Difference between revisions of "MoSolars"
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*Integrity | *Integrity | ||
*Performance | *Performance | ||
+ | *Martial Arts | ||
*Presence | *Presence | ||
*Resistance | *Resistance | ||
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<b>Twilight</b> - Created to build and advance Creation, blueprinting the world - Scholars | <b>Twilight</b> - Created to build and advance Creation, blueprinting the world - Scholars | ||
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*Medicine | *Medicine | ||
*Occult | *Occult | ||
+ | *Paths | ||
<b>Night</b> - Created to individually dispatch the greatest threats using cunning - Rogues | <b>Night</b> - Created to individually dispatch the greatest threats using cunning - Rogues | ||
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<b>Eclipse</b> - Created to travel to the corners of Creation to keep things running smoothly. - Diplomats | <b>Eclipse</b> - Created to travel to the corners of Creation to keep things running smoothly. - Diplomats | ||
*Bureaucracy | *Bureaucracy | ||
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*Ride | *Ride | ||
*Pilot | *Pilot | ||
*Socialize | *Socialize | ||
+ | *Survival | ||
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Latest revision as of 21:09, 29 March 2006
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Castes
Dawn - Created to defeat foes through combat and win wars - Warriors
- Archery
- Brawl
- Melee
- Thrown
- War
Zenith - Created to be philosopher kings, and lead men through all adversity - Priests
- Integrity
- Performance
- Martial Arts
- Presence
- Resistance
Twilight - Created to build and advance Creation, blueprinting the world - Scholars
- Craft
- Lore
- Medicine
- Occult
- Paths
Night - Created to individually dispatch the greatest threats using cunning - Rogues
- Athletics
- Awareness
- Investigation
- Larceny
- Stealth
Eclipse - Created to travel to the corners of Creation to keep things running smoothly. - Diplomats
- Bureaucracy
- Ride
- Pilot
- Socialize
- Survival
Solar Essence Pool
- Personal: Essence x 3 + Willpower
- Peripheral: Essence x 8 + Highest Virtue x 4
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