Difference between revisions of "FrivYeti/ZeretanSessionEleven"

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IRL Date: August 8th, 2005 <br>
 
  
((OOC Note: This was a shortened session, due to IRL concerns that partially decimated our August sessions.))
 
 
=== Session Eleven: Gearing Up ===
 
 
Date: 15th of Ascending Water
 
 
Inari went to visit Kendle, and learned that he had opened the way to an old Solar Manse in the mountain for Yozi cultists. Kendle believed that the machine the cultists wanted to activate wouldn't work, and they would simply kill themselves; upon learning the truth, he decided to skip town. He told Inari how to get into the Manse, but also said that she should just leave, as well - no sense getting in trouble trying to protect a Dynastic city. <br>
 
Deckard received a visit from a mysterious merchant, who wanted to arrange a careful transport. Arranging to meet him at night, Deckard visited him at a bar in the harbour, with a few crewmen on hand. The meeting went well, and Deckard shook hands over a nicely set-up deal. However, on his way out of the bar, he began to feel dizzy and tired, and when the merchant appeared again, sporting weapons and prepared to fight, Deckard began to worry. Just then, Dex showed up, and, after a terse exchange, the would-be assassin departed, promising that he would find a way to succeed. Dex brought Deckard back to the others with him, and revealed that the other was a Sidereal assassin. He admitted that the Sidereals were more or less divided into two groups, one supporting Solars and the other hunting them, but said that he didn't think this one would make an overt move now for risk of starting a war. Talk turned to the Manse, and the characters pooled their knowledge; Inari told them what Kendle had told her, and how to get into the Manse, and Dex told them how to turn off the power. The group gathered, and set off for the Manse. Dex wanted to come with them, but the Manse's energies were rippling through fate, and he was getting less well by the minute. <br>
 
Slipping through the tunnels of the Warrens, the party found a golden barrier, and, flaring their anima banners, managed to get inside. As they reached the antechamber, they saw four statues, three facing a fourth, and froze in surprise, as some of the Solars recognized their own faces from the First Age, and suddenly recalled the moments of their deaths... <br>
 
 
Quote of the Week: <br>
 
"Destroy the city, you say. Well... I have a fast boat, and you're all welcome aboard."
 
- The honourable and courageous Deckard Galway, upon learning of the impending disaster
 

Latest revision as of 03:09, 3 March 2006