl 4; Sta 4, Temp 1; Dex 3, Dodge 2; Wit 2, Conv 1; Res 3, Valor 2)
      1: (Thrash, Splash) 2: (Tackle, Bite) 3: (Dragon Rage, Leer, Twister) 4: (Hydro Pump, Rain Dance) 5: (Dragon Dance, Hyper Beam)
131 - Lapras (Type: Water, Rarity: 3/unusual) (Specials: Shell Armor, Water Absorb) (Stats: 10 HLs; Str 4, Brawl 2; Sta 4, Temp 1; Dex 2, Dodge 1; Wit 3, Conv 2; Res 3, Valor 2)
      1: (Water Gun, Growl) 2: (Sing, Mist) 3: (Body Slam, Confuse Ray, Perish Song) 4: (Ice Beam, Rain Dance, Safeguard) 5: (Hydro Pump, Sheer Cold)
132 - Ditto (Type: Normal, Rarity: 2/uncommon) (Specials: Limbre) (Stats: 6 HLs; Str 2, Brawl 1; Sta 4, Temp 1; Dex 2, Dodge 1; Wit 2, Conv 1; Res 2, Valor 1)
      1: (Transform) 2: (none) 3: (none) 4: (none) 5: (none)
133 - Eevee (Type: Normal, Rarity: 4/rare) (Specials: Run Away) (Stats: 6 HLs; Str 2, Brawl 1; Sta 4, Temp 1; Dex 2, Dodge 1; Wit 2, Conv 1; Res 2, Valor 1)
      1: (Tackle, Tail Whip) 2: (Helping Hand, Sand-Attack) 3: (Growl, Quick Attack) 4: (Bite, Baton Pass) 5: (Focus Energy, Take Down); evolves to: Flareon (with Fire Stone), Jolteon (with Thunderstone), Vaporeon (with Water Stone), Espeon (at daytime or with Sun Dust), or Umbreon (at nighttime or with Moon Dust)
134 - Vaporeon (Type: Water, Rarity: 4/rare) (Specials: Water Absorb) (Stats: 10 HLs; Str 4, Brawl 2; Sta 4, Temp 1; Dex 3, Dodge 2; Wit 4, Conv 3; Res 3, Valor 2)
      1: (Tackle, Tail Whip, Helping Hand) 2: (Sand-Attack, Water Gun) 3: (Quick Attack, Bite, Aurora Beam) 4: (Haze, Acid Armor) 5: (Mist, Hydro Pump)
135 - Jolteon (Type: Electric, Rarity: 4/rare) (Specials: Volt Absorb) (Stats: 6 HLs; Str 4, Brawl 2; Sta 4, Temp 1; Dex 4, Dodge 4; Wit 4, Conv 3; Res 3, Valor 2)
      1: (Tackle, Tail Whip, Helping Hand) 2: (Sand-Attack, Thundershock) 3: (Quick Attack, Double Kick) 4: (Pin Missile, Thunder Wave) 5: (Agility, Thunder)
136 - Flareon (Type: Fire, Rarity: 4/rare) (Specials: Flash Fire) (Stats: 6 HLs; Str 8, Brawl 4; Sta 4, Temp 1; Dex 3, Dodge 2; Wit 4, Conv 3; Res 3, Valor 2)
      1: (Tackle, Tail Whip, Helping Hand) 2: (Sand-Attack, Ember) 3: (Quick Attack, Bite) 4: (Fire Spin, Smog) 5: (Leer, Rage, Flamethrower)
137 - Porygon (Type: Normal, Rarity: 3/unusual) (Specials: Trace) (Stats: 6 HLs; Str 2, Brawl 1; Sta 4, Temp 1; Dex 2, Dodge 1; Wit 3, Conv 2; Res 2, Valor 1)
      1: (Conversion, Conversion2) 2: (Tackle, Agility) 3: (Psybeam, Recover, Sharpen) 4: (Lock-On, Tri Attack) 5: (Recycle, Zap Cannon); evolves to: Porygon2 (with digitization, holding Up-Grade)
138 - Omanyte (Type: Water, Rarity: 4/rare) (Specials: Shell Armor, Swift Swim) (Stats: 4 HLs; Str 2, Brawl 1; Sta 6, Temp 2; Dex 2, Dodge 1; Wit 3, Conv 2; Res 2, Valor 1)
      1: (Constrict, Withdraw) 2: (Bite, Wrap, Water Gun) 3: (Mud Shot, Horn Attack, Leer) 4: (Protect, Tickle, Ancientpower) 5: (Spike Cannon, Hydro Pump); evolves to: Omastar
139 - Omastar (Type: Water, Rarity: 5/legendary) (Specials: Shell Armor, Swift Swim) (Stats: 6 HLs; Str 2, Brawl 1; Sta 8, Temp 3; Dex 2, Dodge 1; Wit 4, Conv 3; Res 2, Valor 1)
      1: (Constrict, Withdraw, Bite) 2: (Wrap, Water Gun, Mud Shot) 3: (Leer, Protect, Horn Attack) 4: (Spike Cannon, Tickle, Ancientpower) 5: (Hydro Pump)
140 - Kabuto (Type: Rock, Rarity: 4/rare) (Specials: Battle Armor, Swift Swim) (Stats: 4 HLs; Str 4, Brawl 2; Sta 6, Temp 2; Dex 2, Dodge 1; Wit 2, Conv 1; Res 2, Valor 1)
      1: (Scratch, Harden) 2: (Absorb, Slash) 3: (Leer, Mud Shot, Sand-Attack) 4: (Endure, Metal Sound, Mega Drain) 5: (Hydro Pump, Ancientpower); evolves to: Kabutops
141 - Kabutops (Type: Rock, Rarity: 5/legendary) (Specials: Battle Armor, Swift Swim) (Stats: 6 HLs; Str 6, Brawl 3; Sta 6, Temp 2; Dex 3, Dodge 2; Wit 3, Conv 2; Res 2, Valor 1)
      1: (Scratch, Harden, Absorb) 2: (Slash, Leer) 3: (Fury Cutter, Mud Shot, Sand-Attack, Endure) 4: (Metal Sound, Mega Drain, Hydro Pump) 5: (Ancientpower)
142 - Aerodactyl (Type: Rock, Rarity: 4/rare) (Specials: Pressure, Rock Head, Flying) (Stats: 6 HLs; Str 6, Brawl 3; Sta 4, Temp 1; Dex 4, Dodge 4; Wit 2, Conv 1; Res 2, Valor 1)
      1: (Wing Attack, Agility) 2: (Bite, Supersonic) 3: (Ancientpower, Scary Face) 4: (Take Down) 5: (Hyper Beam)
143 - Snorlax (Type: Normal, Rarity: 2/uncommon) (Specials: Immunity, Thick Fat) (Stats: 10 HLs; Str 6, Brawl 3; Sta 4, Temp 1; Dex 1, Dodge 0; Wit 3, Conv 2; Res 3, Valor 2)
      1: (Tackle, Amnesia, Defense Curl) 2: (Belly Drum, Headbutt, Slam) 3: (Yawn, Rest, Snore, Body Slam) 4: (Sleep Talk, Block, Covet, Rollout) 5: (Harden, Double-Edge, Hyper Beam)
144 - Articuno (Type: Water, Rarity: 5/legendary) (Specials: Pressure, Flying) (Stats: 8 HLs; Str 4, Brawl 2; Sta 6, Temp 2; Dex 3, Dodge 2; Wit 4, Conv 3; Res 4, Valor 3)
      1: (Gust, Powder Snow) 2: (Peck, Mist) 3: (Agility, Mind Reader) 4: (Ice Beam, Reflect) 5: (Blizzard, Sheer Cold)
145 - Zapdos (Type: Electric, Rarity: 5/legendary) (Specials: Pressure, Flying) (Stats: 8 HLs; Str 4, Brawl 2; Sta 6, Temp 2; Dex 4, Dodge 3; Wit 4, Conv 4; Res 3, Valor 2)
      1: (Peck, Thundershock) 2: (Thunder Wave, Agility) 3: (Detect, Drill Peck) 4: (Charge, Light Screen) 5: (Thunder)
146 - Moltres (Type: Fire, Rarity: 5/legendary) (Specials: Pressure, Flying) (Stats: 8 HLs; Str 6, Brawl 3; Sta 6, Temp 2; Dex 3, Dodge 2; Wit 4, Conv 4; Res 3, Valor 2)
      1: (Wing Attack, Ember) 2: (Fire Spin, Peck) 3: (Leer, Agility, Endure) 4: (Flamethrower, Safeguard) 5: (Heat Wave, Sky Attack)
147 - Dratini (Type: Normal, Rarity: 3/unusual) (Specials: Shed Skin) (Stats: 6 HLs; Str 4, Brawl 2; Sta 4, Temp 1; Dex 2, Dodge 1; Wit 2, Conv 1; Res 2, Valor 1)
      1: (Leer, Wrap) 2: (Thunder Wave, Twister) 3: (Dragon Rage, Slam) 4: (Agility, Safeguard) 5: (Outrage, Hyper Beam); evolves to: Dragonair
148 - Dragonair (Type: Normal, Rarity: 4/rare) (Specials: Shed Skin) (Stats: 6 HLs; Str 4, Brawl 2; Sta 4, Temp 1; Dex 3, Dodge 2; Wit 3, Conv 2; Res 2, Valor 1)
      1: (Leer, Wrap, Thunder Wave) 2: (Twister, Dragon Rage) 3: (Slam, Agility) 4: (Safeguard, Outrage) 5: (Hyper Beam); evolves to: Dragonite
149 - Dragonite (Type: Normal, Rarity: 5/legendary) (Specials: Inner Focus, Flying) (Stats: 8 HLs; Str 8, Brawl 4; Sta 6, Temp 2; Dex 3, Dodge 2; Wit 4, Conv 3; Res 3, Valor 2)
      1: (Leer, Wrap, Thunder Wave, Twister) 2: (Dragon Rage, Slam) 3: (Agility, Safeguard) 4: (Outrage, Hyper Beam) 5: (Wing Attack)
150 - Mewtwo (Type: Psychic, Rarity: 5/legendary) (Specials: Pressure) (Stats: 8 HLs; Str 6, Brawl 3; Sta 6, Temp 2; Dex 4, Dodge 4; Wit 4, Conv 5; Res 3, Valor 2)
      1: (Confusion, Disable) 2: (Barrier, Mist) 3: (Swift, Recover, Safeguard) 4: (Psychic, Psych Up) 5: (Future Sight, Amnesia)
151 - Mew (Type: Psychic, Rarity: 5/legendary) (Specials: Synchronize) (Stats: 8 HLs; Str 6, Brawl 3; Sta 6, Temp 2; Dex 4, Dodge 3; Wit 4, Conv 3; Res 3, Valor 2)
      1: (Pound, Transform) 2: (Mega Punch) 3: (Metronome) 4: (Psychic) 5: (Ancientpower)
152 - Chikorita (Type: Grass, Rarity: 1/common) (Specials: Overgrow) (Stats: 6 HLs; Str 2, Brawl 1; Sta 4, Temp 1; Dex 2, Dodge 1; Wit 2, Conv 1; Res 2, Valor 1)
      1: (Tackle, Growl) 2: (Razor Leaf, Reflect) 3: (Poisonpowder, Synthesis) 4: (Body Slam, Light Screen) 5: (Safeguard, Solarbeam); evolves to: Bayleef
153 - Bayleef (Type: Grass, Rarity: 2/uncommon) (Specials: Overgrow) (Stats: 6 HLs; Str 4, Brawl 2; Sta 4, Temp 1; Dex 2, Dodge 1; Wit 3, Conv 2; Res 2, Valor 1)
      1: (Tackle, Growl, Razor Leaf) 2: (Reflect, Poisonpowder) 3: (Synthesis, Body Slam) 4: (Light Screen, Safeguard) 5: (Solarbeam); evolves to: Meganium
154 - Meganium (Type: Grass, Rarity: 3/unusual) (Specials: Overgrow) (Stats: 6 HLs; Str 4, Brawl 2; Sta 6, Temp 2; Dex 3, Dodge 2; Wit 3, Conv 2; Res 3, Valor 2)
      1: (Tackle, Growl, Razor Leaf, Reflect) 2: (Poisonpowder, Synthesis) 3: (Body Slam, Light Screen) 4: (Safeguard, Solarbeam) 5: (none)
155 - Cyndaquil (Type: Fire, Rarity: 1/common) (Specials: Blaze) (Stats: 4 HLs; Str 2, Brawl 1; Sta 4, Temp 1; Dex 2, Dodge 1; Wit 2, Conv 1; Res 2, Valor 1)
      1: (Tackle, Leer) 2: (Smokescreen, Ember) 3: (Quick Attack, Flame Wheel) 4: (Swift) 5: (Flamethrower); evolves to: Quilava
156 - Quilava (Type: Fire, Rarity: 2/uncommon) (Specials: Blaze) (Stats: 6 HLs; Str 4, Brawl 2; Sta 4, Temp 1; Dex 3, Dodge 2; Wit 3, Conv 2; Res 2, Valor 1)
      1: (Tackle, Leer, Smokescreen) 2: (Ember, Quick Attack) 3: (Flame Wheel, Swift) 4: (Flamethrower) 5: (none); evolves to: Typhlosion
157 - Typhlosion (Type: Fire, Rarity: 3/unusual) (Specials: Blaze) (Stats: 6 HLs; Str 4, Brawl 2; Sta 4, Temp 1; Dex 4, Dodge 3; Wit 4, Conv 3; Res 3, Valor 2)
      1: (Tackle, Leer, Smokescreen, Ember) 2: (Quick Attack, Flame Wheel) 3: (Swift, Flamethrower) 4: (none) 5: (none)
158 - Totodile (Type: Water, Rarity: 1/common) (Specials: Torrent) (Stats: 6 HLs; Str 4, Brawl 2; Sta 4, Temp 1; Dex 2, Dodge 1; Wit 2, Conv 1; Res 2, Valor 1)
      1: (Scratch, Leer) 2: (Rage, Water Gun) 3: (Bite, Scary Face) 4: (Slash, Screech) 5: (Hydro Pump); evolves to: Croconaw
159 - Croconaw (Type: Water, Rarity: 2/uncommon) (Specials: Torrent) (Stats: 6 HLs; Str 4, Brawl 2; Sta 4, Temp 1; Dex 2, Dodge 1; Wit 2, Conv 1; Res 2, Valor 1)
      1: (Scratch, Leer, Rage) 2: (Water Gun, Bite) 3: (Scary Face, Slash) 4: (Screech, Hydro Pump) 5: (none); evolves to: Feraligatr
160 - Feraligatr (Type: Water, Rarity: 3/unusual) (Specials: Torrent) (Stats: 8 HLs; Str 6, Brawl 3; Sta 6, Temp 2; Dex 3, Dodge 2; Wit 3, Conv 2; Res 3, Valor 2)
      1: (Scratch, Leer, Rage, Water Gun) 2: (Bite, Scary Face) 3: (Slash, Screech) 4: (Hydro Pump) 5: (none)
161 - Sentret (Type: Normal, Rarity: 1/common) (Specials: Keen Eye, Run Away) (Stats: 4 HLs; Str 2, Brawl 1; Sta 2, Temp 1; Dex 1, Dodge 0; Wit 2, Conv 1; Res 2, Valor 1)
      1: (Scratch, Tackle) 2: (Defense Curl, Quick Attack) 3: (Fury Swipes, Helping Hand, Headbutt) 4: (Follow Me, Slam) 5: (Rest, Amnesia); evolves to: Furret
162 - Furret (Type: Normal, Rarity: 2/uncommon) (Specials: Keen Eye, Run Away) (Stats: 8 HLs; Str 4, Brawl 2; Sta 4, Temp 1; Dex 3, Dodge 2; Wit 2, Conv 1; Res 2, Valor 1)
      1: (Scratch, Tackle, Defense Curl) 2: (Quick Attack, Fury Swipes) 3: (Helping Hand, Headbutt, Follow Me) 4: (Slam, Rest) 5: (Amnesia)
163 - Hoothoot (Type: Normal, Rarity: 1/common) (Specials: Insomnia, Keen Eye, Flying) (Stats: 6 HLs; Str 1, Brawl 0; Sta 2, Temp 1; Dex 2, Dodge 1; Wit 2, Conv 1; Res 2, Valor 1)
      1: (Tackle, Growl) 2: (Foresight, Peck) 3: (Hypnosis, Reflect) 4: (Take Down, Confusion) 5: (Dream Eater); evolves to: Noctowl
164 - Noctowl (Type: Normal, Rarity: 2/uncommon) (Specials: Insomnia, Keen Eye, Flying) (Stats: 8 HLs; Str 2, Brawl 1; Sta 4, Temp 1; Dex 3, Dodge 2; Wit 3, Conv 2; Res 3, Valor 2)
      1: (Tackle, Growl, Foresight) 2: (Peck, Hypnosis) 3: (Reflect, Take Down) 4: (Confusion, Dream Eater) 5: (none)
165 - Ledyba (Type: Grass, Rarity: 1/common) (Specials: Early Bird, Swarm, Flying) (Stats: 4 HLs; Str 1, Brawl 0; Sta 2, Temp 1; Dex 2, Dodge 1; Wit 2, Conv 1; Res 2, Valor 1)
      1: (Tackle, Supersonic) 2: (Comet Punch, Light Screen) 3: (Reflect, Safeguard) 4: (Baton Pass, Swift) 5: (Agility, Double-Edge); evolves to: Ledian
166 - Ledian (Type: Grass, Rarity: 2/uncommon) (Specials: Early Bird, Swarm, Flying) (Stats: 6 HLs; Str 2, Brawl 1; Sta 4, Temp 1; Dex 3, Dodge 2; Wit 2, Conv 1; Res 3, Valor 2)
      1: (Tackle, Supersonic, Comet Punch) 2: (Light Screen, Reflect) 3: (Safeguard, Baton Pass) 4: (Swift, Agility) 5: (DOuble-Edge)
167 - Spinarak (Type: Grass, Rarity: 1/common) (Specials: Insomnia, Swarm) (Stats: 4 HLs; Str 2, Brawl 1; Sta 2, Temp 1; Dex 1, Dodge 0; Wit 2, Conv 1; Res 1, Valor 1)
      1: (Poison Sting, String Shot) 2: (Scary Face, Constrict) 3: (Night Shade, Leech Life, Fury Swipes) 4: (Spider Web, Agility) 5: (Screech, Psychic); evolves to: Ariados
168 - Ariados (Type: Grass, Rarity: 2/uncommon) (Specials: Insomnia, Swarm) (Stats: 6 HLs; Str 4, Brawl 2; Sta 4, Temp 1; Dex 2, Dodge 1; Wit 2, Conv 1; Res 2, Valor 1)
      1: (Poison Sting, String Shot, Scary Face) 2: (Constrict, Night Shade) 3: (Leech Life, Fury Swipes, Spider Web) 4: (Agility, Screech) 5: (Psychic)
169 - Crobat (Type: Grass, Rarity: 3/unusual) (Specials: Inner Focus, Flying) (Stats: 8 HLs; Str 4, Brawl 2; Sta 4, Temp 1; Dex 4, Dodge 4; Wit 3, Conv 2; Res 2, Valor 1)
      1: (Leech Life, Astonish, Supersonic, Bite) 2: (Screech, Wing Attack, Confuse Ray) 3: (Air Cutter, Mean Look, Poison Fang) 4: (Scary Face, Haze) 5: (none)
170 - Chinchou (Type: Electric, Rarity: 2/uncommon) (Specials: Illuminate, Volt Absorb) (Stats: 6 HLs; Str 2, Brawl 1; Sta 2, Temp 1; Dex 3, Dodge 2; Wit 2, Conv 1; Res 2, Valor 1)
      1: (Bubble, Thunder Wave) 2: (Supersonic, Flail) 3: (Water Gun, Spark) 4: (Confuse Ray, Take Down) 5: (Hydro Pump, Charge); evolves to: Lanturn
171 - Lanturn (Type: Electric, Rarity: 3/unusual) (Specials: Illuminate, Volt Absorb) (Stats: 10 HLs; Str 2, Brawl 1; Sta 4, Temp 1; Dex 3, Dodge 2; Wit 3, Conv 2; Res 2, Valor 1)
      1: (Bubble, Thunder Wave, Supersonic) 2: (Flail, Water Gun) 3: (Spark, Confuse Ray) 4: (Take Down, Hydro Pump) 5: (Charge)
172 - Pichu (Type: Electric, Rarity: 1/common) (Specials: Static) (Stats: 4 HLs; Str 2, Brawl 1; Sta 2, Temp 1; Dex 2, Dodge 1; Wit 2, Conv 1; Res 1, Valor 1)
      1: (Thundershock, Charm) 2: (Tail Whip, Thunder Wave) 3: (Sweet Kiss) 4: (none) 5: (none); evolves to: Pikachu (may evolve following Growth 1 instead of Growth 3)
173 - Cleffa (Type: Normal, Rarity: 3/unusual) (Specials: Cute Charm) (Stats: 6 HLs; Str 1, Brawl 0; Sta 2, Temp 1; Dex 1, Dodge 0; Wit 2, Conv 1; Res 2, Valor 1)
      1: (Pound, Charm) 2: (Encore, Sing) 3: (Sweet Kiss, Magical Leaf) 4: (none) 5: (none); evolves to: Clefairy (may evolve following Growth 1 instead of Growth 3)
174 - Igglybuff (Type: Normal, Rarity: 1/common) (Specials: Cute Charm) (Stats: 8 HLs; Str 1, Brawl 0; Sta 2, Temp 1; Dex 1, Dodge 0; Wit 2, Conv 1; Res 1, Valor 1)
      1: (Sing, Charm) 2: (Defense Curl, Pound) 3: (Sweet Kiss) 4: (none) 5: (none); evolves to: Jigglypuff (may evolve following Growth 1 instead of Growth 3)
175 - Togepi (Type: Normal, Rarity: 4/rare) (Specials: Hustle, Serene Grace) (Stats: 4 HLs; Str 1, Brawl 0; Sta 4, Temp 1; Dex 1, Dodge 0; Wit 2, Conv 1; Res 2, Valor 1)
      1: (Growl, Charm) 2: (Metronome, Sweet Kiss) 3: (Yawn, Encore, Ancientpower) 4: (Follow Me, Wish, Safeguard) 5: (Double-Edge, Baton Pass); evolves to: Togetic
176 - Togetic (Type: Normal, Rarity: 5/legendary) (Specials: Hustle, Serene Grace, Flying) (Stats: 6 HLs; Str 2, Brawl 1; Sta 6, Temp 2; Dex 2, Dodge 1; Wit 3, Conv 2; Res 3, Valor 2)
      1: (Magical Leaf, Growl, Charm, Metronome) 2: (Sweet Kiss, Yawn) 3: (Encore, Ancientpower, Follow Me) 4: (Wish, Safeguard, Double-Edge) 5: (Baton Pass)
177 - Natu (Type: Psychic, Rarity: 2/uncommon) (Specials: Early Bird, Synchronize, Flying) (Stats: 4 HLs; Str 2, Brawl 1; Sta 4, Temp 1; Dex 3, Dodge 2; Wit 3, Conv 2; Res 2, Valor 1)
      1: (Peck, Leer) 2: (Night Shade) 3: (Teleport, Wish) 4: (Future Sight, Confuse Ray) 5: (Psychic); evolves to: Xatu
178 - Xatu (Type: Psychic, Rarity: 3/unusual) (Specials: Early Bird, Synchronize, Flying) (Stats: 6 HLs; Str 4, Brawl 2; Sta 4, Temp 1; Dex 4, Dodge 3; Wit 4, Conv 3; Res 2, Valor 1)
      1: (Peck, Leer, Night Shade) 2: (Teleport) 3: (Wish, Future Sight) 4: (Confuse Ray, Psychic) 5: (none)
179 - Mareep (Type: Electric, Rarity: 1/common) (Specials: Static) (Stats: 6 HLs; Str 2, Brawl 1; Sta 2, Temp 1; Dex 2, Dodge 1; Wit 3, Conv 2; Res 2, Valor 1)
      1: (Tackle, Growl) 2: (Thundershock) 3: (Thunder Wave, Cotton Spore) 4: (Light Screen) 5: (Thunder); evolves to: Flaaffy
180 - Flaaffy (Type: Electric, Rarity: 2/uncommon) (Specials: Static) (Stats: 6 HLs; Str 2, Brawl 1; Sta 4, Temp 1; Dex 2, Dodge 1; Wit 3, Conv 2; Res 2, Valor 1)
      1: (Tackle, Growl, Thundershock) 2: (Thunder Wave, Cotton Spore) 3: (Light Screen) 4: (Thunder) 5: (none); evolves to: Ampharos
181 - Ampharos (Type: Electric, Rarity: 3/unusual) (Specials: Static) (Stats: 8 HLs; Str 4, Brawl 2; Sta 4, Temp 1; Dex 2, Dodge 1; Wit 4, Conv 3; Res 3, Valor 2)
      1: (Tackle, Growl, Thundershock, Thunder Wave) 2: (Cotton Spore, Light Screen) 3: (Thunder, Thunderpunch) 4: (none) 5: (none)
182 - Bellossom (Type: Grass, Rarity: 3/unusual) (Specials: Chlorophyll) (Stats: 6 HLs; Str 4, Brawl 2; Sta 6, Temp 2; Dex 2, Dodge 1; Wit 3, Conv 2; Res 3, Valor 2)
      1: (Absorb, Sweet Scent) 2: (Stun Spore) 3: (Magical Leaf) 4: (Petal Dance) 5: (Solarbeam)
183 - Marill (Type: Water, Rarity: 1/common) (Specials: Huge Power, Thick Fat) (Stats: 6 HLs; Str 1, Brawl 0; Sta 4, Temp 1; Dex 2, Dodge 1; Wit 1, Conv 1; Res 2, Valor 1)
      1: (Tackle, Defense Curl) 2: (Tail Whip, Water Gun) 3: (Rollout, Bubblebeam) 4: (Double-Edge, Rain Dance) 5: (Hydro Pump); evolves to: Azumarill
184 - Azumarill (Type: Water, Rarity: 3/unusual) (Specials: Huge Power, Thick Fat) (Stats: 8 HLs; Str 2, Brawl 1; Sta 4, Temp 1; Dex 2, Dodge 1; Wit 2, Conv 1; Res 2, Valor 1)
      1: (Tackle, Defense Curl, Tail Whip) 2: (Water Gun, Rollout) 3: (Bubblebeam, Double-Edge) 4: (Rain Dance, Hydro Pump) 5: (none)
185 - Sudowoodo (Type: Rock, Rarity: 4/rare) (Specials: Rock Head, Sturdy) (Stats: 6 HLs; Str 6, Brawl 3; Sta 6, Temp 2; Dex 1, Dodge 0; Wit 1, Conv 1; Res 2, Valor 1)
      1: (Rock Throw, Mimic) 2: (Flail, Low Kick) 3: (Rock Slide, Block) 4: (Faint Attack, Headbutt) 5: (Double-Edge, Slam)
186 - Politoed (Type: Water, Rarity: 4/rare) (Specials: Damp, Water Absorb) (Stats: 8 HLs; Str 4, Brawl 2; Sta 4, Temp 1; Dex 3, Dodge 2; Wit 3, Conv 2; Res 3, Valor 2)
      1: (Hypnosis, Water Gun) 2: (Doubleslap) 3: (Perish Song) 4: (Swagger) 5: (none)
187 - Hoppip (Type: Grass, Rarity: 1/common) (Specials: Chlorophyll, Flying) (Stats: 4 HLs; Str 2, Brawl 1; Sta 2, Temp 1; Dex 2, Dodge 1; Wit 2, Conv 1; Res 2, Valor 1)
      1: (Splash, Synthesis) 2: (Tail Whip, Tackle) 3: (Poisonpowder, Stun Spore) 4: (Sleep Powder, Leech Seed) 5: (Cotton Spore, Mega Drain); evolves to: Skiploom
188 - Skiploom (Type: Grass, Rarity: 2/uncommon) (Specials: Chlorophyll, Flying) (Stats: 6 HLs; Str 2, Brawl 1; Sta 4, Temp 1; Dex 3, Dodge 2; Wit 2, Conv 1; Res 2, Valor 1)
      1: (Splash, Synthesis, Tail Whip) 2: (Tackle, Poisonpowder) 3: (Stun Spore, Sleep Powder) 4: (Leech Seed, Cotton Spore) 5: (Mega Drain); evolves to: Jumpluff
189 - Jumpluff (Type: Grass, Rarity: 3/unusual) (Specials: Chlorophyll, Flying) (Stats: 6 HLs; Str 2, Brawl 1; Sta 4, Temp 1; Dex 4, Dodge 3; Wit 2, Conv 1; Res 3, Valor 2)
      1: (Splash, Synthesis, Tail Whip, Tackle) 2: (Poisonpowder, Stun Spore) 3: (Sleep Powder, Leech Seed) 4: (Cotton Spore, Mega Drain) 5: (none)
190 - Aipom (Type: Normal, Rarity: 2/uncommon) (Specials: Pick Up, Run Away) (Stats: 6 HLs; Str 4, Brawl 2; Sta 4, Temp 1; Dex 3, Dodge 2; Wit 2, Conv 1; Res 2, Valor 1)
      1: (Scratch, Tail Whip) 2: (Sand-Attack, Astonish) 3: (Baton Pass, Tickle) 4: (Fury Swipes, Swift) 5: (Screech, Agility)
191 - Sunkern (Type: Grass, Rarity: 2/uncommon) (Specials: Chlorophyll) (Stats: 4 HLs; Str 1, Brawl 0; Sta 2, Temp 1; Dex 1, Dodge 0; Wit 1, Conv 1; Res 1, Valor 1)
      1: (Absorb, Growth) 2: (Mega Drain) 3: (Ingrain, Endeavor) 4: (Sunny Day, Synthesis) 5: (Giga Drain); evolves to: Sunflora
192 - Sunflora (Type: Grass, Rarity: 3/unusual) (Specials: Chlorophyll) (Stats: 6 HLs; Str 4, Brawl 2; Sta 4, Temp 1; Dex 1, Dodge 0; Wit 4, Conv 3; Res 3, Valor 2)
      1: (Absorb, Pound, Growth) 2: (Razor Leaf, Mega Drain) 3: (Ingrain, Bullet Seed) 4: (Sunny Day, Petal Dance) 5: (Solarbeam)
193 - Yanma (Type: Grass, Rarity: 2/uncommon) (Specials: Compound Eyes, Speed Boost, Flying) (Stats: 6 HLs; Str 4, Brawl 2; Sta 4, Temp 1; Dex 4, Dodge 3; Wit 3, Conv 2; Res 2, Valor 1)
      1: (Tackle, Foresight) 2: (Quick Attack, Double Team) 3: (Sonicboom, Hypnosis, Detect) 4: (Uproar, Wing Attack, Supersonic) 5: (Swift, Screech)
194 - Wooper (Type: Water, Rarity: 2/uncommon) (Specials: Damp, Water Absorb, Grounded) (Stats: 6 HLs; Str 2, Brawl 1; Sta 4, Temp 1; Dex 1, Dodge 0; Wit 1, Conv 1; Res 1, Valor 1)
      1: (Water Gun, Tail Whip) 2: (Headbutt, Mud Shot) 3: (Slam, Amnesia, Yawn) 4: (Earthquake, Rain Dance) 5: (Mist, Haze); evolves to: Quagsire
195 - Quagsire (Type: Water, Rarity: 3/unusual) (Specials: Damp, Water Absorb, Grounded) (Stats: 8 HLs; Str 4, Brawl 2; Sta 6, Temp 2; Dex 2, Dodge 1; Wit 3, Conv 2; Res 2, Valor 1)
      1: (Water Gun, Tail Whip, Headbutt) 2: (Mud Shot, Slam) 3: (Amnesia, Yawn, Earthquake) 4: (Rain Dance, Mist) 5: (Haze)
196 - Espeon (Type: Psychic, Rarity: 4/rare) (Specials: Synchronize) (Stats: 6 HLs; Str 4, Brawl 2; Sta 4, Temp 1; Dex 4, Dodge 3; Wit 4, Conv 4; Res 3, Valor 2)
      1: (Tackle, Tail Whip, Helping Hand) 2: (Sand-Attack, Confusion) 3: (Quick Attack, Swift, Psybeam) 4: (Psych Up, Psychic) 5: (Morning Sun)
197 - Umbreon (Type: Normal, Rarity: 4/rare) (Specials: Synchronize) (Stats: 8 HLs; Str 4, Brawl 2; Sta 6, Temp 2; Dex 3, Dodge 2; Wit 2, Conv 1; Res 4, Valor 3)
      1: (Tackle, Tail Whip, Helping Hand) 2: (Sand-Attack, Pursuit) 3: (Quick Attack, Confuse Ray, Faint Attack) 4: (Mean Look, Screech) 5: (Moonlight)
198 - Murkrow (Type: Normal, Rarity: 1/common) (Specials: Insomnia, Flying) (Stats: 6 HLs; Str 4, Brawl 2; Sta 4, Temp 1; Dex 4, Dodge 3; Wit 3, Conv 2; Res 2, Valor 1)
      1: (Peck, Astonish) 2: (Pursuit) 3: (Haze, Night Shade) 4: (Faint Attack, Taunt) 5: (Mean Look)
199 - Slowking (Type: Psychic, Rarity: 4/rare) (Specials: Oblivious, Own Tempo) (Stats: 8 HLs; Str 4, Brawl 2; Sta 4, Temp 1; Dex 1, Dodge 0; Wit 4, Conv 3; Res 3, Valor 2)
      1: (Yawn, Tackle, Curse) 2: (Growl, Water Gun) 3: (Confusion, Disable, Headbutt) 4: (Slam, Swagger) 5: (Psychic, Psych Up)
200 - Misdreavus (Type: Psychic, Rarity: 3/unusual) (Specials: Levitate) (Stats: 6 HLs; Str 2, Brawl 1; Sta 4, Temp 1; Dex 3, Dodge 2; Wit 3, Conv 2; Res 3, Valor 2)
      1: (Growl, Psywave) 2: (Spite, Astonish) 3: (Confuse Ray, Mean Look, Scary Face) 4: (Psybeam, Pain Split) 5: (Perish Song, Grudge)
201 - Unown (Type: Psychic, Rarity: 3/unusual) (Specials: Levitate) (Stats: 6 HLs; Str 4, Brawl 2; Sta 4, Temp 1; Dex 2, Dodge 1; Wit 3, Conv 2; Res 2, Valor 1)
      1: (Hidden Power) 2: (none) 3: (none) 4: (none) 5: (none)
202 - Wobbuffet (Type: Psychic, Rarity: 3/unusual) (Specials: Shadow Tag) (Stats: 14 HLs; Str 2, Brawl 1; Sta 4, Temp 1; Dex 2, Dodge 1; Wit 2, Conv 1; Res 2, Valor 1)
      1: (Counter) 2: (Mirror Coat) 3: (Safeguard) 4: (Destiny Bond) 5: (none)
203 - Girafarig (Type: Psychic, Rarity: 2/uncommon) (Specials: Early Bird, Inner Focus) (Stats: 6 HLs; Str 4, Brawl 2; Sta 4, Temp 1; Dex 3, Dodge 2; Wit 3, Conv 2; Res 2, Valor 1)
      1: (Tackle, Growl) 2: (Astonish, Confusion) 3: (Stomp, Odor Sleuth) 4: (Agility, Baton Pass) 5: (Psybeam, Crunch)
204 - Pineco (Type: Grass, Rarity: 2/uncommon) (Specials: Sturdy) (Stats: 6 HLs; Str 4, Brawl 2; Sta 6, Temp 2; Dex 1, Dodge 0; Wit 2, Conv 1; Res 1, Valor 1)
      1: (Tackle, Protect) 2: (Selfdestruct, Take Down) 3: (Rapid Spin, Bide) 4: (Explosion, Spikes) 5: (Double-Edge); evolves to: Forretress
205 - Forretress (Type: Rock, Rarity: 3/unusual) (Specials: Sturdy) (Stats: 6 HLs; Str 4, Brawl 2; Sta 8, Temp 3; Dex 2, Dodge 1; Wit 2, Conv 1; Res 2, Valor 1)
      1: (Tackle, Protect, Selfdestruct) 2: (Take Down, Rapid Spin) 3: (Bide, Zap Cannon, Explosion) 4: (Spikes, Double-Edge) 5: (none)
206 - Dunsparce (Type: Normal, Rarity: 3/unusual) (Specials: Run Away, Serene Grace) (Stats: 8 HLs; Str 4, Brawl 2; Sta 4, Temp 1; Dex 2, Dodge 1; Wit 3, Conv 2; Res 2, Valor 1)
      1: (Rage, Defense Curl) 2: (Yawn, Glare) 3: (Rollout, Spite, Pursuit) 4: (Screech, Take Down) 5: (Flail, Endeavor)
207 - Gligar (Type: Normal, Rarity: 3/unusual) (Specials: Hyper Cutter, Sand Veil, Flying) (Stats: 6 HLs; Str 4, Brawl 2; Sta 6, Temp 2; Dex 3, Dodge 2; Wit 2, Conv 1; Res 2, Valor 1)
      1: (Poison Sting, Sand-Attack) 2: (Harden) 3: (Quick Attack, Faint Attack) 4: (Slash, Screech) 5: (Guillotine)
208 - Steelix (Type: Rock, Rarity: 4/rare) (Specials: Rock Head, Sturdy, Grounded) (Stats: 6 HLs; Str 4, Brawl 2; Sta 10, Temp 4; Dex 1, Dodge 0; Wit 2, Conv 1; Res 2, Valor 1)
      1: (Tackle, Screech, Bind) 2: (Rock Throw, Harden) 3: (Rage, Dragonbreath, Sandstorm) 4: (Slam, Headbutt, Iron Tail) 5: (Crunch, Double-Edge)
209 - Snubbull (Type: Normal, Rarity: 1/common) (Specials: Intimidate, Run Away) (Stats: 6 HLs; Str 4, Brawl 2; Sta 4, Temp 1; Dex 1, Dodge 0; Wit 2, Conv 1; Res 1, Valor 1)
      1: (Tackle, Scary Face) 2: (Tail Whip, Charm) 3: (Bite, Lick) 4: (Roar, Rage) 5: (Take Down, Crunch); evolves to: Granbull
210 - Granbull (Type: Normal, Rarity: 2/uncommon) (Specials: Intimidate) (Stats: 8 HLs; Str 6, Brawl 3; Sta 4, Temp 1; Dex 2, Dodge 1; Wit 2, Conv 1; Res 2, Valor 1)
      1: (Tackle, Scary Face, Tail Whip) 2: (Charm, Bite) 3: (Lick, Roar) 4: (Rage, Take Down) 5: (Crunch)
211 - Qwilfish (Type: Water, Rarity: 2/uncommon) (Specials: Poison Point, Swift Swim) (Stats: 6 HLs; Str 6, Brawl 3; Sta 4, Temp 1; Dex 3, Dodge 2; Wit 2, Conv 1; Res 2, Valor 1)
      1: (Spikes, Tackle) 2: (Poison Sting, Harden) 3: (Minimize, Water Gun, Pin Missile) 4: (Revenge, Take Down) 5: (Hydro Pump, Destiny Blood)
212 - Scizor (Type: Rock, Rarity: 4/rare) (Specials: Swarm) (Stats: 6 HLs; Str 8, Brawl 4; Sta 6, Temp 2; Dex 3, Dodge 2; Wit 2, Conv 1; Res 2, Valor 1)
      1: (Quick Attack, Leer, Focus Energy) 2: (Pursuit, False Swipe) 3: (Agility, Wing Attack, Slash) 4: (Swords Dance, Iron Defense, Double Team) 5: (Fury Cutter)
213 - Shuckle (Type: Rock, Rarity: 2/uncommon) (Specials: Sturdy) (Stats: 4 HLs; Str 1, Brawl 0; Sta 12, Temp 5; Dex 1, Dodge 0; Wit 1, Conv 1; Res 4, Valor 5)
      1: (Constrict, Withdraw) 2: (Wrap) 3: (Encore, Safeguard) 4: (Bide) 5: (Rest)
214 - Heracross (Type: Grass, Rarity: 3/unusual) (Specials: Guts, Swarm) (Stats: 6 HLs; Str 8, Brawl 4; Sta 4, Temp 1; Dex 3, Dodge 2; Wit 2, Conv 1; Res 3, Valor 2)
      1: (Tackle, Leer) 2: (Horn Attack, Endure) 3: (Fury Attack, Brick Break) 4: (Counter, Take Down) 5: (Reversal, Megahorn)
215 - Sneasel (Type: Normal, Rarity: 2/uncommon) (Specials: Inner Focus, Keen Eye) (Stats: 6 HLs; Str 6, Brawl 3; Sta 4, Temp 1; Dex 4, Dodge 3; Wit 2, Conv 1; Res 2, Valor 1)
      1: (Scratch, Leer) 2: (Taunt, Quick Attack) 3: (Screech, Faint Attack, Fury Swipes) 4: (Agility, Icy Wind, Slash) 5: (Beat Up, Metal Claw)
216 - Teddiursa (Type: Normal, Rarity: 1/common) (Specials: Pick Up) (Stats: 6 HLs; Str 4, Brawl 2; Sta 4, Temp 1; Dex 2, Dodge 1; Wit 2, Conv 1; Res 2, Valor 1)
      1: (Scratch, Leer) 2: (Lick, Fury Swipes) 3: (Fake Tears, Faint Attack) 4: (Rest, Slash) 5: (Snore, Thrash); evolves to: Ursaring
217 - Ursaring (Type: Normal, Rarity: 2/uncommon) (Specials: Guts) (Stats: 8 HLs; Str 8, Brawl 4; Sta 4, Temp 1; Dex 2, Dodge 1; Wit 3, Conv 2; Res 2, Valor 1)
      1: (Scratch, Leer, Lick) 2: (Fury Swipes, Fake Tears) 3: (Faint Attack, Rest) 4: (Slash, Snore) 5: (Thrash)
218 - Slugma (Type: Fire, Rarity: 2/uncommon) (Specials: Flame Body, Magma Armor) (Stats: 4 HLs; Str 2, Brawl 1; Sta 2, Temp 1; Dex 1, Dodge 0; Wit 3, Conv 2; Res 1, Valor 1)
      1: (Yawn, Smog) 2: (Ember, Rock Throw) 3: (Harden, Amnesia) 4: (Flamethrower, Rock Slide) 5: (Body Slam); evolves to: Magcargo
219 - Magcargo (Type: Fire, Rarity: 3/unusual) (Specials: Flame Body, Magma Armor) (Stats: 6 HLs; Str 2, Brawl 1; Sta 6, Temp 2; Dex 1, Dodge 0; Wit 3, Conv 2; Res 2, Valor 1)
      1: (Yawn, Smog, Ember) 2: (Rock Throw, Harden) 3: (Amnesia, Flamethrower) 4: (Rock Slide, Body Slam) 5: (none)
220 - Swinub (Type: Water, Rarity: 2/uncommon) (Specials: Oblivious, Grounded) (Stats: 6 HLs; Str 2, Brawl 1; Sta 2, Temp 1; Dex 2, Dodge 1; Wit 1, Conv 1; Res 1, Valor 1)
      1: (Tackle, Odor Sleuth) 2: (Powder Snow, Endure) 3: (Take Down, Mist) 4: (Blizzard) 5: (Amnesia); evolves to: Piloswine
221 - Piloswine (Type: Water, Rarity: 3/unusual) (Specials: Oblivious, Grounded) (Stats: 8 HLs; Str 6, Brawl 3; Sta 4, Temp 1; Dex 2, Dodge 1; Wit 2, Conv 1; Res 2, Valor 1)
      1: (Horn Attack, Tackle, Odor Sleuth, Powder Snow) 2: (Endure, Take Down) 3: (Fury Attack, Mist, Blizzard) 4: (Amnesia) 5: (none)
222 - Corsola (Type: Water, Rarity: 3/unusual) (Specials: Hustle, Natural Cure) (Stats: 6 HLs; Str 2, Brawl 1; Sta 6, Temp 2; Dex 2, Dodge 1; Wit 3, Conv 2; Res 3, Valor 2)
      1: (Tackle, Harden) 2: (Bubble, Recover) 3: (Refresh, Bubblebeam) 4: (Spike Cannon, Rock Blast) 5: (Mirror Coat, Ancientpower)
223 - Remoraid (Type: Water, Rarity: 2/uncommon) (Specials: Hustle) (Stats: 4 HLs; Str 4, Brawl 2; Sta 2, Temp 1; Dex 3, Dodge 2; Wit 3, Conv 2; Res 1, Valor 1)
      1: (Water Gun, Lock-On) 2: (Psybeam) 3: (Aurora Beam, Bubblebeam) 4: (Focus Energy, Ice Beam) 5: (Hyper Beam); evolves to: Octillery
224 - Octillery (Type: Water, Rarity: 3/unusual) (Specials: Suction Cups) (Stats: 6 HLs; Str 6, Brawl 3; Sta 4, Temp 1; Dex 2, Dodge 1; Wit 4, Conv 3; Res 2, Valor 1)
      1: (Water Gun, Constrict) 2: (Psybeam, Aurora Beam) 3: (Bubblebeam, Octazooka, Focus Energy) 4: (Ice Beam, Hyper Beam) 5: (none)
225 - Delibird (Type: Water, Rarity: 3/unusual) (Specials: Hustle, Vital Spirit, Flying) (Stats: 6 HLs; Str 2, Brawl 1; Sta 4, Temp 1; Dex 3, Dodge 2; Wit 3, Conv 2; Res 2, Valor 1)
      1: (Present) 2: (none) 3: (none) 4: (none) 5: (none)
226 - Mantine (Type: Water, Rarity: 3/unusual) (Specials: Swift Swim, Water Absorb, Flying) (Stats: 6 HLs; Str 2, Brawl 1; Sta 4, Temp 1; Dex 3, Dodge 2; Wit 3, Conv 2; Res 4, Valor 3)
      1: (Tackle, Bubble) 2: (Supersonic, Bubblebeam) 3: (Take Down, Agility) 4: (Wing Attack, Water Pulse) 5: (Confuse Ray)
227 - Skarmory (Type: Rock, Rarity: 3/unusual) (Specials: Keen Eye, Sturdy, Flying) (Stats: 6 HLs; Str 4, Brawl 2; Sta 8, Temp 3; Dex 3, Dodge 2; Wit 2, Conv 1; Res 2, Valor 1)
      1: (Leer, Peck) 2: (Sand-Attack, Swift) 3: (Agility, Fury Attack) 4: (Air Cutter, Steel Wing) 5: (Spikes, Metal Sound)
228 - Houndour (Type: Normal, Rarity: 3/unusual) (Specials: Early Bird, Flash Fire) (Stats: 6 HLs; Str 2, Brawl 1; Sta 2, Temp 1; Dex 3, Dodge 2; Wit 3, Conv 2; Res 2, Valor 1)
      1: (Leer, Ember) 2: (Howl, Smog) 3: (Roar, Bite) 4: (Odor Sleuth, Faint Attack) 5: (Flamethrower, Crunch); evolves to: Houndoom
229 - Houndoom (Type: Fire, Rarity: 4/rare) (Specials: Early Bird, Flash Fire) (Stats: 6 HLs; Str 4, Brawl 2; Sta 4, Temp 1; Dex 4, Dodge 3; Wit 4, Conv 3; Res 2, Valor 1)
      1: (Leer, Ember, Howl) 2: (Smog, Roar) 3: (Bite, Odor Sleuth) 4: (Faint Attack, Flamethrower) 5: (Crunch)
230 - Kingdra (Type: Water, Rarity: 4/rare) (Specials: Swift Swim) (Stats: 6 HLs; Str 6, Brawl 3; Sta 6, Temp 2; Dex 3, Dodge 2; Wit 4, Conv 3; Res 3, Valor 2)
      1: (Bubble, Smokescreen, Leer, Water Gun) 2: (Twister) 3: (Agility, Hydro Pump) 4: (Dragon Dance) 5: (none)
231 - Phanpy (Type: Normal, Rarity: 2/uncommon) (Specials: Pick Up, Grounded) (Stats: 8 HLs; Str 2, Brawl 1; Sta 4, Temp 1; Dex 2, Dodge 1; Wit 2, Conv 1; Res 1, Valor 1)
      1: (Odor Sleuth, Tackle) 2: (Growl, Defense Curl) 3: (Flail, Take Down) 4: (Rollout, Endure) 5: (Double-Edge); evolves to: Donphan
232 - Donphan (Type: Normal, Rarity: 3/unusual) (Specials: Sturdy, Grounded) (Stats: 8 HLs; Str 6, Brawl 3; Sta 6, Temp 2; Dex 2, Dodge 1; Wit 2, Conv 1; Res 2, Valor 1)
      1: (Horn Attack, Odor Sleuth, Tackle, Growl) 2: (Defense Curl, Flail) 3: (Fury Attack, Rollout) 4: (Rapid Spin) 5: (Earthquake)
233 - Porygon2 (Type: Normal, Rarity: 4/rare) (Specials: Trace) (Stats: 8 HLs; Str 4, Brawl 2; Sta 6, Temp 2; Dex 2, Dodge 1; Wit 4, Conv 3; Res 3, Valor 2)
      1: (Conversion, Conversion2, Tackle) 2: (Agility, Psybeam) 3: (Recover, Defense Curl, Lock-On) 4: (Tri Attack, Recycle) 5: (Zap Cannon)
234 - Stantler (Type: Normal, Rarity: 2/uncommon) (Specials: Intimidate) (Stats: 6 HLs; Str 6, Brawl 3; Sta 4, Temp 1; Dex 3, Dodge 2; Wit 3, Conv 2; Res 2, Valor 1)
      1: (Tackle, Leer) 2: (Astonish, Hypnosis) 3: (Stomp, Sand-Attack) 4: (Role Play, Take Down) 5: (Confuse Ray, Calm Mind)
235 - Smeargle (Type: Normal, Rarity: 2/uncommon) (Specials: Own Tempo) (Stats: 6 HLs; Str 1, Brawl 0; Sta 2, Temp 1; Dex 3, Dodge 2; Wit 1, Conv 1; Res 2, Valor 1)
      1: (Sketch, Sketch) 2: (Sketch, Sketch) 3: (Sketch, Sketch) 4: (Sketch, Sketch) 5: (Sketch, Sketch); Technique list is not an error, review Sketch to understand
236 - Tyrogue (Type: Fighting, Rarity: 2/uncommon) (Specials: Guts) (Stats: 4 HLs; Str 2, Brawl 1; Sta 2, Temp 1; Dex 2, Dodge 1; Wit 2, Conv 1; Res 1, Valor 1)
      1: (Tackle) 2: (none) 3: (none) 4: (none) 5: (none); evolves to: Hitmonlee (if Brawl is higher than Dodge), Hitmonchan (if Dodge is higher than Brawl), or Hitmontop (if Brawl and Dodge are equal) (may evolve following Growth 1 instead of Growth 3)
237 - Hitmontop (Type: Fighting, Rarity: 3/unusual) (Specials: Intimidate) (Stats: 6 HLs; Str 6, Brawl 3; Sta 6, Temp 2; Dex 3, Dodge 2; Wit 2, Conv 1; Res 3, Valor 2)
      1: (Revenge, Rolling Kick) 2: (Focus Energy, Pursuit, Quick Attack) 3: (Triple Kick, Rapid Spin, Counter) 4: (Agility, Detect) 5: (Endeavor)
238 - Smoochum (Type: Psychic, Rarity: 3/unusual) (Specials: Oblivious) (Stats: 6 HLs; Str 1, Brawl 0; Sta 2, Temp 1; Dex 3, Dodge 2; Wit 3, Conv 2; Res 2, Valor 1)
      1: (Pound, Lick) 2: (Sweet Kiss, Powder Snow, Confusion) 3: (Sing, Mean Look, Fake Tears) 4: (Psychic, Perish Song) 5: (Blizzard); evolves to: Jynx
239 - Elekid (Type: Electric, Rarity: 3/unusual) (Specials: Static) (Stats: 6 HLs; Str 1, Brawl 0; Sta 2, Temp 1; Dex 3, Dodge 2; Wit 3, Conv 2; Res 2, Valor 1)
      1: (Quick Attack, Leer) 2: (Thunderpunch, Light Screen) 3: (Swift, Screech) 4: (Thunderbolt) 5: (Thunder); evolves to: Electabuzz
240 - Magby (Type: Fire, Rarity: 3/unusual) (Specials: Flame Body) (Stats: 6 HLs; Str 4, Brawl 2; Sta 2, Temp 1; Dex 3, Dodge 2; Wit 3, Conv 2; Res 2, Valor 1)
      1: (Ember, Leer) 2: (Smog, Fire Punch) 3: (Smokescreen, Sunny Day) 4: (Flamethrower, Confuse Ray) 5: (Fire Blast); evolves to: Magmar
241 - Miltank (Type: Normal, Rarity: 2/uncommon) (Specials: Thick Fat) (Stats: 8 HLs; Str 4, Brawl 2; Sta 6, Temp 2; Dex 4, Dodge 3; Wit 2, Conv 1; Res 2, Valor 1)
      1: (Tackle, Growl) 2: (Defense Curl, Stomp) 3: (Milk Drink, Bide) 4: (Rollout, Body Slam) 5: (Heal Bell)
242 - Blissey (Type: Normal, Rarity: 4/rare) (Specials: Natural Cure, Serene Grace) (Stats: 16 HLs; Str 1, Brawl 0; Sta 2, Temp 1; Dex 2, Dodge 1; Wit 3, Conv 2; Res 4, Valor 3)
      1: (Pound, Growl, Tail Whip) 2: (Refresh, Softboiled) 3: (Doubleslap, Minimize, Sing) 4: (Egg Bomb, Defense Curl, Light Screen) 5: (Double-Edge)
243 - Raikou (Type: Electric, Rarity: 5/legendary) (Specials: Pressure) (Stats: 8 HLs; Str 4, Brawl 2; Sta 4, Temp 1; Dex 4, Dodge 3; Wit 4, Conv 3; Res 3, Valor 2)
      1: (Bite, Leer) 2: (Thundershock, Roar) 3: (Quick Attack, Spark) 4: (Reflect, Crunch) 5: (Thunder, Calm Mind)
244 - Entei (Type: Fire, Rarity: 5/legendary) (Specials: Pressure) (Stats: 8 HLs; Str 6, Brawl 3; Sta 6, Temp 2; Dex 4, Dodge 3; Wit 3, Conv 2; Res 2, Valor 1)
      1: (Bite, Leer) 2: (Ember, Roar) 3: (Fire Spin, Stomp) 4: (Flamethrower, Swagger) 5: (Fire Blast, Calm Mind)
245 - Suicune (Type: Water, Rarity: 5/legendary) (Specials: Pressure) (Stats: 8 HLs; Str 4, Brawl 2; Sta 6, Temp 2; Dex 3, Dodge 2; Wit 3, Conv 2; Res 3, Valor 2)
      1: (Bite, Leer) 2: (Bubblebeam, Water Gun) 3: (Rain Dance, Roar, Gust) 4: (Aurora Beam, Bubblebeam, Mist) 5: (Mirror Coat, Hydro Pump, Calm Mind)
246 - Larvitar (Type: Rock, Rarity: 3/unusual) (Specials: Guts, Grounded) (Stats: 6 HLs; Str 4, Brawl 2; Sta 4, Temp 1; Dex 2, Dodge 1; Wit 2, Conv 1; Res 2, Valor 1)
      1: (Bite, Leer) 2: (Sandstorm, Screech) 3: (Rock Slide, Thrash) 4: (Scary Face, Crunch) 5: (Earthquake, Hyper Beam); evolves to: Pupitar
247 - Pupitar (Type: Rock, Rarity: 4/rare) (Specials: Shed Skin, Grounded) (Stats: 6 HLs; Str 4, Brawl 2; Sta 4, Temp 1; Dex 2, Dodge 1; Wit 3, Conv 2; Res 2, Valor 1)
      1: (Bite, Leer, Sandstorm) 2: (Screech, Rock Slide) 3: (Thrash, Scary Face) 4: (Crunch, Earthquake) 5: (Hyper Beam); evolves to: Tyranitar
248 - Tyranitar (Type: Rock, Rarity: 5/legendary) (Specials: Sand Stream, Grounded) (Stats: 8 HLs; Str 8, Brawl 4; Sta 6, Temp 2; Dex 3, Dodge 2; Wit 4, Conv 3; Res 3, Valor 2)
      1: (Bite, Leer, Sandstorm, Screech) 2: (Rock Slide, Thrash) 3: (Scary Face, Crunch) 4: (Earthquake, Hyper Beam) 5: (none)
249 - Lugia (Type: Normal, Rarity: 5/legendary) (Specials: Pressure, Flying) (Stats: 8 HLs; Str 4, Brawl 2; Sta 8, Temp 3; Dex 4, Dodge 3; Wit 3, Conv 2; Res 4, Valor 3)
      1: (Whirlwind, Safeguard) 2: (Gust, Recover) 3: (Hydro Pump, Rain Dance) 4: (Swift, Aeroblast) 5: (Ancientpower, Future Sight)
250 - Ho-oh (Type: Fire, Rarity: 5/legendary) (Specials: Pressure, Flying) (Stats: 8 HLs; Str 8, Brawl 4; Sta 6, Temp 2; Dex 3, Dodge 2; Wit 4, Conv 3; Res 4, Valor 3)
      1: (Whirlwind, Sacred Fire) 2: (Safeguard, Gust) 3: (Recover, Fire Blast) 4: (Sunny Day, Swift) 5: (Ancientpower, Future Sight)
251 - Celebi (Type: Psychic, Rarity: 5/legendary) (Specials: Natural Cure) (Stats: 8 HLs; Str 6, Brawl 3; Sta 6, Temp 2; Dex 4, Dodge 3; Wit 4, Conv 3; Res 3, Valor 2)
      1: (Leech Seed, Confusion) 2: (Recover, Heal Bell) 3: (Safeguard, Ancientpower) 4: (Future Sight, Baton Pass) 5: (Perish Song)
252 - Treecko (Type: Grass, Rarity: 1/common) (Specials: Overgrow) (Stats: 4 HLs; Str 2, Brawl 1; Sta 2, Temp 1; Dex 3, Dodge 2; Wit 3, Conv 2; Res 2, Valor 1)
      1: (Pound, Leer) 2: (Absorb, Quick Attack) 3: (Pursuit, Screech, Mega Drain) 4: (Agility, Headbutt) 5: (Detect, Giga Drain); evolves to: Grovyle
253 - Grovyle (Type: Grass, Rarity: 2/uncommon) (Specials: Overgrow) (Stats: 6 HLs; Str 4, Brawl 2; Sta 4, Temp 1; Dex 4, Dodge 3; Wit 3, Conv 2; Res 3, Valor 2)
      1: (Pound, Leer, Absorb) 2: (Quick Attack, Fury Cutter, Pursuit) 3: (Screech, Leaf Blade, Agility) 4: (Headbutt, Detect) 5: (False Swipe); evolves to: Sceptile
254 - Sceptile (Type: Grass, Rarity: 3/unusual) (Specials: Overgrow) (Stats: 6 HLs; Str 4, Brawl 2; Sta 4, Temp 1; Dex 4, Dodge 3; Wit 4, Conv 3; Res 3, Valor 2)
      1: (Pound, Leer, Absorb, Quick Attack) 2: (Fury Cutter, Pursuit, Screech) 3: (Leaf Blade, Agility, Headbutt) 4: (Detect, False Swipe) 5: (none)
255 - Torchic (Type: Fire, Rarity: 1/common) (Specials: Blaze) (Stats: 6 HLs; Str 2, Brawl 1; Sta 2, Temp 1; Dex 2, Dodge 1; Wit 3, Conv 2; Res 2, Valor 1)
      1: (Scratch, Growl) 2: (Focus Energy, Ember) 3: (Peck, Sand-Attack, Fire Spin) 4: (Quick Attack, Slash) 5: (Mirror Move, Flamethrower); evolves to: Combusken
256 - Combusken (Type: Fire, Rarity: 2/uncommon) (Specials: Blaze) (Stats: 6 HLs; Str 4, Brawl 2; Sta 4, Temp 1; Dex 2, Dodge 1; Wit 3, Conv 2; Res 2, Valor 1)
      1: (Scratch, Growl, Focus Energy) 2: (Ember, Double Kick, Peck) 3: (Sand-Attack, Bulk Up, Quick Attack) 4: (Slash, Mirror Move) 5: (Sky Uppercut); evolves to: Blaziken
257 - Blaziken (Type: Fire, Rarity: 3/unusual) (Specials: Blaze) (Stats: 6 HLs; Str 6, Brawl 3; Sta 6, Temp 2; Dex 3, Dodge 2; Wit 4, Conv 3; Res 2, Valor 1)
      1: (Scratch, Growl, Focus Energy, Ember) 2: (Fire Punch, Double Kick, Peck, Sand-Attack) 3: (Bulk Up, Quick Attack, Blaze Kick, Slash) 4: (Mirror Move, Sky Uppercut) 5: (none)
258 - Mudkip (Type: Water, Rarity: 1/common) (Specials: Torrent, Grounded) (Stats: 6 HLs; Str 4, Brawl 2; Sta 4, Temp 1; Dex 2, Dodge 1; Wit 2, Conv 1; Res 2, Valor 1)
      1: (Tackle, Growl) 2: (Mud-Slap, Water Gun) 3: (Bide, Foresight, Mud Sport) 4: (Take Down, Whirlpool, Protect) 5: (Hydro Pump, Endeavor); evolves to: Marshtomp
259 - Marshtomp (Type: Water, Rarity: 2/uncommon) (Specials: Torrent, Grounded) (Stats: 6 HLs; Str 4, Brawl 2; Sta 4, Temp 1; Dex 2, Dodge 1; Wit 2, Conv 1; Res 2, Valor 1)
      1: (Tackle, Growl, Mud-Slap) 2: (Water Gun, Bide) 3: (Mud Shot, Foresight, Mud Sport, Take Down) 4: (Muddy Water, Protect, Earthquake) 5: (Endeavor); evolves to: Swampert
260 - Swampert (Type: Water, Rarity: 3/unusual) (Specials: Torrent, Grounded) (Stats: 8 HLs; Str 6, Brawl 3; Sta 6, Temp 2; Dex 2, Dodge 1; Wit 3, Conv 2; Res 3, Valor 2)
      1: (Tackle, Growl, Mud-Slap, Water Gun) 2: (Bide, Foresight) 3: (Foresight, Mud Sport, Take Down, Muddy Water) 4: (Protect, Earthquake, Endeavor) 5: (none)
261 - Poochyena (Type: Normal, Rarity: 2/uncommon) (Specials: Intimidate, Run Away) (Stats: 4 HLs; Str 2, Brawl 1; Sta 2, Temp 1; Dex 2, Dodge 1; Wit 1, Conv 1; Res 1, Valor 1)
      1: (Tackle, Howl) 2: (Sand-Attack, Bite) 3: (Odor Sleuth, Roar, Swagger) 4: (Scary Face, Take Down, Taunt) 5: (Crunch, Thief); evolves to: Mightyena
262 - Mightyena (Type: Normal, Rarity: 3/unusual) (Specials: Intimidate) (Stats: 6 HLs; Str 4, Brawl 2; Sta 4, Temp 1; Dex 3, Dodge 2; Wit 2, Conv 1; Res 2, Valor 1)
      1: (Tackle, Howl, Sand-Attack) 2: (Bite, Odor Sleuth) 3: (Roar, Swagger, Scary Face) 4: (Take Down, Taunt, Crunch) 5: (Thief)
263 - Zigzagoon (Type: Normal, Rarity: 1/common) (Specials: Pick Up) (Stats: 4 HLs; Str 1, Brawl 0; Sta 4, Temp 1; Dex 2, Dodge 1; Wit 1, Conv 1; Res 2, Valor 1)
      1: (Tackle, Growl) 2: (Tail Whip, Headbutt) 3: (Sand-Attack, Odor Sleuth, Mud Sport) 4: (Pin Missile, Covet, Flail) 5: (Rest, Belly Drum); evolves to: Linoone
264 - Linoone (Type: Normal, Rarity: 2/uncommon) (Specials: Pick Up) (Stats: 6 HLs; Str 4, Brawl 2; Sta 4, Temp 1; Dex 4, Dodge 3; Wit 2, Conv 1; Res 2, Valor 1)
      1: (Taclkle, Growl, Tail Whip) 2: (Headbutt, Slam, Sand-Attack) 3: (Odor Sleuth, Mud Sport, Fury Swipes) 4: (Covet, Slash, Rest) 5: (Belly Drum)
265 - Wurmple (Type: Grass, Rarity: 1/common) (Specials: Shield Dust) (Stats: 6 HLs; Str 2, Brawl 1; Sta 2, Temp 1; Dex 1, Dodge 0; Wit 1, Conv 1; Res 1, Valor 1)
      1: (Tackle, String Shot) 2: (Poison Sting) 3: (none) 4: (none) 5: (none); evolves to: Silcoon (during the daytime) or Cascoon (during the nighttime) (may evolve following Growth 1 instead of Growth 3)
266 - Silcoon (Type: Grass, Rarity: 2/uncommon) (Specials: Shed Skin) (Stats: 6 HLs; Str 2, Brawl 1; Sta 4, Temp 1; Dex 1, Dodge 0; Wit 1, Conv 1; Res 1, Valor 1)
      1: (Harden) 2: (Harden) 3: (none) 4: (none) 5: (none); evolves to: Beautifly (may evolve following Growth 1 instead of Growth 3)
267 - Beautifly (Type: Grass, Rarity: 3/unusual) (Specials: Swarm, Flying) (Stats: 6 HLs; Str 4, Brawl 2; Sta 4, Temp 1; Dex 3, Dodge 2; Wit 3, Conv 2; Res 2, Valor 1)
      1: (Absorb) 2: (Gust, Stun Spore) 3: (Morning Sun, Mega Drain) 4: (Whirlwind, Attract) 5: (Silver Wind, Giga Drain)
268 - Cascoon (Type: Grass, Rarity: 2/uncommon) (Specials: Shed Skin) (Stats: 6 HLs; Str 2, Brawl 1; Sta 4, Temp 1; Dex 1, Dodge 0; Wit 1, Conv 1; Res 1, Valor 1)
      1: (Harden) 2: (Harden) 3: (none) 4: (none) 5: (none); evolves to: Dustox (may evolve following Growth 1 instead of Growth 3)
269 - Dustox (Type: Grass, Rarity: 3/unusual) (Specials: Shield Dust) (Stats: 6 HLs; Str 2, Brawl 1; Sta 4, Temp 1; Dex 3, Dodge 2; Wit 2, Conv 1; Res 3, Valor 2)
      1: (Confusion) 2: (Gust, Protect) 3: (Moonlight, Psybeam) 4: (Whirlwind, Light Screen) 5: (Silver Wind, Toxic)
270 - Lotad (Type: Water, Rarity: 1/common) (Specials: Rain Dish, Swift Swim) (Stats: 4 HLs; Str 1, Brawl 0; Sta 2, Temp 1; Dex 1, Dodge 0; Wit 2, Conv 1; Res 2, Valor 1)
      1: (Astonish, Growl) 2: (Absorb) 3: (Nature Power, Mist) 4: (Rain Dance) 5: (Mega Drain); evolves to: Lombre
271 - Lombre (Type: Water, Rarity: 2/uncommon) (Specials: Rain Dish, Swift Swim) (Stats: 6 HLs; Str 2, Brawl 1; Sta 4, Temp 1; Dex 2, Dodge 1; Wit 2, Conv 1; Res 2, Valor 1)
      1: (Astonish, Growl, Absorb) 2: (Nature Power) 3: (Fake Out, Fury Swipes, Water Sport) 4: (Thief, Uproar) 5: (Hydro Pump); evolves to: Ludicolo
272 - Ludicolo (Type: Water, Rarity: 4/rare) (Specials: Rain Dish, Swift Swim) (Stats: 6 HLs; Str 4, Brawl 2; Sta 4, Temp 1; Dex 3, Dodge 2; Wit 3, Conv 2; Res 3, Valor 2)
      1: (Astonish, Growl, Absorb, Nature Power) 2: (none) 3: (none) 4: (none) 5: (none)
273 - Seedot (Type: Grass, Rarity: 1/common) (Specials: Chlorophyll, Early Bird) (Stats: 4 HLs; Str 2, Brawl 1; Sta 4, Temp 1; Dex 1, Dodge 0; Wit 1, Conv 1; Res 1, Valor 1)
      1: (Bide, Harden) 2: (Growth) 3: (Nature Power, Synthesis) 4: (Sunny Day) 5: (Explosion); evolves to: Nuzleaf
274 - Nuzleaf (Type: Grass, Rarity: 2/uncommon) (Specials: Chlorophyll, Early Bird) (Stats: 6 HLs; Str 4, Brawl 2; Sta 2, Temp 1; Dex 2, Dodge 1; Wit 2, Conv 1; Res 1, Valor 1)
      1: (Pound, Harden, Growth) 2: (Nature Power) 3: (Fake Out, Torment) 4: (Faint Attack, Razor Wind) 5: (Swagger, Extrasensory); evolves to: Shiftry
275 - Shiftry (Type: Grass, Rarity: 4/rare) (Specials: Chlorophyll, Early Bird) (Stats: 8 HLs; Str 6, Brawl 3; Sta 4, Temp 1; Dex 3, Dodge 2; Wit 3, Conv 2; Res 2, Valor 1)
      1: (Pound, Harden, Growth, Nature Power) 2: (none) 3: (none) 4: (none) 5: (none)
276 - Taillow (Type: Normal, Rarity: 1/common) (Specials: Guts, Flying) (Stats: 4 HLs; Str 2, Brawl 1; Sta 2, Temp 1; Dex 3, Dodge 2; Wit 1, Conv 1; Res 1, Valor 1)
      1: (Peck, Growl) 2: (Focus Energy, Quick Attack) 3: (Wing Attack, Double Team) 4: (Endeavor, Aerial Ace) 5: (Agility); evolves to: Swellow
277 - Swellow (Type: Normal, Rarity: 2/uncommon) (Specials: Guts, Flying) (Stats: 6 HLs; Str 4, Brawl 2; Sta 4, Temp 1; Dex 4, Dodge 4; Wit 2, Conv 1; Res 2, Valor 1)
      1: (Peck, Growl, Focus Energy) 2: (Quick Attack, Wing Attack) 3: (Double Team, Endeavor) 4: (Aerial Ace, Agility) 5: (none)
278 - Wingull (Type: Water, Rarity: 1/common) (Specials: Keen Eye, Flying) (Stats: 4 HLs; Str 1, Brawl 0; Sta 2, Temp 1; Dex 3, Dodge 2; Wit 2, Conv 1; Res 1, Valor 1)
      1: (Growl, Water Gun) 2: (Supersonic) 3: (Wing Attack, Mist) 4: (Quick Attack, Pursuit) 5: (Agility); evolves to: Pelipper
279 - Pelipper (Type: Water, Rarity: 2/uncommon) (Specials: Keen Eye, Flying) (Stats: 6 HLs; Str 2, Brawl 1; Sta 6, Temp 2; Dex 3, Dodge 2; Wit 2, Conv 1; Res 2, Valor 1)
      1: (Growl, Water Gun, Water Sport, Supersonic) 2: (Wing Attack) 3: (Mist, Protect) 4: (Stockpile, Swallow, Spit Up) 5: (Hydro Pump)
280 - Ralts (Type: Psychic, Rarity: 2/uncommon) (Specials: Synchronize, Trace) (Stats: 4 HLs; Str 1, Brawl 0; Sta 2, Temp 1; Dex 2, Dodge 1; Wit 2, Conv 1; Res 1, Valor 1)
      1: (Growl, Confusion) 2: (Double Team, Teleport) 3: (Calm Mind, Psychic) 4: (Imprison, Future Sight) 5: (Hypnosis, Dream Eater); evolves to: Kirlia
281 - Kirlia (Type: Psychic, Rarity: 3/unusual) (Specials: Synchronize, Trace) (Stats: 4 HLs; Str 2, Brawl 1; Sta 2, Temp 1; Dex 2, Dodge 1; Wit 3, Conv 2; Res 2, Valor 1)
      1: (Magical Leaf, Growl, Confusion, Double Team) 2: (Teleport, Calm Mind) 3: (Psychic, Imprison) 4: (Future Sight, Hypnosis) 5: (Dream Eater); evolves to: Gardevoir
282 - Gardevoir (Type: Psychic, Rarity: 4/rare) (Specials: Synchronize, Trace) (Stats: 6 HLs; Str 4, Brawl 2; Sta 4, Temp 1; Dex 3, Dodge 2; Wit 4, Conv 4; Res 3, Valor 2)
      1: (Growl, Confusion, Double Team, Teleport) 2: (Calm Mind, Psychic) 3: (Imprison, Future Sight) 4: (Hypnosis, Dream Eater) 5: (none)
283 - Surskit (Type: Water, Rarity: 1/common) (Specials: Swift Swim) (Stats: 4 HLs; Str 1, Brawl 0; Sta 2, Temp 1; Dex 3, Dodge 2; Wit 2, Conv 1; Res 2, Valor 1)
      1: (Bubble, Quick Attack) 2: (Sweet Scent) 3: (Water Sport, Bubblebeam) 4: (Agility) 5: (Mist, Haze); evolves to: Masquerain
284 - Masquerain (Type: Grass, Rarity: 2/uncommon) (Specials: Intimidate, Flying) (Stats: 6 HLs; Str 2, Brawl 1; Sta 4, Temp 1; Dex 2, Dodge 1; Wit 3, Conv 2; Res 3, Valor 2)
      1: (Bubble, Quick Attack, Sweet Scent) 2: (Water Sport) 3: (Gust, Scary Face) 4: (Stun Spore, Silver Wind) 5: (Whirlwind)
285 - Shroomish (Type: Grass, Rarity: 2/uncommon) (Specials: Effect Spore) (Stats: 6 HLs; Str 2, Brawl 1; Sta 4, Temp 1; Dex 2, Dodge 1; Wit 2, Conv 1; Res 2, Valor 1)
      1: (Absorb, Tackle) 2: (Stun Spore, Leech Seed) 3: (Mega Drain, Slam) 4: (Poisonpowder, Growth) 5: (Giga Drain, Spore); evolves to: Breloom
286 - Breloom (Type: Grass, Rarity: 3/unusual) (Specials: Effect Spore) (Stats: 6 HLs; Str 8, Brawl 4; Sta 4, Temp 1; Dex 3, Dodge 2; Wit 2, Conv 1; Res 2, Valor 1)
      1: (Absorb, Tackle, Stun Spore) 2: (Leech Seed, Mega Drain) 3: (Slam, Mach Punch, Counter) 4: (Sky Uppercut, Mind Reader) 5: (Dynamicpunch)
287 - Slakoth (Type: Normal, Rarity: 1/common) (Specials: Truant) (Stats: 6 HLs; Str 2, Brawl 1; Sta 4, Temp 1; Dex 1, Dodge 0; Wit 2, Conv 1; Res 1, Valor 1)
      1: (Scratch, Yawn) 2: (Encore, Slack Off) 3: (Faint Attack, Amnesia) 4: (Covet, Counter) 5: (Flail); evolves to: Vigoroth
288 - Vigoroth (Type: Normal, Rarity: 2/uncommon) (Specials: Vital Spirit) (Stats: 6 HLs; Str 4, Brawl 2; Sta 4, Temp 1; Dex 3, Dodge 2; Wit 2, Conv 1; Res 2, Valor 1)
      1: (Scratch, Focus Energy, Encore) 2: (Uproar, Fury Swipes) 3: (Endure, Slash, Counter) 4: (Focus Punch, Reversal) 5: (none); evolves to: Slaking
289 - Slaking (Type: Normal, Rarity: 3/unusual) (Specials: Truant) (Stats: 10 HLs; Str 10, Brawl 5; Sta 6, Temp 2; Dex 4, Dodge 3; Wit 4, Conv 3; Res 2, Valor 1)
      1: (Scratch, Yawn, Encore, Slack Off) 2: (Faint Attack, Amnesia) 3: (Covet, Swagger, Counter) 4: (Flail) 5: (none)
290 - Nincada (Type: Grass, Rarity: 2/uncommon) (Specials: Compound Eyes, Grounded) (Stats: 4 HLs; Str 2, Brawl 1; Sta 6, Temp 2; Dex 2, Dodge 1; Wit 1, Conv 1; Res 1, Valor 1)
      1: (Scratch, Harden) 2: (Leech Life, Sand-Attack) 3: (Fury Swipes, Mind Reader) 4: (False Swipe, Mud-Slap) 5: (Metal Claw, Dig); evolves to: Ninjask AND Shedinja (yes - you get two when it evolves)
291 - Ninjask (Type: Grass, Rarity: 3/unusual) (Specials: Speed Boost, Flying) (Stats: 6 HLs; Str 4, Brawl 2; Sta 4, Temp 1; Dex 4, Dodge 5; Wit 2, Conv 1; Res 2, Valor 1)
      1: (Scratch, Harden, Leech Life) 2: (Sand-Attack, Fury Swipes) 3: (Mind Reader, Double Team, Fury Cutter) 4: (Screech, Swords Dance, Slash) 5: (Agility, Baton Pass)
292 - Shedinja (Type: Grass, Rarity: 3/unusual) (Specials: Wonder Guard) (Stats: 4 HLs; Str 4, Brawl 2; Sta 4, Temp 1; Dex 2, Dodge 1; Wit 1, Conv 1; Res 1, Valor 1)
      1: (Scratch, Harden, Leech Life) 2: (Sand-Attack, Fury Swipes) 3: (Mind Reader, Spite) 4: (Confuse Ray, Shadow Ball) 5: (Grudge)
293 - Whismur (Type: Normal, Rarity: 1/common) (Specials: Soundproof) (Stats: 6 HLs; Str 2, Brawl 1; Sta 2, Temp 1; Dex 1, Dodge 0; Wit 2, Conv 1; Res 1, Valor 1)
      1: (Pound, Uproar) 2: (Astonish, Howl) 3: (Supersonic, Stomp, Screech) 4: (Roar, Rest) 5: (Sleep Talk, Hyper Voice); evolves to: Loudred
294 - Loudred (Type: Normal, Rarity: 2/uncommon) (Specials: Soundproof) (Stats: 8 HLs; Str 4, Brawl 2; Sta 4, Temp 1; Dex 2, Dodge 1; Wit 3, Conv 2; Res 2, Valor 1)
      1: (Pound, Uproar, Astonish) 2: (Howl, Supersonic) 3: (Stomp, Screech, Roar) 4: (Rest, Sleep Talk) 5: (Hyper Voice); evolves to: Exploud
295 - Exploud (Type: Normal, Rarity: 3/unusual) (Specials: Soundproof) (Stats: 8 HLs; Str 6, Brawl 3; Sta 4, Temp 1; Dex 3, Dodge 2; Wit 4, Conv 3; Res 2, Valor 1)
      1: (Pound, Uproar, Astonish, Howl) 2: (Supersonic, Stomp) 3: (Screech, Hyper Beam, Roar, Rest) 4: (Sleep Talk, Hyper Voice) 5: (none)
296 - Makuhita (Type: Fighting, Rarity: 1/common) (Specials: Guts, Thick Fat) (Stats: 6 HLs; Str 2, Brawl 1; Sta 2, Temp 1; Dex 1, Dodge 0; Wit 1, Conv 1; Res 1, Valor 1)
      1: (Tackle, Focus Energy) 2: (Sand-Attack, Arm Thrust, Vital Throw) 3: (Fake Out, Whirlwind, Knock Off) 4: (Smellingsalt, Belly Drum, Endure) 5: (Seismic Toss, Reversal); evolves to: Hariyama
297 - Hariyama (Type: Fighting, Rarity: 2/uncommon) (Specials: Guts, Thick Fat) (Stats: 10 HLs; Str 6, Brawl 3; Sta 4, Temp 1; Dex 2, Dodge 1; Wit 2, Conv 1; Res 2, Valor 1)
      1: (Tackle, Focus Energy, Sand-Attack) 2: (Arm Thrust, Vital Throw, Fake Out) 3: (Whirlwind, Knock Off, Smellingsalt) 4: (Belly Drum, Endure, Seismic Toss) 5: (Reversal)
298 - Azurill (Type: Normal, Rarity: 1/common) (Specials: Huge Power, Thick Fat) (Stats: 6 HLs; Str 1, Brawl 0; Sta 2, Temp 1; Dex 1, Dodge 0; Wit 1, Conv 1; Res 2, Valor 1)
      1: (Splash, Charm) 2: (Tail Whip) 3: (Bubble) 4: (Headbutt) 5: (Water Gun); evolves to: Marill (may evolve following Growth 1 instead of Growth 3)
299 - Nosepass (Type: Rock, Rarity: 2/uncommon) (Specials: Magnet Pull, Sturdy) (Stats: 4 HLs; Str 2, Brawl 1; Sta 8, Temp 3; Dex 1, Dodge 0; Wit 2, Conv 1; Res 3, Valor 2)
      1: (Tackle, Harden) 2: (Rock Throw, Block) 3: (Thunder Wave, Rock Slide) 4: (Sandstorm, Rest) 5: (Zap Cannon, Lock-On)
300 - Skitty (Type: Normal, Rarity: 2/uncommon) (Specials: Cute Charm) (Stats: 6 HLs; Str 2, Brawl 1; Sta 4, Temp 1; Dex 2, Dodge 1; Wit 2, Conv 1; Res 1, Valor 1)
      1: (Growl, Tackle) 2: (Tail Whip, Attract) 3: (Sing, Doubleslap, Assist) 4: (Charm, Faint Attack, Covet) 5: (Heal Bell, Double-Edge); evolves to: Delcatty
301 - Delcatty (Type: Normal, Rarity: 3/unusual) (Specials: Cute Charm) (Stats: 6 HLs; Str 4, Brawl 2; Sta 4, Temp 1; Dex 3, Dodge 2; Wit 2, Conv 1; Res 2, Valor 1)
      1: (Growl, Attract) 2: (Sing, Doubleslap) 3: (none) 4: (none) 5: (none)
302 - Sableye (Type: Normal, Rarity: 3/unusual) (Specials: Keen Eye) (Stats: 6 HLs; Str 4, Brawl 2; Sta 4, Temp 1; Dex 2, Dodge 1; Wit 3, Conv 2; Res 2, Valor 1)
      1: (Leer, Scratch) 2: (Foresight, Night Shade) 3: (Astonish, Fury Swipes, Fake Out) 4: (Detect, Faint Attack, Knock Off) 5: (Confuse Ray, Shadow Ball, Mean Look)
303 - Mawile (Type: Rock, Rarity: 2/uncommon) (Specials: Hyper Cutter, Intimidate) (Stats: 6 HLs; Str 4, Brawl 2; Sta 6, Temp 2; Dex 2, Dodge 1; Wit 2, Conv 1; Res 2, Valor 1)
      1: (Astonish, Fake Tears) 2: (Bite, Sweet Scent) 3: (Vicegrip, Faint Attack, Baton Pass) 4: (Crunch, Iron Defense) 5: (Stockpile, Swallow, Spit Up)
304 - Aron (Type: Rock, Rarity: 2/uncommon) (Specials: Rock Head, Sturdy) (Stats: 6 HLs; Str 4, Brawl 2; Sta 6, Temp 2; Dex 1, Dodge 0; Wit 2, Conv 1; Res 1, Valor 1)
      1: (Tackle, Harden) 2: (Mud-Slap, Headbutt) 3: (Metal Claw, Iron Defense, Roar) 4: (Take Down, Iron Tail, Protect) 5: (Metal Sound, Double-Edge); evolves to: Lairon
305 - Lairon (Type: Rock, Rarity: 3/unusual) (Specials: Rock Head, Sturdy) (Stats: 6 HLs; Str 4, Brawl 2; Sta 8, Temp 3; Dex 2, Dodge 1; Wit 2, Conv 1; Res 2, Valor 1)
      1: (Tackle, Harden) 2: (Mud-Slap, Headbutt) 3: (Slam, Metal Claw, Iron Defense) 4: (Roar, Take Down, Iron Tail) 5: (Protect, Metal Sound, Double-Edge); evolves to: Aggron
306 - Aggron (Type: Rock, Rarity: 4/rare) (Specials: Rock Head, Sturdy) (Stats: 6 HLs; Str 6, Brawl 3; Sta 10, Temp 4; Dex 2, Dodge 1; Wit 2, Conv 1; Res 2, Valor 1)
      1: (Tackle, Harden, Mud-Slap) 2: (Headbutt, Slam) 3: (Metal Claw, Iron Defense, Roar) 4: (Take Down, Iron Tail, Protect) 5: (Metal Sound, Double-Edge)
307 - Meditite (Type: Fighting, Rarity: 2/uncommon) (Specials: Pure Power) (Stats: 4 HLs; Str 2, Brawl 1; Sta 4, Temp 1; Dex 2, Dodge 1; Wit 2, Conv 1; Res 2, Valor 1)
      1: (Bide, Meditate) 2: (Confusion, Detect) 3: (Hidden Power, Swagger, Mind Reader) 4: (Calm Mind, Hi Jump Kick, Psych Up) 5: (Reversal, Recover); evolves to: Medicham
308 - Medicham (Type: Fighting, Rarity: 3/unusual) (Specials: Pure Power) (Stats: 6 HLs; Str 2, Brawl 1; Sta 4, Temp 1; Dex 3, Dodge 2; Wit 2, Conv 1; Res 2, Valor 1)
      1: (Bide, Meditate, Confusion) 2: (Detect, Hidden Power, Swagger) 3: (Fire Punch, Thunderpunch, Ice Punch, Mind Reader, Calm Mind) 4: (Hi Jump Kick, Psych Up, Reversal) 5: (Recover)
309 - Electrike (Type: Electric, Rarity: 1/common) (Specials: Lightning Rod, Static) (Stats: 4 HLs; Str 2, Brawl 1; Sta 2, Temp 1; Dex 3, Dodge 2; Wit 3, Conv 2; Res 1, Valor 1)
      1: (Tackle, Thunder Wave) 2: (Leer, Howl) 3: (Quick Attack, Spark, Odor Sleuth) 4: (Roar, Bite) 5: (Thunder, Charge); evolves to: Manectric
310 - Manectric (Type: Electric, Rarity: 2/uncommon) (Specials: Lightning Rod, Static) (Stats: 6 HLs; Str 4, Brawl 2; Sta 4, Temp 1; Dex 4, Dodge 3; Wit 4, Conv 3; Res 2, Valor 1)
      1: (Tackle, Thunder Wave, Leer) 2: (Howl, Quick Attack) 3: (Spark, Odor Sleuth, Roar) 4: (Bite, Thunder) 5: (Charge)
311 - Plusle (Type: Electric, Rarity: 1/common) (Specials: Plus) (Stats: 6 HLs; Str 2, Brawl 1; Sta 2, Temp 1; Dex 4, Dodge 3; Wit 3, Conv 2; Res 2, Valor 1)
      1: (Growl, Thunder Wave) 2: (Quick Attack, Helping Hand) 3: (Spark, Encore, Fake Tears) 4: (Charge, Thunder) 5: (Baton Pass, Agility)
312 - Minun (Type: Electric, Rarity: 1/common) (Specials: Minus) (Stats: 6 HLs; Str 2, Brawl 1; Sta 4, Temp 1; Dex 4, Dodge 3; Wit 3, Conv 2; Res 3, Valor 2)
      1: (Growl, Thunder Wave) 2: (Quick Attack, Helping Hand) 3: (Spark, Encore, Charm) 4: (Charge, Thunder) 5: (Baton Pass, Agility)
313 - Volbeat (Type: Grass, Rarity: 1/common) (Specials: Illuminate, Swarm) (Stats: 6 HLs; Str 4, Brawl 2; Sta 4, Temp 1; Dex 3, Dodge 2; Wit 2, Conv 1; Res 2, Valor 1)
      1: (Tackle, Confuse Ray) 2: (Double Team, Moonlight) 3: (Quick Attack, Tail Glow) 4: (Signal Beam, Protect) 5: (Helping Hand, Double-Edge)
314 - Illumise (Type: Grass, Rarity: 1/common) (Specials: Oblivious) (Stats: 6 HLs; Str 2, Brawl 1; Sta 4, Temp 1; Dex 3, Dodge 2; Wit 3, Conv 2; Res 2, Valor 1)
      1: (Tackle, Sweet Scent) 2: (Charm, Moonlight) 3: (Quick Attack, Wish) 4: (Encore, Flatter) 5: (Helping Hand, Covet)
315 - Roselia (Type: Grass, Rarity: 2/uncommon) (Specials: Natural Cure, Poison Point) (Stats: 6 HLs; Str 2, Brawl 1; Sta 4, Temp 1; Dex 3, Dodge 2; Wit 4, Conv 3; Res 2, Valor 1)
      1: (Absorb, Growth) 2: (Poison Sting, Stun Spore, Mega Drain) 3: (Leech Seed, Magical Leaf, Grasswhistle, Giga Drain) 4: (Sweet Scent, Ingrain, Toxic) 5: (Petal Dance, Aromatherapy, Synthesis)
316 - Gulpin (Type: Grass, Rarity: 1/common) (Specials: Liquid Ooze, Sticky Hold) (Stats: 6 HLs; Str 2, Brawl 1; Sta 4, Temp 1; Dex 2, Dodge 1; Wit 2, Conv 1; Res 2, Valor 1)
      1: (Pound, Yawn) 2: (Poison Gas, Sludge) 3: (Amnesia, Encore, Toxic) 4: (Stockpile, Spit Up, Swallow) 5: (Sludge Bomb); evolves to: Swalot
317 - Swalot (Type: Grass, Rarity: 2/uncommon) (Specials: Liquid Ooze, Sticky Hold) (Stats: 8 HLs; Str 4, Brawl 2; Sta 6, Temp 2; Dex 2, Dodge 1; Wit 3, Conv 2; Res 3, Valor 2)
      1: (Pound, Yawn, Poison Gas) 2: (Sludge, Amnesia) 3: (Encore, Body Slam, Toxic) 4: (Stockpile, Spit Up, Swallow, Sludge Bomb) 5: (none)
318 - Carvanha (Type: Water, Rarity: 2/uncommon) (Specials: Rough Skin) (Stats: 6 HLs; Str 4, Brawl 2; Sta 2, Temp 1; Dex 2, Dodge 1; Wit 3, Conv 2; Res 1, Valor 1)
      1: (Leer, Bite) 2: (Rage, Focus Energy) 3: (Scary Face, Crunch) 4: (Screech, Take Down) 5: (Swagger, Agility); evolves to: Sharpedo
319 - Sharpedo (Type: Water, Rarity: 3/unusual) (Specials: Rough Skin) (Stats: 6 HLs; Str 6, Brawl 3; Sta 2, Temp 1; Dex 4, Dodge 3; Wit 4, Conv 3; Res 1, Valor 1)
      1: (Leer, Bite, Rage) 2: (Focus Energy, Scary Face) 3: (Crunch, Screech, Slash) 4: (Taunt, Swagger) 5: (Skull Bash, Agility)
320 - Wailmer (Type: Water, Rarity: 3/unusual) (Specials: Oblivious, Water Veil) (Stats: 10 HLs; Str 4, Brawl 2; Sta 4, Temp 1; Dex 2, Dodge 1; Wit 3, Conv 2; Res 2, Valor 1)
      1: (Splash, Growl) 2: (Water Gun, Rollout) 3: (Whirlpool, Astonish, Water Pulse) 4: (Mist, Rest, Water Spout) 5: (Amnesia, Hydro Pump); evolves to: Wailord
321 - Wailord (Type: Water, Rarity: 4/rare) (Specials: Oblivious, Water Veil) (Stats: 14 HLs; Str 4, Brawl 2; Sta 4, Temp 1; Dex 2, Dodge 1; Wit 3, Conv 2; Res 2, Valor 1)
      1: (Splash, Growl, Water Gun) 2: (Rollout, Whirlpool) 3: (Astonish, Water Pulse, Mist) 4: (Rest, Water Spout, Amnesia) 5: (Hydro Pump)
322 - Numel (Type: Fire, Rarity: 1/common) (Specials: Oblivious, Grounded) (Stats: 6 HLs; Str 2, Brawl 1; Sta 2, Temp 1; Dex 2, Dodge 1; Wit 3, Conv 2; Res 2, Valor 1)
      1: (Growl, Tackle) 2: (Ember, Magnitude) 3: (Focus Energy, Take Down) 4: (Amnesia, Earthquake) 5: (Flamethrower, Double-Edge); evolves to: Camerupt
323 - Camerupt (Type: Fire, Rarity: 2/uncommon) (Specials: Magma Armor, Grounded) (Stats: 6 HLs; Str 6, Brawl 3; Sta 4, Temp 1; Dex 2, Dodge 1; Wit 4, Conv 3; Res 2, Valor 1)
      1: (Growl, Tackle, Ember) 2: (Magnitude, Focus Energy) 3: (Take Down, Amnesia, Rock Slide) 4: (Earthquake, Eruption) 5: (Fissure)
324 - Torkoal (Type: Fire, Rarity: 3/unusual) (Specials: White Smoke) (Stats: 6 HLs; Str 4, Brawl 2; Sta 8, Temp 3; Dex 1, Dodge 0; Wit 3, Conv 2; Res 2, Valor 1)
      1: (Ember, Smog) 2: (Curse, Smokescreen) 3: (Fire Spin, Body Slam, Protect) 4: (Flamethrower, Iron Defense, Amnesia) 5: (Flail, Heat Wave)
325 - Spoink (Type: Psychic, Rarity: 2/uncommon) (Specials: Own Tempo, Thick Fat) (Stats: 6 HLs; Str 1, Brawl 0; Sta 2, Temp 1; Dex 3, Dodge 2; Wit 3, Conv 2; Res 2, Valor 1)
      1: (Splash, Psywave) 2: (Odor Sleuth, Psybeam) 3: (Psych Up, Confuse Ray, Magic Coat) 4: (Psychic, Rest) 5: (Snore, Bounce); evolves to: Grumpig
326 - Grumpig (Type: Psychic, Rarity: 3/unusual) (Specials: Own Tempo, Thick Fat) (Stats: 6 HLs; Str 2, Brawl 1; Sta 4, Temp 1; Dex 3, Dodge 2; Wit 3, Conv 2; Res 3, Valor 2)
      1: (Splash, Psywave, Odor Sleuth) 2: (Psybeam, Psych Up) 3: (Confuse Ray, Magic Coat, Psychic) 4: (Rest, Snore) 5: (Bounce)
327 - Spinda (Type: Normal, Rarity: 1/common) (Specials: Own Tempo) (Stats: 6 HLs; Str 2, Brawl 1; Sta 4, Temp 1; Dex 2, Dodge 1; Wit 2, Conv 1; Res 2, Valor 1)
      1: (Tackle, Uproar) 2: (Faint Attack, Psybeam) 3: (Hypnosis, Dizzy Punch, Teeter Dance) 4: (Psych Up, Double-Edge) 5: (Flail, Thrash)
328 - Trapinch (Type: Normal, Rarity: 2/uncommon) (Specials: Arena Trap, Hyper Cutter, Grounded) (Stats: 6 HLs; Str 6, Brawl 3; Sta 4, Temp 1; Dex 1, Dodge 0; Wit 2, Conv 1; Res 2, Valor 1)
      1: (Bite, Sand-Attack) 2: (Faint Attack) 3: (Sand Tomb, Crunch) 4: (Dig, Sandstorm) 5: (Hyper Beam); evolves to: Vibrava
329 - Vibrava (Type: Normal, Rarity: 3/unusual) (Specials: Levitate, Grounded) (Stats: 6 HLs; Str 4, Brawl 2; Sta 4, Temp 1; Dex 3, Dodge 2; Wit 2, Conv 1; Res 2, Valor 1)
      1: (Bite, Sand-Attack, Faint Attack) 2: (Sand Tomb) 3: (Crunch, Dragonbreath, Screech) 4: (Sandstorm, Hyperbeam) 5: (none); evolves to: Flygon
330 - Flygon (Type: Normal, Rarity: 4/rare) (Specials: Levitate, Grounded) (Stats: 6 HLs; Str 6, Brawl 3; Sta 4, Temp 1; Dex 4, Dodge 3; Wit 3, Conv 2; Res 2, Valor 1)
      1: (Bite, Sand-Attack, Faint Attack, Sand Tomb) 2: (Crunch) 3: (Dragonbreath, Screech, Sandstorm) 4: (Hyberbeam) 5: (none)
331 - Cacnea (Type: Grass, Rarity: 2/uncommon) (Specials: Sand Veil) (Stats: 6 HLs; Str 4, Brawl 2; Sta 2, Temp 1; Dex 2, Dodge 1; Wit 3, Conv 2; Res 1, Valor 1)
      1: (Poison Sting, Leer) 2: (Absorb, Growth, Leech Seed) 3: (Sand-Attack, Pin Missile, Ingrain) 4: (Faint Attack, Spikes, Needle Arm) 5: (Cotton Spore, Sandstorm, Destiny Bond); evolves to: Cacturne
332 - Cacturne (Type: Grass, Rarity: 3/unusual) (Specials: Sand Veil) (Stats: 6 HLs; Str 6, Brawl 3; Sta 4, Temp 1; Dex 2, Dodge 1; Wit 4, Conv 3; Res 2, Valor 1)
      1: (Revenge, Poisong Sting, Leer, Absorb) 2: (Growth, Leech Seed, Sand-Attack) 3: (Pin Missile, Ingrain, Faint Attack) 4: (Spikes, Needle Arm, Cotton Spore) 5: (Sandstorm, Destiny Bond)
333 - Swablu (Type: Normal, Rarity: 2/uncommon) (Specials: Natural Cure, Flying) (Stats: 6 HLs; Str 2, Brawl 1; Sta 4, Temp 1; Dex 2, Dodge 1; Wit 2, Conv 1; Res 2, Valor 1)
      1: (Peck, Growl) 2: (Astonish, Sing) 3: (Fury Attack, Safeguard, Mist) 4: (Take Down, Mirror Move) 5: (Refresh, Perish Song); evolves to: Altaria
334 - Altaria (Type: Normal, Rarity: 3/unusual) (Specials: Natural Cure, Flying) (Stats: 6 HLs; Str 4, Brawl 2; Sta 6, Temp 2; Dex 3, Dodge 2; Wit 3, Conv 2; Res 3, Valor 2)
      1: (Peck, Growl, Astonish) 2: (Sing, Fury Attack) 3: (Safeguard, Mist, Take Down) 4: (Dragonbreath, Dragon Dance, Refresh) 5: (Perish Song, Sky Attack)
335 - Zangoose (Type: Normal, Rarity: 3/unusual) (Specials: Immunity) (Stats: 6 HLs; Str 6, Brawl 3; Sta 4, Temp 1; Dex 3, Dodge 2; Wit 2, Conv 1; Res 2, Valor 1)
      1: (Scratch, Leer) 2: (Quick Attack, Swords Dance) 3: (Fury Cutter, Slash, Pursuit) 4: (Crush Claw, Taunt) 5: (Detect, False Swipe)
336 - Seviper (Type: Grass, Rarity: 2/uncommon) (Specials: Shed Skin) (Stats: 6 HLs; Str 6, Brawl 3; Sta 4, Temp 1; Dex 3, Dodge 2; Wit 4, Conv 3; Res 2, Valor 1)
      1: (Wrap, Lick) 2: (Bite, Poison Tail) 3: (Screech, Glare) 4: (Crunch, Poison Fang) 5: (Swagger, Haze)
337 - Lunatone (Type: Rock, Rarity: 4/rare) (Specials: Levitate) (Stats: 6 HLs; Str 2, Brawl 1; Sta 4, Temp 1; Dex 3, Dodge 2; Wit 4, Conv 3; Res 3, Valor 2)
      1: (Tackle, Harden) 2: (Confusion, Rock Throw) 3: (Hypnosis, Psywave) 4: (Cosmic Power, Psychic) 5: (Future Sight, Explosion)
338 - Solrock (Type: Rock, Rarity: 4/rare) (Specials: Levitate) (Stats: 6 HLs; Str 6, Brawl 3; Sta 6, Temp 2; Dex 3, Dodge 2; Wit 2, Conv 1; Res 2, Valor 1)
      1: (Tackle, Harden) 2: (Confusion, Rock Throw) 3: (Fire Spin, Psywave) 4: (Cosmic Power, Rock Slide) 5: (Solarbeam, Explosion)
339 - Barboach (Type: Water, Rarity: 1/common) (Specials: Oblivious, Grounded) (Stats: 6 HLs; Str 2, Brawl 1; Sta 4, Temp 1; Dex 2, Dodge 1; Wit 2, Conv 1; Res 2, Valor 1)
      1: (Mud-Slap, Mud Sport) 2: (Water Sport, Water Gun) 3: (Magnitude, Amnesia, Rest) 4: (Snore, Earthquake) 5: (Future Sight, Fissure); evolves to: Whiscash
340 - Whiscash (Type: Water, Rarity: 2/uncommon) (Specials: Oblivious, Grounded) (Stats: 8 HLs; Str 4, Brawl 2; Sta 4, Temp 1; Dex 2, Dodge 1; Wit 3, Conv 2; Res 2, Valor 1)
      1: (Tickle, Mud-Slap, Mud Sport, Water Sport) 2: (Water Gun, Magnitude) 3: (Amnesia, Rest, Snore) 4: (Earthquake, Future Sight) 5: (Fissure)
341 - Corphish (Type: Water, Rarity: 1/common) (Specials: Hyper Cutter, Shell Armor) (Stats: 6 HLs; Str 4, Brawl 2; Sta 4, Temp 1; Dex 2, Dodge 1; Wit 2, Conv 1; Res 1, Valor 1)
      1: (Bubble, Harden) 2: (Vicegrip, Leer) 3: (Bubblebeam, Protect, Knock Off) 4: (Taunt, Crabhammer, Swords Dance) 5: (Crunch, Guillotine); evolves to: Crawdaunt
342 - Crawdaunt (Type: Water, Rarity: 2/uncommon) (Specials: Hyper Cutter, Shell Armor) (Stats: 6 HLs; Str 6, Brawl 3; Sta 6, Temp 2; Dex 2, Dodge 1; Wit 3, Conv 2; Res 2, Valor 1)
      1: (Bubble, Harden, Vicegrip) 2: (Leer, Bubblebeam) 3: (Protect, Knock Off, Taunt) 4: (Crabhammer, Swords Dance, Crunch) 5: (Guillotine)
343 - Baltoy (Type: Psychic, Rarity: 3/unusual) (Specials: Levitate, Grounded) (Stats: 4 HLs; Str 2, Brawl 1; Sta 4, Temp 1; Dex 2, Dodge 1; Wit 2, Conv 1; Res 2, Valor 1)
      1: (Confusion, Harden) 2: (Rapid Spin, Mud-Slap) 3: (Psybeam, Rock Tomb, Selfdestruct) 4: (Ancientpower, Sandstorm) 5: (Cosmic Power, Explosion); evolves to: Claydol
344 - Claydol (Type: Psychic, Rarity: 4/rare) (Specials: Levitate, Grounded) (Stats: 6 HLs; Str 4, Brawl 2; Sta 6, Temp 2; Dex 3, Dodge 2; Wit 3, Conv 2; Res 3, Valor 2)
      1: (Teleport, Confusion, Harden, Rapid Spin) 2: (Mud-Slap, Psybeam) 3: (Rock Tomb, Selfdestruct, Ancientpower) 4: (Sandstorm, Hyper Beam, Cosmic Power) 5: (Explosion)
345 - Lileep (Type: Grass, Rarity: 4/rare) (Specials: Suction Cups) (Stats: 6 HLs; Str 2, Brawl 1; Sta 4, Temp 1; Dex 1, Dodge 0; Wit 3, Conv 2; Res 3, Valor 2)
      1: (Astonish, Constrict) 2: (Acid, Ingrain) 3: (Confuse Ray, Amnesia) 4: (Ancientpower) 5: (Stockpile, Spit Up, Swallow); evolves to: Cradily
346 - Cradily (Type: Grass, Rarity: 5/legendary) (Specials: Suction Cups) (Stats: 8 HLs; Str 4, Brawl 2; Sta 6, Temp 2; Dex 2, Dodge 1; Wit 3, Conv 2; Res 3, Valor 2)
      1: (Astonish, Constrict, Acid) 2: (Ingrain, Confuse Ray) 3: (Amnesia, Ancientpower) 4: (Stockpile, Spit Up, Swallow) 5: (none)
347 - Anorith (Type: Rock, Rarity: 4/rare) (Specials: Battle Armor) (Stats: 6 HLs; Str 6, Brawl 3; Sta 4, Temp 1; Dex 3, Dodge 2; Wit 2, Conv 1; Res 2, Valor 1)
      1: (Scratch, Harden) 2: (Mud Sport, Water Gun) 3: (Metal Claw, Protect) 4: (Ancientpower, Fury Cutter) 5: (Slash, Rock Blast); evolves to: Armaldo
348 - Armaldo (Type: Rock, Rarity: 5/legendary) (Specials: Battle Armor) (Stats: 6 HLs; Str 8, Brawl 4; Sta 6, Temp 2; Dex 2, Dodge 1; Wit 3, Conv 2; Res 2, Valor 1)
      1: (Scratch, Harden, Mud Sport) 2: (Water Gun, Metal Claw) 3: (Protect, Ancientpower) 4: (Fury Cutter, Slash) 5: (Rock Blast)
349 - Feebas (Type: Water, Rarity: 3/unusual) (Specials: Swift Swim) (Stats: 4 HLs; Str 1, Brawl 0; Sta 2, Temp 1; Dex 3, Dodge 2; Wit 1, Conv 1; Res 2, Valor 1)
      1: (Splash, Tackle) 2: (Flail) 3: (Flail) 4: (none) 5: (none); evolves to: Milotic (may evolve following Growth 1 instead of Growth 3)
350 - Milotic (Type: Water, Rarity: 4/rare) (Specials: Marvel Scale) (Stats: 8 HLs; Str 2, Brawl 1; Sta 4, Temp 1; Dex 3, Dodge 2; Wit 4, Conv 3; Res 4, Valor 3)
      1: (Water Gun, Wrap) 2: (Water Sport, Refresh) 3: (Water Pulse, Twister, Recover) 4: (Rain Dance, Hydro Pump) 5: (Attract, Safeguard)
351 - Castform (Type: Normal, Rarity: 3/unusual) (Specials: Forecast) (Stats: 6 HLs; Str 4, Brawl 2; Sta 4, Temp 1; Dex 3, Dodge 2; Wit 3, Conv 2; Res 2, Valor 1)
      1: (Tackle, Water Gun) 2: (Ember) 3: (Powder Snow) 4: (Rain Dance, Sunny Day, Hail) 5: (Weather Ball)
352 - Kecleon (Type: Normal, Rarity: 1/common) (Specials: Color Change) (Stats: 6 HLs; Str 4, Brawl 2; Sta 4, Temp 1; Dex 2, Dodge 1; Wit 2, Conv 1; Res 3, Valor 2)
      1: (Thief, Tail Whip) 2: (Astonish, Lick) 3: (Scratch, Bind, Faint Attack) 4: (Fury Swipes, Psybeam, Screech) 5: (Slash, Substitute, Ancientpower)
353 - Shuppet (Type: Psychic, Rarity: 3/unusual) (Specials: Insomnia) (Stats: 6 HLs; Str 4, Brawl 2; Sta 2, Temp 1; Dex 2, Dodge 1; Wit 3, Conv 2; Res 1, Valor 1)
      1: (Knock Off, Screech) 2: (Night Shade, Curse) 3: (Spite, Will-O-Wisp) 4: (Faint Attack, Shadow Ball) 5: (Snatch, Grudge); evolves to: Banette
354 - Banette (Type: Psychic, Rarity: 4/rare) (Specials: Insomnia) (Stats: 6 HLs; Str 6, Brawl 3; Sta 4, Temp 1; Dex 3, Dodge 2; Wit 3, Conv 2; Res 2, Valor 1)
      1: (Knock Off, Screech, Night Shade) 2: (Curse, Spite) 3: (Will-O-Wisp, Faint Attack) 4: (Shadow Ball, Snatch) 5: (Grudge)
355 - Duskull (Type: Psychic, Rarity: 3/unusual) (Specials: Levitate) (Stats: 4 HLs; Str 2, Brawl 1; Sta 6, Temp 2; Dex 1, Dodge 0; Wit 1, Conv 1; Res 3, Valor 2)
      1: (Leer, Night Shade) 2: (Disable, Foresight) 3: (Astonish, Confuse Ray, Pursuit) 4: (Curse, Will-O-Wisp) 5: (Mean Look, Future Sight); evolves to: Dusclops
356 - Dusclops (Type: Psychic, Rarity: 4/rare) (Specials: Pressure) (Stats: 4 HLs; Str 4, Brawl 2; Sta 8, Temp 3; Dex 1, Dodge 0; Wit 2, Conv 1; Res 4, Valor 3)
      1: (Bind, Leer, Night Shade, Disable) 2: (Foresight, Astonish) 3: (Confuse Ray, Pursuit, Curse) 4: (Shadow Punch, Will-O-Wisp, Mean Look) 5: (Future Sight)
357 - Tropius (Type: Grass, Rarity: 3/unusual) (Specials: Chlorophyll, Flying) (Stats: 8 HLs; Str 4, Brawl 2; Sta 6, Temp 2; Dex 2, Dodge 1; Wit 3, Conv 2; Res 3, Valor 2)
      1: (Leer, Gust) 2: (Growth, Razor Leaf) 3: (Stomp, Sweet Scent, Whirlwind) 4: (Magical Leaf, Body Slam) 5: (Solarbeam, Synthesis)
358 - Chimecho (Type: Psychic, Rarity: 3/unusual) (Specials: Levitate) (Stats: 6 HLs; Str 2, Brawl 1; Sta 4, Temp 1; Dex 3, Dodge 2; Wit 4, Conv 3; Res 2, Valor 1)
      1: (Wrap, Growl) 2: (Astonish, Confusion) 3: (Take Down, Uproar, Yawn) 4: (Psywave, Double-Edge, Heal Bell) 5: (Safeguard, Psychic)
359 - Absol (Type: Normal, Rarity: 4/rare) (Specials: Pressure) (Stats: 6 HLs; Str 8, Brawl 4; Sta 4, Temp 1; Dex 3, Dodge 2; Wit 3, Conv 2; Res 2, Valor 1)
      1: (Scratch, Leer) 2: (Taunt, Quick Attack) 3: (Razor Wind, Bite, Swords Dance) 4: (Double Team, Slash) 5: (Future Sight, Perish Song)
360 - Wynaut (Type: Psychic, Rarity: 3/unusual) (Specials: Shadow Tag) (Stats: 8 HLs; Str 1, Brawl 0; Sta 4, Temp 1; Dex 1, Dodge 0; Wit 1, Conv 1; Res 2, Valor 1)
      1: (Splash, Charm) 2: (Encore, Counter) 3: (Mirror Coat) 4: (Safeguard) 5: (Destiny Bond); evolves to: Wobbuffet
361 - Snorunt (Type: Water, Rarity: 2/uncommon) (Specials: Inner Focus) (Stats: 6 HLs; Str 2, Brawl 1; Sta 4, Temp 1; Dex 2, Dodge 1; Wit 2, Conv 1; Res 2, Valor 1)
      1: (Powder Snow, Leer) 2: (Double Team, Bite) 3: (Icy Wind, Slam, Protect) 4: (Crunch, Ice Beam) 5: (Hail, Blizzard); evolves to: Glalie
362 - Glalie (Type: Water, Rarity: 3/unusual) (Specials: Inner Focus) (Stats: 6 HLs; Str 4, Brawl 2; Sta 4, Temp 1; Dex 3, Dodge 2; Wit 3, Conv 2; Res 2, Valor 1)
      1: (Powder Snow, Leer, Double Team) 2: (Bite, Icy Wind) 3: (Slam, Protect, Crunch) 4: (Ice Beam, Hail) 5: (Blizzard, Sheer Cold)
363 - Spheal (Type: Water, Rarity: 1/common) (Specials: Thick Fat) (Stats: 6 HLs; Str 2, Brawl 1; Sta 4, Temp 1; Dex 1, Dodge 0; Wit 2, Conv 1; Res 2, Valor 1)
      1: (Powder Snow, Growl) 2: (Defense Curl, Water Gun) 3: (Encore, Ice Ball, Body Slam) 4: (Aurora Beam, Hail, Rest) 5: (Snore, Blizzard, Sheer Cold); evolves to: Sealeo
364 - Sealeo (Type: Water, Rarity: 2/uncommon) (Specials: Thick Fat) (Stats: 8 HLs; Str 2, Brawl 1; Sta 4, Temp 1; Dex 2, Dodge 1; Wit 3, Conv 2; Res 2, Valor 1)
      1: (Powder Snow, Growl, Defense Curl) 2: (Water Gun, Encore) 3: (Ice Ball, Body Slam, Aurora Beam) 4: (Hail, Rest, Snore) 5: (Blizzard, Sheer Cold); evolves to: Walrein
365 - Walrein (Type: Water, Rarity: 3/unusual) (Specials: Thick Fat) (Stats: 8 HLs; Str 4, Brawl 2; Sta 6, Temp 2; Dex 3, Dodge 2; Wit 4, Conv 3; Res 3, Valor 2)
      1: (Powder Snow, Growl) 2: (Defense Curl, Water Gun) 3: (Encore, Ice Ball, Body Slam) 4: (Aurora Beam, Hail, Rest) 5: (Snore, Blizzard, Sheer Cold)
366 - Clamperl (Type: Water, Rarity: 1/common) (Specials: Shell Armor) (Stats: 4 HLs; Str 4, Brawl 2; Sta 6, Temp 2; Dex 2, Dodge 1; Wit 3, Conv 2; Res 2, Valor 1)
      1: (Clamp, Water Gun) 2: (Whirlpool, Iron Defense) 3: (none) 4: (none) 5: (none); evolves to: Huntail (with digitization, holding Deepseatooth) or Gorebyss (with digitization, holding Deepseascale)
367 - Huntail (Type: Water, Rarity: 3/unusual) (Specials: Swift Swim) (Stats: 6 HLs; Str 6, Brawl 3; Sta 6, Temp 2; Dex 2, Dodge 1; Wit 4, Conv 3; Res 2, Valor 1)
      1: (Whirlpool, Bite) 2: (Screech, Water Pulse) 3: (Scary Face, Crunch) 4: (Baton Pass) 5: (Hydro Pump)
368 - Gorebyss (Type: Water, Rarity: 3/unusual) (Specials: Swift Swim) (Stats: 6 HLs; Str 4, Brawl 2; Sta 6, Temp 2; Dex 2, Dodge 1; Wit 4, Conv 3; Res 2, Valor 1)
      1: (Whirlpool, Confusion) 2: (Agility, Water Pulse) 3: (Amnesia, Psychic) 4: (Baton Pass) 5: (Hydro Pump)
369 - Relicanth (Type: Water, Rarity: 3/unusual) (Specials: Rock Head, Swift Swim) (Stats: 8 HLs; Str 4, Brawl 2; Sta 8, Temp 3; Dex 2, Dodge 1; Wit 2, Conv 1; Res 2, Valor 1)
      1: (Tackle, Harden) 2: (Water Gun, Rock Tomb) 3: (Yawn, Take Down, Mud Sport) 4: (Ancientpower, Rest) 5: (Double-Edge, Hydro Pump)
370 - Luvdisc (Type: Water, Rarity: 1/common) (Specials: Swift Swim) (Stats: 6 HLs; Str 1, Brawl 0; Sta 4, Temp 1; Dex 4, Dodge 3; Wit 2, Conv 1; Res 2, Valor 1)
      1: (Tackle, Charm) 2: (Water Gun, Agility) 3: (Take Down, Attract) 4: (Sweet Kiss, Flail) 5: (Safeguard)
371 - Bagon (Type: Normal, Rarity: 3/unusual) (Specials: Rock Head) (Stats: 6 HLs; Str 4, Brawl 2; Sta 4, Temp 1; Dex 2, Dodge 1; Wit 2, Conv 1; Res 1, Valor 1)
      1: (Rage, Bite) 2: (Leer, Slam) 3: (Focus Energy, Ember, Dragonbreath) 4: (Scary Face, Crunch) 5: (Dragon Claw, Double-Edge); evolves to: Shelgon
372 - Shelgon (Type: Normal, Rarity: 4/rare) (Specials: Rock Head) (Stats: 6 HLs; Str 6, Brawl 3; Sta 6, Temp 2; Dex 2, Dodge 1; Wit 2, Conv 1; Res 2, Valor 1)
      1: (Rage, Bite, Leer) 2: (Slam, Focus Energy) 3: (Ember, Protect, Dragonbreath, Scary Face) 4: (Crunch, Dragon Claw) 5: (Double-Edge); evolves to: Salamence
373 - Salamence (Type: Normal, Rarity: 5/legendary) (Specials: Intimidate, Flying) (Stats: 8 HLs; Str 8, Brawl 4; Sta 4, Temp 1; Dex 4, Dodge 3; Wit 4, Conv 3; Res 2, Valor 1)
      1: (Rage, Bite, Leer, Slam) 2: (Focus Energy, Ember) 3: (Protect, Dragonbreath, Scary Face, Fly) 4: (Crunch, Dragon Claw, Double-Edge) 5: (none)
374 - Beldum (Type: Rock, Rarity: 3/unusual) (Specials: Clear Body) (Stats: 4 HLs; Str 2, Brawl 1; Sta 4, Temp 1; Dex 1, Dodge 0; Wit 2, Conv 1; Res 2, Valor 1)
      1: (Take Down) 2: (none) 3: (none) 4: (none) 5: (none); evolves to: Metang (may evolve following Growth 1 instead of Growth 3)
375 - Metang (Type: Rock, Rarity: 4/rare) (Specials: Clear Body) (Stats: 6 HLs; Str 4, Brawl 2; Sta 6, Temp 2; Dex 2, Dodge 1; Wit 2, Conv 1; Res 2, Valor 1)
      1: (Take Down) 2: (Confusion, Metal Claw) 3: (Scary Face, Pursuit, Psychic) 4: (Iron Defense, Meteor Mash) 5: (Agility, Hyper Beam); evolves to: Metagross
376 - Metagross (Type: Psychic, Rarity: 5/legendary) (Specials: Clear Body) (Stats: 6 HLs; Str 8, Brawl 4; Sta 8, Temp 3; Dex 3, Dodge 2; Wit 4, Conv 3; Res 3, Valor 2)
      1: (Take Down, Confusion) 2: (Metal Claw, Scary Face) 3: (Pursuit, Psychic, Iron Defense) 4: (Meteor Mash, Agility) 5: (Hyper Beam)
377 - Regirock (Type: Fighting, Rarity: 5/legendary) (Specials: Clear Body) (Stats: 6 HLs; Str 6, Brawl 3; Sta 10, Temp 4; Dex 2, Dodge 1; Wit 2, Conv 1; Res 3, Valor 2)
      1: (Explosion, Rock Throw) 2: (Curse, Superpower) 3: (Ancientpower, Iron Defense) 4: (Zap Cannon) 5: (Lock-On, Hyper Beam)
378 - Regice (Type: Water, Rarity: 5/legendary) (Specials: Clear Body) (Stats: 6 HLs; Str 2, Brawl 1; Sta 6, Temp 2; Dex 2, Dodge 1; Wit 4, Conv 3; Res 4, Valor 4)
      1: (Explosion, Icy Wind) 2: (Curse, Superpower) 3: (Ancientpower) 4: (Amnesia, Zap Cannon) 5: (Hyper Beam)
379 - Registeel (Type: Rock, Rarity: 5/legendary) (Specials: Clear Body) (Stats: 6 HLs; Str 4, Brawl 2; Sta 8, Temp 3; Dex 2, Dodge 1; Wit 3, Conv 2; Res 4, Valor 3)
      1: (Explosion, Metal Claw) 2: (Curse, Superpower) 3: (Ancientpower, Iron Defense) 4: (Amnesia, Zap Cannon) 5: (Lock-On, Hyper Beam)
380 - Latias (Type: Psychic, Rarity: 5/legendary) (Specials: Levitate) (Stats: 6 HLs; Str 4, Brawl 2; Sta 6, Temp 2; Dex 4, Dodge 3; Wit 4, Conv 3; Res 4, Valor 3)
      1: (Psywave, Wish) 2: (Helping Hand, Safeguard) 3: (Dragonbreath, Water Sport, Refresh) 4: (Mist Ball, Psychic) 5: (Recover, Charm)
381 - Latios (Type: Psychic, Rarity: 5/legendary) (Specials: Levitate) (Stats: 6 HLs; Str 4, Brawl 2; Sta 4, Temp 1; Dex 4, Dodge 3; Wit 4, Conv 4; Res 3, Valor 2)
      1: (Psywave, Memento) 2: (Helping Hand, Safeguard) 3: (Dragonbreath, Protect, Refresh) 4: (Luster Purge, Psychic) 5: (Recover, Dragon Dance)
382 - Kyogre (Type: Water, Rarity: 5/legendary) (Specials: Drizzle) (Stats: 8 HLs; Str 6, Brawl 3; Sta 6, Temp 2; Dex 3, Dodge 2; Wit 4, Conv 4; Res 4, Valor 3)
      1: (Water Pulse, Scary Face) 2: (Ancientpower, Body Slam) 3: (Calm Mind, Ice Beam, Hydro Pump) 4: (Rest, Sheer Cold) 5: (Double-Edge, Water Spout)
383 - Groudon (Type: Rock, Rarity: 5/legendary) (Specials: Drought, Grounded) (Stats: 8 HLs; Str 8, Brawl 4; Sta 8, Temp 3; Dex 3, Dodge 2; Wit 4, Conv 3; Res 3, Valor 2)
      1: (Mud Shot, Scary Face) 2: (Ancientpower, Slash) 3: (Bulk Up, Earhtquake, Fire Blast) 4: (Rest, Fissure) 5: (Solarbeam, Eruption)
384 - Rayquaza (Type: Normal, Rarity: 5/legendary) (Specials: Air Lock, Flying) (Stats: 8 HLs; Str 8, Brawl 4; Sta 6, Temp 2; Dex 4, Dodge 3; Wit 4, Conv 4; Res 3, Valor 2)
      1: (Twister, Scary Face) 2: (Ancientpower, Dragon Claw) 3: (Dragon Dance, Crunch, Fly) 4: (Rest, Extremespeed) 5: (Outrage, Hyper Beam)
385 - Jirachi (Type: Psychic, Rarity: 5/legendary) (Specials: Serene Grace) (Stats: 8 HLs; Str 6, Brawl 3; Sta 6, Temp 2; Dex 4, Dodge 3; Wit 4, Conv 3; Res 3, Valor 2)
      1: (Wish, Confusion) 2: (Rest, Swift) 3: (Helping Hand, Psychic, Refresh) 4: (Double-Edge, Future Sight) 5: (Cosmic Power, Doom Desire)
386 - Deoxys (Type: Psychic, Rarity: 5/legendary) (Specials: Pressure) (Stats: 6 HLs; Str 6, Brawl 3; Sta 6, Temp 2; Dex 4, Dodge 5; Wit 4, Conv 3; Res 3, Valor 2)
      1: (Leer, Wrap) 2: (Night Shade, Teleport) 3: (Knock Off, Pursuit, Psychic) 4: (Snatch, Cosmic Power, Recover) 5: (Psycho Boost, Hyper Beam)

http://en.wikibooks.org/wiki/Wikibooks_Pokédex:Evolution_Index is a good quick reference to evolutionary trees. http://www.sango.co.uk/psm/species.txt provided the rarity listings, as most seemed appropriate.

These are from the TCG, newly-released movies and anime episodes, referred to by the fandom as 4th-generation. So far there are no stats available. Once Pokemon Diamond\Pearl come out for DS next year, that will probably change - for right now, I'm just throwing them in, in case you've spotted them somewhere else.

??? - Munchlax (Type: Normal)
??? - Manene (Type: Psychic)
??? - Bonsly (Type: Fighting)
??? - Manyula (Type: Normal)
??? - Rukario (Type: Rock)